Dreamcast Postmortem 151
zlite writes: "The Financial Times has a good insider tale of how Sega bungled the Dreamcast. Short version: tentative marketing, divided opinions, and costly delays. Then the main champion got cancer. The machine died with him." I do have to say that I've gotten a lot of use out of my DC, and I know a lot of people who use and like them -- so I think the article is a bit overly harsh. But it's still got some good background to the device.
It was inevitable almost (Score:1)
A sad end to be sure
I love my DC (Score:2)
I don't think they bungled it.
Dreamcast (Score:3)
Before you mark me as flamebait, let me explain. I didn't like the Dreamcast. I never played Sega stuff. I was a Nintendo boy, because Sega just plain sucked (All Your Base, anyone?)
When I saw that the Dreamcast was being discontinued and offered for only $99, I went out and bought one because, hey, it's only $99. With the dropping price of games (due to said discontinuation) I thought I could grab a couple of good games before they went off the shelf.
Dreamcast is an incredible machine, way better than that PS2 crap. Games for the PS2 just plain suck, the controller is uncomfortable, and the prices are over-inflated by artificially-created hype. DC, on the other hand, has lots of good games, the controller is terrific, and you can play up to 4 players.
Just because the Dreamcast failed doesn't mean that it sucks. PS2 sucks. Dreamcast is going to have loyal fans (myself included) for a long time.
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That's just the way it is
Zero Wing? (Score:3)
You know the drill..."All your Dreamcast are belong to us!!"
sega (Score:1)
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My Dreamcast still works (Score:2)
Test Drive LeMans absolutely rawks, Starlancer brings back all kinds of happywarmfuzzy Wing Commander vibes, and my wife loves blowing me up in Worms Armageddon.
Game labels, keep 'em coming!
(and who knows - maybe Loki will start compiling games for Dreamcast Linux someday)
Well, (Score:1)
"Poor marketing" (Score:3)
I love my DC too (Score:4)
But you need to put this in context; this is a Financial Times article, and they don't really care about the quality of the games; they're interested in the sucess (or in this case otherwise) of the business. And one has to say that the Dreamcast did nothing for the business - in fact Sega stock rose quite sharply when it was announced that they were dropping the DC.
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Re:Dreamcast (Score:1)
As for your comment about being able to have "up to 4 players" on the DC, you can theoretically have up to 10 on the PS2, but I think the max that is supported by any current game is 8.
What really makes any system is the games. Right now, I'd have to say that there are plenty more games for the DC that I'd like to have than there are for the PS2. Hopefully that will change.
The truth is, I bought my PS2 so I could play Metal Gear Solid when it comes out, so any game that's released that is any good is a bonus. SSX anyone?
A reply onto itself. (Score:2)
Sega bombed (Score:1)
Sonic Sentence Checker? (Score:1)
Who them what? Why didn't you buy the Sonic the Hedgehog Grammar and Complete Sentence Checker? It is pretty cool to watch as Sonic screams over your paper highlighting incomplete thoughts.
Taps for the DC (Score:2)
I also moonlight for a retail toy store in addition to being a corporate slave, and was there when the initial systems came. There were 5 (or 6) games available, extra controllers were expensive, and the other accessories were worse - although much cooler than any of its "competetors" at the time. Games were slow to come at first, and by the time 3rd party eq. came out for it, people in general were choosing to go back to the PlayStation. For the graphics' sake, I wish it had held on longer, but it was doomed from the beginning. I might buy one for the Soul Caliber aspect, but i'll just stick with my comp for entertainment for now.
Err. (Score:2)
Saturn was a mistake, Dreamcast never had 3rd party support, so it goes.
Re:Dreamcast (Score:1)
The Dreamcast is dead. Long live the Dreamcast!
What about 3dfx? (Score:1)
Back in the Voodoo Graphics days, when NEC was still making 3D accelerators for the PC market (PowerVR), 3dfx (then, 3Dfx) had a contract with Sega for their new console.
