What Will Happen to Sega? 151
A reader writes "Sega is getting out of hardware altogether. Salon has an interesting bit about the impending doom of Sega and speculation that among the other major players, namely Sony and Nintendo, Microsoft has the most to gain from purchasing the beleaguered Sega."
Re:Anyone remember Atari (Score:2)
Jaguar was and is recognized as a premiere automobile manufacturer and they had patents on a damn fine engine. Sega isn't so lucky. Even with all that, it wasn't until Jaguar was bought by Ford that they started penetrating the mass market (US at least). Like the article states, Sega is (or should be) hoping for the same from MS.
Re:umm (Score:1)
I for one know that alot of the returns from circuit city were people trying to return the game fantavision that they got and trade it in for something like madden or tekken. Because of the way that the system is coded, and the fact that that game came with the system as a package, the few that actually got through (because of ignorant cashiers) it looks like a return of the entire package.
A few of them were from dummies that expected to play the clone CD games they have, and the rest were actually defected. All and all, the return rate is around 1-3% which is normal, espically when the product was rush air shipped, that is more dangerous than the traditional sea tranfer
Re:Reviews are meaningless ... (Score:1)
Re:Enough of these rumors (Score:2)
Hah, you old geezer, I'm not even out of college, and if last term's (yeah, terms) grades are any indication, I have a good five to six years before I do! Hahah, I'm still a sophomore, learning all this cool CS stuff. Wait, six years? Crap.
Seriously though, the problem isn't a new IDE, it's the hardware. Consoles generally speaking don't rely on APIs as much as accessing the hardware directly - most game companies actually write their own core code, which is of course highly proprietary, designed to get the most out of the hardware. The radical hardware design makes this more difficult than the PlayStation, and most other consoles.
In a way, though, this ensures that the PS2 games won't be taking full advantage of the console early on - may have been a good move. Bottom line is, there are extremely competent programmers out there who are still trying to figure out exactly how to best handle the PS2's hardware. It'll take them time to figure out, but you have to expect that.
It should also be noted that the original PlayStation IDE was based around Linux for whatever reason. Just because this is Slashdot, and most people like it when Linux is mentioned. Others rather hear about BSD or BeOS, but most like Linux.
I have no clue what the hell I just wrote. Damn sleep deprivation.
Re:Nintendo (Score:2)
- Considering how much a DVD can hold, a 3" DVD can hold pleny of information for a full game. Especially considering that Nintendo is finally moving from a cart format to discs.
- Many many people already own DVD players in one form or another. They have no need for another (but they may WANT another). Sony is forcibly bundling this technology into the PS2, which is part of what pushes the price up to 300 USD when it should be at a comparable level to the Dreamcast.
- If you really want to get a Gamecube/DVD player, you can get one. Matsuhita (Panasonic) is the company working on the drive for the Gamecube, and they will be putting out a DVD player that will play Gamecube games as well.
It's a win-win situation, really. If you don't want to get another DVD player, you won't be forced to shell out 100-150 USD extra for one that's coming bundled with your console. If you do, get the Panasonic DVD player and go nuts. It's nice to have a choice in the matter, and I for one am very pleased that Nintendo won't be forcing the extra functionality down anyone's throats.
Re: (Score:1)
Re:Control pad indication of console's doom (Score:1)
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Re: (Score:1)
Re:Anyone remember Atari (Score:1)
Re:Sonic Reboot (Score:1)
GONTERMAN?!?!?! (Score:1)
I have a bunch of old Playstation games, but frankly the flickery, crappy low-rez vector rendering of those give me a headache when I play them on the aging Playstation. I hope BLEEM [bleem.com] for DC will be out soon! That should add a bunch of vintage titles to the currently not very impressive catalog of Dreamcast compatible software.
How ironic that the PS2 itself didn't include better rendering and performance for the old games. :)
Re:Another twist (Score:1)
Re:N64 a failure? (Score:2)
J
Re:Enough of these rumors (Score:2)
As for the Pocketstation, it not being available in the USA certainly doesn't help USA gamers, now does it.
