Leisure Suit Unix 110
koshka writes "Remember wasting hours trying to navigate bamboo forests? Space Quest 3, Quest for Glory 1, and most recently Leisure Suit Larry 3 have all been completed using FreeSCI, an engine for running Sierra games on Unix." I can think of nothing better than using a $2000 computer to play Leisure Suit Larry. Oddly enough, some of Sierra's other games are also playable on Unix.
Re:Please no. (Score:3)
Steven E. Ehrbar
Favorite lines of Space Quest series (Score:5)
"You get the ladder and put it in your pocket. Ouch." - SQ3
"Bet you can't fit that thing into your pants. Guess I was wrong; it does fit. There must be plenty of spare room in there." - SQ6 (As you pick up a large board)
"That's right. You have no head. That darn pool must have been filled with acid. You obviously can't go on living that way." - SQ1
"The odor coming from your person makes you regret skipping last month's shower." - SQ1
"I intend to infest your planet with genetically-engineered, door-to-door insurance salesmen." - SQ2
"The guard appears to be less thick than you remember him. Many of his formerly contained body fluids seem to be at large." - SQ2
"Only a dumb moron would fall for that tourist trap! Suddenly, you feel like a dumb moron." - SQ3
"We rejoin our friend and semi-hero, Roger Wilco..." - SQ4
"This rough area tastes strangely like blood. Oh, that is blood! You shredded your tongue! Your mother should have warned you about licking strange areas." - SQ4
Djurkwhad: Whats your mamma call you?
Roger: A mistake. But my friends call me Roger. Roger Wilco.
"...and finally... FINALLY... nothing much happens. That must be an invalid code. Try again." - SQ4 (After trying and getting the wrong code after a LONG ass time)
Roger: Let's boogie, girls!
(Roger dances around)
Roger: I sure know how to bust a move
(If you click on a mannequin while dressed like a woman)
"Hey, keep your hands off yourself! This is a family game." - SQ4 (Using hand on yourself)
"Wilco! Have you been whiffing cleaning fluid again?" - SQ6
"Don't touch that. We don't know where you've been." - SQ6
"She looks like one of those 'professional' ladies your mom told you about." -SQ6
"Oh, yeah, real smart. Let's go poking around inside a pod that's probably carrying a half-dozen miniature face-hugging, saliva-dripping, face-eating exo-skeletal alien piranha things. And while we're at it, let's split up so that we're all alone and defenseless, okay?" - SQ6
"I hope I never get so far gone that I start talking to myself... like... this." - SQ6
"Picking up your clothes? Dammit, Roger! You're a janitor, not a responsible adult!" -SQ6
"That's not recommended. That'll either get you an appendaged removed, or a date you don't really want." - SQ6
A good series all in all.
Totally... (Score:1)
They play great, too! I've had some problems getting hardware accelleration working in Quake II but other than that all of these run great.
Check out the Linux Quake HOWTO [linuxdoc.org], and the Linux DOOM FAQ [uoregon.edu].
Peace.
Claim your namespace.
Re:Please no. (Score:2)
Great to know linux finally caught up with that technology.
Another 20 years and linux will be ready for last decades desktop.
Yippy.
Re:I'm holding out for Day Of The Tentacle (Score:2)
Really all of lucas arts work from that period is outstanding, MI 1 and 2, sam 'n max, DOTT ...
Larry is the best. (Score:2)
Re:stran9er days (Score:3)
The upsides to doing so would:
Cost nothing in their own budgets
Create more exposure for their companies
Could create revenue next time around for new games
Open a new market other gaming companies don't have. (Linux, BSD's)
It costs money in terms of:
Quality Assurance (aka Testing)
Packaging (yes, most people still buy boxes of software)
Tech Support -- the average Tech support call costs $5 to the company providing it. Sierra does this for free to their customers.
There's the whole marketshare angle too. There's literally no profit in doing the port. Give it a few years though, and who knows?
Simon
Space Quest the lost chapter was released recently (Score:2)
A shame about sierra...ken williams can rot in hell.
oh yeah, the link: http://frostbytei.com/space/
and for those who like html click here [frostbytei.com] and if your really bored click here [mp3.com].
Re:Favorite lines of Space Quest series (Score:1)
Re:Serves you linuxen right (Score:2)
Re:Please no. (Score:1)
*shrug* Maybe I just prefer games that you actually have to think to be able to solve. (Oddly enough, I can't stand Myst... go fig.)