Then, Sega went back on their contract and went with NEC. 3dfx sued, eventually they settled and 3dfx walked away with some money.
I don't know what this all means for the success/failure of the DC, but I imagine it did something in the broader picture.
Re:Well, (Score:1)
Since there hasn't been a real popular Sonic game in a number of years, I wonder if the kids even remember who the hedgehog is.
Re:Dreamcast (Score:2)
Do you think that you would have changed your mind about SEGA if they had worked harder on an artificially-created hype about thier console? Should Mico$oft get the 10,000 RPM Media Spin engine to push the XBox.
TEN
The Japanese. (Score:5)
Although North American businesses are far from immune to management quibbles, it seems like in a lot of cases that Japanese companies can get caught up in notions of duty and honour, and have difficulty making the quick decisions required in the computer/electronics markets today.
Growing up in the 80's, the Japanese could do no wrong and were wiping the floors with everyone with their improved production models and more efficient operations. Now it seems they have more trouble competing in the faster paced market. For example, I find it amazing that none of the top grpahics chipset makers are Japanese (it's even more amazing that two of them are Canadian).
Perhaps certain fast paced international markets are just not compatible with the Japanese style of management.
Why Dreamcast? (Score:1)
Re:I love my DC too (Score:2)
...
Sega is a "Software Company" remember?
So they stopped making the machines? They slashed the price, injected a few hundreds of thousands of more machines into the userbase, and have now set them up to sell more copies of Phantasy Star Online, Sonic Adventure 2, and (with any luck) a future version of NiGHTS.
The best thing that could happen to the platform now is for Hitachi or NEC to decide to pick up production of a 3rd party machine with DVD capabilities and a groovy form factor. (I love my Dreamcast to death, but the machine does look a bit too much like a toy for my taste.)
"Everything you know is wrong. (And stupid.)"
Re:Dreamcast (Score:1)
And as for the PS2 controller, it is just the dual-shock 2, which is just a hyped up PS1 controller.
Sega on the right path (Score:1)
Many feel that Sega ditching the console market is their best path to profitability. By taking this step, they've become the largest third party developer (passing up EA). And Sega, as a company, makes some of the best games out there. Every console maker will want them in their camp, so things will be OK for them in the end.
And despite what many think, the Dreamcast sold very well in the US. It didn't have the "cool" factor with Joe Average, but most gamers could see it was a good platform with some quality (and in some cases, groundbreaking) titles.
Re:"Poor marketing" (Score:2)
Yes, but you don't have the facts exactly straight. Geeks hate marketing because it is in large part about lies and false promisses that we have to fullfill after the fact. Anyone (and this is most geeks with a real job) who has had to rush to put in some baddly designed feature because marketing promissed in and someone bought it understands. Cut the cost down to nothing and then build a great full-featureed system on top of that... I can personally think of several buggy programs that cannot be fixed due to the above, that I have to maintain.
Still we grudgingly admit that if a product fails it is bad marketing, and if it succeddeds it is good marketing. Likewise when a company fails it is because of bad management. (Which often hired the bad marketers) Technology has nothing to do with either, something geeks hate to admit. Linux was a little geek toy that we enjoied for years until marketing got a hold of it. True geeks would be happy to have linux remain a little known geek toy, but marketing recignised some of the things geeks like about linux as good, and they started selling it. (Witness redhat and similear companies that make money marketing linux. Linux doesn't need redhat, though we enjoy the benifits of having them around.)
When a product succeeds it is marketing, when a product fails it is marketing. Success in this case is measured in money, there are other definitions, but they don't pay the bills) Still anyone who has delt with marketing understands why geeks cannot stand marketing.
Re:Sega bombed (Score:1)
Saturn bombed, too, but not because of being abandoned by Sega. It was out there four years before Dreamcast was released. Frankly, the games on Saturn, at first, were better than PSX. All the games I have for my Saturn came out the first year. I only have a dozen or so, but you know what? I still play them. My nephew, with a playstation, came to visit, and thought that Daytona Championship absolutely rocked compared to what he's seen recently on the PS1, and that was from five years ago. Virtua Fighter II and Sega Rally haven't been equaled in that generation.
