from the itchy-trigger-finger dept.
WarSpite self-promotes: "Over at Firingsquad we have an editorial on the fate of turn-based gaming. We explore how real-time games have taken over from their slower brethren, some of the consequences therein, and try to find the answer to that universal question - "why?" At the least it's an interesting read which gets the brain going - feel free to check it out."
Programmers used to batch environments may find it hard to live without
giant listings; we would find it hard to use them.
-- D.M. Ritchie