Nintendo GameCube Preview 132
ravedaddy writes: "We've all seen the hype over the Sony PS2 and Microsoft X-box but things have been fairly quiet on Nintendo's front. So will Nintendo's GameCube pack a punch powerful enough to pound its competitors in overall sales and immersing game play? We won't know for another six months, but the authors of this preview piece were able to sit down with one of Nintendo's partners, ATI Technologies, to discuss some of the specifications of the GameCube and how its architecture is designed to compete. There is quite a bit of info on the 'flipper' 3D chip from ATI in there."
Re:Memorable Consoles (Score:1)
Re:Whores in boxes (Score:1)
Re:Can't wait for 3d game boy :) (Score:1)
The merger (Score:1)
Umm, you don't need any AOL clients on Windows PCs to use a Time Warner cable modem
Better get all your surfing in real fast because that will change once AOL buys Time Warner.
Innovation was in the four-player modes (Score:1)
Clayfighter (cartoon fighting) was released on at least the SNES and possibly on other consoles as well. There were multi-player puzzle battle games in the arcades long before they were on N64.
How many controllers did Clay Fighter or Super Puzzle Fighter II Turbo[?] [everything2.com] support? Quite a bit of innovation was required to make the largely two-player genres work well for four players.
Whoops! Article Fsckup. (Score:1)
Also, in reading some comments about PowerPC chips, i just wanted to note that the Gekko chip isn't a Motorola/Apple PowerPC chip, it's an IBM Power chip.
Re:Cosmic Power! (Score:1)
Programmers working on PCs tend to think 'oh, that runs a bit slow but it won't get released until processors are twice as fast, so it doesn't matter.' On a console you don't have that option - you have to write more economical code. You end up having products released that the console's creators would not have thought possible when they first put the system together. In the long run, these restricted platforms mean that there have got to be more really good games programmers around. And thats got to be good news for games players everywhere.
Re:my thoughts on it :) (Score:1)
you would think that by now all console manufacturers would notice that just about all gamers want BROADBAND and not modems.
At least one manufacturer is thinking that way. The Indrema [indrema.com] will ship with a 100 Mbps Ethernet Port as standard equipment.
a 3000MHz Hyper Cube Game Console just ain't fun (Score:1)
I haven't bought a console since the Genesis / SNES, and I don't plan on it. 3d stuff just isn't that appealing to me (flame away -- I know you'll tell me about all the great games out there).
Re:Can't wait for 3d game boy :) (Score:1)
Re:No DVD? (Score:3)
I hate to say it (Score:1)
-Jeff
Re:Nintendo has shot their foot off (Score:1)
Re:Hopefully (Score:3)
It also had something to do with a sort of falling out with Nintendo themselves. I remember reading about the production troubles with the Nintendo/Square team up on Super Mario RPG, and I guess the tension it created, combined with Nintendo's adherence to the cartridge medium, solidified Square's move to the PSX. The fact that Sony shoved money down their pants didn't hurt.
There's been talk of Square developing for the Xbox, so anything is possible. If the system is solid, why wouldn't they want to make games for it? The storage question is practically a non-issue (unless Nintendo still insists on using its crazy licensing and production practices, as the Gamecube does use a proprietary format for the games).
I can see them making Gamecube games. But that's just my take.
J
Please, no 3D games (Score:2)
Why is it that every new game coming out has to have some sort of funky camera that follows the character around? They are hard to use, they make seeing the character difficult, and for some reason, they always get screwed up in the middle of an action scene. Not to mention the whole 3D world in itself. 3D is great for flight sims and racing games, but if all the new games for the Gamecube are into the latest 3D fad, then I will not be purchasing it. I'd rather have ease of use than these lame-ass 3D views.
Re:No DVD? (Score:1)
Re:Console gaming will die (Score:1)
Re:Please, no 3D games (Score:1)
powerpc (Score:1)
Can't wait for 3d game boy :) (Score:1)
Re:Power... (Score:1)
Super Zelda a.k.a. Zelda 3 a.k.a A Link To The Past came out about a year after the launch of the SNES and Zelda 64 a.k.a Zelda 5 a.k.a. The Ocarina Of Time wasn't available until two years after N64's launch.
