Diablo II: Knickknacks Nicked 127
Various people sent in complaints, and good old Anonymous Coward sent a link to the Diablo II Forums, where all and sundry are complaining that sunspots, or h4xx0rs, or Blizzard's incompetence have made all their hard-earned Diablo II items disappear into the aether from whence they came. Is it just me, or is it a bit odd to be reporting on the disappearance of items that never existed in the first place?
D2 Redux (Score:1)
Re:What a wonderful world (Score:2)
Regardless of how Blizzard spends the money you give them for the game, even if they spend it on maintaining their online service, Battle.Net isn't any less "free". The price would not be reduced if Battle.Net were not included. You have paid nothing extra for it - even though your money may be actually be used for it - so from your point of view it has cost you nothing. Blizzard games wouldn't be any cheaper if they did not include Battle.Net play. (Starcraft is now $20 in many places, D2 is $35. They were both released at $45-$55 which is the same price as pretty much any other game on the shelf.)
You can say that Battle.Net was a part of the advertising for Diablo II, but it was never a major component. The game was never promoted via mass advertisement, with the exception of four different print ads I can think of. None of those said anything about Battle.Net except for a line like "compete free over the internet" or "free online play over Battle.Net". This was in small print on a full-page color advertisement. Hardly a central component of the advertising scheme.
Re:Where have all the items gone? Well .. /dev/nul (Score:3)
I just love the false sense of hope they give their regular players when they announce that they are taking USEast down to investigate. I mean technically speaking, unless its an issue with a server-side flub pertaining to joining games, most everyone's stuff is gone. You just won't know it until you join a game
Re:What a wonderful world (Score:4)
My employer maintains a free chat & game-connection server for a PC product we released 3 years ago.
Besides a small number of users constantly clamoring for expansion packs (despite the original product not selling enough to break even on development costs, which is _only_ OK since a lot of the code rolled over into a next-generation game), any time the server goes down, even for 5 minutes, even if we've telegraphed this outage days in advance, we get deluged by email and voicemail from a handful of people.
Even though the server has had 99.99% uptime the past 3 years (pretty impressive for an NT server), they claim we're "sabotaging" the server, or various other wacko conspiracy theories. They refuse to acknowledge that 99% of their problems are caused by the users having horrible ISPs and antiquated systems with MAJOR driver/configuration problems.
The real fun begins when the building experiences a power outage of such a long duration that the T1 goes down, servers go down, etc. due to the batteries running out of juice. When this happens people online are notified of the situation, given a few minutes to start up games, etc. (once started, games are done peer-to-peer), then the server goes down until power is restored. Want to guess what we hear when the power comes back? Yep. Conspiracy theories. "There was no power outage! You're just trying to screw us!" etc.
It's people like this that make companies shut DOWN free services. If all they're going to do is bitch endlessly, what upside is there for companies to continue the service?
Remember, "Loose lips sink ships."
It doesn't exist (Score:2)
Same could be said about one's bank account, eh?
Re:What a wonderful world (Score:1)
Where have I heard that before? :-)
</joke
Re:Michael is such a moron MOD UP (Score:1)
Michael - it is just you.
Re:Aether? (-1, offtopic) (Score:1)
That's "luminiferous aether" to you :)
Re:Virtual items (Score:1)
The significant distinction being that Paypal payments are just another shape for money. You can convert them on demand into cash. Gaming items are not demand convertable into cash, they have to go through an extra step.
Re:Virtual items (Score:1)
The HammerOfThor+35 isn't just something of varying social value (Diablo players vs. non-Diablo players) or even of varying market value among people with whom its significant, it can't be used to buy something else. It's not a medium of exchange; the value of other things in Diablo or outside of Diablo is not measured in terms of HammerOfThors and the intrinsic value that it has is relative to what can be done with it.
Re:Suing Blizzard (Score:2)
--
Woah (Score:1)
can feel, what you can smell, what you can taste and see, then real is simply
electrical signals interpretted by your brain. This is the world that you know...
the world as it was at the end of the 20th century. It exists now only as a neural
interactive simulation that we call the Matrix. You've been living in a dream world
Michael. This is the world as it exists today... Welcome to the desert of the real."
Is it odd? NO (Score:4)
No. But it is odd to be reporting on Battle.net security/stability like it is a rare occurance.
Re:Virtual items (Score:2)
> (and this is 5 years later) still grab whenever
> it comes available.
The game had nothing to do with the fact that "CowboyNeal" is just a popular handle.