The point of my comment was that, DC seems to be a much better platform right now. And I don't think there is any excuse for that, other than Sony is just complacent, and people are stupid enough to believe what they say.
The consumers won't buy Sonic coming from MS ... (Score:2)
In execution ... well, it'll look like and execution! No consumer in their right mind is going to accept Sonic the Hedgehog as a Microsoft property. Sonic is so closely identified with Sega that even if they painted him green and carved an X on his chest, people would still go, "SEGA!"
It's a pipe dream. Microsoft needs a first party mascot that the world can identify with, and the rather mannish chick they've got right now is certainly no Lara Croft. But you can't buy a mascot loved by the world, either. The market will reject it.
You can't really manufacture a mascot either. With Nintendo, it came by accident. Sega and Sony both lucked into a game with a character folks could identify with. (Although, Sony has now lost Crash ...)
Microsoft may buy Sega, but all they will gain is the elimination of a weak competitor.
Re:Anyone remember Atari (Score:1)
If anyone can be compared to Atari at this time, it's Sony. Arrogant, out of ideas and pushing a shoddy product. When the developers start to desert them they'll be royally screwed.
(this _will_ happen : who wants to work an extra 6 months on a game to get the damn PS2 to do effects in software that an entry-level PC can do in hardware? It's lunacy.)
So... (Score:1)
Microsoft purchasing Sega? (Score:2)
a. They aren't spending money developing hardware. (Although I saw something on ign about them not really abandoning the hardware side)
b. Software Sells. It costs almost nothing to physically produce, so sales are by definition profit.
c. Hardware doesn't. Sega loses money on each dreamcast that is sold, with the hopes that licensing costs that developers must pay will recoup their losses. The dreamcast had the misfortune of going against the playstation, which while graphically inferior, had an established game library, and was not yet obsolete. Why buy a new game system, when plenty of great games are still being manufactured for the PS?
d. With the rise in home gaming system power, arcades are not as popular. Sega was a leader in this market, but now it just isn't paying off. Switching over to SW development, if done well, with emphasis on quality games, may hopefully pull the company out of the red.
I think that they aren't in such need to recruit Microsoft as a buyer. Granted, Salon did hit it head on when they predicted NVidia to provide X-Box hardware, but I think here they are just speculating.
Thoughts, responses, flames? Bring it on!
Captain_Frisk
Sega denounced this story. . . (Score:5)
While they do intend to broaden their scope in the software market they ALSO hope to broaden their scope in the hardware market.
Future generations of SEGA hardware are already in development.
Re:Future of Dreamcast? (Score:1)
Re:The consumers won't buy Sonic coming from MS .. (Score:1)
Re: (Score:1)
Re:Why is this happening? (Score:2)
They are probably selling the DCs at a net loss hoping that game licensing will make up the difference, hence Sega is losing money. Also, the PS2 is not a year late. It is in fact probably being released too early since many of the tools to develop for PS2 are kinda crappy as I've heard. As for the hardware and graphics issues, PS2 is not being used to its full potential yet so an accurate comparison is not really possible. Wait a year and compare DC to PS2.
People are screaming that the PS2 games suck. Look at the original set of PSX games. Not very good either are they? Yet many of the second generation games rocked, compare Twisted Metal 1 to 2 for example. Big improvements were made. What killed the Saturn and may kill the DC? The later generation games sucked and sega stopped really supporting their console. What is happening now, well Sega is already starting to stop supporting their console... Get the picture?
Re:Control pad indication of console's doom (Score:1)
The 'visual memory' or whatever it's called isbizarre.
(Score:1)
I'm disappointed. A mildly humorous tongue-in-cheek rant, and four people didn't think it was a joke? I know knee-jerk Microsoft bashing is the National Pasttime here, but you guys aren't even trying anymore.
We're not scare-mongering/This is really happening - Radiohead
Reviews are meaningless ... (Score:5)
His point was proven to me when we released our next game to great critical press, great reviews, and strong buyer feedback. Unfortunately, our publisher didn't advertise the game well, and our shelf space was limited. AS a result, we hardly sold any copies of the game.
My point is, you have to market the hell out of the games, not the console. This is where Sega is faltering. They aren't showing enough of their games where it matters.