While it's safe to assume there will be a Super Mario Cubed to accompany the GameCube, I wouldn't expect Zelda Cubed before 2003.
Re:Can Nintendo Survive Sony? (Score:1)
Power... (Score:3)
With the meager game offerings we've seen from PS2 thus far, and some of the other previews, it really seems that these GPU's (3d cards-I believe Nvidia has GPU patented) are far too powerful. It makes sense to me that companies should take a more modular approach, perhaps similar to indrema's upgradeable GPU. Right now all these super-powered graphics cards are doing is raising the price of the console,which doesn't go too well with the consumer.
47.5% Slashdot Pure(52.5% Corrupt)
Nintendo has been doing great! (Score:1)
But what I am worried about is that The Gamecube will be another N64: Incredible hardware used for nothing but taking pictures of chipochumon and playing Mario party.
Don't get me wrong, I love Goldeneye, Turok, and Zelda, but I need more.
Nintendo has made many choices in the past to keep their child audience. They removed the blood from Mortal Kombat. They removed the Nazi's from Wolfenstein 3D and changed the attack dogs to rats.
I am not buying a child's console; even if Metroid is the shit.
Specs don't matter? (Score:2)
Not really. (Score:2)
Of course one reason to buy a console this time around is the fact Microsoft is trying to buy up a number of game companies. The PC games market could be awfully thin on the ground next holiday season.
Pretty unlikely. While MS could buy out tons of game developers, the publishers are hungry enough for game titles they will start supporting new developers. The vacuum that occurs when a developer leaves the PC game market is filled pretty damned fast - there are too many companies like me who want those positions. Personally, I'd like to see MS buy out some of those developers and make them X-Box only developers - the bigger the vacuum, the better. Plus, well, maybe we can finally get some innovative titles out there, instead of so many "Me Too!" products (unluckly, it's not developer initutive that causes that, rather, it's publisher marketing that forces us to put up with so damned many FPS titles right now - they see it as being where the money is, so it's where they put thier money!)
No DVD? (Score:3)
It cant even play DVDs. Talk about shooting themselves in the foot. How will the average 10 year old convince daddy to fork out 300 quid on a console without the old "but you can watch your DVDs on it" excuse. I think this will really backfire on Nintendo in the long run. And besides, dolphins are a popular icon in japan (the japanese version of Office 2000 here has a dolphin as an office assistant) but they dont really cut the mustard in the west where we need initials to get us going. Unless they remarked it as the ND256+ or something like that no one in the west will want one.
God, I hope Nintendo, Apple, and Connectix have... (Score:1)
I'd imagine Apple PCs would make excellent development platforms, as well as demonstration and testing machines.
I'd think Connectix would love to write an emulator for Apple machines!
I'd hope that Nintendo would gain and profit from selling ever more games! It just stands to see if those DVD-ish discs Nintendo would use are truly DVD compliant and readable by Apple machines!
Geek dating! [bunnyhop.com]
Re:Can Nintendo Survive Sony? (Score:1)
Seth
DVD Version WILL be released (Score:2)
This article [ign.com] was released yesterday on cube.ign.com [ign.com].
I'll be waiting for this one for sure!
tsf.
Re:Specs don't matter? (Score:1)
metroid (Score:1)
Re:Can Nintendo Survive Sony? (Score:5)
Besides, they still have Shigeru Miyamoto and a truckload of mascots. Mario, Zelda and (ugh) Pokemon aren't going to be seen on the PS2 any time soon, and they can all sell machines like crazy.
According to the interviews I've read with some of the Nintendo head honchos, they've learned their lessons from the N64's lack of a decent storage medium and its kiddie focus. The Gamecube should fare well.
J
Re:Console gaming will die...Not! (Score:1)
I don't get it! (Score:1)
That we should start making our console's LESS powerfull?
That's like saying "Why buy a Porsche when my Geo Metro is fast enough"
Fast enough for what?
If you don't want a faster car then don't buy one, but don't try to take away my ability to do so.
Besides..More power is always welcome.
I think the main complaint about PS2 right now is that it can't even take advantage of all it's power. Right?
And just because the current few games out for it might not be all that great doesn't mean the future games for it won't be.
-----------------------
Jeremy 'PeelBoy' Amberg
Re:powerpc (Score:1)
All generalizations are false.
