More Final Fantasy Bits 180
tenchiken writes: "First the bad news, Square has announced that they are selling off Square Studios. This is the group that was responsible for the FF Movie and also a forthcoming short for The Matrix.
Better News. Final Fantasy X, the first FF for the new PS2, is shipping tommorow (in stores Wed). You can find reviews at GameSpot,Gamers, IGN, etc. The reviews are all positive, and I will be waiting in line on Wed morning to pick up my copy.
Square's new online game for the PS2 FF11 is also coming along nicely. Playonline Has a 'webcam' up feeding 24x7 images. The pictures look great. The above pages are Japanese."
CowboyNeal and I both have our copies of FFX on reserve and are planning on some time
off to watch LotR and play FFX this week.
Re:hah! (Score:1)
Re:hah! (Score:1)
This is the FFX thread.
wednesday queues... (Score:1)
-sam
Re:wednesday queues... (Score:4, Funny)
Any self-respecting geek would have bought his/her LOTR tickets long ago, and thus would not have to wait in line.
Re:wednesday queues... (Score:4, Funny)
oh, and yes i am a geek (obviously), but self-respecting? that's pushing it.
-sam
Re:wednesday queues... (Score:1)
Milalwi
Re:wednesday queues... (Score:2)
Re:wednesday queues... (Score:1)
Re:wednesday queues... (Score:2)
FF X (Score:1)
The first, of course, being Metal Gear Solid 2.
Re:FF X (Score:1)
Does anyone know what summoning's like in FFX? (Score:2, Funny)
So needless to say I'm really concerned to hear that FFX has a ton of summoning. Has anyone played the import and can speak to this?
-- q
Re:Does anyone know what summoning's like in FFX? (Score:5, Informative)
HOWEVER...
Sommons are now regular battle characters in this game. Summon Ifrit and he sticks around for a while. Some summons (2 of them I think) are multi character summons, and they also stick around. From what I have heard, the main use for summons is "to take one for the team" in FFX (ie, mega powerfull villian, you throw a summon up there to block, and then your characters rotate in).
Re: (Score:1, Redundant)
Re:Does anyone know what summoning's like in FFX? (Score:2)
fixed that problem in FF9, creating a short version of the summons.
Summoning in FF10 is much different, though, in that when you summon a monster, you actually control it (rather than your party) with commands until it is unsummoned or its HP becomes low. As far as the animations when it is summoned initially... hopefully they didn't do anything elaborate, or at least did something like in FF9. I haven't personally played 10 yet.
Re:Does anyone know what summoning's like in FFX? (Score:2, Funny)
Sephiroth probably became more bored of the monotomy than actual pain from the attack. =P
Re:Does anyone know what summoning's like in FFX? (Score:2)
Oh, then you never got to the coolest animation in FF8; there was this summon called Eden that took at LEAST 8 minutes to hit. It was damn cool the first time around, and progressivly more pernicious every time after that.
FF7 had some long f'ing summons. Remember Knights of the Round? Not only did you have to go through the trouble of breeding a gold chocobo (which, I might add, was actually enjoyable with the whole racing minigame... FF7 is definitly the best of the last three), but then you had to sit through a five minute animation! But, if your levels were high enough, it would inflict up to the max (9999 HP) damage per hit (and there were 13 or so hits). The only bad part is how much MP it drained... so just carry a bunch of elixers, cast double or some such on your summoner, and have everyone else support him. KoTR was also the only way to take down those Ruby and Emerald WEAPONs (granted, you still needed to be at level 99). But anyway...
FF9 did away with the long summons and only played them for the first time you cast, and then randomly after like that. It's a smart idea, but then again, there was nothing much memorable about the FF9 summons anyway (or the game, for that matter). But I don't really like this system either, because maybe I'd want to watch the animations a few more times before bidding them adeu. I'd be in favor of a system where you can skip through it by pressing a button. Besides, an advantage of long summons during difficult boss fights is that you have all that extra time to articulate your attack and better plan your strategy. So really, it's a mixed blessing.
Ah fuck it, it's eye candy, and eye candy is good. I'll trade a few hundred MP and minutes of my life to be dazzled by pretty colours.
What's up with that? (Score:1, Insightful)
Re:What's up with that? (Score:1)
Re:What's up with that? (Score:2)
Re:What's up with that? (Score:2)
Helloooooooo brain..... FF the movie was a huge bomb, and lost 115 million dollars [upcomingmovies.com]. Dropping the whole shebang only makes financial sense.
