SquareSoft to Develop for Nintendo Again 328
magicsquid writes: "GameSpot is carrying the news that Square has finally returned to Nintendo systems after a 5 year absence. This brings with it the knowledge that Final Fantasy XI will truly be playable on every console as well as PC to be uniquely massively multi-player." Planet Gamecube has a similar story.
Final Fantasy XI is hopeful, but NOT confirmed. (Score:2, Informative)
Warning: Known Troll do NOT Feed! (Score:1, Troll)
Tricky, tricky...
Cool. Finally, decent RPGs... (Score:3, Insightful)
Also, this does open up the ability for Square to bring in the old FF games... and.. mm, ChronoTrigger for GBA anyone? *drool*
Really, the argument between GCN and Xbox owners just got a little more one-sided with this announcement...
Re:Cool. Finally, decent RPGs... (Score:2, Informative)
Thank God. (Score:2, Insightful)
Not to disparage FF VII-X, but there was always something missing, on a PlayStation...
Re:Thank God. (Score:2)
Re:Thank God. (Score:3, Insightful)
There's something about Nintendo. Sure, Sony is better at "Gimmicks" that grab the attention, I'll give you that... but the Nintendo is really, really good at delivering a game with great gameplay that really never gets boring.
Re:Replay value... (Score:2)
Square is in trouble (Score:1)
they need to get huge sales on FF from both the GameCube and the X-BOX to get em back in black type.
Shoul be interesting, i would gues Sony would really prefer that the FF series wasn't ported to Nintendo and Microsoft, but it will happen
Re:Square is in trouble (Score:4, Interesting)
Square was in *extreme* financial trouble after the flop of the FF Movie, they approached Sony themselves to be bailed out, and asked Sony to purchase a large of amount of their company (which Sony did).
They make very good games, but they seem to be managed by terrible businessmen, heck as we speak they are working on trying to set up *another* FF TV Series (hmm sound like the last TV flop, or maybe the movie?)
try reading this for a idea of how they are doing [ffimpulse.com] , or maybe try your own google searchs if you dont trust me.
The fact is that they are a company which got in so much financial trouble that they ASKED Sony to buy a large chunk of em, and even after Sony did so, they still need to find new ways of making money, and are willing to market their products to the competitiors of their parent company's product.
you do the math
Square takes risks... (Score:2)
Square hedged their bets on the FF movie too. I think what they were hoping to do was define a new genre, i.e. total CG drama. If they stayed on top of that genre the way they did with RPG's, then they could really diversify their business and be very profitable.
But they blew it. Pity, I think a few more months of work could have really defined that new genre. Who knows...
You can't win every bet.
ORGASM!!! (Score:4, Funny)
Have fun with your vaporware (Score:3, Funny)
Excuse me, what was that you said? I couldn't hear you since I have my Grand Theft Auto 3, Metal Gear Solid 2, and my non vaporware Final Fantasy X games stuck in my ears.
If they don't release a single new game for PS2, I still feel I got my money's worth out of those three games..
Re:Have fun with your vaporware (Score:2)
Re:Have fun with your vaporware (Score:1)
And if anyone else wants to get in on the game comparisons, I have one game:
Super Smash Bros Melee
Re:Have fun with your vaporware (Score:2)
As soon as I can figure out how to explain the presence of a second console to my girlfriend, I'll be stocking a Cube for sure, though.
They are still vaporware! (Score:2)
I'll believe that nonsense about better graphics and more gameplay when the games aren't VAPOR!
You just have PS2 envy (Score:2)
So you take your Xbox to bed with you and read those magazine previews to get you all hot & sweaty.. I'm too busy ACTUALLY PLAYING the games that YOU WISH YOU WERE.
Re:ORGASM!!! (Score:3, Funny)
Again slashdot is a podium for developed critical argument about the pros and cons of different platforms. Also notice the advanced discourse used by this critic. Truly a rational and developed mind.
Next time you "ORGASM!!!" please leave the jiz in some toilet paper and not on slashdot for me to read.
M
Re:ORGASM!!! (Score:2)
Complete Surprise (Score:5, Insightful)
The feud has finally ended, and it's a complete surprise. Hiroshi Yamauchi, president of Nintendo, is not the type to give in. No one's saying he did, but this announcement at least shows the guy can put business sense ahead of personal feelings. That's a revelation most in the industry would have strongly denied before today.
Re:Complete Surprise (Score:2)
Not quite - although Nintendo had some prorotype CD-based consoles, these were never confirmed, and I don't think devkits were ever shipped to thirdparty developers.
The real issue was in Nintedo going for a cartdridge-based format where only Nintendo could manufacture the cartridges, with Nintendo taking a large cut of profits. It also meant that games were to be priced much higher than rival systems. Square started development of FFVII for the N64, but it was cancelled after Nintendo refused to cut a better deal for Square re cartridge manufacture.
