Blizzard/Vivendi Files Suit Against Bnetd Project 593
Brief history: Blizzard makes a DMCA complaint against Bnetd, resulting in the temporary downing of the Bnetd website and the Bnetd server code no longer being available for download. EFF decides to represent Bnetd, and they exchange a few letters back and forth. On Friday, Blizzard files suit.
The most interesting thing about the legal claim is that they make no claims under the DMCA. You should recall the distinction between regular copyright law (which prohibits making copies of original works of authorship) and the DMCA (which prohibits making, using or distributing devices intended to circumvent anti-copying protection measures on copyrighted works). Even though Blizzard claimed in their letters that the fact that the Bnetd server doesn't implement CD-checking (which is impossible for them, since it's a secret algorithm known only to Blizzard) makes it a DMCA-violating circumvention device, they didn't raise the claim in the complaint they filed with the court.
Blizzard claims:
- that Bnetd copied code from Blizzard and incorporated it into Bnetd (how this was accomplished isn't stated; since Blizzard does not make their source code available, presumably the Bnetd people would have to break into Blizzard headquarters).
- that Bnetd posted screenshots of Blizzard games to their website (this should be deemed fair use by the courts).
- that Bnetd is engaging in an unauthorized "public performance" of Blizzard's copyrighted material by running a Bnetd server. At least, that's how I parse paragraph 28. Perhaps they're instead making a claim about something that was posted on the Bnetd website, but paras. 28 and 30 read together imply that Blizzard is arguing that anyone who makes software to interoperate with other software over the internet is making a public performance. This would allow Microsoft to shut down anyone who made .NET software, for example, because it will invariably involve a lot of transmission of information that Microsoft can claim is copyrighted.
- that Bnetd infringes on Blizzard's trademark (an identifier for goods or services that are sold) for "BATTLE.NET" by calling their software "Bnetd", because, after all, "Bnetd" is essentially identical to "BATTLE.NET" (coming next: the makers of the elm email client sue the makers of pine, emacs sues eine [who sues zwei], Unix sues GNU... chaos). That is, people who use Bnetd may be confused because the name is so similar to Battle.net that they think they are actually using a Blizzard product.
People who are offended at Blizzard attacking its fans and customers may want to consider Warlords Battlecry 1 and 2 instead of Warcraft 3. The original Battlecry is selling for $10 these days and is quite good.
What race will Vivendi use to attack tho? (Score:5, Funny)
Re:What race will Vivendi use to attack tho? (Score:2)
Re:What race will Vivendi use to attack tho? (Score:5, Funny)
Re:What race will Vivendi use to attack tho? (Score:5, Funny)
Re:What race will Vivendi use to attack tho? (Score:4, Funny)
Bnetd Lawyer : Objection your honor this question is a nonsense
Judge: Please reformulate your question
Orc Lawyer : **BAFF**
Judge (without teeth): Obfecfion oveffuled
Re:What race will Vivendi use to attack tho? (Score:2)
Re:What race will Vivendi use to attack tho? (Score:2)
Ah, but do they have Slate on the team?
Daniel
Reminds me of Blade II (Score:2)
one of the familiars, when asked if he's
human, says "Just barely. I'm a lawyer."
Re:What race will Vivendi use to attack tho? (Score:2)
Must be a Monday. (Score:3, Funny)
ooohhh... shiny things. i like shiny things.
Must be time for easy karma whoring (Score:2, Funny)
Because, like, no one here has ever commented on the "irony" of thousands of posting not being in agreement.
Re:Must be time for easy karma whoring (Score:3, Insightful)
but I hit the cap long ago, so I only whore because it makes me happy.
Besides, I like to rag on
Re:Must be time for easy karma whoring (Score:2)
Wow, if I had a nickel for every time I'd heard that one... *grin*
It makes sense, though. I mean, who wants discontented prostitutes?
Re:Must be time for easy karma whoring (Score:3, Funny)
Lonely masochists?
from Blizzard's perspective... (Score:5, Interesting)
Yep, until they (Blizzard) realize that their system is not up to par, and BNETD is actually doing them a favor....and the user base drops/complains so much they have to change it....
fast forward 1 year..."Damn, it SEEMED like a good idea at the time to get rid of BNETD. Stupid lawyers...."