This is EXACTLY what Sega is going to rectify with their new shift to software. Less focus on the console, and more on the games. The console sale will come afterwards ... you have to have SOMETHING to play the game on.
They aren't abandoning the hardware market, just aggressively pushing the software.
Sega is like Apple? (Score:2)
Hopefully the video game market has grown enough to allow someone to stay alive by only holding onto a small band of die hard fans.
Anyway, apple isn't doing as well as other companies but they aren't dead -- and will probably live on way into the future. Likewise Sega isn't dead either. Yes they are loosing money but the DC really hasn't been out long enough to really start rolling in the dough and the market for consoles in Japan isn't what it used to be.
Anyway, don't panic and don't count the DC out yet. It is games that sell consoles and I think we will all agree (except maybe for the diehard sony fanboys) that RIGHT NOW Sega has got the games. If you have the great software sometimes you don't need the most powerful hardware.
Also notice how the article never once mentioned coin-ops. How can you even talk about Sega without mentioning that they dominate the arcades? I think the fall of the arcade has as much lead to Sega's recent trouble as anything else. Also is everyone else looking forward to Shen Mu as much as I am
Re:Okay this Sega stuff is getting old (Score:1)
Anyone remember Atari (Score:1)
BTW I am actually own a Jaguar.
Re:Enough of these rumors (Score:1)
i believe this might be due to the type of VS race you chose, kinda like the VS mode in GT2 where i'm racing cars in my garage against cars in your garage.
this is more of a implementation in the game, than an overall requirement, but i agree, it currently can suck.
Re: My Silly Post (Score:1)
The bit about the penguins was a little far-fetched to be honest MS-bashing. It's just silly.
Future of Dreamcast? (Score:1)
Enough of these rumors (Score:5)
That having been said, enough of these damn Sega rumor and Playstation 2 hype articles on /.
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Sega, open the DC! (Score:1)
Other things I'd like to see on the DC:
o MAME
o WinCE (desktop)
o Ethernet
Console Volatile! (Score:5)
Jaguar...no real software library..and if I remember right, the price was a little steep at the time.
Sega Saturn was a bear to develop for and saw limited sucess overseas, but not in U.S. 32x was hyped way too much and didn't deliver.
Sony had an exceptional freshman outing....and doesn't seem to be about to fall into a "sophmore slump"....but time will tell. Sony is still the new kid on the block, until Xbox comes along. All of the above mentioned companies have had excellent first systems(and even some seconds). You could have the most poly-per-second, trilinear flip-mip-whip mapping,pre rastering engine on the planet, but if you dont have the right mascot or licenses, and have developer friendly (or at least workable)tools....you're gonna have a bomb. And never forget luck!
Okay this Sega stuff is getting old (Score:5)
Re:Enough of these rumors (Score:1)
Re:Enough of these rumors (Score:1)
But the people who I hear blathering on and on seem to center around the fact that they need to learn the hardware (gosh, just like every console developer had to 10 years ago).
Big deal.
Sonic is dying anyways... (Score:1)
If you ask me, Sega's killing of Sonic in this manner might have caused this. And Microsoft purchasing Sega won't fix the problem. That would cure the disease by killing the patient! What little is left of Sega's soul would be swallowed by the demon of Redmond.
Unless Sega can revive Sonic by bringing back the old storyline, and stops worrying about hardware, they're toast, no matter what.
Farewell, Sega. We'll never forget you.
Re:Sega, open the DC! (Score:1)
You don't get the point.
A Dreamcast sold to you to fuck around with and not play games on is money lost to Sega.
Get it?
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Re: (Score:1)
Re:Enough of these rumors (Score:1)
Re:Enough of these rumors (Score:1)
The memory of this, and the subsequent fact that the N64 had very few good 3rd party supporters since (Rare being the obvious exception), leaves me thinking 2 things:
1. "Inferior" consoles can win against "superior" consoles. The N64 had great hardware for sure, and the psx's sucked royally. Personally, I'm not quite sure which out of the PS2, Gamecube, and Xbox has the "best" hardware; however, I fear that Joe Blow consumer will think the Xbox does. The hope that Nintendo and Sony will scrape the floor with Microsoft remains.