Nintendo NEEDS SquareSoft... (Score:2, Insightful)
There's in the neighborhood of 10 titles for the GC, and while some of them are gems (Super Smash Bros.), over all, they are relatively lackluster. Sega has developed for them, but not even they can provide a must-have title.
Enter SquareSoft. Any platform they touch these days will probably experience Square's huge following buying power. I think a lot of Nintendo's decline is a result of losing SquareSoft's contributions.
So maybe this will give Nintendo a huge boost. Why is that important? Aside from the argument of "yea, we need more competition," Nintendo is truly an "honorable player" in this market. They may have relatively shitty licensing tactics (everyone does), but over all, Nintendo demands an extremely high level of quality for their software. The titles, regardless of fun factor, are always extremely well polished. You don't always get that on all the other platforms.
Maybe Square will be able to give us die-hard Nintendo fans something to be truly proud of our platform for.
Re:Nintendo NEEDS SquareSoft... (Score:2)
I'm happy with my gamecube purchase (I own seven games) and I suspect that the best is yet to come.
Re:Nintendo NEEDS SquareSoft... (Score:1)
Not all of them... Did anyone ever play superman on the n64? [epinions.com]
Re:Nintendo NEEDS SquareSoft... (Score:2)
Super Monkey Ball, also by Sega, rocked, so I was expecting similar quality...
At the least, rent it first if you feel like buying it.
Re:Nintendo NEEDS SquareSoft... (Score:2)
The camera wasn't perfect, but I didn't think it was really any worse than any other 3D platformer. I didn't have a major gripe about it.
Re:Nintendo NEEDS SquareSoft... (Score:1)
I can agree and disagree with that. The way I see it though is that Atari once had supreme control over the console market (waaayyy back in the day). Then Nintendo and Sega came out with their original consoles. Nintendo beat out Sega and since then Nintendo has been the giant in the console industry. They beat out the Genisis, the Jaguar and a bunch of others I cannot remember. Hell, they even beat out the GameGear (sega) which was TONS better (in my opinion) than the GameBoy ever thought about being.
All that started to change right around the time that Sony released the PS-One. The tides are turning again and I think that Nintendo is about to take Atari's place in the "wow, i remember the days when.." department.
It all tends to happen to companies when they get too comfortable at the top. This is probably the only reason why MS hasn't fallen yet... they've never been comfortable. They typically don't ignore the little guys. They just crush them.
Linux rules!
Re:Nintendo NEEDS SquareSoft... (Score:2)
Re:Nintendo NEEDS SquareSoft... (Score:2)
Online with what exactly? (Score:1, Insightful)
Re:Online with what exactly? (Score:2, Informative)
Like the Super NES CD-ROM and the 64DD? (Score:2, Insightful)
They have promised a modem add-on and a NIC add-on.
They have also "promised" a CD-ROM drive for Super NES (which eventually became the PSone) and a Zip-like drive for N64 (the 64DD, which never hit U.S. shores). The general rule for U.S. Nintendo console accessories: If it plugs into the expansion port on the bottom of the system, it'll be delayed, delayed, delayed, until it's cancelled.
Re:Online with what exactly? (Score:4, Interesting)
They've committed to making the modem and NIC add-ons, but that means that we'll see it, at minimum, in six months or more. It's also likely that we may never see it, which would match Nintendo's track record perfectly.
Your first post was actually more accurate than the second. Unless "Umm... we're working on it" (the classic Nintendo blow-off phrase) somehow means that they're deeply committed to making these add-ons.
Re:Online with what exactly? (Score:2)
Jesus. You'd think that between reading EGM monthly, watching Extended Play weekly, and reading The Magic Box, Mad Man's Cafe, The GIA, d+pad, MegaTokyo, Lik Sang, and much more obscure sites every single day, I would've seen this thing by now. My apologies for adding to the bullshit in this round of comments.
Re:Online with what exactly? (Score:2)
Who are you, dude? You've just done something I've never seen before. You apologized for making a mistake on Slashdot. Most people don't have the balls to do that.
I'm impressed.
I thought I'd seen it all.
Re:Online with what exactly? (Score:2)
3.5 years after Dreamcasts came standard with modems. Sony's had no reason not to release them earlier than now. Lots of great DC games had online features which made them so much more fun to play, but we won't see those same features (especially the number of games supporting it) on other consoles for another couple of years still.
Thanks a lot, Sony.
Re:Online with what exactly? (Score:2)
A 56k modem that plugs into one of the ports on the bottom, just like in the pictures on Nintendo's website. I believe the modem will have a black housing while the Ethernet adapter will have a white housing.
"what games will support it,"
Phantasy Star Online ver. 2 at the very least.
"Nintendo also has a history for announcing hardware, even giving it specific details, and then cancelling it."
In the US perhaps. The only thing I can think of that Nintendo talked about that didn't come about is the SNES CD drive (which mutated into the PlayStation and CD-I). Even the 64DD eventually came out.
