Pedal Your Way Through Quake 138
loteck writes: "Tom's previewed this latest toy that allows health savy gamers to peddle their way through flight simulators, racers and even first person shooters. Someone is providing a plethora of compatible games by which to Quake or Carmageddon yourself to that six-pack that you've always wanted." I wonder if this would burn more calories than the floor-pad from the old Nintendo system.
The company link (Score:4, Informative)
Re:The company link (Score:2)
Re:The company link (Score:1)
Those of us who work for new-age dot-coms may find our chairs are made from cold, painted aluminium, like the $20 chairs from Walmart. Nuff said.
Never thought.... (Score:5, Funny)
Re:Never thought.... (Score:4, Funny)
Isn't the idea of "peddling" your way through a game the main point of DopeWars?
Quake? (Score:1)
Incorrect link (Score:4, Informative)
... (Score:2, Funny)
If I wanted to spend $200 so that I could get hot and sweaty in front of my computer I'm sure I could find more enjoyable methods...
Re:... (Score:1, Offtopic)
What, like actually paying for pr0n????
Re:... (Score:2)
... (Score:1, Redundant)
If I wanted to spend $200 so that I could get hot and sweaty in front of my computer I'm sure I could find more enjoyable methods...
Re:... (Score:1)
Reality Check (Score:1)
After all, from my standpoint as a stereotypical overweight Gamer-American, the last thing I want to do is peddle on a bike while I'm playing Dark Age of Camelot. If I want to get exercise, which though rare I do from time to time, I get out in the Fresh Air.
'Course, it could make my spawn-camping so much more productive...
optional components -- Re:Reality Check (Score:1)
power pong (Score:1)
Re:power pong (Score:1)
Practical application (Score:2)
Two more minutes...Three, two, one... OK... Now just one more...[sound of several BFGs]
Class over!
Re:Practical application (Score:1)
Re:Practical application (Score:1)
In my youth.. (Score:3, Funny)
But... (Score:3, Funny)
Re:But... (Score:2)
I prefer to carry my beverage by the keg.
People will just cheat (Score:2)
Re:People will just cheat (Score:1)
In terms of "cheating", you are still doing a lot more physical activity than you would be sitting motionless.
Re:People will just cheat (Score:3, Interesting)
Of course we didn't cheat...much. Everytime it had you jumping some hurdle we'd quickly jump off the pad and back on. It made the game thing that you'd just jumped 20 feet in the air.
Still, remembering that pad made me wish DDR was invented sooner instead of the just plain awful Dance Aerobics cart.
As my mum used to say (Score:1)
Nintendo Gamepad thingy... (Score:1)
Re:Nintendo Gamepad thingy... (Score:2)
I spent hours standing next to my gamepad long jumping. Hours. Unfortunately the game would catch on if your jumps were too heroic and you'd need to step back onto the pad at some point the make your guy land.
What a game.
great concept (Score:4, Interesting)
Usually my patience (and energy) runs out after about 30 minutes on a bike, but that day I 'played' for 2 hours.
Re: Old Tank Combat (Score:1)
Re:great concept (Score:2)
Ugh. (Score:1)
Re:Ugh. (Score:1)
Besides.. In the real world I've heard they don't appreciate the whole rocket launcher/nailgun/shotgun's going off left right and center thing...
Not an effective workout (Score:5, Insightful)
To really be able to get a mediocre workout from an exercise cycle it must be solidly constructed and the "chair" and pedals must be one integrated unit. Think about how much abuse a controller takes just from your own fingers, this "cycle" just doesn't look like it could handle the kind of abuse a fragfest can generate.
Re:Not an effective workout (Score:2, Interesting)
On the downside it is very expensive, which makes it hard to justify. You don't steer, which I found strange. Seems like it would be easy to put you front wheel on a turntable like "mouse" and let you go where you want.
Ultimately it would be sweet to digitize a real bike race, so that the positions of all the riders are accurately known over the whole course. Then you could get on your Computrainer and try and keep up.
- ordinarius
Curious marketing slant, aiming at games (Score:2)
Uh, so, this is good because it makes it harder to play games? What's the connection between pedalling and rocket jumping? I don't suppose it makes much difference how fast you're pedalling, and I'd be highly dubious about how fast this thing will respond compared to pressing a key, so it makes about as much sense as moving forwards by slapping your head, or yodelling.