Re:from Blizzard's perspective... (Score:2, Interesting)
fast forward 1 year..."Damn, it SEEMED like a good idea at the time to try and get rid of etoy. Stupid lawyers...."
That was one of MANY stupid mistakes by the head assmonkeys of eToys. And yes, they still owe me 5 grand in pay. Over a YEAR since I was let go.. (along with 700 other people..)
Oh yea.. ext3 sucks ass.
Well. . . . (Score:4, Insightful)
IF A LOT OF KIDDIES DID NOT USE IT TO PLAY THEIR PIRATED VERSIONS OF BLIZZARD GAMES
Especially true now days with the Warcraft 3 beta (which blizzard is trying VERY hard to keep limited. Not succeeding very well, but they are TRYING hard.)
Blizzard allows A LOT of stuff to go on with their games, but. . .
I think that the solution to this BEFORE HAND was that the computer community, huhrump, should have policed their own.
Though granted early court rulings in hacking cases kind of makes vigilantism hard to pull off.
Re:Well. . . . (Score:2)
Re:Well. . . . (Score:3, Flamebait)
Thank you.
I'm not particularly thrilled that Blizzard is attacking bnetd with the cadre of ninja attack lawyers, but what are their other options? They have found a 'single source' which happens to contain an enormous number users who pirated games. They have every right to go after those who did pirate software.
And, like Metallica did through Napster, they're going for the one thing that all said pirates have in common. Thousands of people doing the same wrong thing doesn't make it necessarily right. It should make people re-examine the definition of wrong and right, but it doesn't make it right by default.
I'm not so angry at Blizzard as I am the people who are encouraging them to do this. If Blizzard believed that 95% of all players on bnetd actually owned a legit copy, do you think they'd be going after them? Doubtful -- it would destroy their customer base. The people they are going after aren't their customers to begin with...
Re:Well. . . . (Score:2)
Consider this... (Score:2)
It sucks for BnetD, and it sucks for the people that like it, but I don't see that Blizzard had a choice. If one of the problems that BnetD gets around is legal copies of games, then they are in effect damaging Blizzard's copy protection scheme. If they didn't file suit, it's possible that somebody who found a way around Blizzard's copy protection scheme couldn't be prosecuted.
Re:Well. . . . (Score:2)
but what are their other options?
How about prosecuting the people who actually made illegal copies of the software. The "it's too hard hard for them to do the right thing so let's let them do the abusive thing" just doesn't float. Napster did nothing illegal. Neither has bnetd. If your business model isn't working out, it's your problem. The courts shouldn't be bailing you out.
Re:Well. . . . (Score:2, Insightful)
Re:Well. . . . (Score:5, Insightful)
IF A LOT OF KIDDIES DID NOT USE THEM TO STEAL CANDY BARS FROM STORES
Especially true now days with the new GoopyGoop bar (which Hershey's is trying VERY hard to keep limited. Not succeeding very well, but they are TRYING hard.)
Hershey's allows A LOT of to happen to their candy bars but. . .
I think that the solution to this BEFORE HAND was that the parental community, huhrump, should have policed their own.
I totally agree with you on this. That's why I support the Consumer Banning Pockets and Defeating Thieves Act (CBPDTA) which will outlaw purchase-circumvention devices like pockets.
Once this law is passed pockets in clothing will be made illegal because it's clear (even though I know nothing about clothing) that their main purpose is to help people steal things and these pockets really have no legitimate purpose besides that that I can see.
It will be illegal to take new clothing without pockets and sew pockets onto it (even if you think that the clothing industry is selling "crippled" wares and you want to "fix" it to do the things you can do today with clothing), and doing this will be punishable by up to 10 years in prison and 1 million dollars in fines.
It will also be illegal to tell people how to make pockets, as this would be trafficking in Purchase Circumvention Devices.
