Download 600MB From The EU -- For A Demo? 116
Baddas writes: "Anarchy Online, a MMORPG from Funcom scheduled to come out on the 27th of July, is currently in it's 4th series of beta testing. This beta has about 100,000 people involved by mailed keys. However, the more interesting thing is that each of these people has to download a CD worth of information from servers mostly located in the EU. This may well be one of the largest tests of trans-continental bandwidth ever, as I've never heard of 100,000 people trying to download a single game in the space of 3 days or so (the length of time the emails went out over). This isn't some 150Mb D2 test or something, this is a full 600Mb of data. I think this could be an ideal location to use Swarmcast from OpenCola, since they could enable all of us waiting on this side of the pond to get the files."
No different than when Red Hat realeases new dist. (Score:1)
Allow me to point out (Score:1)
Anarchy Online (Score:1)
They're ASKING and allowing anyone who wants to to download the file, print up a thousand cds and pass 'em around to friends. AND share their beta cd-key. I think you're able to have 2 people online using the same key at the same time during beta.
Linux "is still planned" but won't be out for a while.
The file is zipped.
For me, a bandwidth challenged netizen (56k) this download will take 35 hours total. (according to reget) I'm now around the 22 hours left mark. It's hard to connect to the ftp sites if you're sitting there waiting, but with a good program that autoretries 9000 times.. you get in eventually.
As for it killing the bandwidth of the 'net... somehow I doubt it. Most people will only bother downloading with cable or something similar. While I don't know what kind of speed they get with those, I'm sure it probably would reduce the time down under 10 hours.
Also, should everyone download at the same time, sure that's a lot but, all the ftp sites are limited to 30 - 50 people. (Which is why it's so hard to dl at the moment)
Hard enough time already... (Score:5)
Gee
(jerks)
Re:compression? (Score:1)
Don't see the fuss? (Score:1)
Re:Bandwidth? There is a lot in that direction. (Score:2)
I saw statistics on this a couple of years ago. The traffic balance is around 50:50 but us Europeans pay soemthing like 80:20 of the cost of the link to connect to the "american" internet
New Mirror - Fileplanet (Score:2)
Disclaimer - I don't work for AO / File Planet or any other company related to it. I'm just a geek that signed up for the beta and thought I'd share with the rest of the class
Secret windows code
Re:Certificate problems (Score:3)
For the Swarmcast 1.0 we'll either have invested enough time/money or dumped WebStart, but for or 0.9 you just have to trust that the file you're running came from us :(. Remember, all the signature proves is origin -- not that the code won't do mean things to your machine.
As for the 'Full Control' that WebStart says you're giving it, we Linux users know that full control only goes to root. If you run Swarmcast as a non-root user it, of course, won't have any more privilages than you give it.
If anyone has had more luck than we have getting WebStart to recognize a certificate on both Linux and Windows, please drop us a line through http://sf.net/projects/swarmcast .
--
Re:If they're mailing the keys, why... (Score:1)
Linux Version Status (Score:4)
Unfortunately, I went to their site to download it and there was no real indication of a split between platforms and the file was in zip format. I poked around the FAQ's some and discovered that the linux platform was now tenatively planned, would not be out until at least after the windows release, and would be dependant on the results from the windows release. (I'm not sure in what way, the FAQ doesn't say.)
I dropped a line through their contact form informing them that I was disappointed by this turn of events, and that I was sorry but I would be unable to beta-test their software as none of my boxes run windows. That in fact the whole reason I was interested was their linux support, and indicated my willingness to assist with beta-testing when they needed it for their linux version.
If you are one who is actually interested in playing this game on linux, I would recommend you express your interest. I can only assume they do not believe there is sufficient interest. And they may be right about that. For this reason, please write them only if you are actually interested in the game. Over-inflated market estimates will not help the situation at all. It will only sour them and other gaming companies when it comes to market and they don't come anywhere near their projections.
Re:Irresponsible Use of Bandwidth. (Score:1)
Say, That's Odd... (Score:1)
And the headline is wrong too - it's a beta (according to the rest of the blurb), not a demo.