Re:Hopefully (Score:1)
Conversely, the two N64 Zelda titles couldn't have been done on PSX. Each platform has its own game style, and there's nothing wrong with that.
Square and Sony have been very good for each other, and I don't see that that partnership disintegrating any time soon. I don't expect to see Final Fantasy XIV released on a Nintendo platform.
All generalizations are false.
Re:No DVD? (Score:1)
Re:Please, no 3D games (Score:1)
If you have an N64 do yourself a favor: check out the 3D Zelda game from last year, "Occarina of Time". I found it a genuine pleasure to play, the controls made exploring and fighting in 3D effortless.
Re:No DVD? (Score:1)
Even Sega has done a 180 and has developed a DVD addon for the Dreamcast.
Anyway, Nintedo hasn't been doing so well in the console scene lately, except for the gameboy. They aren't the console guru's you seem to think they are.
Re:Please, no 3D games (Score:1)
MARIO KART! HOORAY!
Re:Hopefully (Score:1)
Also, Squaresoft is the American subsidiary of Square - there is a distinction you should learn.
Re:Power... (Score:1)
Re:Hopefully (Score:1)
I've got all that information somewhere in all my old Electronic Gaming Monthly issues, if someone wants a reference I could prolly dig it out..
Justin
Re:I hate to say it (Score:1)
Re:No DVD? (Score:2)
Loose Lips.... (Score:1)
Re:Power... (Score:1)
Secondly, I'm very worried that this Microsoft X-Box might end up being Microsoft's definitive .NET client, cutting out their OEMs from the low-end PC market. Microsoft recently announced that Microsoft Money will be available on X-Box, and it's not all that unreasonable that it could be a .NET client. On the other hand, Microsoft has proven time and time again, that they screw up anything new they try until version 3.0 which inevitably gains critical mass. I guess only time will tell what does, in fact, happen.
Look elsewhere... (Score:1)
GAMECUBE is an order of magnitude cheaper (Score:1)
They've lost a lot of ground to Sony, and now Sony has launched the PS2 months before Nintendo's next-generation system will be ready.
Do you know what the going rate for a PlayStation 2 console is? USD $5,000. Do you know what the MSRP for the GAMECUBE console is? $200-$250.
Re:DVD Version WILL be released (Score:1)
Re:Console gaming will die...Not! (Score:1)
The fact that it uses a proprietary format is just gonna be another obstacle for bored hackers to overcome.. thats whats happened on Dreamcast, thats whats happened on PS2, and thats what will happen with Gamecube.
Justin
Re:Video Game Market Theory from an Idiot (Score:1)
thank god someone on this board agrees with me.. Everytime theres a video game conversation on
anyway, off my tangent, I think that Nintendo and Sega will both always survive, because there's always at least a market of gamers with a lot of cash to burn, willing to try anything new, and they're both pretty well known for steady innovation..
Justin
Re:Cube loses to X-Box (Score:1)
Dont you find that statement a little hypocritical? I mean, isnt that exactaly what MSFT is hoping to do with X-Box? Use the fact that its an industry leader already (not in the same market, mind you), hoping people will buy it instead of the PS2 or Gamecube, because of the Microsoft logo?
Personally, I think Gamecube has a better chance, because a lot of video gamers find one or 2 companies, and stick to them like glue.. (Most the anime freaks here in San Antonio hate Sony, but adore Nintendo and Sega..) If nothing else, you have the people who are Nintendo buffs buying it cuz its Nintendo, kids buying it for Pokemon, and old gamers buying it for nostalgia (new metroid game, how is that not a reach for nostalgia sales?).. Microsoft is going to have to prove itself to the gamers that they can handle a console, and make it successful.. Nintendo wont have that obstacle, because people will know that they'll support it for the length of its life..
Justin
Re:Nintendo has been doing great! (Score:1)
If it makes you feel any better, the last game I was involved with for the N64 only had to have 'religious symbols' and 'alcohol references' removed.
All the violence, gore and innuendo survived and even a cigar (smoking references BAD!) got into the game 'cos it was related to the license.
Re:Nintendo has shot their foot off (Score:1)
Anouther thing that was said before you don't buy a console system to watch dvd. You buy it for the games. What has this world come to when you can over price a product and under sell it have crapy games and people still flock to buy it. PS2 has nothing I would want besides UT and I would rather play that on computer.