Also, it will be illegal to wear clothing with pockets in public after a certain grace period where grandfathered clothing with pockets is allowed out while the pockets are removed from everything.
Regardless of whether or not you have become used to pockets in your clothing, you won't have them in the future. The courts and Congress have spoken, and this legal issue is settled: There Will Be No More Pockets In Clothing. Get Over It.
All of this whining about "fair use" and the "right to carry things around without using my hands" is just the bleating of a few leftie college professors and this entire generation of thieves that have grown up thinking that they don't have to pay for anything. Fortunately, it ends here, and you agitators and terrorists who want to keep your little bombs and guns and candy bars in your pockets will just have to move along with the rest of us, or get trampled in the stampede to the future.
Of course, you thieves don't think about more than your own little petty desires and needs. Consumers will benefit because clothing will be cheaper since the manufacturers won't have to put those difficult-to-make pockets on their clothes. Consumers will also benefit more because stores will sell more things since they won't have to worry about shoplifting as much.
The clothing industry will be whining about how the loss of pockets will cause people to start buying their clothing from overseas sweatshops where 8 year-olds work for 3 cents a day instead of buying domestically made clothing with no pockets, but they will just have to adjust to the new legal climate.
Re:Well. . . . (Score:2)
And nobody complains.
Blizzard already allows A TON of freedom with their product, and indeed it is not like they are charging a monthly fee for playing their games online, and their newer games have direct IP address connection built in to them, in all actuality blizzard is working VERY hard to ensure that their customers are treated fairly.
But in this case it is a few good users with pockets that are just sitting there empty and a whole cadamaran of morons with pocket stuffed full of candy.
I think that recent events and legislation passed should have made it MORE then obvious that you cannot always directly apply 100% real life physical world law to the internet and that special rules and laws ARE needed for the internet.
In fact just a few years ago weren't a good deal of
Re:Well. . . . (Score:2, Interesting)
I received no further static. 'course, books aren't as shiny as WC3, so I don't expect many people to follow this policy with Blizzard.
Re:Well. . . . (Score:2)
Re:Well. . . . (Score:3, Insightful)
Re:Well. . . . (Score:3, Insightful)
This depends on what state you are in, and what the tools are. That's completely beside the point.
Imagine were the STOLEN vehicles would be serviced at? That is right, the unauthorized service centers. Sure some (or even quite a lot) of people with LEGAL vehicles might go to the unauthorized service centers, hell maybe at times it is just more convenient, but the BEST way for Ford to (help) stop the theft of vehicles is to shutdown the unauthorized service centers.
The point you are missing is that Ford has exactly zero legal right to shut down those service centers. Zilch. I am allowed to operate my competing service regardless of what kind of cars happen to drive in and Ford can whine about it all they like - at the end of the day, my shop hasn't broken a single law. Even if my shop were providing the keys to start those stolen cars, I have not stolen a single car or encouraged anyone else to do so.
This program does nothing to help spread pirate copies of games around. All it does is implement some of the same protocols as Blizzard's proprietary server.
BNetD does NOT support WC3 (Score:2)
The "official" BNetD does not support Warcraft III. The software that's giving Blizzard/Vivendi a hernia is a hacked version of same, produced by the Warforge project. The original BNetD developers were an easier target, however (IIRC) and so B/V decided to go after those.
I don't think the BNetD guys should be touchable even if they did the Warforge work themselves, but it does go to show how fucked up are B/V's priorities in this whole case.
Re:Well. . . . (Score:2)
Was this a little more work? Sure, but since there were only like 1000 of us it really didn't take them all that much additonal effort and it did a good job of making sure that none of us distributed the beta. IF we had, we probably would have gotten sued. We had a signed contract promising that we wouldn't do that. And yes, one of the requirements was o be over 18 so the contracts were binding.
Not saying the playinf of illegal copies of the WC3 beta is right, but really if Blizzard wanted to keep this under wraps they should have done a better job keeping it that way.
Re:Well. . . . (Score:2)
This is like being told that I'm not allowed to measure the dimensions of my car to sew a covering for it, because the car manufacturer sells its own car cover. Fuck that.