-Chris
...More Powerful than Otto Preminger...
Comment removed (Score:3)
But PayPal payments ARE money... (Score:1)
If you have an item (virtual or otherwise) you might be able to convert them into cash, but until you do so you really have nothing - If I have a can of Spam and a DII Helm Of Really Great Significance, there's no saying which one might be worth pennies or $100 tomorrow. You have nothing until you sell, which you may never be able to do.
Re:Just another screwup by Blizzard morons (Score:2)
We persevere, because the new classes are a lot of fun to play with, but the game is far less stable than Blizzard's previous offerings. All I can do is hope that Blizzard releases a bug fix patch soon.
Re:Michael is such a moron (Score:1)
Think of it this way: Imagine there is a God and that God fucks up, leaving a loophole open that lets anybody create a Ficus tree out of thin air. God realizes that fuck up, closes the loophole, and retroactively zaps all the ficus trees that should have never existed out of existence.
----
Re:What a wonderful world (Score:1)
Re:It doesn't exist (Score:1)
Heh, 29 years ago i didn't exist either. This line of thought could have interesting implications in murder trials. Time to dig out the old grudge book!
Re:What a wonderful world (Score:2)
That's an easy fix. Start with an appropriate [google.com] Google Search, then visit a page like this one [bnl.gov], which loads every few seconds an is pretty small. A webcam would work too, if you disable images to save bandwidth.
Sort of like how ... (Score:2)
... people around here complain about Katz articles or really bad moderation here on slashdot?
Diablo II Addict (Score:2)
It's gone. (Score:2)
"If you can see it, but it's not there, it's virtual.
If you can't see it, but it is there, it's hidden.
It you can't see it and it isn't there, it's gone."
-- Some old hacker I knew, RIP
Problems on your Mac? mine's fine. (Score:1)
Re:Agreed...What's the problem?? (Score:2)
Kintanon
Re:Agreed...What's the problem?? (Score:2)
The guy I'm talking about only took 4 days to get that Sorc up to level 80 with all of that EQ. And he'll probably get 400-500$ for it. Not a bad haul for 4 days work. Much better than minimum wage.
Kintanon
Re:It happened to LEGIT items (Score:1)
I play with guild mates on the realm. We tried Open B-net but one of our computers hosts the game then (which was terrible for ping & lag.) B-Net has been very good about no lag this last week, so we switched over to a realm game.
Basically b-net realm games allow a "smooth" game of 8 people.
It happened to LEGIT items (Score:3)
I have NEVER traded for ANY items so don't give me that crap about the people complaining are the ones that had duped items.
If you meant, that Blizzard was running a dupe-checker-deleter and it had a BUG that deleted legit items as well, then that is the more likely story.
To all those others saying "what's the big deal":
Yes, it's JUST a game, but when I invest personal HOURS of fun into a (persistant world*) game, I tend to get a annoyed if the game world isn't persistant -- what's EVEN the point of playing then?! (Ask anyone who has experienced timewarps in UO)
Michael your comment about people complaining about items disapppearing would be more accurate if it mentioned "people complaining about virtual items dissappearing."
* Diablo only has persistant characters, the world is semi-persistant.
Re:OT: "..from whence.." (Score:1)
And, no, the Bard is not wrong. You are.
Never trust datahouses (Score:2)
Open Directory (Score:3)
The category is probably a bit too large for a new editor to be accepted easily, but the subcategories would make a great place to apply. Even though it is fairly well maintained at this point, none of it has a listed editor. There are three more sites waiting in the unreviewed queue there too.
Confused for a moment (Score:1)
I dont know if anyone else did this, but I was confused by this statement for a good several minutes... I thought he was referring to items that Blizzard had disabled temporarily until bugs could be worked out...oops. But these items do exists and go for a lot of money at times, since Blizzard's 'secure' Realms make them rather hard to find and hard to cheat into your possession. However, there is not much excuse for these outages, Blizzard has had over a year (not counting beta tests) to tweak this system, and still has made little to no progress. And with the recent influx of cold hard cash from the overpriced Expansion pack, they have no shortage of cash to pour on these problems to help them go away. I'm usually reading alt.games.diablo rather than the forums, and I know there is a growing discontent there, with many old players just giving up. (I dont speak for everyone, I know many people are still happy as well...Probably most of them just play on a local LAN with friends like I do instead of depending on Blizzard Quality Assurance....)