Geek Week! (Score:4, Funny)
Man, this just seems like the ultimate geek week. First FFX, then LotR.
Conspiracy? (Score:4, Funny)
I wonder why they want us away from the computers?
So they can sneak in and install Magic Latern, of course!
AWAY from? (Score:2)
When I'm sitting in front of my monitor, with the notebook sitting on the MIDI keyboard for irc, while watching a DivX of LotR and playing FFX via a TV card on my PS2, and waiting for email about the latest kernel release, how will I be away from my computer? ;-)
(Oh yeah, and just kidding about the DivX thing. Honest! ;-))
Re:How are they getting those shots? (Score:1)
Final Fantasy for the PC? (Score:1)
Re:Final Fantasy for the PC? (Score:2)
AFAIK, there is no plans for FFX to be ported to PC. In addition, it was rumoured that FFXI (online) was going to be multiplatform, but that appears to have been dropped (perhaps due to the fact that Sony now owns a large chunk of Square).
Re:Final Fantasy for the PC? (Score:1)
I don't know what you cconsidered "the most modern of machines" in the time FF7 was popular, but my PII-333 w/ Voodoo1 ran just fine!
Re:Final Fantasy for the PC? (Score:1)
Re:Final Fantasy for the PC? (Score:1)
Re:Final Fantasy for the PC? (Score:1)
And then there's the economy. Computers bad, consoles good.
I used to be a die-hard PC-only gamer, but buying a Playstation 2 was the best investment I ever made--I'd take $300 odds that Working Designs never releases Lunar:SSSC PC anytime.
Just my luck... (Score:3, Interesting)
Now I have to explain to everyone I told about this movie (who were also equally impressed by it) that there won't be a sequel. This is really a shame - we can wipe Circuit City [circuitcity.com] out of I-Openers [linux-hacker.net], but we couldn't make movies such as Final Fantasy profitable for the studio.
Re:Just my luck... (Score:1)
Re:Just my luck... (Score:1)
Like too many other things, people went in with overblown expectations that they built up themselves, then they got disappointed when it wasn't better than their inflated image of what it should be. Try not to do that, you'll enjoy movies (and life in general) more.
In short, pike off! >:)
Video games vs. Movies. (Score:5, Funny)
I don't know why video game companies think they can go off and make a movie becuase they produced some cut scenes for their last title, in the same way I don't know why Hollywood thinks they can produce video games. These two things, despite sharing characteristics such as motion and sound are completely different.
Why video game companies are willing to risk large sums on a traditionally low yield business (movie making) when their own video game market is already larger than the revenue stream for movies. [usatoday.com]
The Final Fantasy movie was pretty bad. It had great hair and lighting effects, true, but who gives a rats ass when the story lopes along and the characters are 2 dimensional and sterile. Hollywood is already very good at delivering this type of garbage, I wouldn't recommend trying to compete.
Re:Video games vs. Movies. (Score:2)
Not that it really matters. FF10 is already the most popular PS2 game in Japan, and will probably do the same here. Nowadays, the FF games are more interactive movie then old school RPG. This is the reason why Square has been kicking people's arses.
(And every now and then they do something "old school" to keep the geeks happy).
Re:Video games vs. Movies. (Score:1)
Think TombRaider. We all knew what Lara Croft was like, and what she wore. They stated they were going to put a "real" woman in, then they said "Angelina Jolie", then every nerd and his brother wanted to see Mrs. Jolie in skimpy uniforms, hoping a quick "peek" (and they got it with the shower scene).
That movie won high profits on name recognition, alone (don't even get me started at how much they desecrated the great conspiracy theory of the Illuminati....)
Re:Video games vs. Movies. (Score:3, Informative)
This bogus statistic was widely circulated, and subsequently very quitely debunked. What was actually true was that *worldwide* video game grosses were larger than *U.S.* movie ticket sales, which is much less surprising and much less signifigant.
What's more, when combined with some other numbers, the video game biz looks like a better candidate for the "low yield" club than the movie business. From Wired News: [wired.com]
The [computer and video game] industry created more than 219,000 jobs and paid $7.2 billion in wages in 2000, according to the study. Retail sales of computer and video game hardware and software totaled about $7.8 billion.
So, according to this article, the combined pc/video game business watched very nearly it's entire revenue stream go right back out the door in salaries alone, last year, at least. No wonder PC games are under seige and the more profitable console games are front and center.
The movie business has had some famous flops, but in general, there are more opportunities in the movie business to use sheer marketing firepower to ensure that a crummy product still makes big money.