Re:Well. . . . (Score:2)
Re:Well. . . . (Score:2)
You're a complete and utter troll, but I'll bite anyway.
The Bnetd team did try to stop the piracy. They asked Blizzard how to implement CD-key checking, but Blizzard told them to fuck off.
In light of that, what would you have the Bnetd team do? Give up coding Bnetd? Pull it from release? What exactly could they do to "police their own" that they did not already do or try to do, short of abandoning the project?
Re:Well. . . . (Score:2)
Dude, just THINK about that one for a minute now.
Hmm, now why didn't Blizzard freely TELL THEM some information which could possibly be used, if it got into the wrong hands, to bypass all CD-Checks of Blizzard products. . . . hmm now. . .
::eyes roll out head::
::stoops down to pick them up::
::blows eyes off::
::puts them back in head::
DUDE THINK ABOUT IT.
Is BNETD open source? Hell that wouldn't matter, some dickhead would still go through the binary and figure out what was going on and use it to write a nice little TSR that would sit in the background of the users computer and intercept messages across the network in just the right way to royaly FUCK THINGS UP.
Of friggin course Blizzard denied the request, yeesh.
Re:Well. . . . (Score:3, Interesting)
Sorry, I tried to click on your link to the metrics that support that, but it didn't work.
No... wait... actually, you didn't provide one.
You're saying that because bnetd isn't under Blizzard's control, it must be used primarily by people with hooky copies. Because, er, it stands to reason, right? There's no other possible reason why you'd use bnetd in preference to Battle.net.
Other than the lag. And the cloning. And the pkillers. And the unavailability. And the hordes of retarded kiddies on Battle.net (ANY1 WANT TRADE???????). But other than that - ANY1 WANT TRADE??????? - there's no reason. If you want to play on a laggy server, when it suits Blizzard to have it up - ANY1 WANT TRADE??????? - and lose hours of play when it goes down, and trade cloned items - ANY1 WANT TRADE??????? - that vanish the next time you meet someone with a genuine one, or die to a cheap pkiller trick - ANY1 WANT TRADE??????? - that's not been fixed with five line hack since it was discovered a year ago, then - ANY1 WANT TRADE??????? - Battle.net is just fine. Y NO 1 TALK TO ME??????????????
Re:Well. . . . (Score:2, Funny)
I believe it's about the same as the amount of damage a bulldozer would sufer if it was to run over Arthur Dent.
Re:Lynch mob (Score:2)
Hell remember what playing Baulders Gate online was like? Heh.
EVERYBODY cheated. Oh joy.
At least with Battle.net Blizzard is constantly TRYING to do their best to stop cheaters.
Like what?what could you or any one else for that matter realistically do/have done to police the computer community
When one of the early malicious i-net worms was released, somebody released a counter worm to fix the problem. The person who released the counter worm then got in legal trouble. Oh joy.
Suffice to say that one ruling signifigently limited internet users abilities to police their own.
If we as a community EVER want to gain any respect by legislators and such then we have to prove that we can take care of things ourselves. Sure the laws constantly popping up do NOT make that task an easy one, but a good deal of those laws are coming into effect (in other words, getting high enough levels of support) BECAUSE of the lack of self policing on the internet.
Hell I remember when a ROMs page at Geocities used to be able to stay up for months or even a year! LOL.
As it is, what legislator wouldn't be convinced when some big business representive was able to walk over to darn nearly any internet connected PC, download a simple program or two, and proceed to have access to darn nearly every piece of commerical computer software made within the last 6 years? (or even older)
Not to mention the plethora of movies and other suchs goods.
Now if people had simply RESPECTED Blizzards request to not pirate the Warcraft 3 beta. . . . (well you shouldn't pirate anyways, but sometimes companys 'overlook' the spread of certian beta software, Blizzard made it VERY clear from the start that this was NOT one of those cases)
Ugh.
In real life you can encourage your friends to NOT act like assholes, hell if neccisary force their asses down in a chair and force feed them a lecture on base morals and ethics. Well mabye not quite that sever, but hell, make your stand on the issue quite clear, peer pressure DOES work.