One last thing DC is almost as good as PS2 and the go for 200 dollers in canada. And I like it (though I will probly buy the new Gamecube just because I love nintendo)it replaced my 64 verry nicely even thought I cry myself to sleep now that Zelda 2 is comming out
About the dvd fight. buy a new dvd player if you want or watch vhs come on there not that bad. and a dvd player isn't insanely priced that you would have to buy a 500+ system to play them. I mean you have to play the games too thats what there made for!
Re:Console gaming will die...Not! (Score:1)
You act like it's just some software format difference. :P
If you want to explain how you'd get a normal CD into a slot built for a 2.5" disk, let me know.
Re:No DVD? (Score:1)
Re:No DVD? (Score:1)
Cube loses to X-Box (Score:1)
Re:Nintendo has shot their foot off (Score:1)
Not all gamers can afford to move house (Score:2)
you would think that by now all console manufacturers would notice that just about all gamers want BROADBAND
And there will be broadband adapters for both the Sony PS2 and GAMECUBE consoles. They're just not ready right now because broadband reaches very few homes in the target markets. Not all gamers can afford to pack up and move to a location where decent non-AOL non-Windows-only-in-TOS DSL/cable service is available.
Why not just add in an ethernet port?
And force players to buy a network hub, four GAMECUBE consoles, four copies of each game, four monitors, and four speaker systems? I'd rather
Re:Console gaming will die (Score:1)
Think about how many kids < 10 years old there are at any point in time. A lot of these kids won't have a fully tweaked out Athlon box with Geforce Ultra 2, it would be too much money. But, mom and dad might be willing to spring for a $300 console that will last 2 years or so. That's a huge market.
Personally, I'll stick with my PC, but then again, I have the means and the know how to keep it up to date.
Just my $0.02
The NES console is still being milked (Score:2)
Remember back when consoles were milked of all their power before abandoning the system.
Fifteen years, and the NES console is still being milked. Download an emulator and head over to NESdev [parodius.com] and get some of Chris Covell's NES software, or try my GNOME vs. KDE: Battle of the Desktops [8m.com] for the NES.
Re:GAMECUBE is an order of magnitude cheaper (Score:1)
Unless the Gamecube offers something very good, it's going to hurt Nintendo pretty badly. They lost most of their 3rd party support to Sony after the N64, and a good number of their fans (myself included).
But back to point, the MSRB is meaningless until we see how many units are produced; the MSRB of a PS2 is $300, not $5000.
Uhm, Ethernet (Score:1)
FunOne
Uhm, AOL-only cable monopolies and big cities (Score:2)
The ethernet isn't for local multi-player, its for the cable modem
Cable is often limited to 80 kilobits upstream or worse. Besides, what if you live in an area where the city has contracted Time Warner as your local cable monopoly? After the merger, you will have to have an Intel architecture x86 box running a Microsoft brand Windows 98/ME brand operating system and the AOL client to be able to use your cable modem. Unless Nintendo licenses the AOL protocols for the GAMECUBE console, you won't have cable access.
DSL modem
Until the fiber-to-the-curb infrastructure is complete, DSL is available only within 12,000 feet of the central switch. In a large city such as Houston, there are huge gaps in DSL coverage, meaning essentially that a fellow has to pack up and move next to the telco's central switch to get a DSL connection.
N64 games were innovative (Score:2)
If you want 100 clones of mario kart but from nintendo.
Bull schmidt, Nintendo pioneered several genres on N64:
Re:Can't wait for 3d game boy :) (Score:2)
Re:I hate to say it (Score:1)
Mute Nintendo (Score:1)
The PS2, however, is already overpowering the GameCube's pre-retail conquest, as it can play DVDs, and games from the PSX. The real question is whether the GameCube will win the match against Sony's amazing feature-packed juggernaut console. Nintendo's tactics does have drawbacks, and of course they'll pay for it.
Sony does have a large chance beating GameCube sales and, as far as sheer features go, it definitely seems to be advantageous in sales combat against other consoles. You have to remember, though, that a large amount of people don't even care about the specs and features. You have to please as many people as you can, and Nintendo doesn't seem to be fulfilling that objective, and with this console, I don't think they will.