2. As a previous poster noted, where Square goes has a massive effect on many people's buying decisions. In Japan, it permanently crippled the N64. I fear, at the back of my mind, that Square's appraisal of the next-gen market will result in a move to the Xbox. It's possible. It would seem quite unlikely, given how much Square has already invested into Sony. (I don't think PlayOnline could make a neat and tidy transitition to Microsoft; after all, aren't they using GSCubes for the content servers?) But then again, Square's commitment to Nintendo seemed obvious too, and the switch to Sony was something nobody expected. The question then becomes: would I give in to evil, just to play Final Fantasy? Hard to say, but damnit, I hope I don't have to make that decision.
Jeez, I think I take this stuff a bit too seriously at times.
Re:Games for PC (Score:1)
looking for a new video card for my 'puter and
the cheapest one that was reasonable is about $150, which is the cost of the dreamcast. A 'good' card is about $250. So, I could upgrade my video card to one that will be outdated in 6 months, or I can keep the one I have and buy a dreamcast, or I could buy a PS2 for the same price
as a good card and get DVD on my TV for free.
Subsidized game consoles make it hard for the PC
to take over.
Re:Console Volatile! (Score:1)
Anyway, from what I understood (I could be wrong), N64 was a bomb in Japan, but a hit in the US. Just because millions of screaming kids bought it doesn't mean it's a success? I'd rate that as a success. Not one I'd necessarily like to play, but a success nonetheless...
Re:Enough of these rumors (Score:1)
easy excuse: its been out longer. developers have had kits for the DC longer. US release vs. US release, DC has over a YEAR of lead time. now if people would compare launch titles to launch titles, i'd love to hear about it, or wait 4 or 6 months before passing any real judgement (then again, w/ sony's fubar w/ the chip production, not many people will have'em in even 4 months.)
Re:didn't I see something about this in an Anne Ri (Score:1)
I thinks thats commonly called the 'Curse of Amiga'
Re:FIRST! haha (Score:1)
Re:Reality Check (Score:2)
I have no idea what you're talking about, as SSX for the PS2 kicks fucking ass.
It's like, amazing. I was in awe. Addictive gameplay, beautiful graphics. I was in love.
And I own a Dreamcast, not a PS2.
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Re:Anyone remember Atari (Score:1)
Games for PC (Score:1)
Re:I don't really see what good it would do (Score:1)
Re:Future of Dreamcast? (Score:1)
Right answer? Because they can. They dump millions daily into programs/products that will never see the light of day. If the X-box isn't one of them, they will buy Sega just to clear up the marketplace, gain access to titles and franchises, and put pressure on Sony.
They're not in the console business to sell consoles, they're in the console business to grab marketshare of what may well be the "gateway drug" to LANs, ISP/high bandwidth subscriptions, regular PCs and other jucier and more profitable products and services. Get your foot in the door first and NEVER take it out. Remember, Sony is getting into the PC business.
Re:Enough of these rumors (Score:3)
That's as may be, but that doesn't change the financials. According to the Salon article, they lost $204 million last quarter, their fourth straight losing quarter. If the Dreamcast was available for much of that quarter, then they're in serious trouble.
Re:Sony as opposed to Microsoft (Score:1)
Also, the playing field and state-of-the-art will have changed so much by the time Sony is ready to release PSX3 or whatever their next machine will be called that the Dreamcast technology really won't help them all that much.
Re:Enough of these rumors (Score:2)
Who cares about video games .. (Score:1)
Re:Enough of these rumors (Score:3)
Yeah, but will Dreamcast users? From what I've heard, Sega's online service had some troubles on launch (enough to get a Penny Arcade cartoon [penny-arcade.com]). Besides, most on-line games over dialup are laggy and just seem to play poorly (mostly depending on the latency between server/players). Plus, I have to wonder how servers work - do you start up a server on your DC, or do you play off the official Sega.net servers?