I don't think you can include Saturn in the quickly abandoned category.
But you are right, while I think some of the hardware is great (Genesis was great for it's time, and so is Dreamcast), their forté is software.
Re:sega (Score:1)
hrmm... (Score:2)
Ironic that the slashdot 'games' icon for this story is a N64 controller, is it not?
Re:Dreamcast (Score:1)
Oh yeah, don't forget that Linux howto for using a box with a cable modem as a dial-up server for a Dreamcast. You don't even have to buy the add-on ! Smite thine DC-playing enemies with Penguin-power !
Claric
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Beating dead consoles with a stick... (Score:1)
If you are seriously broken up about the death of the dreamcast you need therapy.
If you think the DC is a failure, I'd like to see you do better.
disc-chord
now back to your regularly scheduled rants, MS hating and first posts
Bad Timing (Score:1)
entering the chrysalis (Score:1)
When a caterpillar starts the journey to a butterfly, we do not say the caterpillar has failed.
DreamCast's exit from 'game box' to 'set top' makes sense... that's what the unit was meant to be in the first place, or at least had evolved to be.
Has anyone seen the 10base-T adapter announced just ahead of the discontinuation announcement anywhere?
Dreamcast STILL Best Console (Score:1)
Re:Dreamcast (Score:1)
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Re:Dreamcast (Score:1)
Yes they have(are going to) create a media frenzy over this. But a system still needs software, those "killer apps". Current xbox has two that I can see... Halo and Abe.
Dreamcast didn't have any console specific apps to push the sales. I'm sure the hard was decent but there wasn't enough support from the software design community
Sega is/was out of their leage. (Score:1)
They are still making games (Score:1)
Re:Beating dead consoles with a stick... (Score:1)
Soul Calibur, Jet Set Radio, Crazy Taxi, Ecco, M-SR, F355, DOA2, Sonic Adventure, Virtua Tennis, Rayman 2, Space Channel 5, Chu Chu Rocket, Samba De Amigo, Sega Rally 2, Sega GT, Resident Evil: Code Veronica, Phantasy Star Online, Daytona, etc, etc...
Tons of games out there for this great machine. In fact I'd say there are more great games for the Dreamcast than there are even ok ones for the PS2!
Sega problems ran deeper than that (Score:3)
Management, Not Engineering (Score:3)
Jeesh, Hemos. There isn't one word in the article about the engineering quality of the product. It's all about management infighting and bungling. Like all business publications (and a depressing number of "technical" rags) Financial Times sees everything in terms of market opportunities won or lost. Having a quality product is only one (not always essential) factor in that equation.
There's no sign the writer knows more than the barest basics about electronic gaming or engineering. For this kind of article, she doesn't need to.
Her point is that the suits killed the product. From our nerdy point of view, Dreamcast being a quality product only strengthens her point.
__
It will live forever.. (Score:2)
Re:Taps for the DC (Score:2)
- I was there when the initial systems came. They sold off the shelf instantly, leaving everyone else to constantly ask if we had any in. There were a few games available, controllers were available but worth nothing since no one could get a system. Games came slower than the dreamcast, and weren't any better for a long while.
Given that the DC is 1/3 the price, it seems an easy choice.--
I Agree (Score:2)
Running "backup copies" without a mod chip certainly helps, too!
(Though.. I've got to say that the playstation controller is more ergonomic, IMO, than the Dreamcast's. That thing really hurts after a while.)
We really like Marvel vs Capcom 2, Virtual On, Tony Hawk 2, Jet Grind Radio, Cannon Spike, and Skies of Arcadia. There's definitely enough here for a $99 purchase, and if you get sick of it you can throw NetBSD on it.
Death is Good? (Score:3)
Because it brought the price down? Has it occured to you that nobody is going to write games for a discontinued platform?