We may not be able to STOP the piracy of games by companies that we love, but we can at least show the companies that we DO care, and by doing that we will be doing more for those companies then trying to 'show them the right way' by pirating their products. . .
(Besides, warcraft3 beta sucks anyways, I know, I'm in it, it blows. Why the hell are people even pirating it?)
uh huh... (Score:2, Insightful)
Oh yes, i can clearly see the similarities - they both use B right?
that Bnetd posted screenshots of Blizzard games to their website (this should be deemed fair use by the courts).
End all the game reviews - no more posting beta screenshots to get the masses excited.
This would allow Microsoft to shut down anyone who made
well, i guess that excludes most of us, doesnt it?
Re:uh huh... (Score:2, Interesting)
in thecomplaint they state
"18. blizzard's BATTLE.NET trademark is often reffered to by users as BNET, in shorthand."
so from this and the point before in using bnetd they are refering to battlenet. kinda weak but if they can prove that the service was called bnet before the bnetd came out then they might have something there.
the other interesting thing to note is they are not filing a complaint against a coder or anyone else who created the software. Just the people who house it and claime to offer blizzards services, but in closing down the server that houses the software they essentially stop the bnetd service.
loots of interesting twists and turns in this one. Looks to me like they are trying every way possible to get rid of the problem. The legal eqiv of a zerg rush?
This is great! (Score:2, Flamebait)
I'm glad now that I'm completely restricted to the buggy, unreliable and slow B.net servers so that I may never again play Starcraft with my brother.
Remember folks: SUE FIRST, ASK QUESTIONS LATER
That answers *my* question... (Score:2)
Conundrum Presented in Haiku... (Score:5, Funny)
But Warcraft is like cocaine.
Love and hate at once.
Re:Conundrum Presented in Haiku... (Score:2, Funny)
A post in haiku--
A real poet? Or just
Konqueor's text box?
DMCA (Score:5, Insightful)
the important thing here is that Blizzard is not alleging a DMCA violation, only "traditional" copyright and trademark law violations.
Of course this is a "traditional" suit. They're not going to blow a shot at a good DMCA precedent on such a weak-as-water case as this. They're going to call upon the DMCA when they're sure they can win.
Re:DMCA (Score:4, Insightful)
That was my origional reaction too. But think about it a sec. Vivendi. Sony Interactive. There's a heck of a lot more IP under those names than Warcraft/Blizzard alone.
With this in mind, the DMCA is a very important tool. A company legal team would be foolish to squander it on a single case if they believed it could put this tool at risk.
Re: (Score:2, Interesting)
Re:Blizzard (Score:2)
Support Bnetd legal harrasment, or...
Get a Passport account....
Hmmmm....
Re:Blizzard (Score:2)
Kintanon
Re:Blizzard (Score:2)
If only Warcraft III was so damned impressive. (Score:2)
Anyway, I'll probably still buy the game. Oh well.
Time to mirror... (Score:2)
Get the source out there. Another DeCSS-like whack-a-mole is ramping up.
Bad tactics by vivendi (Score:5, Insightful)
My guess is that Vivendi's lawyers thought that if they fired off a real lawsuit, even if totally unsubstantiated, the bnetd people would back down. We'll see what happens, but since the EFF is already involved I get the sense that the bnetd folks are intending to fight this. So Vivendi is actually risking legitimizing bnetd in the courts.
Re:Bad tactics by vivendi (Score:5, Insightful)
Kintanon
Re:Bad tactics by vivendi (Score:2)
Of cource blizzard could probably get all these guys on licence violations of their products...
Re:Bad tactics by vivendi (Score:2)
Kintanon
Re:Bad tactics by vivendi (Score:2)
Secondly, if vivendi didn't register the code with the trademark office then the burden of them become much greater.
Re:Bad tactics by vivendi (Score:2)
Unless some disinterested third party documented and signed off on the code base beforehand, this would seem difficult to do.