"They've committed to making the modem and NIC add-ons, but that means that we'll see it, at minimum, in six months or more."
You're forgetting that Nintendo has a habit of keeping hush-hush about their projects until about three seconds before it launches. Look at how soon after we all first heard the phrase "GameCube" that it hit store shelves.
"Unless "Umm... we're working on it" (the classic Nintendo blow-off phrase) somehow means that they're deeply committed to making these add-ons.
Nintendo is so good at keeping a secret that folks like IGN accuse their PR people of using Jedi mind tricks. Their silence on the matter is no reason to believe Nintendo won't release this hardware in the very near future. If anything, the fact that they won't say a flat-out "no" means that it's on the way.
Nintendo's history with communication hardware for their systems goes back almost as far as Sega. The SNES had a satellite modem. The N64 had a 56k modem. Game Boy Color has a cell adapter. Why shouldn't we believe that we won't see a communications device for the GCN any time soon, especially since they were announced at the same time as the GameCube?
We've seen pictures of the hardware. We know of several games that will use the hardware. Just because Nintendo tends not to talk about future activities is no reason to believe they won't bring out the hardware in question. By your logic Nintendo has no intention of releasing any new games for the GameCube, since we've seen no release dates for the new Mario, Zelda, or Metroid games.
Maybe I'll play FF again after all. (Score:2, Insightful)
Re:Maybe I'll play FF again after all. (Score:2, Interesting)
I must say, I did like the spell 'Knights of the Round'!!
Great news for Nintendo... (Score:4, Interesting)
The one move that would make this perfect, IMO, would be if they would go back and bring the rest of the Final Fantasy series over to the
A sudden change of heart, it seems. (Score:3, Interesting)
Re:A sudden change of heart, it seems. (Score:5, Insightful)
I'm assuming that since Yamauchi is retiring in a few months [planetgamecube.com], that perhaps this is his way of making peace (and leaving a legacy) before his departure.
Re:A sudden change of heart, it seems. (Score:5, Insightful)
Square has been floundering for some time now and can use all the help they can get. They're probably thanking their lucky stars that Nintendo is also in serious need of securing software partnerships and was willing to talk with them. This is a compromise on both thier parts. If anything, they'll sink or swim together for the near future.
Re:A sudden change of heart, it seems. (Score:2)
Following the logical progression... (Score:1)
If a game for GameCUBE is being developed by SQUAREsoft, naturally it needs LINE in the title, and the main character's name needs to be DOT.
Re:Following the logical progression... (Score:2)
Praise the Gods (Score:1)
All reasons for getting a GBA will be gone
The return of classical, SNES-era, 2d RPGs is upon us.
Rejoice
This has been an interesting drama... (Score:3, Interesting)
It's because of this, Yamamuchi's attitude was basically "We don't need Square. They need us. They lost money on the FF movie, and developing only for the Playstation won't make enough money to make up for that.".. or something along those lines. He didn't feel that Nintendo needed Square to be big, but Square needed Nintendo in order to get back in the black.
I have to admit, I'm surprised Yamamuchi is putting money into Square for this project. The only thing I can think of is that Square has something up their sleeve to make the Game Cube and the Game Boy Advance pair together. Square is an ambitious enough company that I wouldn't be surprised at all if they came up with an FF game for both GB and GC that can be played seperately, but when put together it brings a lot more.
Imagine if the GameCube version was the full plot, battles, etc, but the GBA version was for training your characters and improving their skills. Or maybe something even more sophisticated like the GBA version is a stripped down version of the game. Like you play it on the Game Cube, then you stop and save your progress to the GBA version, then you can continue the adventure on the road.
Man... if they did that, that'd be killer.
This isn't exactly accurate either (Score:4, Interesting)
Nintendo has done more than their share of backstabbing too, and they've caused most of their own problems. First they backstabbed Sony with the N64 CDROM deal. They backstabbed Square by refusing to move from the outmoded cartridge game format, keeping Square from being able to create Final Fantasy VII. (They started in this direction, see the Final Fantasy SGI demo [rpgamer.com]. In the end, Square said they could have done FF7 for the N64, it just would have cost $7k for the cartridge.)
Thus the rise and domination of Sony. It's interesting to note that every platform Square has seriously developed for has been the dominant platform: NES, GameBoy, SNES, PlayStation, PS2.
Nintendo can say what they want, but after the fiasco that was the N64, and the pressure from Sony and Microsoft, Nintendo needs Square a lot more than they'll let on. Excluding Square is not really an option. They need third-party games; first-party games just aren't enough (as the N64 showed).
That said, I don't mean to imply I'm upset in any manner at this news. This is great! I've wanted to see Square and Nintendo get back together for awhile... I want to see Square stuff on my GBA, and getting a GCN I'd love to get Square games on that.
