NiP Wins Counter-Strike CPL 195
raskolnik writes: "Ninjas in Pyjamas beat out Xtreme3 in a *very* close series of matches to win the $50,000 purse at the CPL today. Coverage is on ShackES and Domain of Games. Congrats to both clans!" $50,000 isn't quite a NASCAR purse, but nothing to sneeze at. When will this be on ESPN?
About the same time.... (Score:1)
"Sport" is in the mind of the beholder. or It's all subjective anyway. Or something anyway.
The South Koreans have been "playing computer games" for money for years.
Bob-
Re:About the same time.... (Score:2)
Re:About the same time.... (Score:1)
Resulting in gangs visiting people in Internet Cafes to beat them up. Only because a member of the gang was beaten in an online game.
Re:About the same time.... (Score:1)
Re:About the same time.... (Score:1)
This does not mean that players don't get caught up in activities that involve people being "professionally" killed afterwards. There was a case of one goal keeper being "eliminated" after accidentally scoring a goal for the other side in a soccer match.
In the Korean on-line case, people have been bashed and killed due to the results of the on-line game. The people who run the game servers had to implement security measures such as fingerprint locks and regular auditing to prevent their own personnel from accessing the game servers and altering the game after accepting bribes from players.
In both the soccer match and on-line games above, there was always prestiege at stake more than anything else. There was probably money at stake as well (although it is not as possible in the case of the on-line game).
In a "game" such as that described in the original story posted, there is the potential gambling to take place.
Re:About the same time.... (Score:2, Insightful)
I'm thinking tribes... 2-3 people crossing the field to assault the NME base and they skirmish with a group of defenders. Very interesting indeed!!
Re:About the same time.... (Score:1)
Well, Sumo is broadcast on ESPN now. I don't know whether or not it's live, but if it were live, it would be in the middle of the night, which is when ESPN broadcats Sumo. So who knows?
Re:About the same time.... (Score:1)
Sure, there are die-hard sumo fans, but a lot of people just can't handle the downtime. [putting on flame-resistant suit] Looking at the spectators, one wonders if the average sumo fan in Japan is anything less than 50.
NHK is not known for its flashy sports broadcasting or special effects. Now if FOX ever got license to carry the tournaments...
Re:About the same time.... (Score:1)
Re:About the same time.... (Score:1)
The thing was witty, interesting, and fast, as these were good players and my friend had no shortage of snide comments to make about peoples' choices of weapons, etc. There just wasn't any real interest, so the thing got canned.
actually... (Score:2, Informative)
SportsCenter is the milestone (Score:1)
ESPN? (Score:2, Funny)
As soon as there are judges, and those judges can be bribed... and there's a special on the judges being bribed on abc, nbc, cbs, and any other major network... then and only then will it be a sport good enough for ESPN to carry it...
There's money in games? (Score:3, Funny)
Screw that, I'm going to go buy a copy of half-life...
Re:There's money in games? (Score:1)
Still waiting...
excellent round (Score:4, Informative)
That said, I don't think that computer games are going to be on ESPN anytime soon, although it's interesting to note that the championships of online games do tend to nearly always be very close and the best games of the tourney. You can always expect a very good championship game, and it's round-like nature makes for some very suspenseful moments during the match. Hats off to both teams.
Mike
CS on ESPN (Score:1)
Re:CS on ESPN (Score:1)
I think curling is still a step up from race-walking.
Re:CS on ESPN (Score:1)
Very few of us do that. (Oh, so that's what "curling" is!)
As a side note, we don't call bowling a sport either. Bowling is what you do when your options are 1) drinking beer and 2) bowling and drinking beer.
Re:CS on ESPN (Score:1)
"We now go back to Blue's flag area, where a quadded 8x has just cleared the base and stolen the flag...."
Someone has tried it already. (Score:5, Interesting)
But they won't think of that, will they.
Yea, right.