It's not odd. (Score:1)
I don't think it is any more odd than complaining about missing email from your inbox. It could be equally well said that all that mail never existed in the first place.
Suddenly it's no longer just 0's and 1's anymore.
what does that matter? (Score:1)
Likewise, Blizzard indicated on the box that there would be free netplay included with Diablo II. You and 60% of the people out there may not have bought it for that, but there's still 40% of the populace out there who may have bought it solely for the netplay and obviously want to get their money's worth.
And I'm sure that the cost of Battle.Net was factored into the price of the game.
Easy does it!
You may be good at math... (Score:1)
To quote myself, "and 60% of the people out there may not have bought it for that, but there's still 40% of the populace out there who may have bought it solely for the netplay and obviously want to get their money's worth."
NB: may have bought. They may not have bought it solely for the netplay, but the fact of the matter is that the netplay likely had a very major part in their purchase of the game. For all you or I know (I haven't bought the game and don't plan to until it hits the bargain bin, so don't ask me), 40% bought it with no plan to ever play it single-player; your imaginary statistics don't preclude this scenario so, however unlikely, it's still possible.
While the box may not have said (quoting you) '"Free unlimited play on Battle.net, with total security, and 100% uptime"', it did advertise Free play on Battle.net, did it not? And did it or did it not advertise "Sort of free, more or less limited play on Battle.net with security that may or may not work quite as planned and uptime guaranteed to be greater than or equal to 0%"? Mostly it advertised free play on Battle.net, right? Nothing explicit about the possibility of losing items and characters, so the product should deliver what people are accustomed to and expecting: security for characters and items.
Call it another point to could argue if you really feel like splitting semantic hairs.
Easy does it!
Magic Really Worked (Score:3)
Re:Lost a bunch of stuff (Score:2)
Yeah, it's just a game. but some people take their games very seriously. Imagine next year, just before the Superbowl, one of the teams just plain concedes, and stands around drinking Gatoraid and picking flowers or something. Imagine the uproar! Hey, it's only a game, but it would make every newspaper's headline and there'd probably be death threats on the the team.
I don't take games that seriously. I cheated plenty of times playing Diablo with my friends because hey, I bought the game, I deserve to see every cool thing in it, whether I have the skill or time to play it all the way through. But I realize that some people take their games very seriously so I wouldn't play with someone who cared that I was cheating.
Oh well.. at least I won't have to hear (Score:2)
Michael is such a moron (Score:5)
So the next time Hotmail crashes and a bunch of people lose all their e-mail, are you going to post "is it a bit odd to be reporting on the disappearance of items that never existed in the first place"?
Isn't it a bit odd that somebody at Slashdot is posting that information isn't "real".
Re:Thoughts from a victim (Score:1)
- Steeltoe
Re:Michael is such a moron (Score:1)
Now as for the discussion of what is "real" and not. It shouldn't take much brainwork to see that it is really a subjective definition. On one hand you can say everything we see/think/fantasize about is real, on the other hand nothing is real. What is real then? It's up to who you ask, and those who can't tolerate anothers opinion should open up their eyes. Everybody has their reasons for believing what they believe and everybody changes their opinion. So what's the use in bashing down on others when tomorrow you'll perhaps see what they really meant?
- Steeltoe
Re:Lost a bunch of stuff (Score:1)
As for cheating, cheating ruins the game and the innocence of it by far. It's an ego-boost to the immature trickster who enjoy others rage, just like the bully in kindergarten did, but the whole point of a game is to follow the rules. What makes a game fun is in its illusion. A game is essentially infinite possibilities limited by rules. Cracking those, dissolves the game and its enjoyment (unless it's only temporary).
- Steeltoe
Aether? (-1, offtopic) (Score:1)
A friend of mine recently asked me which one - "aether" or "ether" - is the better spelling. We eventually decided that either one was acceptable.
-jRe:Aether? (-1, offtopic) (Score:1)
Heheh. Wow, if I ever have a son, I'm naming him Luminiferous Aether. I hope my hypothetical wife doesn't mind.
-jYou get what you pay for.... (Score:2)
The market gets what they paid for, and no sympathy from me.
Re:It's not the server outages that are the proble (Score:1)
Battlenet in wine? (Score:1)
Of course, after reading this stuff I better stay singleplayer.
Diablo database problems (Score:2)
(my sincere apologies to any Russians out there)
Re:Some may say: “What do I care about Diablo II…? (Score:1)
I don't have to imagine; I play Anarchy Online. Annoying doesn't begin to describe the first month.