Plus, as history has shown (see: Dreamcast), Square leads the majority of buyers, and this is probably a nail in the coffin of the XBOX. ;-)
Re:This isn't exactly accurate either (Score:2)
Re:This isn't exactly accurate either (Score:5, Informative)
Do you mean the Super Nintendo CD? If so... then this isn't exactly true. What happened there was that Sony wanted an all in one unit that played Super NES and the new CD-Based games where they could slap their name on the unit, call it 'PlayStation', and get royalties for every game made. Here's a website that tells part of the story: http://www.emulationzone.org/consoles/snes/cdrom.
"They backstabbed Square by refusing to move from the outmoded cartridge game format, keeping Square from being able to create Final Fantasy VII."
Nintendo didn't backstab Square by going with cartridge format. Nintendo made a very wise choice that cartridge was the way to go with the N64. There were several advantages to it:
- Fast Load times.
- The system would be a lot cheaper (like $100 cheaper).
- The system would be far more reliable, ie. fewer moving parts. The original shipment of Playstations were horribly made and had a 1:4 defect rate where I worked.
- Game companies would be more inclined to make an original game for the N64 instead of diluting it with ports of PC games that used CD ROM. (Remember the 'Dream Team'?)
- Very hard to duplicate compared to CD's
- Nintendo could get more money per cartridge because CD's were cheap to make.
- Good games can be made to fit on cartridges. N64 proved that.
N64 royalties were high. I'm not disputing that. That wouldn't have hurt Square though, I remember people paying as much as $80 for FFIII (including myself). What really happened was that Square decided they wanted to do Full Motion video along with the game, they wanted to try something unique. The N64 wasn't what they wanted, so they moved to Playstation. That was a smart business decision to make, particularly since Sony gave them a deal they couldn't refuse. Where Square backstabbed Nintendo was when they told other developers not to develop for it. That was just wrong. Square may not have been able to do FFVII for the N64, but they could still have made games for it. They have a lot of franchises. Instead they just flipped Nintendo off and went into Sony's court.
"Thus the rise and domination of Sony. It's interesting to note that every platform Square has seriously developed for has been the dominant platform: NES, GameBoy, SNES, PlayStation, PS2."
Sony may have beaten Nintendo, but not by much. N64 did very well for itself. Nintendo also has provided a lot more to the game industry that Sony has. Nintendo has a game audience that Sony should be extremely envious of.
The N64 was not a fiasco of any sort. Nintendo was quite profitable with it. It has a lot of high quality titles for it. And, must amusingly, the first party work done for it carried most of the weight for it. Even if Sony sells a billion Playstations, Nintendo still has a loyal audience to play their games. Sega had that too, to a lesser degree. Sony does not. Sony and Microsoft could win the war in a particular generation of games, but they always risk getting ousted by a new guy. Nintendo can be very successful even when they aren't #1. I much prefer Nintendo's position than the other guys.
Re:This isn't exactly accurate either (Score:2)
I agree... (Score:2)
What turned it around, I'm certain, was Final Fantasy. That was a milestone in gaming for the PlayStation, and for a while, the definitive PlayStation game.
Re:This isn't exactly accurate either (Score:2)
Limited games (software) but what you have is good.
Intense customer loyalty.
Knowing the other side has more software, but that's because the other side has a metric pantload of crappy titles.
Cooler hardware.
Anything I'm leaving out?
Re:This isn't exactly accurate either (Score:2)
Part of me thinks is that some people have mixed up ideas about what's really important. I think the PS1 emphasized more than anything that quantity of titles was more important than quality. The only reason this bothers me is that it's exactly that situation that caused the video game crash back in the Atari days. I was really scared for a while that Sony'd ruin the market.
What saddens me is that in most cases, this is the wrong approach. Mac suffers a similar problem today. My original and unenlightened opinion of Mac is that it didn't have enough software support. But when I think about it now, Mac does everything I need! Out of the box I can go around and web surf, instant message, etc. I use my GameCube and Dreamcast for games, don't need my PC/Mac to do that. Mac also has Lightwave, Photoshop, After Effects, and probably even more tools that I use for my artwork. That's all I need to decide to buy a Mac. And you know what? I think it was a similar decision that caused me to buy an N64. Mario, Star Fox, Blast Dozer, and a few other titles were what I really wanted to play.
Thanks for writing that response, it gave me an interesting perspective to consider.
Re:This isn't exactly accurate either (Score:3, Insightful)
The PS did have it's share of awesome games, but my search for those games was lost after sifting through all the crap that came out for it. I used to work at a game retailer, I had access to these games to play whenever I wanted, and still I found it hard to find anything worthwhile. Yet, my N64 kept me quite happy.
The PS had many more games than N64, but the number of great games paled in comparison to the mountain of crap. At least companies making games for the N64 were willing to take risks. The first run of PS games were Doom wannabes.