Re:Someone has tried it already. (Score:2)
Re:Someone has tried it already. (Score:5, Interesting)
The real trick would be taking multiple streams of this and editing it in with some good commentary. Think NFL style, with the replays, different camera angles, etc. You could probably do it on a low budget, just taking the time to make it flow and make it slightly interesting to someone that might be a gamer but not real familiar with CS. But you can't oversimplify, you alienate your core audience of hardcore gamers.
Re:Someone has tried it already. (Score:4, Informative)
Why do you think StarCraft has been so popular in Korea for so long?
You don't just watch a game of StarCraft, you watch a whole program. Filmed in advance and edited.
You got the contestent stats (Win-Lose streaks), and "announcers" who can observe the whole map and comment on strategies, see possible problems for a player, and perhaps even explain of why a player is doing something.
StarCraft becomes a lot more fun to watch when you have a close battle between two players, and the anouncer points out that one of the players has something up their sleeve that the other player doesn't know. If the second player can survive whatever surprise attack is coming and win the match, it's even more fun. Many times they'll do that whole Picture-in-Picture thing and show the players face so the audience can see his/her reaction when a surprise attack comes. Hell, some of my friends laugh when I talk about StarCraft announcers "writing" on the screen to explain strategies much the same way football and basketball announcers "write" on the screen to explain plays.
The same amount of work is put into a show about Diablo II or Lineage or whatever other game that is being televised in Korea.
If you can explain to people watching a Counter-Strike game on TV that this is NOT a mass of people running together and randomly shooting each other, if you can explain that there IS strategy on both sides, and show exactly HOW the players are working together to win, it becomes more fun than just watching virtual people shoot each other.
Ideally, you'd have announcers who have a clue about the game with access to a map of the entire level be able to explain to the casual person why one team one and the other lost. When someone puts that much effort into televising one of these gaming sessions, you'll see that persons won't be bored and will actually enjoy watching.
Re:Someone has tried it already. (Score:3, Insightful)
Re:Someone has tried it already. (Score:2)
You eventualy got the most BORING show with THE nerdiest contestants ever.
Re:Someone has tried it already. (Score:2)
Re:Someone has tried it already. (Score:1)
Re:Someone has tried it already. (Score:1)
Re:Someone has tried it already. (Score:1)
Re:Someone has tried it already. (Score:2)
Hmmm...perhaps I should setup another machine at home at night. The students at the help desk would really get an ass-whopping then
Re:Someone has tried it already. (Score:1)
ESPN (Score:5, Interesting)
There's a ton of issues with online gaming that will relegate it to niche status at best for the foreseeable future.
One of the biggest issues is that the game of choice changes too often due to progressing technology -- compare this to baseball (or even newer sports) where the rules and gameplay remain relatively the same..In the gaming world, the game of choice changes about once every year, or two years at the most. This causes a few problems, one is that it is very confusing to spectators who don't play these games themselves and two is that it limits the options for having 'star players' ala basketball, etc.. Today's top CS players aren't likely to be the top players of tomorrow's game-of-choice. Very few 'pro level' game players dominate in more than one game, as the short history of this activity has shown.
Secondly, gaming just doesn't have much potential as a mainstream spectator sport. Sure, people that play these games all the time might appreciate the skill involved in winning the top gaming tournaments, but to people who don't play these games, they have no basis for understanding this skill. In traditional sports they can still be impressed by the human factors involved -- eg. "wow that guy jumps real high", or "wow that guy runs real fast". When it comes to gaming, there's no context for them to make any relationship like that unless they game quite a lot themselves, thus the spectator potential is very limited.
More niche than Lumberjacking and BoardBreaking? (Score:1, Interesting)
More niche than the National Spelling Bee? (Score:1)
Re:ESPN (Score:2)
If all you do is hook up a video feed from a random Q3 deathmatch, well, yah, you're absolutely right.
When something like this becomes popular (and I think it will, eventually), it will be because someone realizes that these type of competitions aren't "games" - they're an opportunity for some really interesting, interactive, ongoing entertainment that's less like a football game and more like a series of made-for-tv fantasy movies.