--
the telephone rings / problem between screen and chair / thoughts of homocide
mirror (Score:1)
Re:Bandwidth? There is a lot in that direction. (Score:2)
You might be wrong. A few years ago I heard it the other way around: the traffic from porn downloads on European servers to US customers was a lot bigger. This may have changed though.
Re:US-centric news? (Score:2)
Largest amount of traffic from one site ever? (Score:1)
Makes me wonder if they will break the old record of ftp.cdrom.com, 996Gb on one day!
If I've understood correctly, the download is available for 3 days, for 100.000 people. That means: 100.000 * 600Mb / 3 = 20.000.000 Mb
That surely beats the old record :)
Re:Largest amount of traffic from one site ever? (Score:2)
---
Re:Hard enough time already... (Score:2)
---
Mirrors.. (Score:4)
Fileplanet - AOBeta4.zip [217.199.34.244]
Barrysworld (UK) - AOBeta4.zip [barryworlds.com]
Some yahoo said that they'd post to alt.binaries.images when they get it, so if your a trusting person, and are willing to wait until your newserver to get it, that'd probably be the fastest.
---
Re:It's not bandwidth-limited, it's stupidity limi (Score:1)
How about a script that (after the 2nd or 3rd try in under a minute) blocks that IP address? After some length of time (12, 24 hours?) that IP address could be removed from the "blocked" list.
Or disabling the slashdot "link", blocking requests to that direct link, and putting a
Not an Issue for the Neocron Beta . . . yet (Score:2)
This does raise a bit of a question about what will happen when Neocron expands its beta to several thousand people, though. Hmmmm.
--
usenet (Score:5)
---------------------------------------------
Re:Bandwidth? There is a lot in that direction. (Score:1)
The difference between quality and quantity. (Oops...)
Re:Bandwidth? There is a lot in that direction. (Score:1)
Re:If they're mailing the keys, why... (Score:4)
x $0.50 each
==========
$50,000.00
+ 10% shipping costs roughly 10%
==========
$55,000.00
Your "no-brainer" just got a tad expensive.
OTOH, shove the image on a bunch of servers and clamp the bandwidth at a max 28.8bps and laugh as us westerners try to download
---
Computer Science: solving today's problems tomorrow.
The terrible thing is (Score:1)
It was bloody awful.
I had heard so much about this "EverQuest-killer" that I had go really exciting during the eight and a half hours or so attempting to download it. I don't think I have ever had so much disappointment from a computer game. The MMORPG idea of attacking an NPC just does not work with guns. Pressing "q" and then waiting to shoot at a squirrel just seems wrong. We are so-used to the concept of guns, we have all used them in FPS style games that any way which doesn't involve pointing at an NPC and pressing the mousebutton to shoot just feels totally wrong.
I tried it. Thanks but not thanks, back to EverQuest for me.
I think (Score:1)
I live in Gibraltar, have links directly to the UK, (so I'm only a couple hops away from the eastern seaboard). I get good high speeds from most sites in the US, and have no problems with any online gaming.
Swarmcast (Score:1)
Bad news: First thing Swarmcast wants to do is take over your machine, erm, I mean, its requesting "unrestricted access" from the runtime. And guess what: Webstart complains that the packages signature is invalid. I think Ill comply with Webstarts advise: Dont start Swarmcast.
Re:Certificate problems (Score:1)
I just bought a S/MIME cert from German Telekom/T-Online just to find out that half of the Netscapes I tried it out on have botched root certs for this CA.
On the other hand, I don't think anyone will notice this when he receives mail from us
downloading was painless (Score:1)
US-centric news? (Score:2)
So, why is this being remarked on, given that the EU has a higher population than the USA? It might have been a good idea to stick a server or two elsewhere - but it's not exactly unknown to see the reverse.
Re:US-centric news? (Score:2)
Sidetrack: I'm a little curious who modded my comment as a troll
Re:What's the difference? (Score:2)
----------------------------------------------
Get your facts straight (Score:1)
Yes, that's right. EU != Europe.
Mailed Keys (Score:1)
Re:Mirrors.. (Score:1)
On a side note.. It's pretty damn nice to be on the right side of the atlantic for once!
(Still has taken a whole day to get it tho..)