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PS2 vs Sega (Score:2)
All in all I don't get as much enjoyment from a console that I do from a PC game (mmm Fallout Tactics... drool), because they are never as in depth and they just don't offer the flexibility of a good computer game. But realistically (sp?) none of the big consoles suck, they wouldn't be here if they did.
Sega just can't get off the sauce (Score:3)
As far as comparing the PS2 and DC, just remember this: it's easy to love a dead man. I've played both and, sure, the DC is a great device inside a poorly conceived marketing and integration shell. But it's dead. If someone asked me if Maralyn Monroe was hotter than my wife, I would say "sure, but she's dead." [ridiculopathy.com]
Re:Dreamcast (Score:1)
Dreamcast = Jaguar = another ill timed console. (Score:2)
I think the dreamcast was a pretty good machine, however I think the timing of it's release was just bad. Idealy it should have been released to compete with the N64 and playstation however it's a generation behind. Not only that but with competitors like the playstation + the years weeks months of antisipation it was bound to fail. I like many other people chose not to buy a DreamCast but instead to save my cash for a PS2. Just like the Jaguar, an excellent machine, but given cost, and compition it fell in a bad lot. It was a good run for it's money with a few good titles, however not godo enough.
Goodbye Sega (Score:1)
Sega makes great systems and games. I don't know why they won't follow through. Sega Master System was technically better than the Nintendo Entertainment System. Unfortunately, Nintendo had the marketing (and developers) to come out on top. Perfect example of this is my parents always referring to my Sega Master System (and every other video game) as "Nintendo".
Then along came the Genesis, great system, great games. Probably their biggest success, more powerful than the SNES, but only had 16 colors, images didn't look as crisp as on the SNES, and once again the marketing of the SNES outdid them.
Sega released the Sega CD. However this didn't really improve anything except that they could have full motion videos (even more grainy than the pixels). The price tag was high, and Sega abandoned it because it was not selling. A lot of my friends bought this and were very disappointed in the games support.
Sega then thought if they could improve the capabilities, it would sell more units, Behold the Sega 32x. This was abandoned so fast it made peoples head spin.
Enter the Sega Saturn, like the article says .. they were just outhyped and outmarketed by the Playstation and the playstation was actually better. Bad timing I guess.
Every one of their consoles (I'm leaving out the nomad which died because of battery life) was abandoned prematurely. I liked the Sega Dreamcast and vowed to buy one when phantasy star online came out. Fortunately, I heard the news about them abandoning it right when Phantasy Star was released. Which made me decide not to buy one. I think if this came out at launch time, there would have been lots of units sold. Let's face it people buy console to play their favorite games.
Sega made some truly great stuff and will be missed. It is unfortunate that with as much talent they have had, it is blinded by Sega's very poor marketing throughout the years.
Donated? (Score:1)
the wealthy benefactor who donated more than ¥135bn ($1.1bn) to Sega before his death earlier this month.
He donated a billion dollars to Sega? That's sickening. I know it's cliche, but it's sad to think of what good could have been done with that money.
sega & commodore (Score:2)
As far as I remember Commodore had the same policy about marketing. And we all know what happend to them. Now, at the time when marketing is the most important thing, something like this was inevitable.
Re:It was inevitable almost (Score:1)
This is annoying (Score:1)
Well, this is particularly annoying. I hate it when journalists throw in all kinds of different units, apparantly at random. And how the hell did pounds come into the picture. She didn't use them before in the article.
Unless it is in a quote, all units should be converted to the same system. I see reporters mix gallons with liters and pounds with kilos all the time. I guess they don't remember their high school chemistry or physics lessons very well. Either that or they really want to flex their character set and type the '¥' character. How often does one get to do that?
I'm just making mountians out of molehills.
Re:sega (Score:1)
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Re:Death is Good? (Score:2)
-Dom (thinking about buying one)
Re:Err. (Score:1)
Re:"Poor marketing" (Score:2)
The real heart of 'marketing' is product positioning, product tying, pricing strategy, distribution strategy, and so on. For example, IBM spent far more money promoting OS/2 than Microsoft spent promoting Windows. But IBM got almost all of the above factors wrong, and Microsoft got it right. But everyone saw a stupid IBM commercial with nuns in it, and therefore they can point their finger at that instead of the numerous strategic fuckups that IBM made.