Kierthos
Re:dosemu (Score:2)
treke
Re:Please no. (Score:1)
Nothing beats the original (Score:1)
This is sad... (Score:1)
--Brogdon
LSL1 based on "Soft Porn" text adventure (Score:2)
Re:Please no. (Score:1)
Dive Gear [divingdeals.com]
Re:Half-life (Score:2)
Expensive game machines (Score:2)
Obviously sarcasm, but these were my sentiments, years ago, when people were blowing $2500 (then!) to play Wolfenstein 3D and Doom on PC's. Of course, they could also use these same PC's for word processing, budget balancing, research, etc.
The operative word here is could not did ;)
--
Re:Favorite lines of Space Quest series (Score:2)
Re:ummmm (Score:1)
It's not only a Linux VM (Score:1)
Aye, we're talking about a virtual machine system developped 10 years before Java! And now it's running under MS-DOS (386+), Win32 and Sparc (and more)!!
Re:I'm holding out for Day Of The Tentacle (Score:1)
Re:is this something to be proud of? (Score:1)
As anyone can see, Linux's troubles moving into the gaming market aren't due to the OS, but instead to the fact that compared to Windows, hardly anyone uses it, and of those that do, most aren't interested in playing games.
Re:Ah, old Sierra games . . . (Score:1)
Counter strike? (Score:1)
©o,,o©©o,,o©©©o,
dosemu (Score:1)
Anyone know of an abandonware site that might have some of these games? I never got to finish Quest for Glory III back in the day...
-John
Re:I actually wouldn't mind replaying classics... (Score:1)
Re:Whatever happened to Sierra? (Score:1)
treke
I actually wouldn't mind replaying classics... (Score:3)
So that means I have to hope I can illegally obtain the game files off of the net, and as we all know, that just ISN'T possible!
I mean, if it were then that would imply that poeple online were pirating. And nobody pirates, right!?
"Everything you know is wrong. (And stupid.)"
Ah, old Sierra games . . . (Score:3)
My first Sierra game was Leisure Suit Larry I (for those of you who haven't played this, it starts with an "age verification" quiz, where you have to answer questions like "Who was Spiro Agnew?"), followed by King's Quest IV. Then Space Quest III (Astro Chicken!). Then back to Space Quest I. Hero's Quest (later called Quest For Glory, for some reason) came next. Fun fun. Leisure Suit Larry III next; much racier than the first. Police Quest I . . . the best part was the overhead view of driving the car. Then Space Quest IV came out (to my knowledge, the first of the VGA series). This one was fun, but it marks the switch from EGA command-line to VGA point-n-click for Sierra. That title had some particurly funny parts, . . . like the throwback to EGA Space Quest I in the middle of all the 256-color beauty, and the parody software you could buy at the mall. But, all downhill from there for Sierra.
What the hell happened to them, anyway? Those were some brilliant game writers . . .
stran9er days (Score:2)
I wonder why some of these gaming companies don't take the initiative of assisting developers port their software to unsupported systems such as Linux, and the BSD's.
The upsides to doing so would:
Cost nothing in their own budgets
Create more exposure for their companies
Could create revenue next time around for new games
Open a new market other gaming companies don't have. (Linux, BSD's)
Its a bit odd to see that most gaming companies are still on the MS [microsoft.com] bandwagon, when significant articles, studies, polls, show that Linux and BSD's have gained ground within the past few years. I'm sure if there were more games available there would be a bigger boom of *nix users.
Anyone from a gaming company here care to comment?
Where in the world is my wife [speedygrl.com]
Re:Ah, old Sierra games . . . (Score:2)
If I recall correctly, King's Quest V was probably the first game to use the "keyboardless" interface. In general, actually, the King's Quest games seemed to be the testing ground for the new interfaces. KQIII was the first to provide the popup dialogs instead of text at the bottom of the screen. That was subsequently used in the first installments of a couple of a few of the other series (Police Quest, Space Quest, Leisure Suit Larry.) KQIV introduced the "pop-up" command box, which caused the action to stop while you typed commands (Sigh... no more "fast-typing challenges," like killing Dracula in KQII.) That interface was then used in Space Quest 3, Leisure Suit Larry 3, perhaps Police Quest 2 (never played that one), and Hero's Quest (which was renamed Quest for Glory after a bit of a trademark dispute with the "Hero Quest" board game.) Things sort of seemed to degrade a bit with the KQV interface, with its purely mouse-driven interaction. I'm not sure if the interface itself is necessarily to blame, though. I mean, King's Quest 5 was pretty annoying as a game (get this item, which you trade for another item, followed by another, and yet another, stepping you through a particularly linear game.) Quest for Glory 3 was a big disappointment for me, as well (a walkthru of the game would probably take less than two pages to write.)