Re:Simple math (Score:1)
Simple math (Score:3)
100,000 people downloading 600 MB over the coarse of 3 days, that's 20,000 Gbyte/day. That would be 20 Gbit/sec non-stop bandwidth. Assuming that a normal FTP server has trouble enough filling a 100 Mbit link, and that most sites don't have an OC48 link to the internet, they would need at least 200 download sites spread over the globe. Or 20 sites that have at least a 1 Gbit uplink and a small FTP server farm at each site.
So they probably hope that only a few thousand people end up downloading the CD, otherwise they probably need to go talk to a company like Akamai.
Re:If they're mailing the keys, why... (Score:2)
International mailing of a CD from Europe is probably in the range of $1-$2. The actual shipping container is probably about another 50 cents to $1. This doesn't include handling on their end (anyone care to stick 100,00 customs stickers?). So your probably looking at about $350,000.
You can do better than this by transshipping to the US and then mailing, but overall, the cost of the goods is an insignificant part of the cost of the mailing.
If only it were warez.... (Score:1)
As of this post the layout of FTPs is:
Sure I live in AU with The Worst Cable Ever, but as of this posting, the Australian and American FTPs are down, I can get about 1KB/s out of both servers in Norway. And the Finnish FTP is for Fins only.
Suffice to say I'm practicing my follicle removal, trying to login to non-existant servers.
===
Hacker - "Let me make one thing clear, Humphrey is not God."
read: international (Score:1)
It's not bandwidth-limited, it's stupidity limited (Score:4)
I'm a sysadmin with one of the download sites - the one in Australia, Pacific Internet [pacific.net.au]. I wasn't the one who put up the mirror site in the first place, but I was the one who cleaned up the mess. When the mirror was originally put up, it was using a sizeable chunk of our bandwidth - big enough that our Networks team noticed it and wondered what was up. So we limited the number of downloads to ~40, and all was good for a number of days. Sure, it would be hard to get on, but if you were in Australia (or the US, most likely) it'd be faster than not getting it.
Then what happened? Slashdot happened.
Suddenly, the server was getting hammered by thousands of people who thought "Ooh, 600M of prerelease game. Better give my Cable/DSL/work T3 a work-out", and completely failed to read the section reading "If you know you did not sign up for beta, you don't need to download the client".
So if you're one of those people, (especially that one guy on @home cable in washington who tried every 5-10 seconds for 3 hours) congratulations, you spoilt it for everyone (well, for the 40 users allowed to connect, anyway).
I'll probably put it back up again in a couple of days, once the greed effect wears off.
Barnes
Re:It's not bandwidth-limited, it's stupidity limi (Score:1)
Likewise, of Peliportti.net.
My story is pretty much same as your's except that we didn't get much of additional Slashdot effect. I guess Slashdoters can understand "Finland only", unlike the one guy at stonebrook.edu who sent around 200000 request for the file during Sunday. *sigh*
Traffic is pretty much normal right now
--Flam
Oh get over it. (Score:2)
//Phizzy
Re:If they're mailing the keys, why... (Score:5)
I know that, because I received one.
Easy. You don't. (Score:3)
You contact a friendly CD duplicator in the US and pay them to manufacture and ship the CD's domestically.
Re:What's the difference? (Score:1)
Re:Bandwidth? There is a lot in that direction. (Score:2)
Re:Bandwidth? There is a lot in that direction. (Score:2)
It stands for "asymmetrical", because the bandwidth is not symmetrical, i.e. it is not the same in both directions on the wire. To be specific, the bandwidth available downstream (into the home) is typically larger than the one available upstream (out of the home). This is because ADSL is designed in a consumer-centric way, assuming and/or implying that most users do not want to run servers.
Also, if you read my comment again, you'll hopefully come to the conclusion that I was indeed right. The original comment (#17) [slashdot.org] by Teun was both misspelled and incorrect, and I tried to correct it on both accounts. Just trying to help, you know. ;^)
Just put it on Freenet (Score:2)
Re:Hard enough time already... (Score:1)
---
Ooogy Scenario (Score:1)
*sigh* check stuff first slashdot... (Score:1)
Re:Simple math (Score:1)
That would be 20 Gbit/sec non-stop bandwidth
There are 86400 seconds in a day. Assume 10 bits per byte (stop bits, etc) and you get 2.3Gigabit/sec. Assuming that the 20,000 Gigabyte/day figure is accurate.