Just thinking in terms of CTF: you could have level designers cranking out all-new CTF levels (huge ones, too!) each week. Use different themes - say, ancient-Aztec-jungle motif week1, hard-boiled-detective genre week2, etc. Put NPCs in the game, and make them real NPCs - hire bush-league gamer/actors to play the role of the mad scientist who betrays the team, the lone good cop who assists them, etc. Give the players goals other than "frag the most poeple" - for example, there might be a scenario where there are a slew of NPCs attending an event in a museum, and the players are secret agents trying to find an assassin out to kill one of the NPCs.
Now that you're got the elements of great stories, record every player's (and NPC's) display, and a few key non-player viewpoints... that's what the director is for. When you're done, edit and package - heck; you can do whatever you want to the "footage" - maybe part of what you "capture" is just wireframe, and the finished product looks 10x better than what they players saw when they were "there", because you throw some really expensive hardware at rendering to make it look "real" in that otherworldly, unreal way... Hey, you could even have guest appearances (imagine a STNG based game where Picard was played, of course, by Patrick Stewart...).
Voila, you have Star Trek meets Big Brother meets WWF. Hard to see how that could avoid becomming a hit.
Re:ESPN (Score:1)
:-)
Re:ESPN (Score:2, Interesting)
For Counter-Strike, I believe the most accessible, enjoyable aspect is seeing the teams work coherently - this is a difficult thing to capture from a third-person perspective, so would require expert commentary to work well.
There's nothing about online gaming per se that is non-teeveeable - that's why the term "spectator sport" was invented: to differentiate certain sports from other, boring-to-watch ones.
Think for a moment about how the impact of television has affected the rules of many sports - different scoring systems, rounds timed to fit timeslots (eg. day/night Cricket was invented by the media) Granted, there are limitations with current games that will prevent them from getting airtime on Sundays, but that will change once someone designs a game both for players' and spectators' enjoyment from the ground up.
Re:ESPN (Score:2)
Never say never.
Re:ESPN (Score:2)
Not really. CS has been going for 2.5 years and is most likely to continue strong for another year. Sure, I play more advanced games like Ghost Recon, and eventually Unreal 2 CTF, but nothing beats a good 'ol game of CS. Actually, at my old office we still played Doom via "Doom Legacy" - it was very fun. I would anticipate that if gaming competition was more mainstream that the dominant game would be a lot less volitile. As long as there where regular upgrades to keep it fresh (like Half-Life/CS), I don't forsee your concern to be a stumbling block for computer game competition.
Re:ESPN (Score:1)
I think you are much closer on your second point, I could see this on something like tech tv before I would see it on espn. Tech tv already has an audience that probably has a computer, and a larger portion of them will have known something about the latest fad in 3d gaming. The only people I know that watch espn are the middle aged male members of the family, im sure if they could get it directly piped in their heads they would. I doubt they would really be too interested in watching a game of counterstrike.
Re:ESPN (Score:2)
I could attack the logic of your argument, and debate the fine points of tastes in sports, but I'll just take the easy way out: it's already been on ESPN. Bet you didn't expect your prediction to be false before you wrote it, eh?
Re:ESPN (Score:1)
Turnover of participants doesn't mean there can't be an audience. After all, in college sports, the longest anyone can stick around is four years, but plenty of people watch that.
Magic the Gathering (Score:1)
Re:ESPN (Score:1)
StarCraft: Still a top game in Korea. Released 1998. Almost going for 4 years now.
Counter-Strike: I was playing this my senior year in High School, during 1999. Almost been 3 years now.
It seems now that the lifetime of a game is a bit longer than it was previously. Also, franchises can get rabid fans in way less than the 1-2 years you talk about. Once a game type is picked up by people (FPS, RTS, RPG, whatever...) GOOD newer games that are released will be picked up even faster than before.
Secondly, gaming just doesn't have much potential as a mainstream spectator sport.