There's a similar argument to be made about Apple in the mid-90s. Their product line up was a confusing, overpriced mess, the clone licencees weren't helping them, they had huge production planning problems, and they had no clue who their primary markets were. Yet the Mac faithful was bitching about the quality of the advertising.
On topic, in Sega's case, their marketing failure was that they designed hardware that required a huge loss to get it out at the $199 price point. Note that the feature set and price point are almost purely marketing decisions. They didn't have the capital to sustain these losses endlessly until the market was mature and the production costs were cheaper. Boom - they had to fold their tent.
Re:Dreamcast (Score:1)
You could have bought the ps2 for a lot less money and hassle if you waited until MGS2.
Like buying a dvd player before dvd's come out.
Re:Death is Good? (Score:3)
just check out the main emulation sites and they have instructions.
http://linuxdc.sourceforge.net/
Broadband adapter is in the code now.
100 dollar terminal anyone?
Hopethe rc5 cracker is ported
Re:Beating dead consoles with a stick... (Score:1)
This was -1 offtopic?! (Score:1)
Re:Dreamcast (Score:1)
Soul Caliber?
NFL 2k, NBA 2k, NHL 2k
Would have been better if sega would have gotten their head out of their ass and gotten EA to port to their console.
True, not a lot of games came out and not all that did come out were quality. If you ask me, a lot of them were missing features (such as MULTIPLAYER).
Re:name a single good PS2 game (Score:1)
Re:Dreamcast (Score:1)
My favorite controller ever was probably the six button Genesis style, or the Saturn controller (which was almost the same thing).
Josh Sisk
Re:A reply onto itself. (Score:1)
Crazy Taxi would have been twice the game if it included multiplayer.
I find it a lot more fun to compete with others instead of myself or a clock or any AI.
Re:Dreamcast (Score:2)
The PS2 games beat original PSX games up, but they don't compare very well against DC or PC games. N64 generally goes for a totally different look to its games, but it is behind DC as well.
-m
Re:Dreamcast (Score:1)
Don't forget EA.
All those sports games nuts would have bought DC's for the EA games.
If nfl 2k and 2k1 which had very little redeeming value in gameplay, but very good graphics and everything else includeing online multiplayer and managed to get into the top 10 for a while, imagine how well dreamcast would have done if it had the EA games.
Re:Goodbye Sega (Score:1)
Oldies (Score:1)
Dreamcast Dreamhardware (Score:2)
The graphics are great, the controller is decent (some people have complained, but I despise most other controllers, so this one isn't bad).
What I want is a PC-Hardware compatibility catridge.. something I can plug my VGA monitor, my keyboard, and mouse into. Why? (Dreamcast has VGA out with an awkward pinnout). All of this is available seperately, but I'd love the whole set in one little box.
And I'd like to find the 10baseT adapter somewhere...
My last item on my wishlist is an MP3 player that is good enough I could drop my Dreamcast in the trunk to play MP3s in my car. (The hardware is damn near perfect for such a concept; really, at $100 it is cheap, the controllers are high-speed serial (2mbit) and support an LCD panel (in VMU) already. So, a little redesign and rebuild and one should have a faceplate with easy, full controls... now if I could only hack hardware.
Re:Well, (Score:1)
N64 was 200 dollars at launch, same as playstation. Nintendo is very realistic when it prices its consoles and always makes them affordable.
N64 didn't keep up with playstation because it was harder to develop for and the cartridges were too small. Thats only reason. The software taht did come out was usually of very very high quality, especially stuff that nintendo and second party's did.
My
Broad Band Adapter - $60 @ sega.com (Score:1)
It's awesome.
Re:Beating dead consoles with a stick... (Score:1)
Phantasy Star Online 2.0 not 2.
Same game, just patched thats all.