I'm not saying that I think video game companies can make good movies - heck, 90% of the time, they can't even make good video games - but I can understand the desire to move into a market that has more predictable revenues and great tie-in opportunities.
Re:Video games vs. Movies. (Score:1)
I agree that this showed poor judgement on the part of Square but not for the same reasons. The real issue is that management "bet the farm" on a title with a niche audience. They would have had more success if they had worried more about creating a movie with broad appeal instead of a 90 minute cut-scene.
Re:Video games vs. Movies. (Score:4, Interesting)
If you've ever played a Final Fantasy game (and liked it: plenty of people don't, it's purely a matter of taste), I'm sure you've thought "wouldn't it be cool to see a movie?" From FF4 and on, the epic storylines and character developments just beg for something like a movie. They scream "think of what a movie with all this stuff would be like!"
Unfortunately for Square, they seemed to work on the movie like they did their games: going for technological masterpiece as well as brilliant storytelling. The problem seems to be that since there aren't any real technological bounds but time on a movie (unlike a console, where you're pushing the limits of hardware, but you still have limits), limitless time went into this area. Now, I liked the story, and the characters, and the plot, and the setting, and the themes. I tend to like anime, though, and am very forgiving of problems when there is at least some merit to a film.
Personally I thought the graphics were great, but I would have been very satisfied if they'd done a live-action film of greater length, and brought out their storyline more. One of the real problems with doing a Final Fantasy movie is that while you've got 80 hours of game to develop characters, setting, and plot, even a 3-hour movie doesn't do justice. It's not that Square is bad at these things, they're just not too experienced yet at writing short stories.
This is really what I wanted to address. Not everything is done solely for money, and it's a sad state of affairs that these things should be determined on how much money it will bring in. Square has shown repeatedly in the past that it is willing to take a risk: just look at Vagrant Story or Legend of Mana. They don't like to lose, of course; sadly the teams that don't produce high-yield titles don't usually do well. But at least they're willing to take the risk.
I disagree. I think the movie was actually pretty good all things considered. I've seen (and enjoyed) much worse anime and other movies, both TV and big-screen. The movie was too short to go into fleshing out the characters, but it is quite easy to imagine how things would be if this were, say, a trilogy or better. Instead of starting in a nearly-dead world, we could have seen a pre-apocalyptic world, and then have it ravaged. Instead of merely telling about the first six spirits, we could have seen Aki finding them, watch her sadness as the little girl died, etc.
The story wasn't bad, the movie was just a bit too short. Instead of dismissing it as not being perfect the first time, we need to acknowledge its potential. Who would have thought that there could be a decent movie when watching the first cheesy silent movie? Or a truly emotional animated story after seeing the first corny cartoon? Just give it time. Someone has to be the pioneer. In this case, it's Square.
Point of Emphasis (Score:1)
Who knows that the title will become a surprise hit, that it will spin off ten sequels that don't do justice to its name anymore, that Square's bankruptcy will never come?
Re:they realised too late that... (Score:1)
Re:maybe if she were a stripper (Score:1)
Old News...Astroboy by Sony in CGI coming Soon.. (Score:1)
Re:Old News...Astroboy by Sony in CGI coming Soon. (Score:1)
This is very good (Score:1, Insightful)
IGN Review (Score:1)
Re:IGN Review (Score:4, Informative)
Just go to http://ps2.ign.com [ign.com] and click on the link on the front page.
So from what I understand... (Score:2)
Re:So from what I understand... (Score:1)
in the past 5 seasons of The Simpsons: [smoovenet.com]
Bart: Do you even have a job anymore?
Homer: I think it's pretty obvious that I don't!
Re:So from what I understand... (Score:1)
Re:So from what I understand... (Score:1)
FFXII Picture... (Score:1, Flamebait)
FFXII First Pic [ff8source.com].
Re:FFXII Picture... (Score:1)
The most blatant clue: look at her legs. Notice how one of them is TRANSPARENT? A bad photoshop error.
Plus, the background is just a doctored photograph, those flowers are very crudely rendered, and the "logo" is a pitiful hack job.
These days it's easy for someone with enough knowledge of a 3D program to create a somewhat realistic character render. This is 2001, not 1998.
A really lame attempt at a hoax.
Fake picture ... (Score:2)
http://www.3dshop.com/cgi-bin/Gallery/gallery?Cha
I don't blame them for selling Square Studios (Score:4, Informative)
As of 8/9/01
Gross-to-Date: $31,711,932
Production Budget: $115 million
Source:
http://www.boxofficemojo.com/data/finalfantasy.