By that time, the whole adventure game market seemed to be taking a bit of a downturn... after the huge success of Myst, adventure game companies seem to have decided to move toward increasing puzzle content in adventure games (cf. King's Quest VI, Quest for Glory IV.) Even the LucasArts adventure games didn't seem to be selling so well (I knew a lot of people who played Monkey Island, but few who played the sequels.) Sierra was moving more and more toward beautiful-looking games with limited play value (I mean, look at Phantasmagoria... it spanned seven freaking CDs! That was back in '95!)
I personally applaud the work being done to let us play these old adventure games. I wish that a new era of adventure gaming might arise. It probably won't happen, in my cynical opinion, though. The Internet makes it too easy to solve the really tricky (but so very satisfying) problems in games.
Sigh... I'm too young to be getting nostalgic...
Michael
Hardcore Sierra Gamer's Pop-Quiz: What does "ifnkovhgroghprm" mean to you?
Monkey Island (Score:1)
And they fixed the main problem with going over to mouse, IMO.
In the old adventure games, you have to know what to pick up, to pick up something, like type "Pick up key". The problem with mouse, was that you could just move the mouse over the screen and right click on whatever to pick it up. In Monkey Island, they fixed it so that, Treepod has to look at something before it is visible to be picked up. Works great.
Colonols Bequest is kickass (Score:1)
Re:Ah, old Sierra games . . . (Score:1)
The name was changed to avoid confusion with the board game, Hero Quest, which was later made into a PC game.
Then Space Quest IV came out (to my knowledge, the first of the VGA series). This one was fun, but it marks the switch from EGA command-line to VGA point-n-click for Sierra
Yep, I distinctly remember this being the first one because immediately after I purchased it and tried playing it with a keyboard I purchased my first mouse.
$2000 dollars? (Score:2)
Re:Favorite lines of Space Quest series (Score:3)
[paraphrased]
>n
The door is locked
>n
The door is locked
>n
Really, it's closed and locked
>n
There's nothing in there
>n
Come on, I'm serious, there is nothing behind that door
>n
>n
>n
>n
Okay... Maybe there is something behind that door. But it is locked.
>n
You can't open it
>n
Really there is no way to open it
>n
Hmmm, okay, maybe it opens just a bit
etc...
This isn't the actual text, but it is roughly in the spirit of it (although I remember having to be a LOT more persistent than even this, for a couple of the puzzles. That was one damned hard game as a kid)
Re:stran9er days (Score:2)
No crappy unstable OS getting in the way, just the bare bones required.
A Little Interview Might Help (Score:5)
As for looking back, I would have to agree that the Laura Bow mysteries were some of the best. Graphics were great for the time and it was all around fun that my mom and I would play (I was a youngin'). LSL was also a classic, but no one has mentioned Freddy Pharkas, Frontier Pharmacist, another classic from the designer of LSL, Al Lowe and with some help from Mark Seibert. Yes, they will be missed.
Bryan R.
Re:Whatever happened to Sierra? (Score:3)
Re:Me too post... (Score:1)
SCUMM, anyone?! (Score:1)
Maybe it's just me, but I'd much rather see a SCUMM game engine (for LucasArts games, such as Loom, Monkey Island, D.O.T.T., Full Throttle, Sam'n'Max, Zak McKracken et al.) And before anyone says I should get coding myself, I've got too much programming-work to do already.
Re:ummmm (Score:1)
As for what happened to Sierra.... (Score:1)
Sierra owns Blizzard (Diablo, War Craft, Star Craft...)