Jawa
Whores in boxes (Score:2)
On the technical side, Nintendo has gone back to their unique innards architecture that served them well with the NES and SNES. The N64 was impressive for its time but didn't really stand head and shoulders of the technology for long enough. Up until a year or two ago the PSX still had better graphics than your average PC and it came out before the N64. The Gamecube might get a lukewarm acceptance from the media unlike the PS2 but I think customers will really eat it up. Icons are what sell shit to little kids and parents. Nintendo's got Mario and Donkey Kong and can easily market the shit out of them to prepubescents.
Re:GAMECUBE is an order of magnitude cheaper (Score:1)
This inflated price is because of the small supply, remember that nice supply and demand curve you learned in Economics? Once Sony gets off their asses, and produces, we'll see people paying msrp again. The same thing could possibly happen if Nintendo doesn't produce enough units.
-dennis
Re:Can Nintendo Survive Sony? (Score:2)
Re:No DVD? (Score:2)
Yeah Matsudkdhdkjsdhj is planing to release a DVD version in Japan, however, even if it even sees the light of day there, I doubt a Panasonic branded version would ever see the light of day outside the land of the rising sun (bad pun intended).
Even Sega has done a 180 and has developed a DVD addon for the Dreamcast.
Really? That seems odd, and a waste, considering that the Dreamcast's games are only on Sega's GD-ROM format. Sega are really going to re-release a console that was dead-in-the-water from the beginning and dying now to add an expencive add-on? Even if they do, it won't save the dead Dreamcast. Personally, I've been saying for years they'd make more money focusing on the arcade and porting to Nintendo and Sony consoles (and then there are the constant rumours that Microsoft will buy them....)
Anyway, Nintedo hasn't been doing so well in the console scene lately, except for the gameboy.
Lately? In the last 2 generations of console preceding the current 'next generation' consoles (N64, PSX, Saturn), Nintendo was more sucessful with their NES over the SMS and the SNES over the Mega Drive/Genesis (sales of the SNES were massive towards the end of it's life cycle, with a low price and Donkey Kong Country storming the entire video game market in late 1994). So Nintendo were not number one this generation? So what. They've still profited quite well from the N64 and it's software, they are hardly going broke off it. I personally see the next set of consoles being closer, back like the 16-bit days. but a 3 way split instead of 2 ways, with Nintendo's Gamecube, Sony's PS2 and Microsoft's Xbox. Nintendo have the franchises and the 'traditional' gamers, Sony have the 'cool' gamers and the Playstation 2 hype (though under supplying hardware was a very bad idea), and Microsoft have the money to get any 3rd party they want, and to push into any established market they want.
They aren't the console guru's you seem to think they are.
If talking hardware, they are this generation, with the Gamecube being much easier to develop for over the PS2. Nintendo also are willing to change things with their controller... such as a new button style layout, that if studied looks like it will be excellent. And then we could look into the last generation's hardware. Nintendo managed to make Sony redesign their controls twice, 1st with their anologue release, and then a 2nd time to add their 'dual shock' to copy the rumble pak's effect (which isn't all that wonderful anyway).
If you mean the market, I think otherwise. Nintendo do know what they did wrong in the last generation with the Nintendo 64, and they have taken steps to rectify it. People, including Nintendo themselves, have come out calling the Gamecube the 'anti-Nintendo 64'. Any company that can come out insulting their last console like that can see things realistically.
If you mean software, Nintendo are the console guru's. Who else is? Sony and their 3rd Party drones spinning out crappy mass produced software, oh-so rarely making something half decent?. Sega and their constant console failing (apart from the Mega Drive/Genesis that managed a 50/50 split)? Or Microsoft, a company that has yet to release definate specs and a fucking console design, much less an actual piece of console hardware before, that will be relying TOTALLY on 3rd Party and companies it has assimilated?
Nintendo are the only company that constantly innovates in both hardware and software. With their Miyamoto-lead in-house development constantly creating classic games in the Mario, Zelda, and other francises, to the ideas that spawn total new types of games (Super Mario Kart single handly created the 'cartoon karting game genre'), to 'idea' games such as the prototype Catroots (look on IGN64 [ign.com] somewhere, Nintendo are the console gaming gods. And with a 2nd Party like Rare, and creating a new Rare-like company called Retro Studios, Nintendo will be the company making the quality games for some time to come.