Re:This isn't exactly accurate either (Score:2)
I pretty much agree with this...I've had an N64 since Star Fox came out, then I decided to get a ps-one late last year, mostly for the game "Unholy War" (sequel to Archon, really.) I've looked around for more good PS games but have only found a few that really appealed to me. (Especially the prop games, Point Blank 3 and Dance Dance Revolution)
"Mario and a couple Zeldas" is such a laughable summary of the N64's gaming library, it's almost not worth responding to. A lot of the great (and often groundbreaking) games were Mario: Kart, Party, Tennis, etc, but don't forget Smash Brothers, Golden Eye, Perfect Dark, Rogue Squadron, and a huge slew of others.
If you think RPGs and fighting games are the end all and be all of gaming, then you probably think PSX was *it*. If you think multiplayer games offer the best bet for gaming goodness, then N64 was your clear champion. If you have a balanced view, you realize that both systems offered some terrific gaming experiences and you picked the one that most met your preferences. (Or maybe like me, you picked up the other system once it was cheap for the games you couldn't get on your main one.)
Re:This isn't exactly accurate either (Score:2)
Rather than putting a nail in Xbox's coffin, this is probably closer to taking one or two out of the GameCube's. After all, for a MMORPG to span all consoles+PC, the consoles need access to the internet, and as it stands that is only available to the Xbox, which may actually help the Xbox as much as the release of FFXI itself will help the GameCube.
Re:This isn't exactly accurate either (Score:2)
Considering how well the XBox is doing in the states, the XBox coffin hasn't even been built. Yes, I realize you were kidding, but let's be real.
Everyone I know who has all three consoles will openly admit the PS/2 is their least favorit of the three, and every single one of those people will tell you the best game on it is Grand Theft Auto 3. How does Square fit into this equation?
Square hasn't impressed me much since the Secret of Mana.
Re:This isn't exactly accurate either (Score:2)
I know some people will flame me because Zelda 64 didn't have the same charm as the original game, and I found myself thinking that way until I realized that it's not charm that it lacks but rather, "newness".
I don't think Mario 64 will ever replace my fond memories of Super Mario World on the SNES, but few games will ever reach that wonderous level. And of course Zelda: A Link to the Past will probably always be the greatest Zelda game ever.
But that doesn't mean the new games aren't great, and I'm not one to say that Final Fantasy can't be great.
I just don't think Square has the ability to spin a great story they way they used to. Not only are the games dull and endless, but they're also not nearly as entertaining (not to me anyway).
Secret of Mana is so great, I loaded it into an emulator not too long ago and found myself 5 hours later still playing it. You couldn't pay me enough to try and play Final Fantasy 7 again.
Re:This isn't exactly accurate either (Score:2)
HAHAHAHAHAHAHAHAHAHAHA You wish dude. For about 10 years now Nintendo has had the most popular game system in the world, the gameboy. And not to mention the fact they own the most recognisable game characters in history (with the exception of sonic of course); Link, Samus, Pikachu, and those goddamned plumbers - Nintendo doesn't need square.
Not every platform (Score:2)
Re:This isn't exactly accurate either (Score:3, Insightful)
Um... hello? Did you pay any attention to the last half-decade at all?
If anything, the "N64 fiasco" you refer to has shown that Nintendo DOESN'T need Squaresoft. While it may not be very enjoyable or as profitable as it could be, Nintendo has shown that they are quite capable of surviving on nearly no third party support at all. This is something that not even Sega has been able to pull off. I seem to recall the N64 outselling the PlayStation in the US. And how much more money did Ocarina of Time make than FF VII again?
Nintendo doesn't need Square. Square doesn't need Nintendo. Both could make a killing with a new relationship (think "Final Fantasy on Game Boy Advance"), but there is no need anywhere between the two. About the only people that have a real need here is Sony. With third-party game developers being so platform agnostic, this current console battle will be won by first- and second-party games. Nintendo is the world's best game developer hands down. Microsoft has made a few notable successes in the field of games. Sony, on the other hand...
If anything, Sqaresoft was a prosthetic first-party development house for the PSX, trying to release games in non-RPG genres on top of their usual fare. Square pretended they could be another Nintendo, Sega, or even Capcom (with games like Chocobo Racing and Brave Fencer Musashi) instead of the one-trick pony they generally tend to be. What Sony will do without exclusive Square games is hard to see.
"They need third-party games; first-party games just aren't enough (as the N64 showed)."
No, that's what the Dreamcast showed. The N64 showed that that rule doesn't apply when you have Mario, Zelda and Pokemon.
"Square leads the majority of buyers"
Only in Japan. It's only in recent years that Square has become mainstream outside of Japan, and I think that FF games being available on the PC has much to do with that.
IMO, if there are going to be any nails driven into coffins in the near future it will be when Metroid Prime hits the shelf. Especially because nobody seems to realize this.
