Kohan for Linux Ships 117
kdgarris writes: "Kohan: Immortal Sovereigns, a real-time strategy game is now available for Linux from Loki. The announcement is not yet on their website, however. A demo was made available earlier this month."
Reports of Loki's death... (Score:2)
Re:Reports of Loki's death... (Score:1)
I bought it and I'm glad I did (Score:2, Interesting)
You may be happily voting to send your dollars to the Borg, but for all the effort of a little time, you could be gaming on Linux instead of Windows... personally, I'm taking my dollars elsewhere everytime the option avails itself to me.
Been out for quite a while... (Score:3, Funny)
...and of course, like all of their demos, it installs and plays flawlessly.
Re:Been out for quite a while... (Score:1)
Not only their Demos, all their products are of excellent quality.
I second that.... (Score:1)
Re:Been out for quite a while... (Score:3, Informative)
Yes, I've played through the demo. It is quite excellent. I'm thinking of ordering the game.
It is a good strategy-game. You build towns and upgrade them (new buildings are in the town, not separete buildings like Warcraft). And you build mines and outposts. Unlike in other similar games, you can't control one unit alone. You form companies, which can consist of up to 7 units. And you have a support-zone around your towns, so that if you loose men in a company, you only go back into a support-zone, and they will automatically be resupported with units.
The companies are also divided into 'front line' and 'support'. If you have units you don't actually have a big use for anymore, you disband them, because in this game, you pay your units salaries.
It is very difficult to control your companies during battle, because they fight their own life. And if it gets too rough, they will retreat. That is quite nice, because if you have a hero in a company, he may flee when almost everyone is dead, and then you keep him
Well, maybe some windozers already know everything about this game, but this is to the other slashdotters.
They don't get it! (Score:1, Funny)
It's about freedom maaaaaan, don't enslave me!
They should open source their products and sell support for them, require freedom!!!
(this post is a joke if someone didn't get that).
I hope it hits the shelf soon (Score:1)
Re:I hope it hits the shelf soon (Score:1)
With all the problems that Loki is having, I doubt that this game will ever get shelf space...I don't seem to recall seing T2 or SMAC on the shelves at all. I'd recomend just ordering from Loki directly like I'm going to when I get some money.
Another site to buy Kohan (Score:3, Informative)
Re:Another site to buy Kohan (Score:2)
Re:Another site to buy Kohan (Score:1, Informative)
I know it's all messed up, but that's how it is.
BRAINLESS POST OF THE YEAR (nt) (Score:1)
I'm no game player... (Score:1)
Re:I'm no game player... (Score:1)
Seriously (Score:1)
So, now there is a commercial Linux RTS. But what does it help, when it's soo bad?
No graphics + no gameplay = no nothing (Score:1)
what's left? A cardboard box?
Re:No graphics + no gameplay = no nothing (Score:2, Insightful)
Re:No graphics + no gameplay = no nothing (Score:1)
Dual-booting isn't a very good option for gaming, because it means all your services that you run in Linux go down -- no more DNS, no more SMTP, no more Apache, etc.
It's far better to buy a second computer.
Good reasons for Linux games (Score:2)
Under Linux, the card runs flawlessly. If it weren't for Loki's port of Q3, I'd never experience the delights of fragging somebody from halfway around the world.
I'm looking forward to getting Rune as well. I could've bought the Windows version when it came out, but I waited for the Linux port instead.
I hope Loki can get out of their financial problems, the more money they have, hopefully the quicker they can get games out the door, and capture more of the dual boot market.
Re:No graphics + no gameplay = no nothing (Score:2)
Yeah, right, dual boot to what? I deleted all my Windows partitions ages ago after I noticed I never used them. Why should I? Dual-booting is such a pain.
I'll buy every Loki game as it comes out, thanks. As far as I'm concerned there are no other games.
Re:Seriously (Score:2)
enjoyed the demo
Is his comment pointless just because he didn't like this game ? And since you point out that "what you enjoy is not necessarily what other people might enjoy", why did you even bother indicating 1) that the magazines enjoyed it, 2) that you enjoyed it ? Doesn't that rate your post equally as "pointless" as the original ?
Re:Seriously (Score:1)
Gameraider [gameraiders.com]
Gamespot [gamespot.com]
Gamerankings [gamerankings.com]
I am going to give it a try.
--Flam,
who has never played games as little as the time when he was paid for it.
Re:Seriously (Score:4, Interesting)
Caveat: I've only played the demo.
My verdict: 4.5 out of 5. If you like RTS games, but are tired of "he who clicks fastest wins" this is definatly the game for you. Strategy (but not RTS) fans will also want to try the demo, you might like it. FPS only players and "twitch gamers" should probably look elsewhere as well, unless you're ready to give up the speed drip. Benchmarking sites are going to ignore this game because it doesn't even come close to pushing the limits of my computer, but it should run on most any reasonably modern ( Personaly I hope this takes off. I'd like to see more people online to play against, and I do believe that it is an excellent game, and Loki did an excellent port.