Just because you haven't seen video games become mainstream in the US doesn't mean it doesn't do so in other countries. Again, Korea is the best example of this, with a few people making livings by playing computer games, and many televised matches, and even a few channels devoted to computer gaming.
In the US, gaming is just a ho-hum side entertainment thing for when you're bored. In other places, gaming is perfered sport. On par with football/basketball/baseball here. Not everyone thinks and acts and behaves like an American.
Re:ESPN (Score:1)
I think if you take a longer view on things, this might not be the case. Sure videogames are changing rapidly, but not as rapidly as they used to. The interface paradigm of the FPS is almost static, and the real advances are in nuances like physics, maps, and teamplay options.
Give it 10 years, when 90% of the 18-30 year old male market will have at least spent a few hours with Doom (if not a few months with Quake Team Arena 7 - Tournament Edition), and you'll have an audience that can appriciate gaming as a sport. It's just a matter of cultural penetration.
I think you'll see videogames becoming more and more dissimilar as they become more and more advances forms of entertainment. Some lending themselves more to high-energy televization, others lending themselves to "history channel"-esque retrospectives.
As the art and science of the whole affair matures, games driven by storytelling (RPGs, esp MMORPGs) will capture one audience in one way, while strategy diven games (Starcraft, Civilization, et al) will capture another, and action games (i.e. FPS) will capture a third.
If a critical mass of people become involved enough in a form of entertainment, someone will capitalize on that cultural circumstance by creating celeberties and rituals. It's a process as old as humanity.
Regional Tournaments (Score:1)
Re:Regional Tournaments (Score:1)
was a great final too (Score:1)
TV? no. (Score:1)
Re:TV? no. (Score:1)
Jeremy
ESPN? (Score:1)
What I'm really waiting for is one of those Discovery Channel specials (complete with British narrator) about the tactics employed where they dissect every little movement like the battles of WWII.
Can someone please translate? (Score:1, Troll)
Unfortunately, I was pathetic enough to click on this thread to see what the heck it was about and I still don't know...
I totally know dude! (Score:2, Funny)
Re:Can someone please translate? (Score:1)
nip is the name of the winning team. Ninjas in Pyjamas from stokholm. http://fake-design.com/nip/
second place team was called X3 http://www.k3mfx.com/x3/index.htm
Cool.. (Score:1)
I just had a LAN party 2 nights ago and spent the whole day and night have CS battles... damn its a cool game but its really hard, I got my ass fragged alot.
I found the best way was sometimes just to grab a shotgun with a kevlar vest and helmet and just go out there and do it all "Chow yun Fat style"
Worked as I scored 3 kills in 1 min
TK's don't count (Score:1)
Re:TK's don't count (Score:1)
I would rather not be involved in this (Score:2)
Not the sort of people I would like to hang around with. Can anyone say immature?
Re:I would rather not be involved in this (Score:1, Informative)
--Sling_Blade
Re:I would rather not be involved in this (Score:1)
Point taken.
Re:I would rather not be involved in this (Score:1)
Re:I would rather not be involved in this (Score:2)
It's on right now... in Korea (Score:4, Informative)
While I was there, I saw Tribes 2, Starcraft, what looked like Street Fighter (insert version here), Ghost Recon, Counterstrike, and several other games I didn't recognize at all.
Re:It's on right now... in Korea (Score:1, Interesting)
Cyberathelete Professional League (Score:2, Informative)
Where Does the Award $ Come From? (Score:1)
Re:Where Does the Award $ Come From? (Score:1)
It was on ESPN (Score:2, Interesting)
Re:It was on ESPN (Score:1)
Coverage (Score:5, Informative)
Well, I've got ShackES/Shacknews (I own the pages) running on a temporary server that couldnt quite handle any additional traffic, much less a
But, if ShackES was actually working you would see that the event was featured on CNN Headline News for a live 3+ minute interview and ESPN and several local TV stations were there at the event.