I knew it!!! (Score:2, Funny)
I want my money back!!!
Not that impressed... (Score:1)
Aki's hair was still interesting to watch though...
Re:Not that impressed... (Score:1)
I was looking forward to an XBox port... (Score:1)
Oh well, I guess I'll have to make do with a PS2 version of FFX and FFXI, unless Sony decides to try and prove they have a better system and allow the game to come out on the XBox(as it was about 40-50% complete already).
I won't be in line for it, but I'll probably pick it up after the holidays.
Wasn't this iteration of FF supposed to require the hard drive addon? Or was that FFXI? Anyone know?
Re:I was looking forward to an XBox port... (Score:2)
Nope, there's no need for a hard drive in this one, plus the load times are very quick (specially switching between gameplay and CGI).
If there's a hard drive requirement, it would probably be for FFXI.
Re:I was looking forward to an XBox port... (Score:1)
Ruining College Students everywhere. (Score:4, Funny)
Re:Ruining College Students everywhere. (Score:1)
I, for one. . . (Score:3, Insightful)
I view "The Spirits Within" more as another stepping-stone than the culmination of CG. I start to drool when I think of what an innovative, risk-taking studio like Miramax could do with the tools provided by Square Studios.
Now that a lot of the development is done and the tools have been created, directors can finally tell their stories exactly as they imagined them.
This is exciting.
Re:I, for one. . . (Score:1)
I love computer animation movies, especially anything put out by Pixar, including their wonderful short flicks. I thuroughly enjoyed a few games in the past done by Square - including FFVI, FFVII, Chrono Chross, and Secret of Mana. Even the Final Fantasy Legend series on GameBoy kept me occupied for a while. I was really looking forward to the Final Fantasy Movie.
So I watched it, and then after that I thought about how I would rate it next to my favorite movies, and quickly realized my dissapointment with it. My main gripes were:
- The setting. The FF series has ALWAYS had some sort of magic use and other fantasy elements in it, even in the more technological games (FFVI, VII, and VIII). In the movie, you get pretty much straight Sci Fi where nobody has unique abilities except for Aki, the main character. Everybody else has weapons, but big deal. Not much uniqueness to work out of that, so they have to rely on personality.
- The characters. Most of the characters weren't that unique at all. The squad was full of action flick stereotypes, including the somewhat sultry woman with some toughness to her, the wisecracking smartass, and the token black guy, and the token love interest with a connection to the protagonist.
- The script. The story wasn't bad, but it wasn't exceptional either. It didn't compare to any of the games that is for sure. I know that would be hard considering time constraints, but if they worked off more than a slightly above average yet still generic save the world script, it would have made an incredible difference. There was nothing in the storyline that really pulled the viewer into watching the movie multiple times. I felt that I got all that I could get out out of the movie in one viewing, and never gave any thought to seeing it again. This is a BIG killer for a movie, because if somebody who was a fan of the movie before it was out isn't going to watch it more than once, there isn't much chance that Joe Public will want to either.
- The location. The CG was well done and beautiful, but I really feel they could have done more if a more exotic world was chosen/made up. There were some areas that were exotic and even surreal, but nothing that completely floored me in the same way some of the games have. Everything looked good, but it didn't knock my socks off. This could possibly be because it was still Earth, so they were stuck using their imagination with that constraint. If they had created a whole world instead of just putting it in our own future, far more interesting stuff could have been shown I think.
- The soundtrack. This is more of a personal gripe, but for me it really didn't stand out for me. In the past with anything done by Square, it was a guaruntee that I would remember at least a song or two long after ceasing to play it. I can't remember one single track from the movie, and for a Square product that isn't a good sign.
The bottom line for me was this: Sure, the rendering was great and pretty much set the bar for what I will expect in the future. The movie deffinately looked beautiful. That just wasn't enough. The movie was skin deep and not much more than that. It may have been an alright popcorn flick, but it really wasn't much more than that even with the well done visuals. And there inlies its failing, in my opinion.
Vacation (Score:1)
off to watch LotR and play FFX this week.
Looks like somebody's got a little too much vacation time on their hands... Or else no better reason to use it! Wish I was so lucky. Anybody else taken off time recently for video games or movies??
Re:Vacation (Score:2, Funny)
FF XI Online? Why? (Score:1)
Why do I want to play Final Fantasy as a MMORPG? I can already do that in any number of ways, and a number of them are already eating up my time and money. Why throw FF into that fray?