Re:Seriously (Score:1)
Ditto. My copy of the full version is somewhere in the mail...
The stuipid units (zombies for instance) seem to get stuck more often than the smart ones for some reason. Also, if a unit gets too far seperated from it's company it will be "lost in the wilderness" and you will have to wait in your supply zone to regnerate it.
Cool! I hadn't noticed either of these details. You sound like you're annoyed at the pathfinding's imperfections, but I'd say these sound like features, not bugs.
higher level players will be the ones with superior strategies instead of the fastest clickers
Yup. The 'strategic RTS' (as one review called it) aspect is what I think I like best about the game.
There is something about an immortal race of beings that get converted to artefacts (amulets actually) when they die.
My impression is that the amulets are artifacts created to trap the immortals rather than an aspect of them dying.
Re:Seriously (Score:2)
My impression is that the amulets are artifacts created to trap the immortals rather than an aspect of them dying.
That comment came from the fact that whenever one of your Kohan heros kicks the bucket on the field, you get his "amulet" back, and you have to pay to convert the amulet back into a usable hero.
It will be cool if you don't have to babysit special units like you do in other RTSes (usually the mission statement is something like: Do so and so, XXX must survive).
I got an email the night of the 27th saying the game shipped, so I'm expecting it to show up today or tomorrow.
Re:Seriously (Score:1)
Magius_AR
Oh no... what will I do.. (Score:1)
But seriously, I've played Starcraft with Wine with fairly decent results... don't see any reason to get this except the usual 'ppl won't make games for linux unless we buy them' (which I admit is true). Usually I play on our Win machine.. it's there, and if we didn't use it for games it would probably feel pretty pointless *G*
My copy left Loki on the 27th of August (Score:2)
Of note: I'm in Australia, and it takes 4-7 days to get stuff shipped here from Loki, using their standard international service. Last stuff I ordered from Loki took 4 days, so I'm hoping I'll have it in about 24-48 hrs.
Loki sent me a note on the afternoon of the 27th (their time, morning of the 28th here) telling me my copy had shipped.
If anyone in Melbourne (Australia) goes to the PC-IT trade show, you can probably get to see the game in action, assuming it turns up in time, on the LUV (Linux Users of Victoria) stand.
Woops! (Score:1, Redundant)
Re:My copy left Loki on the 27th of August (Score:1)
This game is NEEDED for Linux! (Score:1)
Re:This game is NEEDED for Linux! (Score:1)
HL/CS (Score:1)
Re:HL/CS (Score:1)
I know a lot of people who keep Windows partitions just for Counterstrike.
I for one had to give it up for Linux. There's no point in keeping a 2 gig partition just to play a game, even if it is the best game ever made.
Loki, saving Linux users from Partition grief since 1998.
Re:HL/CS (Score:1)
Re:HL/CS (Score:1)
Re:HL/CS (Score:1)
Truer words were never said. I played HL through to the end without a hitch under wine. I failed at the VERY end just like I did when I first played it under doze...
How the f*ck do you beat that last giant floating baby? I invariably "beat" 'im, his head split open like a ripe banana, but by that point I am nearly out (or am out) of ammo of any kind. I once jumped over and landed on his split-open head, managed to stay atop for hours (I left the computer to do other things) with a book holding down my ctrl key so the character would just stay there and beat the crap out of the baby's split-open head with the crobar. Didn't work.
You have the baby's head split...so what next?
Re:oh ya (Score:1)
Linux Ships? (Score:2)
I also wasnt aware that there were ships using Linux now.. I guess that erases the following scenario: "Yes.. just one more bomb and we will win the war" "Doh"
Re:Linux Ships? (Score:1)
I hope you're just really happy with yourself.
Slick installer... (Score:2, Insightful)
Their generic installer app is a testament to the way that gaming-related companies can occasionally surpass even the best efforts of absolutely everybody else in terms of making a software task, no matter how essentially complex or problematic, slick, stylish and user-friendly. I went the get the Kohan demo and ended up, by choice rather than coercion, downloading the mpeg preview movie, the Simcity 3000 demo, and a few other things.
Admittedly I'm getting between 36-40kb/sec (thank $DEITY for DSL) without which I might curb my curiosity a tad, but that too can be partially atributed to the sensible automatic choice of planetmirror.com as the closest server.
It's Gnome compliant, of course, and takes my theme just nicely.
Whatever Loki's financial situation is at the moment, the quality of their approach to the installer says a lot about the way they go about their work.
Now go show 'em you care: Download the demos...