Re:What's the difference? (Score:1)
Uh, that's "Pearl Harbor", silly Englishman... ;-)
Let's make a deal -- we'll use your anachronistic English spellings when refering to British place names, if you'll use our creative American spellings when refering to American place names, ok?
The Patriot
Everybody knows this was just a remake of "Braveheart" with "American colonies" substituted for "Scotland" and "sons" substituted for "wife". I assure you that, although it was quite an emotional stirring movie, even the most gullible Americans (and that's pretty darn gullible!) don't accept it as historical fact.
Re:Don't see the fuss? (Score:2)
What's the difference? (Score:4)
We do have the internet over here, you know.
well.. (Score:4)
Download from Funcom, East Coast, USA [anarchyonline.com] (This may be unavailable from time to time)
Download [pacific.net.au] from Pacific Internet (Australia) Pty. Ltd [pacific.net.au]
Now if only (Score:1)
D'oh - that's what happens when you turn cookies off
Re:compression? (Score:1)
Re:Hard enough time already... (Score:1)
Re:usenet (Score:2)
For example, the game Alone in the Dark was released in the US by warez fiends several months before it was officially released. The warez fiends had grabbed a French version of the game, hacked it, and translated it themselves, long before the official translation was complete.
Negative six month warez!
-- Agthorr
Australia? (Score:1)
forever and ever and ever (Score:1)
No bandwidth test here. (Score:2)
Re:Simple math (Score:1)
This is not Open Software (Score:2)
I suggest that Slashdot Whitehat hackers take down this company to protect the world.
Re:This is not Open Software (Score:2)
Re:Irresponsible Use of Bandwidth. (Score:2)
Just a question: exactly what does your mail server tell you when you receive a 600MB attachment?
It very politely tells the sending MTA that the message is too large. That MTA had better generate a bounce message back to the sender saying the same thing.
What's in your mail server?
Irresponsible Use of Bandwidth. (Score:2)
Granted, people download ISOs of RH, Debian, Slack, etc all of the time, and I don't complain... But in this instance, they were mailing something anyways, and it couldn't have cost them THAT much more to mail a lightweight compact disk, and to maybe have the online downloading available as a backup plan.
Re:Laugh at you. (Score:1)
Re:AI will eventually cause even bigger downloads (Score:1)
Re:Bandwidth? There is a lot in that direction. (Score:1)
the warez people has tested the capacity already (Score:1)
humm, I wonder if the warez scene over the years have helped the buildout of the physical infrastructure.
Re:US-centric news? (Score:1)
Anarchy-Online and Linux (Score:1)
A CD's worth (Score:1)
(Not trying to be pedantis, it's just that some people don't know.)
Re:If they're mailing the keys, why... (Score:1)
Re:What's the difference? (Score:1)
not quite... i received the cd key via emal on the 8th.. since then i've been continously trying to get the game.. and so far this is what i have..
168616504 Jun 9 14:52 AOBeta4.zip
and that was after over 10 hours of dl at 1.something k/s.. notice that i havent been able write to the file for over 24 hours.. why is that?.. becuase the all of the servers are either full or down.. most of them only allow 50 simutanious logins.. compare that to say one of microsofts servers that allows for 10,000 simutanious logins.. the difference becomes obvious: most eurpean servers just doesnt have the bandwidth to serve as many people as the american ones..
Um... (Score:1)
Grioghar
This is not the only +600MB game available online (Score:1)
There's at least another big game, around 600MB.
It's called " Steel Panthers: World at War [matrixgames.com]", from Matrix Games [matrixgames.com]. It's an übercool tactical, World War 2, combat game. You have different countries, scenarios, long campaigns, 1 tank is 1 tank... a virtual Saving Private Ryan.
It's just wonderful.
Even though it does not run neither with Linux nor WINE nor Win4Lin nor vmWare... believe me, I've tried :( I can install it OK under any of those, but it works in none, sofar. Not yet :)
If you make it work, under Linux, please contact me.
Re:Lineage: The Blood Pledge = 650 MB download (Score:1)
Lineage: The Blood Pledge = 650 MB download
And that's only for the Beta/demo software.. (can be fully registered online though ) The game lists OVER 970,000 registered players, so I figure many of them started out with the downloaded software.