I'm actually rather taken by this, but it's a wierd way of advertising it. Instead of bundling a gamepad with it, why not bundle some software, basically a cheap landscape engine, so you can go for a cycle in the park, or the mountains, or in some wierd post-apocalyptic nightmare world populated by the undead and... oh, wait... OK, maybe they have got it right. ;-)
Health clubs, maybe (Score:2, Interesting)
This is old. (Score:2)
Too much loot (Score:1)
This doesn't seem like a product that 'real' gamers are going to be into. Imagine 20 guys with these stupid things playing Quake at a LAN party?!
Re:Too much loot (Score:1)
Next up... (Score:5, Funny)
Heck, if they really want to make it more enjoyable a force...ahem...feedback and vacuum-cleaner attach...oh, never mind.
Work + Games....yeah, that sounds like a wiener.
It could also generates eletricity (Score:4, Insightful)
Here in Brazil we are also like California: Eletricity Racionalization (is that the correct spelling?). It would be nice if besides of playing games we could also generate eletricity.
It would be amazing, and the government could also lower importing taxes for this device :o)
Re:It could also generates eletricity (off topic?) (Score:1)
Re:"rationing", rapaz (Score:1)
"rationing" = soferimento causado por administradores estupidos = suffering due to imbeciles making decisions
A whole new dimension in Quake cheats (Score:4, Funny)
You know, I am not sure about this one. (Score:1)
I don't see why you would play quake with it. Are there any cycling simulations out there ?
You sure its a good idea... (Score:2, Funny)
Chair ? (Score:1)
I do like the idea however, it would be nice if you could just interface any fitness equipment and link them with games. AFAIK there are already some products like this out there, especially for cycling and running.
Alright, I'll take a shower now, just come from the gym
hiro
Want to really burn calories? (Score:1)
games and attentionspan (Score:2, Interesting)
I always had a difficult time doing my 1/2 hour of Nordic Track for my physical Therapy after some knee surgery.. I tried putting in front of the TV for news/music videos/cartoons anything to take away the boredom and drudgery I felt with churning away in my own personal gerbil wheel.
Finally I picked up the controller of the Super Nintendo and put in Spiderman vs. Venom... voila... I found myself not even noticing the workout. After a while I found myself "skiing" faster during the battles and slower during the other parts of the game which was a better way for the heartrate.. I was attempting to wire the controls down to the "handles" of the NordicTrack when a bottle of water spilled over the SN system shorting it out for good. oh well
I need it for Emacs (Score:4, Funny)
Re:I need it for Emacs (Score:1)
Dance Dance Revolution (Score:1)
Not well suited for Carmageddon, is it? (Score:2)
Sounds like it could take out some of the enjoyability if it makes games too tough to play.
mate it with true VR (Score:1)
Clarke's space bicycle story... (Score:3, Informative)
It was a fun idea, though somehow I can't quite believe it would all hold together. I didn't think ion engines would generate sufficient thrust to make it to cislunar space. Nor would I expect that even a 48-hour spacecraft could be made light enough. I'd expect temperature control to be the biggest problem, between sunlight and shadow, maximum exertion and resting/sleeping.
But with this idea, we could have it in sim form, and it wouldn't take 24-48 hours to get to cislunar space, either.
Re:Clarke's space bicycle story... (Score:1)
Not to mention Newtonian issues, i.e. when you pushed down on the pedal there would be nothing below you to counteract the force, so what would really happen is you would start spinning backwards about your horizontal axis (the X if looking from front or rear) I could be wrong, though.
I'm just nit-picking for karma, that's all
Flying (Score:2, Interesting)
Pedalling harder meant one could ascend, pedalling slower meant one began to descend. The dynamics of the game were excellent.
Damn - I'm rambling now! Basically, I would want *that* game to go with this device.
Re:Flying (Score:1)
PropCycle (Score:2, Informative)
That would be PropCycle [partyoutfitters.com] by Namco, ca. 1988(?)
A truly great game, requiring both skill and endurance. Very imersive, very pretty levels, shock full of hidden bonii that will keep you replaying it over and over...
They still have it at the local amusement park, so I get to play it every summer, lucky me!
This won't give you a sixpack! (Score:1)
Good spouse potential (Score:1)
Ummm... (Score:1)
And just think (Score:4, Funny)
How many watts? (Score:2)
So this would be fine for a "portable comuter" design, but not good for a tower model with a CRT.
And you'd better handle lighting separately.
Why not make a bike with an API... (Score:1)
It would need to be a decent recumbant or upright. This product doesn't look very ergonomic.