Please no. (Score:1)
Re:Me too post... (Score:1)
Re:You don't need to buy one...look around! (Score:1)
I remember a long time ago - about 1990, I guess - I walked into my local newsagents and they had a few old computers for sale. I walked right by a Vic-20 and an Acorn Electron on sale for TEN IRISH POUNDS!!! I went back the next day, after smacking myself in the head many times, but alas, they were gone.
dave
(The electron was the precursor to the BBC micro and had a good structured BASIC with a built in assmebler as well as half a dozen serial and parallel ports. You could install a Word Processor and a Spreadsheet as ROMs. You could easily use these things to control robot arms or whatnot and they were so small (about the size of a PC keyboard) you could attach them to autonomous devices.)
GOOD Games!! (Score:1)
ummmm (Score:3)
Re:I don't get it. (Score:2)
Perhaps someone could enlighten me as to why anyone should care why game technology older than many Linux developers should be exciting."
Old does NOT mean boring. This is a common misconception. High end graphics is nothing more than eye-candy. That being said, there is nothing wrong with eye-candy, but its not the end all be all of gaming. Look at Diablo II. Not exactly Quake 3 graphics, but still fun and quite popular. You know what the number one machine of all time for gaming is? PC? Nope. PSX? Nope. N64? Nope. The number one gaming system of all time, is the gameboy at a stunning 8 bits of power.
I still play a number of original Nintendo games. They were fun then, they are fun today.
Previously posted? (Score:1)
is this something to be proud of? (Score:1)
Serves you linuxen right (Score:1)
If your "linux" can truly do anything, I'd like to see you lifeless geeks write something that will get me heroin.
Let's see what Larry does when I type in "Shoot heroin".
Re:SCUMM, anyone?! (Score:1)
Re:Please no. (Score:1)
C'mon, we're Linux users. It's not exactly like we have much choice when it comes to modern and/or good games.
Re:Please no. (Score:1)
Re:Please no. (Score:2)
It's available... (Score:1)
In fact, I was playing DOOM II on an O2 at the ufie 3rd anniversary party.
Cheers,
Rick Kirkland
Re:Whatever happened to Sierra? (Score:1)
I haven't seen anything at all decent come from them recently except for SWAT 3: CQB. Other than that, they've just been milking Valve's Half-Life for all it's worth. Oh, and there was Homeworld, too, but Barking Dog developed that for them.
Whatever happened to Sierra? (Score:2)
Re:Whatever happened to Sierra? (Score:1)
treke
Re:Please no. (Score:2)
Re:is this something to be proud of? (Score:1)
treke
Re:Retro games are more popular than you'd think (Score:1)
Hmm... I'd have to say that, given the current state of gaming on Linux, the old Sierra games are better than 99% of the "modern" games already. With the current absense of good adventures on ANY platform or OS (The Longest Journey [longestjourney.com] notwithstanding, and maybe Escape From Monkey Island [lucasarts.com]) this is actually very interesting, to me anyway.
Re:Favorite lines of Space Quest series (Score:1)
Re:is this something to be proud of? (Score:1)
Re:Counter strike? (Score:1)
Re:Please no. (Score:1)
I don't get it. (Score:2)
Is the idea here to port what PC/Mac users no longer want to buy? More and more stories on /. surround the idea of running windows on linux, running old crappy windows games on linux, etc. why?
Perhaps someone could enlighten me as to why anyone should care why game technology older than many Linux developers should be exciting.
Today: news organizations recruiting unstable high school gun nuts [ridiculopathy.com]
Another old game (Score:1)
Re:Ah, old Sierra games . . . (Score:1)
Re:Whatever happened to Sierra? (Score:2)
Sierra is owned by Havas Interactive Inc., who also owns Blizzard, Dynamix and quite a few others. Sierra acts as the publishing and QA battlegrounds for a lot of these other companies (which is why, for example, Diablo II is a Sierra title as well as a Blizzard title).
There's some homegrown stuff in there as well -- a few titles I can't speak about right now, all of the Hoyle stuff, SWAT, etc etc.
Simon (who works there in the forgotten, misbegotten, Sierra Home dept.)
Those are good games... (Score:1)
(Yes, I know there was a project to recreate it on Linux, but alas it appears dead)
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Re:I actually wouldn't mind replaying classics... (Score:2)
Answer: No (Score:1)
Re:I'm holding out for Day Of The Tentacle (Score:2)
http://www.mixnmojo.com/scramm/
But it doesn't support Linux right now.