Once ShackES/Shacknews are up and running again (probably late tonight?) there are links to a video stream of the CNN interview and info on the ESPN etc coverage that was there.
Also btw, WCG also went on this weekend, they spread out about $250,000 in cash for their tournament, CPL did $150,000 cash and another $100,000 in prizes (including a car).
Half a million worth of prizes going out to people playing computer games in one weekend, cant say I would have expected that one.
Re:Coverage (Mod him up!) (Score:1)
I never knew you had an account on here =)
Re:PUNCH /. IN TEH FACE!!! (Score:1)
:)
Humbily awaiting the return of the shack...
Re:Coverage (Score:1)
P.S. you are a poohead
Re:CRITICAL FACTS THAT YOU WON'T LEARN IN SCHOOL (Score:1)
Re:CRITICAL FACTS THAT YOU WON'T LEARN IN SCHOOL (Score:1)
The CPL (probably more than you want to know) (Score:5, Informative)
Generally there are several tournament's a year (one in the winter, one in the summer). This past event is held in Texas where some other tournaments are held as well (QuakeCon for one). Each CPL tournament has a featured game. This tournament's game was Counter-Strike [counter-strike.net].
The event hosts a Bring Your Own Computer Area, (for those who want to frag all through the night) as well as workshops, (HardOCP [hardocp.com] had one this year on overclocking) prize raffles/giveaways, and of course the tournaments.
This year there was also an Alien vs. Predator 2 [sierra.com] Deathmatch tourney going on too. (Fatality of Quake3Arena fame wiped the floor with everyone and won a Ford Focus with a custom AVP2 paintjob) See Adrenaline Vault [avault.com] and TheCPL [thecpl.com] for photos.
The CStrike tourney was a 5 on 5 clan competition and players from all over the world come to compete in it. The prize money for the tournament totals to some $150,000 dollars and comes almost entirely from Sponsors. The fees that they charge for admission into the tournament go mostly to cover the expenses of the hotel, setup, etc. And while a $50,000 US purse may sound like a lot, after it gets divided 5 ways to $10,000 minus the cost of Food and Board and Airfare (When applicable) you might be a little bit surprised when you don't have as much money as you thought you had. And that really only applies to the winner! There are tons of people who come a long way and don't even make it into the top 100. But if the money were all the tournament was about then I think a lot of people wouldn't even bother going to one of these events. The tournament is mostly about having fun and working on becoming better at Video Games (LAN differs quite a bit from Online play).
One of the most amazing things about this tournament was the ability for Counter-Strike enthusiasts to be able to watch the Tournament on the internet with Half-Life. By joining a specially designed server, up to 80,000 people could have watched the final round (there were only 40 of 128 slots filled on the server I was on)
here's some info:
Speakeasy.net, Valve Software Launch 11 City Half-Life TV Network First-ever PC Game Broadcast Network built to support 80,000 Simultaneous Viewers Seattle - Broadband ISP Speakeasy.net and Kirkland based game developer Valve Software announced today the first ever launch of a fully national broadcast network of live video game coverage. The inaugural use of this network will give tens of thousands of viewers from around the world the best-possible spectator experience for the $150,000 Counter-Strike World Championships this week in Dallas, TX. The World Championships represent the largest of such competitions ever and is produced by the Dallas-based Cyberathlete Professional League. Speakeasy has partnered with Valve Software to support the largest broadcast installation ever using Valve's Half-Life TV server software. The software allows for anyone with a broadband connection and PC to connect to a live game and watch their favorite teams play as if they were playing along side them. Teams from Seattle to Sweden are flying in to compete in the four-day event; thousands more will stay home and watch the competition unfold live on the Speakeasy Network.
"Broadcasting the CPL finals to 80,000 viewers is an incredible achievement and a huge advance in our efforts to bring competitive gaming, and gaming in general, further into the mainstream," said Doug Lombardi, director of marketing at Valve. Spectators will be able to tune in to a live broadcast of the match simply by using their PC and installation of Half-Life, and will have the option of 11 different locations to choose from to guarantee the best experience.