Re:Bad tactics by vivendi (Score:3, Insightful)
The rest of the arguments in the complaint are just so much drivel, probably there to keep the other side's lawyers busy. This one (the duplicated bug) is the one that's going to be VERY hard to get around.
There's reasons why engineers (real engineers) carry around those numbered/dated notebooks and log everything they do every day in them (and get them notarized from time to time), and there's a reason why commercial reverse engineering projects use the "two-box" paradigm along with those numbered/dated notebooks, and you just found out what that reason is. Welcome to the real world, where legal CYA is as important as code.
-E
Re:Bad tactics by vivendi (Score:4, Interesting)
24. One instance of Defendants' copying is found by examining the BNETD source code, which is available to the public at Sourceforge.com. On information and belief, in order to provide unfettered access to the BNETD servers for illegitimate users of unauthorized copies of Blizzard programs, Defendants reproduced and incorporated into the BNETD server program the code for Blizzard's proprietary client-side key check software that executes certain login functionality including the First CD Key Check, described above, altering it so as not to perform any CD Key check function. Defendants' copying was so blatant that Defendants included the programming bug described above in the BNETD code. The duplication of such a unique bug in the BNETD code shows wholesale, deliberate and willful copying on the Defendants' part.
Okay, so they're stating that this bug in their client side CD key check code is very obvious. They're stating that the bug exists in the BNETD code.
Now, can you explain to us please, in your pseudo-computer science 5 karma hyped perspective, why exactly properly reverse engineered code, which would have to be derived from packet analysis (just like many other video game hax0rs do), would include a code bug that is shared with the original source? A far more likely possibility is that the BNETD people used a disassembler like W32DSM, traced into the code and found the first CD Check, and did a simple literal conversion of the assembly there into some C instructions (thus preserving the bug).
None of this "someone must have broken into their building and stolen the code" bullshit.
The source code is right there in the binary, if you know how to view it.
None of this "similiar code will look the same" bullshit.
If someone reverse engineers a protocol or cdkey checker through _legit_ means, a bug in the original source code would NOT be copied unless it effected the transmitted results. Since the first CD key check is ENTIRELY client side, it was obviously taken from a disassembled copy of their binary EXE.
If you are going to do something like that, you can at _least_ try to "cleanroom" the code. Read what the other programmer is doing, write down on paper the math involved in his key generation and validation. Then rewrite your own version from scratch. Using that method *MIGHT* make it legal. But this kind of stupidity is blantant theft of code, and is terribly obvious to anyone with any knowledge of programming, disassembling, cracking, etc.
I could repeat the claim that if this were copied from Linux, like a certain header file that was copied from FreeBSD way back when (variable names and comments hardly changed!), people would be throwing a fit. But in this instance, the gamers want to play but not pay, so the code theft is not the issue. Blizzard's case isn't entirely about fighting emulation. It's about fighting code theft, and the theft of their game by beating their copyprotection.
I would have supported BNETD too, if it weren't obvious they stole code.
Re:Bad tactics by vivendi (Score:3, Informative)
WarCraft III required slightly more elaborate schemes (both of the login packets are encrypted). But, remember that bnetd did not implement these packets.
Also, based on my experience with the code, none of it feels as if someone had converted it from assembled code removed from a Blizzard game.
Re:Bad tactics by vivendi (Score:5, Insightful)
The "bug" they're talking about is a bug in the login procedure - the "cd key checking" bit doesn't make any sense, as the server doesn't do any checking. So the only thing that makes sense is they're talking about the procedure that the game uses to login to other games (remember battle.net is a passing server, that is, it doesn't actually 'serve' the games) - apparently the games screw up some portion of the login logic, and bnetd copies that as well.
Unless we're talking about a completely internal bug (which I don't see in the source...) it's gotta be a protocol bug, which would OF COURSE be copied in a clean-room reimplementation of the Battle.net protocol. In fact, if they had done a disassembly of the source, they probably would have recognized the bug and FIXED it.
Look, I tend to believe bnetd in this case - especially because, remember, innocent before proven guilty - and they say that it was done as a cleanroom implementation. Given that Blizzard has already misinterpreted legal statutes, I find it more likely that Blizzard doesn't understand what reverse engineering is. (It obviously doesn't know what "trademarks" are, or it never would've complained about the screenshots, or the 'bnetd' name!)