The history! (Score:2)
This feud started with The Secret of Mana [angelfire.com]. Square, Nintendo, and Sony were teaming up to release the Secret of Mana as the killer app for the SNES CD. Sony then decided that they wanted to also release their own "playstation," which would play SNES CD's, and their own proprietary format. History can be found here [emulationzone.org]. The contract did not forbid this, but forbid Nintendo from breaking out of the agreement. So, Nintendo started working with Phillips on another CD rom [gamespot.com] (compatible with the also doomed CDI), and announced that it would be the dominant CD format for the SNES. (See SCEE's Official Version [absolute-playstation.com]. Also visible on www.scee.com, if you have IE and a patience with slow scrolling scripting. More history here [thepong.com].)
The history of that feud is probably only truly understood by lawyers, but it is clear that Square took a major hit in terms of profit when Nintendo abandoned the platform that Square had just geared up to [geocities.com] and had developed their largest game to date for. I don't know who bore the brunt of costs for translating SOM to the SNES, but I'm sure it wasn't a happy meeting.
Let's also not forget that Nintendo decided not to release FF2 in the US thinking that it would be unprofitable, and made this decision after A: it had been translated and B: they had run an 8-page spread in Nintendo Power (check your backissues folks! There was a contest and everything.).
From there, Square naturally decided to follow the evolution of the SNES CD the Playstation, and break ties with the company that they had established an intimate relationship with. Ugliness followed.
That ugliness can be found elsewhere, I'm not here to tell you how it ends. I'm only here to show you the beginning.
GCN-GBA Link up rocks! (Score:2)
My friend got Sonic 2 for the GCN, and I got Sonic Advanced for the GBA (both games kick ass, BTW, and I have Sonic 2 as well now).
I figured, I really want to see the link-capability, and what's $100 for that...
It's really cool. Both games feature fun Sonic action (the GCN game is a decent transition of Sonic from 2D->3D, though not as good as Mario 64 was, and Sonic Advanced is fresh Sonic fun).
However, you can move Chao, the creatures from the minigame, between the systems. It sounds really dumb, but it works nicely. You get to play the game as normal, but as an added bonus you can to convert your accomplishments into little animals that you can compete with.
I really feel that RPGs will see the greatest benefit from the link-up, with Pokemon being an obvious example. You can train your Pokemon in your hand-held RPG, then compete with your friends on the TV instead of on the hand-helds.
In a more "adult" setting, I'd really like to see an "American" RPG (more character driven, not collections of cut-scenes). I mean, supposedly Camelot is releasing a Golden Sun game on the GCN that will let you bring your Golden Sun character into it, and other games could do it too.
I love Sonic, but part of the reason that the Sonic games dominate my gaming time is the link-up. I can play Sonic at home or on the road, it's Sonic everywhere.
In Final Fantasy... wow!
Alex
Re:This has been an interesting drama... (Score:2)
Seriously, though, Square is the type of company that can make consoles more interesting than PCs' for playing games. They not only innovate, but they also bring artistry to games that eclipses that of any game on PC. Rare is another company that excels at creativity. I can't wait to see what the Game Industry is like in 2 years!
Final Fantasy XI not likely. (Score:1, Insightful)
It's more likely that Squaresoft will bring an old Final Fantasy to Nintendo, like Final Fantasy X. Or maybe a special Final Fantasy like Final Fantasy Disney. Anyone see Square's Disney RPG at last years E3?
Joseph Elwell.
Re:Final Fantasy XI not likely. (Score:1)
Check your facts, bud. Nintendo has both a modem and broadband adapter in the works, similair to Sony's own addons for the PS2.
Re:Final Fantasy XI not likely. (Score:2)
Re:Final Fantasy XI not likely. (Score:2)
The Xbox lauch in Japan taked severly. The Xbox in Japan is a dead platform from the start, and Square isen't about to release somthing thay won't see the light of day in it's home market.
Re:Final Fantasy XI not likely. (Score:2)
Re:Final Fantasy XI not likely. (Score:2)
Just to clarify, though the XBOX has broadband capability, it doesn't have a network. Nintendo could package a broadband adapter with a game if they really wanted to get it launched, and FF would be the best way to do it.
The graphics aren't that superior. They sound like they are on paper, but niether machine has decidedly proven that yet. Remember its artists that make graphics, not processors. I think Square could make a brilliant game on either machine.
I do agree with you, though, that the hard drive is exactly the type of feature that Square could make amazing use of. I don't see it happening though. If they are going to be the 'launch on all platforms' company, Final Fantasy won't be the game to do much with the HD. I think they could make either an exclusive FF game or a brand new game to use it, though...
Re:Final Fantasy XI not likely. (Score:2)
Re:Final Fantasy XI not likely. (Score:3, Informative)
Re:Final Fantasy XI not likely. (Score:2)
Another reason XI probably won't come to the GC is the lack of hard drive. From what I hear, the PS2 version will require the hard drive add on for one reason or another. Probably because Sony sees it as a good way to get people to buy the thing.