Oh, of course, there could be a maturity rant now, but is someone that really thinks that maturity = blood and violence, then perhaps they need to rethink their maturity. Wave Race was a 'mature' game. Excite Bike 64 was a 'mature' game (and a great flashback). Just because a game isn't violent does not mean it's not entertaining, it's just some sad people tend to think otherwise.
Nintendo ARE the console gurus. This is not measured by sales, or by the fact that their last console didn't sell as well as their competition's. This is measured in what it is that they do. And the constant quality of the products they have produced over the past 15 years all says that Nintendo are the gurus.
Re:No DVD? (Score:1)
Why are you bitching about him being uneducated, when you two are discussing video games?
Re:Benefits of crazy licensing (Score:1)
Re:Can Nintendo Survive Sony? (Score:1)
I think (somewhere) I saw screenshots of a new Metroid game for Gamecube. Could be BS, but it was a cool picture of Samus running down a hallway with a giant flame/explosion coming after her.
Of course, there supposedly was going to be a Metroid for N64.. and there wasn't. Anyone have more information about Metroid on the Cube?
Re:Can Nintendo Survive Sony? (Score:1)
N64 wasn't a flop, it was the console of quality.
Re:Console gaming will die...Not! (Score:1)
Re:Console gaming will die (Score:1)
The psx launched in 94. Thats 6 years ago. And just the other day I saw a commercial for a psx game on tv (yes, PSX, not PS2). The reason? Console game quality evolves as developers learn the ins and outs of a system. So, games coming out for a 6 year old machine are way better than the ones that it launched with. Is that true for the PC? Will a machine I bought 6 years ago even play a game released this year? Or do I have to go shell out a couple thousand on a gf2 and athlon?
Now you tell me which is the better gaming investment.
--
Re:Can Nintendo Survive Sony? (Score:1)
I wouldn't be. Nobody would argue that Miyamoto isn't the Carmack of consoles, and they do have arguably two of the biggest games of all time.
I (and millions like me) will buy a Gamecube over a PSX2 for one reason, and one reason only, and that reason is Zelda. The N64 was hardly a flop, either.
Also, I propose that the reason the PS is much bigger than the 64 is not because of the cartridge vs cd issue at all, but rather one of marketing. To joe 6-pack (of pepsi max), owning a nintendo is just something to play 007 on- but a playstation, now that's cool, you can get tony hawk's, and the x games games. Playstation was on telly every 20 minutes, it's in movies, "everybody's got 'em, i need one"...
Given the basicly evil alignment of the Sony corp, and they're microsoft-worthy success due to marketing, I'm rather suprised they're loved by the mob here at slashdot.
Gfunk
--Gfunk
Console gaming not dead yet (Score:2)
console games used to have a 6 year lifespan. That's shrinking to 3 years.
Try 5 years:
The PC cycle is twice as fast anyway, and PCs cost $1000 instead of $250.
The PS2 is quite advanced but hard to code for.
The PSX had a decent libc (C runtime library) when it was first released. Sony PS2 was rushed too fast to get a libc developed.
Since nintendo's PowerPC comes from IBM it probably doesn't have altivec and that leaves it depending on the (for a risc chip) weak FPU powerpc's are known for.
Which is more than overcome by the hardware everything on the chipset. (This is how Sony overcame the lack of an FPU in PSX.) Besides, how do you know that the FPU hasn't been enhanced in PowerPC Gekko (not to be confused with Mozilla Gecko or Geico Direct auto insurance)?
and I don't see how Microsoft (with the best outlook)
Helix Code has a better outlook, and it's called Evolution [helixcode.com].
Can Nintendo Survive Sony? (Score:3)
It will be difficult for them to recover from the mistake of not using CD's in the N64. I just hope they've learned their lessons, and there aren't any more technical 'surprises' in the Game Cube. They've lost a lot of ground to Sony, and now Sony has launched the PS2 months before Nintendo's next-generation system will be ready.
If Nintendo goes down for good, the days of the console price wars are over, and I for one will miss that. Also, I suspect that having two heavyweights keeps game prices down. As much as I love Sony's consoles, I hope the Game Cube to kicks ass and really raise the bar on home entertainment.