I'm looking for such a bike now, but I just started looking. Maybe there are some good choices out there already.
Nerds lose weight: story at 11 (Score:1)
Love this at the end there... (Score:1)
If someone somehow created this machine, I don't think there would be another problem with geeks being overweight. We would have tons of super-buff comp people, heh. You could sure bet yourself I would be on that thing 24/7 pumping like crazy
What has the world come to? (Score:1)
Would somebody come out with a hack for this?? I don't ever want to be thin or in shape! FOR THE LOVE OF GOD, FIND A HACK!!
Re:What has the world come to? (Score:1)
I agree, this isn't the best implementation of the device, but if they had a recombant bike connected to an interesting sim, I would definitely spend lots of time on it.
There was a time when I had no regard for whatever shape I was in. That was until I looked at a picture of myself and realised what a pig I was. Now I do the standard 3 days a week exercise thing, but man... to make pedaling an indoor bike more fun? That would be great.
Of course the alternative would be to get a real bike and actually ride it around, but I live in an apartment and the city sucks.
Re:What has the world come to? (Score:1)
Oh, you're serious? Well I wasn't.
Perhaps someone should connect an excersice bike to a joke machine so you'll lighten up.
Nintendo Game Pad? Nah. (Score:1)
(IIRC, 3rd Mix actually has a "Diet Mode" -- you can see how many calories you've burned.)
Ahh, import PS goodness.
Hey! I built one of those (Score:1)
If I didn't have the attention span of a fruit fly, I might be rich.
In other news... (Score:2)
Re:In other news... (Score:1)
What is the PETA going to say... (Score:1)
Oh great (Score:1)
This product is horrible! (Score:1)
However, this product does not do anything, other then make your knees practice short repetive strokes.
You might get a slight cardio workout, but it'd be easier, and more pleasant experience to goto the local gym. Don't try to cheat yourself, into thinking you're going to actually get into shape with a gimicy product such as this.
You'll by the product, start using it... till you start losing [because you can't peddle enough], and you'll switch back to the good old KB/Mouse combo, and frag someone. Then it'll be another toy that's stuck in the closet.
Or you can buy a gym membership at a gym where good looking women [or men] are at, and then be in bliss. I'm not sure for you people, but usually looking good increases sexually fertility, then playing a kick arse game of quake.
Don't think you'll do both... when was the last time you liked losing?
Not horrible. (Score:1)
Have you seen the cycling game in the arcade? I forget the name of it, its basically a stationary bike with a flightstick attached to it. The point of the game is to fly a "course" popping baloons along the way. Its a simple pretty non-competitive game designed especially for the pedal and stick setup. I enjoyed it at least.
And as for being in bliss because you're surrounded with attractive members of the sex you're interested in, I don't buy it. Just because they're good looking doesn't make me less self concious about being overweight and out of shape. The gym isn't always the best solution.
You do have a good point about the knee strain, however. I'd much rather see a system described by another poster where you use your own bike.
Zipwow
If you really want to burn some calories... (Score:2, Informative)
For those unfamiliar with the game, basically you have a pad with 4 arrows, up down left right. On screen you see 4 static arrows at the top of the screen and then some colored arrows floating upwards toward them. You press the arrow on the pad when the colored and static arrows overlap.
It's a great form of exercise, it even includes a diet mode where you set the amount of calories you want to burn and itll make you play until you reach your desired goal.
heres a site with some more information: www.ddrfreak.com [ddrfreak.com]
old Nintendo system? (Score:1)
what about dance dance revolution?!
Here's a better idea... (Score:4, Funny)
DOG WALKING GAME (Score:1)
Quake, new death method (Score:1, Funny)
one of my most painful childhood memories!!!
Power *Pad* (Score:1)
We also had some other track-like game, but it was really annoying... it was more like a party game; one cool thing was that there was a skateboard sim where you had to sidestep bottles, etc.
They probably made a karate game for it, but I bet most of them were track and field games.
Re:Power *Pad* (Score:2)
put socks on your hands, and make circular motions on the pads with your fists. When done right, your player will zoom to the finish line.
If you really want to play games and get exercise- (Score:2)
The Nintendo Power Pad was a great idea in concept, but the system wasn't powerful enough to provide a decent entertainment experience with it. DDR is addictive and fun. If you don't want to play in the arcades where people can see you and make fun of you, then get a home set - It's domestically available for PSX, though Konami has only domestically published two titles, and has a third in the works. If you import, Japan has over ten Dance Dance Revolution titles, and they're almost totally in English anyway, so you'll only need to get a modchip or a GameShark.