Re:OT: "..from whence.." (Score:2)
No, you are wrong.
Rich
The virtual does exist (Score:2)
Re:It doesn't exist (Score:1)
Re:what does that matter? (Score:1)
diablo II sold millions, and with the additional profits from LOD, we're talking dozens of millions from diablo alone. nevermind the profits from war/starcrafts and other games.
Re:Thoughts from a victim (Score:1)
If you are willing to spend 60 or more hours of your life to get a super-spiffarific weapon for an online RPG game then your time is most certainly NOT worth $20/hr.
Just because someone pays you that much to do important work for them doesn't mean that you deserve $5 for taking a healthy dump in their restroom.
Re:Suing Blizzard (Score:1)
Re:Suing Blizzard (Score:1)
I doubt 400,000 sales at 50.00 a piece would recoup the cost of making and selling the game.Before you try to stretch that little brain of your, please relise there is at least a 10%mark up from the store plus another 10% from the distrubution line. Also they need to pay developers(1 developer at 70,000 for 3 years cost the company at least 400,000), marketers, sales, management, the people who print the box, the people who package the game, plus a slew of misc support people, and all the hardware, pens, paper, etc...
Re:It doesn't exist (Score:1)
On a more serious note, it's not really very odd at all. They're not really reporting the disappeareance of imaginary items, they're reporting the fact that certain values in an online database have suddenly gone awry. Hardly an 'odd' occurrence at all.
Why is it sad? (Score:1)
We could all get together, and maybe society would be better! But I bet you'd be pissed as hell if someone stole your car. I know I would be.
No, this isn't really sad. Its just an extension of the modern society, which, IMO, is MUCH nicer that the society that we used to have. Its evolving, and, although most private organization would have you believe otherwise, its getting better. And I'm not joking. Crime has dropped, teen pregnancy has dropped (somewhat), even drug usage has dropped, which I think has a lot to do with all of the commercials being put out lately, as well as other efforts.
I rather like the human condition, to tell the truth. I'd rather be human than a dog, and I'd rather be human than a rat. I like to think that we're doing rather well.
Another way to see it ... (Score:3)
The data about the items, and which item belongs to which character is stored in a database. This data was slowly gathered by thousands of people using millions of man-hours (10000 people * 100 hours each = 1 million man/hours).
If this data is definitivly lost millions of man/hours get lost. If people were previously aware that this would happen, all or at least some of this time investment could've been used in other activities (like downloading p0rn or sleeping in front of the TV during another episode of the latest "reality show"), which in light of this data loss, would yielding a better return on investment (more enjoyment per time unit invested)
Re:Virtual items (Score:1)
ObShatner (Score:2)
Hacker: A criminal who breaks into computer systems
Re:Agreed...What's the problem?? (Score:1)
Re:what does that matter? (Score:1)
Re:Thoughts from a victim (Score:1)
Re:It happened to LEGIT items (Score:1)
something that isn't real (Score:1)
D2 (Score:1)
Re:*This* is why I prefer FPS games (Score:1)
Re:Close Mouthed Blizz (Score:2)
I don't (Score:1)
But, I never said I wasn't weird.
The value of items was high - sample prices below (Score:3)
spending hours adventuring to get the stuff - $1150 (@ $50/hr billable
spending hours cheating instead - $650
paying some 14 yr old in booze to do it for you - $70
the look on your face when Bliz takes it all away -
PRICELESS
(disclaimer: I don't play these or really any other games)
Re:real consequences of virtual things (Score:1)
Sorry.
Yes, the above post is horribly redundant.
The lesson is not to let too much time go by between hitting the "reply" and the "submit" buttons.
real consequences of virtual things (Score:2)
Like if someone made the numbers in your bank account balance go away?
Re:Thoughts from a victim (Score:2)
Why? It's obvious. Some people have far too much money. A distant friend of mine was an early employee at small ISP named in Northern Virginia called AOL. Let's just say that when they IPO'd, she could burn her net worth for heating purposes and still never have to work again. She was one of those people who payed 5 or 10K on eBay for some Ultima-on-line stuff. Why? Because the money to her was nothing, just like spending $.50 on a coke.
Re:What a wonderful world (Score:2)
Using that logic, Blizzard could release a patch to remove most features from the game. "Hey, it's not like you paid extra for the Barbarian, and we're tired of him forgetting that he's not outside and crapping on the rug, so he's gone." "Hey, it's not like you paid extra for a real villain. Instead, we're just going to put a single, normal skeleton in the last room. Kill him and you win. Diablo himself will instead be busy doing children's parties."