Re:Slick installer... (Score:2)
It seems to support KDE fine, too (it added itself to my menu and such)...so much for the "horrible burden" of having to support different window managers/"desktop environments" that the minimally clueful among pundits have mentioned a few times...GO Loki!
Choice Good!
Linux for games (Score:1)
Troll (Score:1)
Re:Linux for games (Score:1)
Have you actually bought any of Loki's Games?
Do you actually have a computer system with supported hardware?
With Loki games on supported hardware, installing and running games on Linux is amazingly simple and fun.
chapter 11? (Score:1)
Loki Version (Score:1)
Re:Loki Version (Score:1)
They won't.
Already have it for Windows but... (Score:1)
To chime in, it really is a good game. I can't testify to how "original" the company scheme is but I can't think of any other major RTS' with anything close to it.
The unit autonomy is also nice. You don't have to worry about your troops being too stupid to fight and just standing there as their comrades get cut down. If the ZOCs overlap, they fight. That simple. Cities deploy their militias automatically when under seige. It's all very nice.
It also takes out a lot of the RTS tedium in building. No peons, units automatically heal and replace themselves. There are building decisions and dependencies but you have to actually think and not just mindlessly go up the tech tree.
And the opposing AI ain't half bad either.
The campaign isn't really anything you haven't seen before and is pretty easy as you're given lots of powerful units to start each scenario off with and your heroes accumulate experience through the course of the campaign.
All in all it's a good game.
I've been waiting for this one... (Score:1)
After reading the descriptions and reviews of Kohan, I've been eagerly awaiting the Linux port. I don't play many games these days, but this one's nice.
I like the demo. Not being expected or able to micromanage or "resource rush" (i.e. produce 100 peasants/workers/whatever then quickly build up a massive army and rush them all over to your opponent) makes the game much more enjoyable for the way I tend to play them.
I do wish there were a little more documentation with the demo, though. While I "get" the 'production ratings' of stone, wood, iron, etc., I DON'T "get" how you tell what your current stockpile is. (i.e. I couldn't see anything happening when I slipped into negative production ratings)...
Presumably the documentation with the full game explains it, so I should see it in a week or so once I've had a chance to order it...
Re:I've been waiting for this one... (Score:1)
That's easy: You don't have a stockpile of anything except gold. Kohan is pretty strictly pay-as-you-go for other resources.
I couldn't see anything happening when I slipped into negative production ratings
Run your mouse across the ratings and wait for the tooltips to pop up... It appears that you can substitute gold for any other resource, so if you have a shortfall of, e.g., 2 iron/minute, you automatically make up for it by spending 2 gold/minute.
What are "Linux Ships"? (Score:1)
Age of Empires (Score:1)
25 minutes..start to finish (Score:2)
has status of entered as of 2001-08-30 10:43:51
has status of preauth as of 2001-08-30 10:44:41
has status of approved as of 2001-08-30 10:45:00
has status of postauth as of 2001-08-30 11:08:16
has status of shipped as of 2001-08-30 11:08:44
Loki is doing one hell of a job keeping my business, wish more companies were like this.
Kohan is one of the better games from this year (Score:1)
Kohan is a real time fantasy strategy game with a lot of design enhancements that solve problems that have plagued RTS games. Note: I've only played the Windows version.
It deals with forces on the company level, not individual troops. Most similar games like Warcraft, Age of Empires, etc. would require you to give orders to each individual in a troop, which results in annoying clickfests. In this game, you form companies of seven individual units each (one leader, four front line troops, two specialists) and simply give orders to the companies as a whole. Most of the time you're only dealing with half a dozen companies or so, so unit management is infinitely easier than it has been with any game of this type before.
Also, companies replace their losses on their own over time, including specialists, which takes a lot of the micromanagement out of combat. It also makes the computers tendency to kill your special units a lot less annoying. You won't have to do a minute of furious clicking to replace your losses, you'll just to direct your surviving companies to a safe place to heal.
Finally, they've done away with the most of the annoyance of upgrading bases. You don't have to place individual buildings, you just direct your towns to build whatever improvements you can afford. Again, most micromanagement is removed.
All that being said, Kohan feels a little flat. Most missions aren't really that difficult, and upgrade paths are obvious and rarely diverted from. Visually, the game is lacking, too. For instance, your companies troops form up in hexagons, a formation rarely found on the battle field :)
From a game design viewpoint, though, it's an amazing piece of software. I bet the next true classic of the genre will be the one that shamelessly rips off the good ideas in Kohan and weds it with a more visually appealing combat engine like the one in Age of Empires.
Press Release (Score:2)
While I am on the subject, Tux Games [tuxgames.com] is expecting our latest stock of Kohan to arrive with Fed-Ex later today, so order now [tuxgames.com] and you should get it shipped tomorrow morning.