"We have customers that are running cable from their PC to a large screen TV just to watch this," said Edward Bender, Director of Online Gaming for Speakeasy.net. "I think this event will definitely get more people to recognize competitive gaming as a spectator sport." Counter-Strike, the number one online action game in the world, is a team-based multiplayer game built atop Valve's award-winning game engine. Valve released the multicast spectator technology (aka Half-Life TV) as a free update earlier this year.
Read about how to use HLTV @- http://www.cs-extreme.net/guides/HLTV/HLTV.asp
I think we're not at the stage yet where this should be considered Professional Gaming. I don't think anyone can make a true living off of winnings from the CPL. Maybe someday it will reach that point, and this is a great step to getting there. Sorry for the long post! Hope it helped some of you learn about professional gaming.
Re:The CPL (probably more than you want to know) (Score:1)
not sure if it was the servers, or routers that were teh cause though. having them run on windows probably didnt help though....
http://mollusk.speakeasy.net/pix/lastmatch.JPG
NiP? (Score:1)
Re: ESPN and Future (Score:2, Interesting)
On the net there are quite a few bots and hacks out that some of the filtering doesnt get. Its slowly being changed but from what I saw today as far as gaming and teamplay and fun I think I will be playing counter strike a bit more then I do already.
As for ESPN... their cameras WERE there and yes it will be airing sometime in a special I think. As for gaming TV... its already in the works/reality. G4 was announced by Comcast and should be available soon!!!! I will definately be ordering that channel when its available, should be interesting to see how much they cover. (Consoles to hardcore gaming I am assuming)
Joe Radkowski
aka
D|S-Syn
Re: ESPN and Future (Score:1)
linkage:
http://www.avault.com/razercpl/index.asp?p=tour
It was a quake3 1v1 tourney, which has been the game of pro gamers for the last year-year and half till Counter Strike Became the game of the CPL. I was thinking of $150k because the CPL announced last year that there would be a quake3 1v1 $150k tourney in december as their 'big thing' but around march they backed out of that statement and started the switch to CS.
Joe
And in other, completely ignored news... (Score:1)
http://www.challenge-eu.com/smackdown/north/
What about World Cyber Games? (Score:2)
You want commentary? (Score:1)
(Madden scribbling furiously on his e-chalkboard) "So you have this guy charging up the middle with his deagle, when the defender on the other sides NAILS his with his AWM. WHAP. Then you have the newbie over there at the bombsite who drops the bomb off target. Doink. Now here comes the entire NiP offense to run over the n00b. Now that's some Counter-Strike ownage."
Or it could just be me.
Re:Huh? (Score:1)
CPL = Cyberathlete Professional League
NiP=Ninjas in Pyjamas, a counterstrike clan (i.e. a group of players banded together into a team)
Re:Huh? (Score:1)
Re:Huh? (Score:1)
Re:Huh? (Score:1)
Perhaps it's something that needed to be said? Nah, more likely it echoed the feelings of those particular moderators. ;P
Re:Huh? (Score:1)
Re:Not a sport (Score:1)
Please; it's inevitable that gaming will hit major broadcast time. As graphics improve, and the games look more realistic, who WOULDN'T want to watch combat in action? It might not be real soldiers in afghanistan (ask the news channels what wars do for their ratings) but sporting focused games like Unreal Tournament, Quake and Counter Strike are all the beginnings of what will ultimately sublimate regular sporting events.
Really, what would you choose; watching guys running around with little balls, or ROBOT GLADIATORS ON THREE CHANNELS NOW, or full fledged tactical level combat action? Seriously, is there a question here?
Or will it have to wait until we're physically doing this stuff in "holodecks"? no way. Within the next 5 years you'll see major broadcast of gaming events from in-game camera perspectives... nostradamus has spoken.
Re:Not a sport (Score:1)
please. like i said, there are remote control robots on three stations now; gaming isn't far behind.
but what you're basically saying is, yes, it will have to wait until we're doing it live in 3-D simulations, because then it will actually be people doing it physically?
maybe you're right, but I think that's a really, really fine line to draw.