Microsoft, though, can go to hell
Re:Can't wait for 3d game boy :) (Score:2)
I'll bite. That's already been done. Check here [telegames.co.uk]
It was quite possibly the worst selling gaming system of all time.
Cosmic Power! (Score:2)
Why is it ridiculous? These machines are expected to have a lifespan of 5-8 years... In 3 or 4 years, I'd think the average PC would match their performance, and in only 2 years a top of the line PC would theoretically blow them away...
This is just 'futureproofing' their products.
Geek dating! [bunnyhop.com]
Re:Specs don't matter? (Score:2)
1) Pretty much all recent 3D chips have hardware anti-aliasing, and lighting. PS2 included. The problem with anti-aliasing and the PS2 is that it's VERY slow. The performance hit is unacceptable, so programmers turn it off.
2) PS2 isn't confusing to developers because it was "rushed to market" -- developer confusion always stems from fundamental design choices. In this case, the multi-chip architecture where each chip serves a different, or somewhat overlapping purpose results in a very different and complex programming model.
3) While old-school gamers will remember fondly more Nintendo franchises, the younger crowd tends to know non-Nintendo franchises more. FF is just one such franchise and I wouldn't count on a GC version.
-JF
my thoughts on it :) (Score:3)
In the article they mention that they finally went to an optical medium for the data storage. I personally prefered the quick load times on the N64 to the slow constant loading on the PS1. That is just personal opinion though.
Just my worthless
Re:Specs don't matter? (Score:5)
I read an interview with someone -- maybe Shigeru Miyamoto? -- about how when the N64 launched with Mario 64 showing off what it could do, developers were blindsided by the difficulty of programming for the system. They assumed a Mario-like game would be easy when in fact the platform had a number of bottlenecks and quirks that made development difficult. GameCube is apparently meant to address such difficulties.
-JF
Re:Console gaming will die (Byte me!) (Score:2)
Dedicated games machines are not going anywhere, and consoles -- regardless of vintage -- are the best of breed...
Re:Cube loses to X-Box (Score:2)
You do that.
'Comrade'. ;)
Re:Power... (Score:2)
I almost agree with you. However, there are 2 things I'd have you look at first: Mario and Zelda. These 2 names alone pack a LOT of punch w/gamers (at least w/me), and they are Nintendo's own brands. The release of the SNES was accompanied by Super Mario World (STILL an awesome game) and Zelda 3. The release of the N64 was accompanied by Mario 64 (not exactly shabby) and Zelda: Ocarina (odd instrument, great cart). If they stick to their (profit-enhancing) trend, the launch of the Gamecube will be worth watching, even for just those 2 games. Now after that, yes, I'd expect the quality to trickle off a bit.
But then again, Nintendo is a little stricter about control over their games (as other posters have noted), so I don't expect to see anything TOO ugly.
The real question, for me, is if they'll give in to (continue?) the evil trend of selling their console sans game at launch time.
Re:Console gaming will die (Score:2)
Let me paraphrase this:
A single third party game made more money than any of sony's other products.
This easially makes up for money lost on console production, launches, and failing game companies.
For every game company that fails, there are two people out there that want to start one. Shortage of companies should not be an issue for a long time.
Sig:
The platform is important as part of the strategy. (Score:2)
Me, I can't fathom their strategy. Well, actually, I can guess.
By releasing a atomic box, the GameCube and the GameBoyA, they can lure and entice developers.
"We have a fixed platform. It'll be easy to develop for, without future driver or incompatibility issues."
"We use PPC and ATI. It's as easy as buying a G4^2 box and our development kit."
Still, they should probably have separate software and hardware divisions, for maximum profitability, with reduced or zero licensing costs for internal development.
That way we can get the games we want on the platforms we want... Nintendo could get more money by selling more games... and then they could compete, platform for platform, technologically, with the increased funds.
Though I guess there is still the fear that releasing games on competing hardware is suicidal...