Re:Bad tactics by vivendi (Score:2)
Consider the following:
As another poster pointed out, bnetd probably wouldn't have come under fire from blizzard if "a lot of kiddies didn't use [bnetd] to play their pirated copies". If we can agree on that point, and if Blizzard actually loses this thing, then this would completely contrast the precedent that Napster set, which basically only came under fire for the same reasons. With two cases, both fundamentally the same, with one ruling for the plaintiff and another against, how can any fair decisions be made in the future?
Re:Bad tactics by vivendi (Score:2)
In what way is this fundamentally the same?
* bnetd does not itself pirate software, it merely happens to make it easier to use pirated software for network play;
* bnetd was not, so far as I am aware, promoted or represented as being a way to use illegitimate copies of Blizzard games, and this was not its primary purpose;
* The bnetd team never distributed a version of the software that supported Warcraft III (the software that started this);
* The bnetd team did not (so far as I know) operate a server on which people traded (or, heck, even played) pirated copies of Warcraft III or any other Blizzard game.
As a not-currently-corporate computer programmer, this lawsuit and the line of thinking that "they had it coming anyway" terrify me; they have the potential to illegalize perfectly legitimate activity simply because it doesn't fit into a corporation's business plan.
Daniel
Re:Bad tactics by vivendi (Score:3, Interesting)
Seems like Vivendi's lawyers are really screwing up here...
I don't see it. It's very inexpensive for Vivendi to file a suit, and the threat might get bnetd to make substantial concessions. If the threat fails, it's easy enough to withdraw or amend the suit at the 11th hour.
The only possible negative for Vivendi I can see is the bad publicity, but I seriously doubt it's going to impact their sales much. At least negatively: when it comes to publicity, one must always remember Barnum's Adage...
Shoot themselves in the foot (Score:2, Insightful)
Blizzard/vivendi have all the rights to sue entities who they see as encroaching on their rights but this somehow is counterproductive as these are some of their customers and do not even gain monetarily from their endeavors but promote the use of the game.
Open source and legal defense... (Score:2)
So what I'm thinking is that a statue is added that provides the possibility to get legal fees compensated in the even that an open source developer gets taken to court. This way, if the claim is blatantly unjustified, such as in this case, the developer can bring on top notch legal counsel because the lawyer can be assured that they will get paid.
Re:Open source and legal defense... (Score:2)
Attaching it to any lawsuit discarded as being frivolous, however, may be more interesting.
talk about stretching it (Score:3, Interesting)
"BNETD is a shorthand for BATTLE.NET DAEMON"
anyone using BNETD is well aware that they're using something that isn't Blizzard's. i really would like to see this go to trial though. it's always entertaining to see them law-yers sling BS all over the place.
maybe mcd's should be taking burger king to court for their new line of breakfast sandwitches [idausa.org] i went to bk to get one and was almost fooled to thinking i was at a McD's (of course when i spilled the coffee on myself and didn't get blisters, I knew where i was).
bullshit (Score:2)
Do we see Microsoft suing the Samba team over usage of the SMB protocol in non-Microsoft related Operating Systems?
I think not and you'd expect Microsoft to go as low as that (but they just change the protocol a tad bit with every OS they release).
So why the fuck should Blizard/Vivendi sue the Bnetd team over this?
Re:bullshit (Score:2)
But I agree with you totally.. the only reason they are suing them (and correct me if I am wrong cause I have never played on Battle.NET) is because Battle.NET is a pay-per-play service, and this circumvents the need to pay a monthly subscription.. and hey, I dont see a problem with that.. why pay if someone else can offer the same service for free/less?
Re:bullshit (Score:2, Informative)
Re:bullshit (Score:2)
Vivendi ? (Score:2)
I'll bet no Vivendi exec has even eard about bnetd.