It's possible that Sony is actually wise in waiting. As most people have pointed out, this is the initial release of a system. Wait for it to become stable. It's not the launch titles I'm interested in, it's MGS2 and FFX. Some time next year, I might actually find myself getting a PS2. But right now, it's not worth it. It takes time for good games - you have to be patient with new consoles. Especially with the PS2, since it is a very radical change in the way most games run. Whether this helps or hurts it in the long run remains to be seen.
(And, with Sony, you have to wait three or four "versions" before they create one that doesn't break just after the warranty period...)
Giving it no time (Score:1)
I remember the first Playstation games not being that impressive either. How many people are going to end up owning all the systems anyway?
The PS2 has enough inertia to install a strong user base and developers are not going to ignore that.
They give the President 100 days to see how he is doing, do consoles only get 8?
Re:SEGA's failings = bad marketing + sony (Score:2)
Actually, they're all very similar in design and layout. All of Square's Final Fantasy games really do look and "feel" like a Final Fantasy game, while most of their other RPGs have a noticable trend away. The story line is almost always different, but in a way, that's a good thing. It would get strained to have the same characters over and over again - it would even begin to get boring if it was the same world over and over again. By having different backdrops, Square allows themselves to play with the gameplay in ways they couldn't otherwise. (V's job system, XI's Espers, XII's Materia, XIII's draw system...)
The other thing that ties all the games together are the basic weapon/item/spells/summons, which almost always carry over. (Masamune is in every game, Tonic, Potion, Tincture, etc., Fire, Fira, Firaga (or Fire, Fire 2, Fire 3 in the US up until VIII), Ifrit, Shiva, Cait Sith (a character in VII, "Stray" in US's VI (or III)), etc.). The basic game play is really quite similar among all the Final Fantasy games, and that's what gets people coming back to it.
(It also should be noted that Crash Bandicoot officially ended with Crash Bandicoot 3: WARPED, although they've decided that it's too lucrative and are instead coming out with Crash Bandicoot character games, like a Mario Cart and Mario Party clone.)
However, I do agree completely that Sony is the king of marketting, and that they've successfully used that to quell other platforms. Bascially, they try and win the developers over to the PS, and with PS2s weird hardware, games are that much harder to port from the PlayStation2. Unfortunately for Sony, that works two ways: It's also harder to port to the PS2.
Re:Enough of these rumors (Score:2)
What did you mean here? I'm not sure how PS2 games are radically different in the way they run....
Re:Enough of these rumors (Score:1)
The hardware is extremely different - screwing the way most people write games, and with the way that the game is actually ran at runtime. (The twin vector-processor whatevers are the biggest problem, since it either takes a assembly genius to get it to work write, or some really good compilers that don't exist yet.)
What will happen to who, now? (Score:1)
Re:Nintendo (Score:1)
Eventually dvd burners will be cheap.
Eventually someone will make a Game Cube mod chip.
But good luck on finding a writable mini-dvd.
Re:Sega, open the DC! (Score:1)
Okay, answer me this - what does Sega gain by opening up the DC to Linux hackers?
Nothing.
They just stand to loose revenue.
See, as has been pointed out gazillions of times, a console is not a general purpose computer. A console is a content delivery device, sold at a loss, for the purposes of making you buy games.
Giving you the ability to do something else other than play Thier Games on it does nothing but cost Sega the loss that the sale of the console generates, with no promise of revenue from you buying games.
Keep dreaming, though.
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Re:Anyone remember Atari (Score:1)
Sam
DC Ethernet: Jan 02 (Score:1)
I'll be first in line.
Re:*sigh* (Score:1)
You mean Slashdot has a back page to post articles to? Nobody ever tells me anything! What else have I been missing out on? Is there a sports section? Funny pages?
Re:first Bouillabaisse (Score:1)
Control pad indication of console's doom (Score:1)
Re:Nintendo (Score:1)
Sam
Re:Sonic the Microsoftie!? Say it ain't so. (Score:1)
Re:Sega, open the DC! (Score:1)
Re:Enough of these rumors (Score:4)
My impression is that the PS2 is not a bad system, but there is this feeling of something being missing when I play it, compared to the Dreamcast.