My own opinion but... (Score:1)
Claric
--
Re:I don't get it. (Score:1)
Re:Favorite lines of Space Quest series (Score:2)
I won't come up with a transscript, though, I just died and it takes about a hundred steps to get to this damned door (the door next to it is even harder, btw)
Oh, and you can play HHGG as a Java Game on Douglas Adams website [douglasadams.com]
so long, Michael
No! (Score:1)
You might, but I won't. The original Legend of Zelda is a quality game that I will never outgrow. Now if you're so accustomed to eye candy that you can't stand anything below a resolution of 640 x 480, I consider you spoiled.
ZX Spectrum Games on Linux (Score:1)
Elgon
Re:I'm holding out for Day Of The Tentacle (Score:2)
Some people will like this a lot. (Score:1)
Re:I actually wouldn't mind replaying classics... (Score:1)
Unless you play the SCI version (Score:1)
I actually got the KQ 1-6 (well 7 too but that doesn't work for whatever reason) combo pack. Farily decent stuff, and KQ1 is still as fun as I remember playing it back in 1990. (Gotta love the computer speaker music). I'll have to get the LSL and maybe space quest games too.
They're also good because I can play them really fast on my Pentium 166 mHz system...sigh
----
johnny castaway (Score:1)
Retro games are more popular than you'd think (Score:5)
The hobbyist mentality of the average linux user is quite compatible with the emulator mentality -- just look at the popularity of MAME and other emulation software on Linux and the BSDs. Both operating systems are suited to people who would rather relive what once worked than senselessly reinvent themselves.
There is a lot of money to be made in pandering to people's nostaligias, as any record company or movie executive would tell you. Combo packs of old games have been a staple of the game market for years. Bringing them to a new platform and one which is dominated by people who loved the original is the next logical step.
Oh yeah? (Score:1)
Re:is this something to be proud of? (Score:1)
Re:Ah, old Sierra games . . . (Score:1)
Just a quick aside regarding the name change:
Sierra had to change the name from "Hero's Quest" because a game company (Milton Bradley, I think) had dibs on the title "Hero Quest" for a neato hack-and-slash dungeon crawl board game.
Another odd Sierra story. I saw Al Lowe (creator of Leisure Suit Larry) on "Name That Tune" years ago. He sheepishly said his job was "Computer Programmer" and went on to win the game, if I remember correctly.
I'm holding out for Day Of The Tentacle (Score:4)
Leisure Suit Larry In The Land Of The Lounge Lizards captivated my attention, mainly because it was funny and irreverant. I got quite a bit of play-time out of that one. Then I tried the second game in the series and found it significantly more tame. I guess Sierra decided that they didn't want to scare parents away from buying the thing for their kids.
I've tried a couple of other KQ/LLL-style games since then, but the only one which has grabbed my attention enough for me to run it all the way through has been Day Of The Tentacle, from LucasArts.
Now there's a classic game. I don't suppose anyone is porting it to Linux?
-deane
Gooroos Software: plugging you in to Maya
Nooooo! Make it stop! (Score:1)
Oh...wait...
nevermind...
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IANASRP- I am not a self-referential phrase
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Re:dosemu (Score:1)
Half-life (Score:2)
And Rainbow Six: Rogue Spear, but that's not Sierra.
-
Me too post... (Score:1)
The high-res version of RT just plain sucked. There is another older game you ought to play if you liked Railroad Tycoon: Transportation Tycoon (Also from MPS). It's cool, nice graphics, lot's of posibilities.
You don't need to buy one...look around! (Score:1)
Yes, I should get a life instead of getting all excited about old machines. I own a Sinclair QL too, and an Atari Portfolio (granddad of all palmtops, it's display is broken tough).
Re:Whatever happened to Sierra? (Score:2)
For me, it all started to crumble when they released Quest for Glory IV with so many game-crashing bugs that I, as a die-hard fan who had played all the earlier ones to completion (multiple times for 1 and 2), couldn't even get far enough in the game to see its arcade-style combat system.
Manuals are important (spoilers) (Score:2)
Other old games on Linux (Score:2)
If you like LSL and want other "racy" games, you can find on many ROM sites some of those old Japanese "strip" and many other games [mame.net] (like the one that was a Qix clone except as you cleared areas it exposed a nude girl). If that's how you get your jollies, hey, have fun, at least you aren't out shooting people...
- Twid