Yup (Score:4)
Unfortunately, they never created a solid business model. Hard work and frugality will get you a long way, but with their concept of lifetime employment people often ended up in the wrong jobs, were unproductive, and spent more time posturing than working.
They also have no idea how to deal with the international community. They tend to deal with businessmen from other countries as though they were Japanese, and so they fail miserably. Look at how they handled DC. It was doing fairly well here in America. Why not merely discontinue production in Japan? Or if they don't want to deal with it themselves, why not spin off a DC America company?
Anyway, the disaster that is Japan is one of the strongest arguments in favor of free markets and a well designed democracy there is.
Re:This is annoying (Score:1)
you have no idea (Score:2)
NES, Genesis and SNES all had off-the-shelf CPU designs. They all also featured custom graphics chips. The reason SNES was "better" was because it was nearly three years younger than Genesis. Saturn used off-the-shelf CPUs (SH-2s) and three custom graphics chips. N64 used a MIPS R4000 CPU (old SGI design) and custom graphics (also by SGI), PSX used an R3000 (even older SGI design) and custom graphics. PS2 uses a R5000 (reletively dated SGI design) as the CPU. Gamecube is using a PowerPC.
Dreamcast fits this too. There was a PC version of the 3D tech used in DC, but make no mistake, the DC version of the PowerVR2 was the first. Considering the cost of the machine, Dreamcast still outclases PS2. There isn't a PS2 game out there that looks better than DC's best. They may come, but Dreamcast's hardware was never part of the equation. The hardware, and the tools to use it, are the best out there in terms of price and performance.
Why do you think the machine has become a hacker's favorite toy?
Re:At least it'll make a good MP3 Server... (Score:1)
Re:Death is Good? (Score:2)
Just a sampling...
Soul Calibur (Possibly the best launch game for any system EVER)
Crazy Taxi
Phantasy Star Online
Jet Grind Radio
NFL2k
Tony Hawk 1/2
Shenmue
Skies of Arcadia / Grandia 2
Test Drive LeMans
MSR
And lets not forget the strangest game ever: SEAMAN!
Pete
Dreamcast's failure is all my fault. Sorry... (Score:5)
I jinxed the console. I predicted it's death the day I bought one at midnight on 9/9/99.
You see, any console I buy fails. Any console I don't purchase succeeds.
My history:
Re:Everybody knows everything about the game indus (Score:2)
Re:Dreamcast (Score:1)
Here's my take on everything. For reference, I have the Dreamcast, PS2, N64, and had most of the consoles previous to those dating back to the Atari/Odyssey2/Intellivision days.
Is the Dreamcast a crappy system? Absolutely not. I think it is great, or I should say WAS great. The technology just wasn't timed right. It SHOULD'VE been out at the same time the N64 came out.
But I honestly won't buy any more games for it because I don't have the time to play it or the money to spend on it. My kids love their N64, so we keep buying games for that, and I love my PC (which can be upgraded when new technology arrives) and the PS2. I know the PS2 games will keep getting better. The Dreamcast is sadly not going to be played often except for Crazy Taxi and Soul Calibur every once in a blue moon.
It may not sound believable, but I really liked the Sega games. They were good. Sonic looked like it was a little rough around the edges at times, but basically the games were terrific for the Dreamcast. It just won't be able to compete.
Now, the PS2, that is a VERY forward looking machine. All that crap about the developers having a tough time with it - well give them a little time. All they needed to do is create their own development kits/libraries. Most probably have done that already, so you should see the games getting cranked out much faster now. I don't know what the poster's basis is behind saying that the Dreamcast is way better than the PS2 crap.
Well, I've said enough. I really think Sega's timing was the big factor with marketing and advertising close behind.
They made the right decision to go software only though. They need to become lean and mean right now. And as everyone knows - building consoles is a losing proposition - it's the software you make money on.
Chris
it's cos they always have to be first to market (Score:1)
IT DEFINITELY IS. (Score:1)
Re:Dreamcast (Score:2)
(And I actually like the DreamCast controller -- it's a bit large for a child but it has just about the right feel for me. It's a bit ugly, but it works.)