I definitely get the feeling that the machine is very "complacent." I just think to myself, this machine is very behind in some respects. For example, only 2 controller ports are included on the unit? That's a braindead move, ensuring that fewer games will be made to use more than 2 controllers. Lack of modem/ethernet? All the new online games coming out for DC this holiday season are impressive. PS2 owners won't get that anytime soon. DC's use of a VMU for memory and the presentation of additional game content is wonderful, and far superior to the antiquated memory cards sold for PS2, ESPECIALLY since many games don't let players load from an arbitrary memory card, in the same way anyone can load anything from any VMU in most DC games. Additionally, the lack of FSAA really hurts on a TV screen. DC games look crisp and clear, while the PS2 games I've played are full of jagged edges.
What does all this add up to? A disappointing experience for players that believed all the hype (and continue to believe the hype). The PS2 isn't bad, but in many ways, I find the DC a superior console.
Re:Control pad indication of console's doom (Score:1)
A friend just got a DC (for Soul Calibur and Crazy Taxi), and I had a chance to diddle with the controls a bit. The DC's controller's main problem is that it's too damn short. My pinkies keep sliding off the end, and the triggers are placed just about an inch too far back to be comfortable. That, and they've got just a little too much play.
Re:Sega, open the DC! (Score:1)
Re:Enough of these rumors (Score:1)
Saturn had good hardware and some really great games, but it had no developer support.
No support = dead system
Sony on the other hand has all kinds of support, so just because the launch titles suck (with the possable exception of Tekken Tag) does not spell disaster for the system.
~LE
Re:Console Volatile! (Score:1)
You seem to have forgotten the SegaCD as well as the GameGear and Nomad.
IMHO Sega's always released their hardware earlier than anyone else only to have no one buy it after a year because better game consoles with more software titles have been released by then.
Re:So... (Score:1)
Slashdot Xanatopia? (Score:3)
These articles are FUD, no different than the pro-Microsoft tactic used by people who feared seeing their platform of choice having to compete with alternatives. The truth is some people (and I'm guessing from the coverage that Slashdot's editors are among them) would love to see a console monopoly, just like my boss at work would love to see a Microsoft monopoly. Why? No worries about compatibility. For developers, no worries about developing for multiple platforms. Of course, there is a flaw in this thinking. Microsoft isn't a monopoly, but their domination of the desktop was probably not a good thing. Besides that, I really wish that non-x86 hardware had more of a chance in the marketplace. Variety is more fun than bland, ugly sameness.
What I really wish is that the Sony would be content with its hoard of casual users, caught up in fad gaming, and leave the consoles that cater to real gamers alone. (I mean, $1500 for a game console that's overpriced at $300 and won't really be that useful until there is a decent line up of games for it, if ever? We're in Beanie Baby/Cabbage Patch land here, a tulip bubble like this can't be good for gaming in general.) Unfortunately, that's not the way huge companies like Sony operate. They'll try to push Sega out of business even if it was only profitable as an enthusiasts system while they devoured the mainstream market. Stories like this are part of a concerted effort by Sony to do just that. Why do I think of these anti-Sega articles as propaganda, because no one treats the serious problems Sony had in the same light. In Japan, the PSX2 is a popular DVD-player, gaming is in a slump... that's bad for a company that is selling its consoles as a loss leader.)
The thing that amazes me is that as game companies go, they are extraordinarily lame. The content they produce in house is really sort of "bleah." I can't think of one Sony original title I consider a must own, and the only one that has name recognition with me is Crash Bandicoot. The big Sony titles were all produced by third parties, like Capcom, Konami, and Square (Square is not Sony, remember when Nintendo fans found out a similar truth about their own favorite console.)
Besides which, as has so often been said, Sony is responsible for a lot of the really bad IP laws we all have to deal with. They practically are the DVD CCA, all by themselves. They are one of the biggest multinationals in the world, and they are hostile toward their consumers.
They've also done their best to frustrate people who dare to play games outside of their region (yes, I know, no different than other game companies, but certainly negating any kind of fan loyalty people should feel toward them.)