Look at the top quake players; they follow training schedules, eat right, but they excercise their minds, not their bodies. speed and accuracy of reflex are the skills involved, and the line between physical and mental are extremely blurred there.
Perhaps *you* don't find it interesting; I would wager you don't know the first thing about organized team gaming. The tactics at work rival that of any organized competition in the world, the action is far more dazzling because it's not constrained by "real world" physics... it's only a matter of time.
But you go watch your grown men smacking balls around and jumping on each other if that's what you're into. in a few years you'll see it on ESPN 5 while the first four channels are action you'd never be able to distinguish from real life sitting there with your beer, watching it all passively on your TV.
Grow up; sports of any kind that currently exist promote athleticism only in those that compete; and the millions of people watching the game don't necessarily *ever* play it.
Re:Not a sport (Score:1)
-go read about the #1 Quake 1v1 deathmatcher. He follows a regimen just like any other athlete, minus the steroids and potential physical injury in game. You ever have a day where you feel "not quite on?"... that's what he trains to avoid; to be lightning sharp. Not to throw balls further, or run faster, but to process and respond with blazing intensity. The *video game* doesn't excercise his mind; he excercises it to excel in his competition. Again, like chess, which is a world competition, but much more intense.
and playing video games to exrcise your mind??? TRY CONVERSATION!!! or a book, most anything is better than the repetitiveness of a video game!
-Repetitiveness? Was pac-man the last game you played? Have you EVER played a team game online? I doubt it. Check out Capture the Flag for Unreal Tournament; you have a "field", the rules of the game are programmed, and you and your teammates try to "run" the flag from one side to the other; sounds kinda like football doesn't it? Oh wait, football fields come in one variety, not dozens, they don't have "guns", all they can do is line up, throw balls and run. Boy that must be repetitive, huh? But it's not; they have plays and strategies and no two games are alike; Just like online team gaming.
maybe you don't play the sports you watch, and i'd agree that millions of Americans don't necessarily play them either. but i do, and so do all my friends. Maybe more people should? This would definately reduce your risk of heart disease, among many other ailments...
-Yeah, sports are popular and televised because they reduce your risk of heart disease, how foolish of me not to make that connection before. Just cause someone plays games doesn't mean they don't go outside man, not that this comment had a damn thing to do with the topic at hand. Anyway, I don't *watch* sports, I *play* them.. online.
Re:Not a sport (Score:1)
who cares?
"sports" are not for atheletes at all. Chess is a multi million dollar worldwide competition. Whether you want to call it "sport" or "competition" or whatever is completely immaterial; the difference is, there is visible action in gaming, and it's getting more realistic every year.
You seriously think when you can't tell whether a player model is a human being or pixels on a screen, that the origin is somehow going to affect the spectator?
No way. Even *if* it only caught the "star trek" crowd, that's more than enough to make it a success. The jocks can go suck down protein shakes and grow beerguts at 25 just like those oh so sedentary video gamers. So what.
All the "lame ass geeks" do is make fun of grown men putting on stretch pants and jumping into big piles of other grown men. Does that change anything? no. Do the frat boy jocks have a damn thing to do with this topic? no. Do more than one out of 100,000 make any money in their sports? Probably not.
Plus, I'm a "lame ass geek" who's girlfriend used to be the captain of the cheerleading squad, so
Re:Microsoft runs BSD! (Score:1)
Re:NASCAR? (Score:1)
huge lan parties are just for geeks trying to do teh same thing. unfortunately they are all sausage fests so that pretty much kills their chances so they play a lot of video games.
Re:Buncha Nips. (Score:1)
Re:What you you do with 50 grand? (Score:1)
Re:I only have this to say... (Score:1)
Re:WHY THE FUCK DONT I GET STORIES POSTED (Score:1)
Re:Pro Gaming is becoming a sport (Score:1)