Konami also released two DDR games for the Dreamcast in Japan, and a Disney-themed DDR for the N64 (Which is also now available for the PSX) but I don't think they made any first-party dance mats, so you'll have to stick with third-party crap mats if you want to play DDR on your Dreamcast. To my knowledge, nobody makes 3rd-party mats for the N64.
Don't knock it [washington.edu] until you've tried it [ddrfreak.com]. It's loads of fun, and while you might not be very good at it right away, it doesn't take that much practice to get good. It's especially fun to show off in front of a crowd at your local arcade.
Re:If you really want to play games and get exerci (Score:3, Funny)
biking != six pack (Score:1)
simfatass (Score:1)
If you want exercise while gaming (Score:1)
The only way to get in shape (Score:3, Insightful)
The bottom line is that in order to improve your cardio or muscle performance, you have to actually EXERCISE. That means you're not playing a video game, whether standing, sitting, bouncing, or sliding from side to side.
You're running, cycling, rowing, climbing, lifting, or doing some other form of focused physical exercise. Study after study has shown that people get more out of exercise when they're paying attention to what their bodies are doing. In other words, when they're focused on exercising.
Sometimes there are no technology solutions to issues that are mental. It's difficult to stay motivated to exercise, but it's also a self-reinforcing thing. The more of it you force yourself to do, the more of it you'll want to do, and the easier it is to motivate yourself.
Plus, the real, physical experience of blasting down a single-track on a mountain bike beats any video game ever created.
Re:The only way to get in shape (Score:1)
Yeah I was going to make one too... (Score:1)
now a good input device would be optical with 5 cameras and your whole body... great for martial arts games.
A better idea (Score:2)
Not only will you get in shape but the power lines will have some relief from all you, playing videogames.
Prop Cycle (Score:2)
If only it came with a port of Prop Cycle [klov.com]...
Bicycle polo (Score:2)
There is such a sport, at least in meatspace. I was watching a match once & thought it would be neat to fave a FPS (first person cyclist) version. Now someone else has developed the perfect input device. How's that for serendipity?
On a side note, Quake can be pretty addictive. I had to stop playing after I realized how many all-nighters I was pulling. The combination of the addictiveness (word?) and this device may send plenty of gamers to the emergency room, leading zealous Congresscritters & the D.E.A. to "do something" about "this dangerous Quake drug". Sigh...
Power pad... (Score:1)
Integrated Exercise Cycle and 2-person Game (Score:2, Interesting)
They had a two-person videogame setup that you played by riding exercise cycles. The cycles were, IIRC, recumbant-style, with integrated "consoles" for the hands, the ability to tilt left and right to control steering, and feedback so the system knew how hard you were pedaling. (I don't recall it being able to dynamically adjust the resistance, though maybe it did.)
Of the four games offered, three were basically scenic two-person "outings" -- you could pedal around a mountain (ski simulation maybe?), around an island (including going underwater), and the third might have been a road-race kind of thing. In all three, you saw your partner/opponent as they pedaled around in your monitor, they saw you in theirs, in animated fashion of course.
But my favorite was the fourth game, where you actually competed with each other in some sort of Aztec or Mayan-inspired game where you were driving little carts that could push and shoot a ball through a stone hole up in two of the four slanted rock walls.
With this game, you really did get a lot of exercise, because the faster you pedaled, the quicker you got to the ball. Beating your opponent to the ball meant you could usually "grab" it (by running into it, basically) and run with it until you lined up a good shot and fired using the console. But your opponent could knock you about and, I think, knock the ball off and retrieve it for herself.
Watching the 3D rendering of the arena, the ball bounce around, learning how the cycle-powered simulated cart responded, all that meant both of us, who had already done a pretty good workout, pedaled ourselves silly for about half an hour. (Oh, the system allows for an RPM or resistance handicap -- at the time, that helped my wife compete, since she couldn't pedal as fast as I.)
Then we both got too dog-tired to go on, and basically crashed the rest of the day.
Ever since, we've occasionally talked about how wonderful it would be to have a system like that in our house somewhere, though ideally with more choices of games.
Personally, I am more likely to exercise harder in competive situations than just to burn calories, and I think that's true of my wife as well. So a game like that is great.
Whether the pedaling system described here is good enough, I don't know, but the game we played was, at least for that one time!
Re:the six pack you'll never get.... (Score:3, Funny)