Re:Thoughts from a victim (Score:2)
Let's say I really, really want the bow. Let's say it'd take me approximately 60 hours of gameplay to get it. If I make more than $20/hour, it's more cost-effective for me to work and then buy the bow. It may not be as fun and $1200 is a bit steep, but spending a few hundred dollars on something that will bring a comparable amount of enjoyment isn't unreasonable.
Besides, there're some people who'd say that spending $50 on a flat, plastic disc and $1500 on the hardware to use, just so you can move around a little plastic widget and click the buttons on top for hours on end is silly.
Re:It doesn't exist (Score:1)
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Re:It's gone. (Score:2)
If we can perceive it in any tiny way, it is somehow real. Everything that you perceive is really just an image held by neurons in your brain and not the real thing anyway, so it's all the same. Now, about those things we believe but cannot perceive...
Better to die trying than to do nothing at all? (Score:1)
In other aspects though this is a nice time to rant about the current MMPOG situation! Anarchy Online in my opinion was a complete flop and continues to be up to this moment and Everquest just doesn't hold much for you anymore. It seems that we as consumers are stuck until Shadowbane or Dark Ages of Camelot ends up coming out.
Woe is me
Thoughts from a victim (Score:5)
1) You have to realize that diablo 2 items, characters, and accounts can be sold on ebay, and other such sites, for cold hard cash... granted, this cash could be virtual... but no more virtual than the use of a credit card.
2) People spend huge amounts of time with this stuff... I was on the low end of the addicts... and there were months were I spent 3 hours / day playing... imagine if you're a teenager, and you spend, literally, 8 hours / day playing a video game with security features to prevent cheating, so everyone knows everything you have is legitimate... then, suddenly, it's completely gone... That hurts...
3) the stuff is just stuff in a video game... but the entertainment value can be there (it's fun to have better stuff, to constantly improve your character (this is the secret to Diablo 2's success))... so if items can make a game more entertaining... then how are they really different from a game, in and of themselves (in that they may exist entirely in the vapor we call the internet... but they still provide tangible mental benefits that people consider worth paying for)... to put a finer point on it... what about expansion packs?
4) observation - others agree with me... I've seen an individual bow going for upwards of $1200 on ebay...
Re:Agreed...What's the problem?? (Score:1)
Amazing.
I actually don't play Diablo at all but I am suddenly sort of feeling interested in doing such commerce.
Easy indeed: Get a $15 sorcerer, buy him a $20 axe and $30 worth of hit points (is it still called this way?), then sell it for $100...
I'm not sure one could buy a Ferrari within a week, though.
So, who is more complaining?
People that sell, people that bought or just the ones who are not in there for the money?
--
Lost a bunch of stuff (Score:2)
On the bright side, it only took me a few minutes to get a new archer-wench-hireling back up to near my level.
I figured no point in bitching, and if I lose a new set of items if/when blizzard restores everything, oh well. It's just a game.
Agreed...What's the problem?? (Score:3)
If you've lost your stuff, just go there and buy new equipment...
Re:Just another screwup by Blizzard morons (Score:2)
This is so true it is sad, and is such an example of the tunnel-vision so many people have. I paid that money for Diablo II: hell, I was even on a local store's waiting list. And you know what ? In the context of the day, I found it to be a shitty game, very little better than its predecessor, which felt like a rip-off given how many years ago Diablo came out. Only the Mac version could even run at 800x600. DO YOU KNOW HOW CRAPPY THAT LOOKS ON A 19" MONITOR ??? The original Diablo was great fun, but this game was just squeezing the family jewels for every last drop of juice.
Not to mention multi-player on battle.net was awful for the first 3 months (I uninstalled the game afterwards I was so frustrated): games crashed all the time, I couldn't get into games when the servers weren't down, Blizzard pretty much kept all its users in the dark about system status, and the game play blew chunks. I feel like an idiot for having fell for the marketing hype, I still feel like an idiot when I again fall for more Blizzard hype when I see the new displays and think about buying the expansion pack (I won't), and I am going to be extremely suspicious and skeptical of Warcraft III (which I also anxiously awaited). Blizzard, you are close to leaving a formerly loyal customer.
Re:Virtual items (Score:2)
What do you mean I can convert them on demand into cash ? You mean I can convert them with Paypal to cash, don't you ? AFAIK, I can't go to the local 7-11 and pay for things with Paypal dollars or credits or whatever they call them. I can't use them to make a down-payment on a house. I can't use them to buy a soda downstairs.