/Brian
Re:Dreamcast = Jaguar = another ill timed console. (Score:2)
/Brian
Skies of Arcadia (Score:2)
If it had fewer annoying random encounters, and a better variety of monsters (why do I always feel like I'm fighting a salad?), it would be perfect.
Jon
bungled the Dreamcast? (Score:1)
Sega GT
Test Drive Lemans
Metropolis Street Racer
Sonic Adventure
Jet Grind Radio
Crazy Taxi
Resident Evil: Code Veronica
Shenmue
Grandia II
Skies of Arcadia
NFL 2K1
NBA 2K1
Daytona USA 2001
F355 Challenge
Quake III
Unreal Tournament
Soul Calibur
Virtua Tennis
If games like these are the result of bungling a system, we can only hope that PS2 or X-Box can completely goof in their efforts to give us a decent console.
There is no better time to get a Dreamcast. Systems and games are cheap (I found my system and many of my games used), and the Dreamcast has perhaps the best library of games (considering the size of the library) for any system, ever.
Don't forget, we still have Sonic Adventure 2, Crazy Taxi 2, Phantasy Star Online v.2, NFL 2k2, Virtua Tennis 2, Floigan Bros., Headhunter, Shenmue II, Outrigger, Alone in the Dark, and many many more to look forward to.
Re:The Japanese. (Score:2)
by Anonymous Coward on Wednesday March 28, @09:36AM PDT (#87)
This is the common perception in US and Japan, but this is wrong.
The Japanese were kicking ass in the 80's because they had access to almost free capitol.
As soon as the recession hit, and the (essentially ) free money dried up, they looked as tough as wet sack of sh*t
Not offtopic at all. Posted at 2 for your pleasure, moderators. BTW, If people don't want to read AC posts, they don't need moderation help.
Dreamcast rocks (Score:1)
Re:Dreamcast (Score:2)
I bought my Dreamcast after it dropped through the floor myself, primarily for hack value (even though I haven't tried to hack it yet). I would never have bought a DC when it first came out because of the WinCE factor, though -- it wouldn't surprise me in the least if this was a major cause of its weak sales.
/Brian
Re:The Japanese. (Score:2)
Four companies I know of--Honda, Toyota, Sony and Matsushita Electric--have done well because were willing to adapt themselves to the needs of various international markets.
Think about it: when it comes to reasonably-priced quality automobiles, the brand names of Honda and Toyota always is more or less on top of the list. And when it comes to consumer electrical products, the names of Sony and Panasonic (Matshushita's worldwide brand name) also comes to mind to most people worldwide.
That is the reason why Sony Playstation became such a huge hit. And because Sony was able to leverage their brand recognition, it was able to outmarket all its competition and become #1 in console game systems.
Re:Dreamcast's failure is all my fault. Sorry... (Score:1)
Re:Dreamcast's failure is all my fault. Sorry... (Score:2)
Re:Donated? (Score:2)
Get your facts straight before making glib judgements.
Agreed: try Mad Katz (Score:2)
I actually prefer the Mad Katz Dreamcast controller to the Playstation/PS2 analog controllers! The analog joystick is more responsive, for one thing. This is saying a lot, because the PSX/PS2 controller was previously the best I had ever seen!
Only slight problem was that the Mad Katz VMU port took a little while to break in before it worked reliably.
Jon
Re:name a single good PS2 game (Score:2)
Consoles can differ in many ways: power, developer relations, and ease of programming, among others. All of which can contribute to on average higher or lower quality games.
PS2 is initially worse off on the ease-of-programming bit, but who knows what the future holds?
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Re:I Agree (Score:2)
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Re:Dreamcast's failure is all my fault. Sorry... (Score:2)
Hmm, no. But I did rent a Mega drive system from a corner shop while visiting friends in the UK several years ago...
Re:Dreamcast (Score:2)
/Brian
Donut forget Turok (Score:2)