Sega is far from perfect, as game companies go. However, when Slashdot constantly reprints the same story, after it was already refuted, it should cause them to lose credibility.
Not AGAIN,.... (Score:2)
Re:Console Volatile! (Score:2)
Oh, and if you want to count Atari's failures, do NOT forget the Atari 7800 with its library of "classics" and the fact it came out way too late. Nobody wanted to play Karateka again compared to Shadowrun for the Genesis.
Don't forget the Sega Master System. Nintendo buried it alive back around 1985. The games on it were pretty shallow(from my experiences), and the 3d goggles weren't all that.
N64 a failure? (Score:2)
Wat about:
Mario 64 (the game I bought the console for)
Goldeneye (a classic by any definition)
Perfect Dark
Zelda (at least a lot more credit than you give it)
Transparent colored consoles (even if you hated it you have to admit no-one had done it before).
Analog controls (I think Nintendo was first with this one).
There have of course been a number of other great games. I'm not a Nintendo fanatic - I already have a PS2 and love it. But I think calling the N64 anything but a quiet success is really a mistake.
I agree with all of your other choices, even though I own both a Virtual Boy (picked it up dirt cheap from EB clearance) and the Jaguar/CD Player (which had an OK library, but was difficult to program for and there wasn't enough incentive to learn).
On top of that, I still like the Nintendo controller better than the Dual Shock 2 - My hands are a bit large for the Sony controller.
Re:Anyone remember Atari (Score:2)
SEGA's failings = bad marketing + sony (Score:5)
Sony has excellent marketing/hype. No doubts about that. Ive never seen so many slobbering idots wait in line to spend 300+ bucks on something with no AAA games and only a few worth even playing for more then a little while. But, you all know this.
Segas launch got neutered by sony prematurly announcing/releasing the PS2. Thats all there is too it. The PS2 could have stood a 1/2 year more engeneering, better middleware and dev kits, and publishers another year to make real games and not shovelware.
Sega also failed in the long run with what i think also smashed the saturn: not using their huge licenses.
Sonic, Phantasy Star, Panzer Dragoon... the list goes on and on. Sony and its third parties recognize on thing - the name sells. For example, Final Fantasy. wow, thay are on 9 in a few days and NONE of them have anything to do with one another, except maybe chocobos. Now ask yourself this, if each title was released under a different name, would they sell as well? No. In truth you could call final fantasy 9 "Po goes the the market to get a fish" and it would be the same game, but, square, as does sony, knows the value in a name.
This also illustrates the phenomena that the PSX brought to the gaming world: mass market gaming. No longer do you have 90% of the game buying public knowledgeable of the industry, you now have 30% at best. Thats a lot of people who dont even know that sega exists most likely. Tis a shame, as so few PSX titles have had any quality over the last few years.
For all the sony fanboys, for as much as you want sega to die, no competetion in the gaming market would mean the worst drought of AAA original titles for a long time. The average joe comsumer wont notice, as they couldnt find a good game if it was suck to their ass, but for the hardcore, it will mean final fantasy 39, crash bandicoot 234, spyro 34, and so forth.
Sega chooses to come up with original content, rather then play off old names. Jet Grind Radio. Samba de Amigo. ChuChu rocket(yes chuchu). Sega has balls, and some of the best game designers this side of nintendo. Anyone truly in to games shold be praying for segas development houses to stay in good health.
If you havent, go play samba, and tell me its not the most fun youve had with a game in a VERY long time. You may find yourself springing 120 bucks for maracas and the game before you kow what hit you. its that good.
Re:Anyone remember Atari (Score:2)
Microsoft's "Sky.Net" Initiative (Score:3)
Re:Enough of these rumors (Score:4)
Sega is reporting losses... just like everyone in the gaming industry. Why is everyone assuming that they will fail? Look at the reviews!
-- Don't you hate it when people comment on other people's
Re:Enough of these rumors (Score:2)
Sonic the Microsoftie!? Say it ain't so. (Score:3)
First of all, what real evidence do we have that MS will indeed buy Sega? Gahhh...I should certainly hope not.
If anything, I think Sega should be open-sourced. Here's my take on it; it's rather limited to the comic book scene.