In MMORPGS, the other people are just like me. Yeah, sure a few might have some interesting stories. Sure you encounter some great RPGers, but mostly they're just as unimaginative as I am.
I buy FF because I want my fantasies scripted for me with characters I'd never dream up myself. I want a storyline that I can play a part of, but isn't necessarily about me (such as the Ultima series). I still go back now and then to play Lufia on the SNES since that was such a great story.
The movie was ok. When you think of FF characters in the past, how could they do such a poor job on the dialog and characters? I went to see it just to support their efforts, but I'm not sure if I'd buy it. If they sell the studio, then I won't waste my money.
Final Fantasy 10?? (Score:1)
Re:Final Fantasy 10?? (Score:1)
How FF7 can be your favorite FF game is mind-boggling.
Just because Tifa had tits didn't make it worth playing.
Or how about the story?: "I'm Cloud! Wait, no, I'm a clone! No I'm not! I'm Cloud? I'm a clone!"... continued for the whole 25-35 hours it took to beat that game completely...
I must admit, however, that FF7 is best in terms of the ENDING, however. It was the only good, serious ending to any FF game [For example, FF4's ending was a cheery, lame 'everyone lived happily ever after' type...].
Why did people not like Final Fantasy the movie? (Score:4, Insightful)
Did people not like the movie because of the theological/spiritual concepts involved? That's what a couple of people have told me.
Maybe people just aren't ready for animation that approaches (but not yet reaches) photographic quality. Seeing such life-like images but knowing that were not actual people may have made a lot of people uncomfortable. I know that I've at least seen a few invectives against "digital actors".
For the record I have never played any FF games, but I am an animation fan, and I am also a pagan, so the whole "Gaia" concept was quite familiar and comfortable for me.
It had nothing to do with Final Fantasy (Score:1)
What they got was a preachy/theological movie that really wasn't all that exciting. I mean they were really grasping for straws when they gave the chick "another" 8th spirit. Just soo lame. It could have been a cool "Aliens" type movie, but it ended up being lame.
They should have used the original title that they intended to use..."Gaia"
Re:It had nothing to do with Final Fantasy (Score:2, Insightful)
And I guess the movie could be considered "preachy" but then that's a very relative idea. If you're not a Christian, then the "Omen" movies are preachy. Heck, even "Spawn" is preachy. It does, after all, presuppose that Christian myth is true.
And as for "Aliens", it was a decent movie, but really it's just a decent shoot-em-up movie. It's not lame, but it's also not exactly what I'd call intellectually challenging.
Oh well. I guess it really was a case of a movie being marketed to an audience that expected and wanted something completely different.
Re:It had nothing to do with Final Fantasy (Score:2)
Hmmm, you need to watch the movie again but you obviously didn't get it the first time. Aki is the first "spirit". The eight spirit was the one created by Gaia and the alien ghosts interacting. It wasn't until they found and incorporated this eight spirit that they could win.
This is the whole problem with the movie. FF has always had weird incomprehensible but involving plots. They unfold and surround you so you, in general, don't realize how stupid they are by the time its all over. The movie didn't do that. It didn't have time like a 40 hour game does.
Mostly non-FF plot with rehash of FF7 philosophy. (Score:2)
It wasn't even really a decent sci-fi movie.
They failed to explain a lot of things except
the whole crazy philosophy of it all.
Really, I feel this game was _most_ similar to FF7 with the whole nonsense about how people's spirits are really part of the planet, and that they must return to the planet's main spirit for the planet to survive and grow. The concept was, IMO, executed
rather poorly in the movie.
Re:Why did people not like Final Fantasy the movie (Score:2)
You're pretty much alone in that opinion. It wasn't SF, it was cornball fantasy dressed up as SF.
Maybe people just aren't ready for animation that approaches (but not yet reaches) photographic quality.
I disagree. Me and most of my friends liked the work on FF, even though the characters were wooden (or rather, plastic). But it wasn't enough to carry the movie. IMHO shrek was the best CGI movie I've seen yet (Yes I have seen mosters Inc.)
Re:Why did people not like Final Fantasy the movie (Score:1)
In the game you have all these really wacky characters that get together and save the world. In the movie you have a bunch of scientists and stuff.
I love the scenery in the game: the quaint villages, the jungles, and the towns. But the movie was mostly indoors in a big city.
It's almost as if they tried to make the movie appeal to a more adult audience but missed the target.
The vilian in the movie was not evil enough but merely misguided.