In the example I made up, there was "work" being done (say, IT consulting for some guy I met over the Net, or putting up a web page that somebody thought they wanted to contribute to). For this work I "earned" something - say some Paypal payments. It's arguable that this is similar to some kid who "works" for a year on his computer (albeit playing D2) and "earns" things that are convertible into money (see item sales on Ebay). I f something is convertible into money than it is arguable that something is also "just another shape for money" - and though you are right that this does involve an extra step, this is no different than Paypal.
Virtual items (Score:4)
I don't know. Would it be weird if you reported on a Paypal bug which resulted in some payments getting lost ?
Having said this, I must say I have little sympathy for users who lost stuff. It is a game, after all, and having played MUDs (mostly Isengard) for years, I know too well that the lords of these games frequently purge inventories and such, especially in response to rampant cheating. I remember one time when the game was loaded with high-level characters (including mine), the DMs were going to do a reinstall and they claimed they had to purge all players because (they claimed; I was skeptical) they were doing an upgrade and had no effective way to migrate characters (I believe they had to purge because of cloned items, too). I offered to write some scripts for them to save our characters but they demurred, and I lost a character whose name players today (and this is 5 years later) still grab whenever it comes available.
We all bitched to no end, swearing up and down that we would never come back. But surprises of surprises, almost everyone came back, and 3 weeks later everyone was pretty much back where they were. For my part, I am proud to say I stuck to my guns and pretty much gave up on MUDding.
People have to realize that this is a game, that certain shit will happen in the interests of game play over time, and sometimes for addicts shock-treatment is the only thing that will work. And if stuff like this diminishes player fanaticism just enough that people aren't spending ridiculous amounts of money on jacked up characters, or cloned items, this will all be a good thing. Maybe it will help bring a bit of perspective. I know it did for me.
Computer games create new realities (Score:3)
The newest generation of networked RPGs out there go for complete immersion where the player will recieve faes phone calls and emails from game characters, and the games will effectively encroach on everyday life.
In short, no, I'm not suprised that players are upset about the loss of virtual posessions from a game universe (although I can see where the argument could be made that they paid for [ebay.com] those posessions and should have tem returned). It's kind of a sad comentary on the human condition though.
--CTH
--
Cause? (Score:2)
Their goal is to have new people buy the game, and keep *juuust* on this side of pissing the rest off enough to quit. That is to say, to do as little work as they can get away with. Dedicated and industrious, they are not.
Oh and btw, I've had a great chuckle from the D2SF forums, laughing at all the whiners. I shall now take a refreshing and utterly selfish moment for a little I-told-you-so: I predicted in detail that this sort of thing would happen, well over a month before D2 was even released. This is not news. If you don't want to lose your stupid little items, DON'T PLAY FUCKING REALMS. It's as simple as that.
-Kasreyn
Re:Thoughts from a victim (Score:2)
yes, imagine a girlfriend...god, we've gotta get out more ;)
East Realm Rollback (Score:2)
Ruger
Re: (Score:2)
UPDATE: Items Restored (Score:3)
What a wonderful world (Score:4)
this isn't the first time (Score:3)
-Christopher Wu
Re:Thoughts from a victim (Score:2)
Some may say: “What do I care about Diablo II…?” (Score:2)
Imagine you bought a computer game to be played online (we see a lot of these now). Then imagine the server didn't work... you purchase would be rendered useless. This includes if the server is only partial in disorder, like in the case of throwing your items away. No matter what entertainment product you use, you really would feel annoyed if it missed a part. Imagine a book, a movie...
And we are talking big bucks. Today I know people who sell/buy items in online games for real money! And this business has come to stay. We need to escape our daily boring work.
Now you may like Diablo II or not (I don't really play it), but you probably would be annoyed if your own personal entertainment product was tampered with.
Saggi
investigate Re:What a wonderful world (Score:2)
By the way, you missed this post [battle.net] where they explain they will repair it.
But if you investigated you would have found in the news [diabloii.net] that items got lost before the message of battle.net. i.e. here on US-WEST [diabloii.net]
But battle.net will explain here .....8-) [battle.net] why your "item" was not found.
---------- Damn. I just reacted to a troll. Mod me down for this! At least i could resist to the "Not pay" part.
Re:Thoughts from a victim (Score:2)
What items? (Score:2)