Re:Wrong, wrong, WRONG! - LOL (Score:2)
Joseph Elwell.
Success of MMORPGs (Score:4, Informative)
(Invidentally, I really enjoyed the FF movie. It's just too bad that nobody else did.)
Re:Success of MMORPGs (Score:2)
I can think of one big limitation that kept me playing Final Fantasy games when all my friends were playing EQ: no story. Sure, there's a fully fleshed-out universe and some minor little quests you can go on, but you simply can't get the "we few out to save/conquer the world" feeling when "we few" numbers around half a million.
"Combine that with the incredible success fo the FF series,"
A success that relies almost exclusively on drama and character development, something you just can't get in an MMORPG...
If this were Dragon Quest/Warrior we were talking about, then I'd believe it'd be a major success. But there is no one Final Fantasy universe, no one underlying myth, and any two Final Fantasy games only have some vague themes in common at best. The only thing I can think of that's been more or less a constant in all the games has been the spells. Even the Dragon Quest/Warrior games have more in common with each other than that. I can't see this as anything but Square shooting themselves in the foot.
Re:Success of MMORPGs (Score:2)
I don't think it lived up to the FF name (lack of fantasy elements, magic, chocobos, etc...) but for what it was - a work of art - it really pushed a lot of boundaries, and succeeded in showing what can be done with the technology we have.
If only it hadn't tanked on paper...
breathe (Score:2)
Know that you know nothing and everything will begin to make sense.
Breathe out your past with every breath and breathe in the present.
Worry more about others than your self.
With the new, easy to get along with personality that has arisen from living this way I've found a group of people who I learn from and enjoy being with, not just showing off to. Several of us are working on an MMORPG in fact- using nevrax's libraries (nevrax.org).
I too dreamed of interacting in such an environment and such books as Ender's Game and later Snow Crash fueled that passion. There are many things I've thought I came up with only to find someone had already done it. I've learned not to let that get me down and instead take heart that my ideas were indeed workable and useful. I still hope to innovate, but thats not accomplished by working on recognition for ideas that are already disseminated. Put out your newest, edgiest, most likely to be wrong ones and you'll be contributing.
breathe,
~m
Gameboy Advance (Score:2, Insightful)
Hmm (Score:3, Interesting)
There was definitely secret money involved when Squaresoft abandoned Nintendo for Sony and the PS.
The official argument was that their games would not fit on cartridges, so they chose a CD-based console. But why did they choose the PlayStation? Why not Sega's Saturn? At that time, every other newcomer console had failed, why would Sony's be any different? Sega was quite well established in the console business at the time, Sony was not, everything indicated that Saturn would make a success.
I do smell conspiracy...Re:Hmm (Score:3, Interesting)
Sega Saturn was a difficult development platform, cost more than the PSX, and featured sub-par 3-D graphics and FMV capabilities relative to the Playstation. For example, whereas the PSX version of Lunar Silver Star Story Complete was able to take advantage of the PSX's built-in MJPEG decoder, the Saturn received two versions: one version that had cropped, low-resolution FMV, and one version that required the Saturn VCD playback card for its hardware MPEG decoder in order to play the FMV in full-screen at high-res. By the time development of FF7 had begun, similar facts would have been common knowledge to developers, easily making Square's decision for them.
Beyond the Saturn's limitations, there is also the fact that Square tends to ally themselves with the biggest partner that will have them. Even taking Nintendo into consideration, they don't come any bigger than Sony.
However, the Saturn had other strengths, and I by far prefer it over the PSX for 2-D games, particularly fighters and shooters.
< tofuhead >
Re:Hmm (Score:2)
At least Sony didn't buy out the company they wanted to make flagship games for their new console ;)
Final Fantasy Unlimited (Score:3, Informative)
While it is possible that Nintendo would have the Gamecube modem and broadband adapter ready in time for a MMORPG Final Fantasy Game, this seems far more likely as just the other day Miyamoto was talking [ign.com] was talking about the problems with online console gaming. Personally, I would rather have a great, offline RPG that can compete with the goodness of FF4-6 than something I have that requires me to shell out a lot more money for hardware (hence the $199 GCN in the first place :)
Re:Final Fantasy Unlimited (Score:2)
And if you think they weren't holding on to them just for this
Re:Final Fantasy Unlimited (Score:2)
FF IX (Score:2)
Secret of Mana! (Score:2)
FF is a great series but secret of mana sure is fun too. Especially if they beefed up the mutliplayer support some more.
I've got a translated rom of SOM2 for an SNES emulator and it's great fun. I can't believe they never released it here. I guess they didn't have the time or resources to put into it.
What does this mean for the future? (Score:2, Insightful)
But will this really be such a good thing? The N64 had almost no RPGs, and the Gamecube, while it seems to have some, doesn't have as many as it should. Even if Square starts developing for Nintendo, does this mean the GC will see more RPGs (the GBA, on the other hand, has plenty of good RPGs)? As well, maybe this is just my opinion, but the recent Square games have not been nearly as good as the older ones. Chrono Cross was far worse than Trigger, and the newer FFs seem to be more about graphics than storyline and good old fun, like the old ones. If Square does start making games for Nintendo, will they really be such good quality?