But mostly I wanted to see more colors. More old fashioned clothing mixed with futuristic clothing. More kids running around causing havoc. More jokes.
this is news.... ?? (Score:2)
Final Fantasy not for intelligent/mature people (Score:2, Insightful)
Hello all.
As someone who has played through and beaten multiples times (for different endings, and to get items and secrets I missed the first time around, or to play with different characters) all of the Final Fantasy games starting with the original NES one up to FFVII on the PS (at which point I stopped), I have a few words. My comments will probably be unpopular and modded down, but be that as it may, what I have to say needs to be said.
In short, these games are not intellectually stimulating or satisfying, and most-certainly not for intelligent people. Regular enemies are too easy to defeat and when you do unfortunately sometimes suffer heavy damages, it is all too easy to heal. Beating any boss usually only involves casting your most powerful attack and heal spells over and over again, and using a magic-replenishing item when you've run out. Every now and then you get a boss or enemy that maybe only a certain kind of magic works well on, or you can only attack a certain part of the enemy, but you can discover this information very quickly and easily and then go back to the usual spell-casting and healing routine until it dies.
The stories are also pretty weak, compared to something like Lord of the Rings! I feel I need not even defend my position on this issue!
After buying and beating tons of these games, I finally came to the realization that they are a complete waste of time and money. Well, unless you actual are dumb enough to find these games challenging. (Well, Final Fantasy 1 on the NES was pretty challenging if you didn't spend lots of time with mindless level-upping but instead only fought enemies you met naturally in achieving your objectives. But newer Final Fantasy's balance things much better so that your levels progress at a decent rate in the natural course of play.]
Read real fantasy fiction if you want a great story, like Lord of the Rings! If you want combat with real tactics, I can at least say that StarCraft against an intelligent human involves a great deal of intelligence and tactical thinking to win, not just mindless level-building, spell-casting, and healing. (The regular campaigns are pretty weak and easy, however, and the story is also really lame. So again, read books if you want a real story.
Re:Final Fantasy not for intelligent/mature people (Score:1)
But Final Fantasy 4 is still the greatest game ever made, and I'm sticking to that assertion!!!!
no shit sherlock (Score:2)
Re:Final Fantasy not for intelligent/mature people (Score:1)
Yes, there are some people out there who think that FF has amazing and mature stories. And that's probably because they haven't been exposed to many good books.
Video games seem to be at an awkward point, where the medium is capable of telling powerful stories, but those who are capable of writing those stories are probably writing books or films. So instead you have things like MGS2, which is a great game with an embarrassing story.
There's a huge problem with the games coming out of Japan being extremely wanky, pretentious, and trite. Games like Final Fantasy Tactics and Xenogears will try any intelligent human's tolerance for silly religious symbolism. I've been playing a lot of Golden Sun on the Gameboy Advance. Some people complain the story is too plain, but so far I'm loving it because it hasn't tried to explain the nature of humanity or anything silly like that.
But! There is hope. Games like Vagrant Story (oddly enough by the developers of Final Fantasy Tactics) and Ico are learning the art of subtlety in their stories.
Do you want to know why I'm really looking forward to FFX in a few days? Certainly not because it's intellectually stimulating or because it's mature. I'm looking forward to it because I'm pretty sure it'll be fun. The changes to the summon system, and the ability to swap characters during battle should make things interesting. FF9 had pretty good character development, so hopefully the big 10 will be the same.
Anyways, I don't know why I bothered responding to an elitist on slashdot.
Re:Final Fantasy not for intelligent/mature people (Score:1)
Re:Final Fantasy not for intelligent/mature people (Score:1)
VIII kicked ass. I still haven't seen better character development on a game.
Summoning=Pokemon (Score:2, Interesting)
Re:Summoning=Pokemon (Score:1)
The failure of FF movie (Score:2)
FF movie costs ~10M, only boxed ~5M - defintely not a glory history. The production firm shall take consequence of failure...
IMHO the failure of this movie is that it strays away from the major theme of FF too much. FF game series is sucessfully in bringing people to a whole new world of fantasy.
FF movie is too realistic - it's like "Alien" movies series with 3D render. No I didn't mean I see aliens in real life.
Well, my point so obvious to all FF fans. To layman like my girlfriend, she simply wonder why they don't use real people in the movie. 'nugh say.
I've Seen the new Final Fantasy (Score:2)
More turn based combat. Yay. (Score:1)
Re:Fiwer says FFX = POP MUSIC (Score:1)
Re: (Score:1)
Re:Fiwer says FFX = POP MUSIC (Score:1)