Actually, Steel Panthers: World at War is the third huge release in 12 months. Yes, last year there were 2 versions: v.4.0 and v.4.5. Now, they have released the v.5.01. And all of them have been of around 650MB.
Last year I had a 250Kbps connection. Today, I surf at 2500 Kpbs make it easier :)
BTW, did I mentioned that this a fully-functional FreeWare game? You can buy it, also, on CD with an extra set of scenarios (Called "DesertFox Megacampaign") for a cheap price. Check their web.
Anyway, those guys at Matrix rock. If they only would port it to Linux... or make it work under WINE..... Then, I would not have to bring home my work laptop, loaded with Windows...company requirements, but with a nifty vmware + Linux install :)
Re:A CD's worth (Score:1)
Re:US-centric news? (Score:1)
Re:the warez people has tested the capacity alread (Score:1)
Re:New Mirror - Fileplanet (Score:1)
Re:The terrible thing is (Score:2)
But I insist, if you're testing, wait at least for your first sunset/sunrise combo. About an hour. I was just swept away by the beauty. Plus, no more camping, no more waiting for quest items to respawn. It's all handled by their quest generation routines. Neato.
Also, if you're not going to play with the other children, send your key to someone who will. I've got one, but several people on here offered cash to get one. I'd go for that, but it's too much fun.
Bandwidth? There is a lot in that direction. (Score:3)
However, the more interesting thing is that each of these people has to download a CD worth of information from servers mostly located in the EU. This may well be one of the largest tests of trans-continental bandwidth ever, as I've never heard of 100,000 people trying to download a single game in the space of 3 days or so
That shouldn't be a big problem, as most of the traffic over the trans-Atlantic links usually goes in the other direction. In general users in Europe download a lot more data from the US than vice versa, which means that there should be a lot of unused capacity. :-)
Re:Oh get over it. (Score:2)
No ISP on the planet has "lots" of OC-192 international links, particularly not intercontinental.
UUnet, the biggest player out there, has two OC-48s between Europe and North America.
P.S. Look up "palpable" and "palpitate" in the dictionary sometime.
Only 60 TB in 3 days - big deal (Score:1)
100,000 users downloading 600 MB is 60 TB. To do that in 3 days you need about an average bandwidth utilization of about 1,862 mbps.
I don't know how much bandwidth is running in between the US and EU, but I'm sure there is a boatload. A single OC-48 can handle this (2,488 mbps max)
These guys [streamload.com] deliver much more than that every day. Do some research Slashdot.
Re:What's the difference? (Score:1)
When you download during normal working hours in Europe it's still very early in the US thus bandwith and server capacity is less stressed in the US than in Europe at that time of the day.
HA (Score:1)
Re:If they're mailing the keys, why... (Score:1)
But I wouldn't have complained if they had mailed me a CD.
Re:A CD's worth (Score:1)
Methinks an FTP client with resume capability is of the order...
Re:Laugh at you. (Score:1)
> time-metered (stupid telcoms monopoly)
Live by the socialist sword, die by the socialist sword...
Re:Only 60 TB in 3 days - big deal (Score:1)
Re:Laugh at you. (Score:1)
Normal modem access is virtually free now, high-speed access is almost free (ca. $50/mo worst case, where available), cell phones are a dime a minute for any calls whatsoever, long distance or otherwise; meanwhile a socialist monopoly telco will whine to the government about costs, impracticality, costs, blah blah blah and politicians bend their ear and pass more idiotic laws to protect this fragile, obese flower of an organization/pseudo corporation that sits like a lardass bon-bon eater on a sofa whining "I should have been born a queen!"
Re:Laugh at you. (Score:1)
Not all that bad? 600MB at 28.8 will take around 2.5 to 3 days. That's assuming you don't get disconnected on a dial-up, or if you're not using dial-up, its assuming that you don't actually want to use that connection for anything else for those 3 days. And in my country (admittedly I'm not a "westerner") internet access is time-metered (stupid telcoms monopoly :( ..), we'd pay roughly the equivalent of 25 US$ for 3 days. Thats just for the time spent online, that doesn't include the monthly ISP fee.
If they're mailing the keys, why... (Score:3)