Gameboy? (Score:2)
How ironic (Score:2, Insightful)
I honestly can't see how Final Fantasy can survive FF XI. While other RPGs focus on nifty game play mecahnics (Chrono series) or an immersive universe (Dragon Quest/Warrior, Phantasy Star), Final Fantasy games really have only one thing to rely on: story. The games are so story-driven that you might as well be playing on rails. People sure as hell didn't play VIII for the unending GF sequences. They didn't play VII for the stale JPG backgrounds. They sure as hell aren't still playing because they love the random battle engine left over from the 8-bit days. People play Final Fantasy for the characters, story, and in recent years the cut-scenes.
So what in God's name makes them think they can translate any of this into an on-line game in any meaningful way? If half a million people are on the same quest of epic proportions, it ain't exactly epic any more. They can't make the entire game world on rails so there goes the concept of cut scenes. They can't just use the universe the game series is set in because there is next to nothing in common between any two Final Fantasy games.
I think Final Fantasy XI will end up being known as Square's version of Episode I.
Just for the record... (Score:2)
Final Fantasy XI is going to be a flop.
Different RPGs rely on different things for their success. Phantasy Star has the Algol system. Mother/EarthBound has its aesthetics. Dragon Quest/Warrior has the whole medieval feel.
Final Fantasy relies on story and character development, focusing on group dynamics and such as the small party of heroes goes to save the world from some great cataclysm.
That cannot be translated to an MMORPG. MMORPGs rely entirely on the players for character development, and their very nature requires a lot of little quests for all the players to try out instead of one big quest that Final Fantasy is known for.
The things that make an MMORPG a success (namely the universe) doesn't really exist in the Final Fantasy series. There is no game universe, there are ten game universes to date. There are no common characters between the games, each game introduces new characters. There are few if any monsters common to all the games. The only real constants in the games are chocobos, moogles, spells, and some guy named Cid (who may or may not be a party member, depending on the game).
Final Fantasy XI will be a flop because it will be a Final Fantasy game in name only. There will be some nifty new mechanic for character development (the shiney new job/esper/materia/GF/whatever system), familar spells, chocobos, moogles, and... not much more.
About the only way I could see this working is if they take the universes of all the ten previous games and somehow connect them. Have a student from Balamb Garden explore Baron. A character born and raised in Coneria seeing the sights of Midgar. But even that would be a big departure from the previous games because they were never meant to be connected.
So don't say I didn't warn you.
Who cares about FFXI? I want remakes! (Score:2)
As far as I'm concerned, FF XI is a red herring. What I'm dying to know is if FFI, FFII, and FFIII will be ported over to the GBA so I'll have a snowball's chance in hell of seeing those remakes.
And speaking of remakes, I seem to recall Square tossing about the idea of next-gen remakes of VII, VIII and IX. What's up with that? Can I play FFVII with a real soundtrack instead of MIDIs?
And while the PSX releases of VI, V and VI were OK, they really didn't add much more to the Super Famicom versions. How about giving those games a 32-bit make-over like what was done to I, II and III for the WonderSwan Color? After all, the GBA is God's gift to 2-D...
Re:Final Fantasy: Another reason not to buy Ninten (Score:1)
Re:*snifff* Guess Slashdot doesn't like me... :-) (Score:2)
Damn, those kids move QUICK.
Re:Never Enjoyed FF Series (Score:3, Redundant)
I really wish, though, that there was a cheat code i could put in the game to just watch the story unfold.
Re:Never Enjoyed FF Series (Score:2)
For the most part, I can see where you're coming from on this one. Story usually is given a backseat to graphics and gameplay, however there have been a few games that are definitely NOT like that.
Begin Rant Mode:
Xenogears, is in my opinion possibly the greatest RPG ever made. The game takes 60 hours to finish if you hurry, and most of that is story. Yeah, so it crams a bunch of story down your throat in the second disc. I would have loved to have played it out, too, but the story that you do go through is fantastic. And as far as depth goes, it's only in the last few hours that you finally figure out who you're even fighting and for most of the game, and you're continually finding out new aspects to a story that is more involved than any I've ever seen.
End Rant Mode:
But that's just me ranting because I don't have my PS with me and no time to invest in the game. Pick it up, if you have a week or so to blow, though. And maybe more people would have liked the FF movie if they had gotten the story from the guy that wrote Xenogears (and yes, I really liked the movie anyway.)
Re:i don't understand (Score:2)
Either way, bleh; this seems mildly OT for a thread about Square and Nintendo. Unless you're implying that Nintendo and Square deciding to work together's like Isreal & co. reconciling their differences..