Geek dating! [bunnyhop.com]
Re:Power... (Score:2)
This is why the X-box is such a good idea. You Linux zealots can bash Microsoft all you want, but a lot of programmers are already familiar with writing games for the PC using Direct X. There is almost no learning curve, and thus, you will begin to see a lot of very nice games available shortly after the X-boxes release
Companies like Sega, Sony, and Nintendo are not in the market to make money off their hardware anyway. They will sell the consoles for as little as they need to, often taking a loss on the initial investment of the console. Their profit comes in the form of liscensing and selling dev kits to software developers.
Re:No DVD? (Score:3)
Nintendo have, and will always be, primarily a company that makes games, that's what they want, and that is what has constantly made them money. The company has profited well enough on the N64, and is making an absolute killing with the Game Boy at the moment.
And, why the HELL are you ranting about Dolphins. It a CODENAME that is GONE. Like it says in the title of this story, and in the story posted in August, the name is 'Gamecube' (lowercase c, alot of people get that wrong). What was the PS2's codename? What was the Dreamcast's codename? Most people don't know/remember them, so why the hell do you think Nintendo's will be any different?
I think you've made an uneducated post, and next time you should make an attempt to know the topic you are posting on.
Re:Can Nintendo Survive Sony? (Score:4)
Also, Nintendo have one huge advantage over Sony- piracy. Piracy is every bit as bad for the PSX as it is for the PC. However, with their cartrage, and soon proprietory (but inexpencive) optical discs, Nintendo have been alot safer then Sony from the pirating scene (I'm not trying to say Nintendo products aren't pirated, quite the opposite, but compared to Sony with common household equiptment able to burn their CDs, Nintendo's problem is practically zero.)
And one final thing to keep Nintendo afloat: you know how well the Game Boy is doing now? Very fucking well. Even before the Pokemon craze the things were starting to sell more again, and with the Game Boy Advance upcoming and fully backwards compatible (fully = it has the Gameboy Color chipset onboard AS WELL as it's new 32-bit processor), and no real competition in the foreseeable future, this is one market Nintendo has 100% penatration in it. Cracking into the handheld game market is like trying to crack into Microsoft's x86 OS market (except Nintendo isn't breaking the law [please, don't paste me any of the crap about stuff Nintendo have done in the past that could be seen as anti-competitive, I know, I know]).
Nintendo have, and are, making money. If they manage a userbase equal to the N64's with the Gamecube, they'll survive fine. But, the Gamecube will get a bigger market then the N64, just read about the advantages of the thing here [ign.com] to see why.
Re:Nintendo's problem: (Score:2)
Oh, no, wait, they are Playstaion clones of Super Mario 64 and Mario Kart 64....
There is not a game on the Playstation that I want. I'm a hell of alot happier with the 15 or so incredibly high quality games I have on my Nintendo 64. If I wanted lame sport games or mass produced crap, I'd get a PSX. But I'm happy with quality thanks anyway.
Give me Nintendo and Rare over the shit that comes from Sony and their 3rd parties.
Re:Power... (Score:2)
Console gaming will die (Score:2)
There are 4 major players in the console war now.
Sega, Microsoft, Nintendo and Sony - all are trying to get exclusive development deals so that hot games only come out on their platforms. There's not that many good titles, some platforms are going to get screwed and all will have to pay for exclusive development.
A lot of the major game houses are struggling - see fatbabies [fatbabies.com] for the industry gossip. This means even fewer titles and thus less profit for the console makers.
Consoles don't turn a profit - as ESR likes to remind us, they sell below cost and make it up on game sales. The current shortage of parts will exacerbate this problem.
Console launches are expensive - it takes a lot of investment capital to launch a new platform. Microsoft is avoiding this by using off the shelf technologies, and it looks like nintendo is doing the same, but that leaves sony and sega in the cold.
PC's are top of the line technologically speaking - a 1.2ghz athlon with a gf2 ultra packs a lot of horsepower combined with a lot of excellent libraries and developer know-how. The PS2 is quite advanced but hard to code for. Since nintendo's PowerPC comes from IBM it probably doesn't have altivec and that leaves it depending on the (for a risc chip) weak FPU powerpc's are known for. The dreamcast uses PowerVR - a tech that was way to shitty for the PC platform - oops. The X-Box is sound here since it basically is just a PC with parts removed.
I don't see room for 4 companies in this market, and I don't see how Microsoft (with the best outlook) can sell a stripped down pc that is limited by TV set resolutions.
Consoles are in trouble.
--Shoeboy