Archie Comics has a Sonic the Hedgehog lineup, almost to their 100th issue, with surprisingly in-depth storylines and a good deal of artistic talent. Sure, it's just Sonic and a bunch of furries fighting evil, but they look GOOD doing it! Archie's got some good writers working on the Sonic scene, but see, Sega has its OWN characters and agendas. Archie has had a hard time dealing with this as they attempt to make their storylines more involved--Sega demands that Sonic retain a cool and spunky attitude, and he's too "cool" to be involved in any emotional issues that are at the core of developing a fictional character. So it's very hard for Archie to develop personalities and "nail down" the characters...because of this issue.
If Micros~1 bought Sega, this would likely get even worse. We all know how Microsoft is about licensing. They'd probably demand death scenes of all characters other than those exclusively designed by Sega and put in the games, and a very decent comic title would die out due to lack of readership. Then Sonic and the remaining four or five characters would begin resembling paperclips. They'd lose what little personality they had entirely. And they'd all zoom around quickly correcting spelling mistakes you don't want corrected. At least once a day you'd get a blue (blur) screen. Robotnik would probably be the only remaining character. They'd change his name to Ro-bill-nik, or Redmondnik, or something like that. And Sega and Microsoft would jointly create a new character, Panic the Penguin, with his leagues of evil penguins, whom Ro-Gates-Nik would have to go around converting to his purposes....
No? Okay. Well, I'm done now.
Not again... (Score:5)
Really, all this Salon article says is that making consoles is a money-losing business in the short term (which we all knew already) and a whole bunch of speculation about Sega and Microsoft and whatnot. I'm waiting for facts, not what ifs.
Wait...I know this one! (Score:2)
I don't really see what good it would do (Score:2)
Perhaps there is something I just don't get about the possible deal. Feel free to inform me of anything I have overlooked/interpreted incorrectly.
Re:Not again... (Score:2)
Re:Enough of these rumors (Score:2)
I mean, look at the games already out on Dreamcast:
1. Soul Calibur--the BEST fighting game ever done, no contest.
2. NFL 2K (and now NFL 2K1)--a MAJOR leap forward in console sports games. NFL2K1 even has a quite workable online play mode, too.
3. Tony Hawk's Pro Skater--one amazing skateboard simulator, to say the least.
4. Shenmue--one very amazing game, the very close thing to an "interactive movie."
5. Samba di Amigo--a very fun music-based game, which makes you wonder why Konami never shipped their "Bemani" games for the US PlayStation market.
In fact, Sega in both US and Europe are doing very well, thank you very much. And Sega fans in Japan are eagerly awaiting the release of Sakura Taisen 3 for Dreamcast, which is due in December; this should really pick up Dreamcast sales.
Why is this happening? (Score:3)
The game availability is as vast as it is amazing. The PS2 is a year late, has like 10 titles, and no hardware anti-aliasing... and from what I've seen of the graphics, they're far from a generation ahead of dreamcast.
Am I missing something here? Millions of units sold, piles of great titles, terriffic hardware, no CSS or Rambus inside (gag)... HOW IS SEGA LOSING MONEY?
Is their CEO gambling? Are the engineers smoking crack wrapped in $100 bills? What's the deal here?
If Microsoft buys Sega I'm going to cry.
Re:Enough of these rumors (Score:2)
Re:Anyone remember Atari (Score:2)
*sigh* (Score:3)
Reality Check (Score:3)
Sega are continuing to support the Dreamcast while there is money to be made (and at the moment, there isn't, but there are still a number of quality titles on the cards and a large user base). They are putting more money into R&D (meaning new coinop stuff as well as porting to other platforms). They are still the third largest console manufacturer, after Sony and Nintendo.
Oh, and for the myopic ppl claiming the PS2 is going to conquer all : one, it's already dated hardware, two, it's overpriced, three, there are _NO_ decent games for it yet, four, the xbox and gamecube are going to eat it for breakfast. Oh yeah, and it doesn't even have a modem !
It's the future of gaming you know. (Snuck)
Here's to Christmas 2001, and playing fantastic Sega games on the platform of my choice.