Re:Vivendi ? (Score:2)
Then you just go ahead and rush out to buy WC3 and contribute to the Bnetd legal harrassment fund. After all, Vivendi never heard of it, so there's no way any harm could be done.
Re:Vivendi ? (Score:2)
This might be very good. (Score:2, Funny)
This might have the following consequences:
Blizzard throwing weight around (Score:5, Interesting)
Obviously they didn't steal code. They reverse engineered, which is prohibited by the EULA, but isn't a copyright issue.
Same deal with screenshots... They weren't making money off of them. The EULA gives guidelines for how screenshots may be used, but since they didn't mention violation of EULA, Bnetd should be able to put up a fair use defense.
They may have an argument with the "public performance" issue, but it is difficult to understand what they mean. The difference between Blizzard and Microsoft is that MS wants you to make
Blizzard is throwing its weight around, trying to squash Bnetd with its vast bulk. Like a swarm of Protoss carriers... Lets hope Bnetd's lawyers bothered to develop "Lockdown."
since we can't trust Michael (Score:2, Informative)
Warlords Battlecry II Review [ign.com]
IGN PC seemed suitably impressed.
Warlords Battlecry I Review [gamespot.com]
Warlords Battlecry II Review [gamespot.co.uk]
So does Gamespot...
Pot, Kettle, Black (Score:2)
Their encouraging pirating of the RIAA's intellectual property after all, aren't they?
Could this be a trend? (Score:3, Interesting)
Bnetd gets threatened with a lawsuit by Vivendi regarding DMCA violations, but the lawsuit doesn't mention the DMCA.
Perhaps the media companies know that the DMCA goes too far, and will not bring an actual high-profile lawsuit out of fear the entire thing will be overturned on appeal? After all, as long as the law is still on the books, it can still be used as a threat, even if it will never get tested in a court of law.
Re:Could this be a trend? (Score:4, Insightful)
VUG : You are in violation of the DMCA take down your site.
BNETD : Ok - the site is down - we have checked our compliance with the DMCA and will reinstate the site in 10 days unless you sue under the DMCA to prevent that.
VUG Files lawsuit claiming violation of some other part of the copyright code.
"DMCA complaint" can be traditional copyright (Score:4, Interesting)
The Blizard letter states [eff.org] (emphasis added)
That is. Blizzard technically claimed in their letter that Bnetd violated EITHER traditional copyright OR new anti-circumvention, but didn't actually say which one it was.Sig: What Happened To The Censorware Project (censorware.org) [sethf.com]
Lawsuit isn't against Bnetd... (Score:5, Interesting)
The lawsuit reads like a press release, using phrases like 'Blizzard is one of the preeminent entertainment software companies in the world'.
Don't tell anyone, but the source for bnetd is available with many linux distributions... I might have a look at some of Blizzards absurd claims myself.
In other news, the coming of Dungeon Siege numbers the days for DiabloII. Dungeon Siege is much prettier and more immersing while offering the same kind of hack and slash gameplay, character advancement and 'finding nifty items' that was first pioneered in games like Rogue.
I'd side with Blizzard... (Score:2, Insightful)
But I wonder what really happened? What code is Blizzard claiming was snagged?
Issues (Score:5, Insightful)
The existence of a unique bug that mirrors battle.net in bnetd's client-side login indicating that the source code was blatantly copied:
During reverse-engineering, if you observe something happening with the program on every login, would you not implement it? How would the bnetd coders know it was a bug? How does this prove the *code* was copied, not the functionality?
on 38, and 39:
bnetd has been around for years. Isn't a provision for keeping a trademark timely defense of the trademark?How can Blizzard claim they were unaware of bnetd's infringing name when they sent the original developer a cease-and-desist notice that they never backed up? They have been aware of bnetd for the past 5+ years. The fact that they have not defended their trademark for this long (and if this is a trademark issue), they should lose the trademark.
on 45:
bnetd only devalues the battle.net trademark because it is a superior product to battle.net. Blizzard's servers are unstable cheater-havens. bnetd is used, in my experience, mostly by tight-knit groups of friends that choose to play without the lag and without the disrespectful people that are so common on battle.net.
As for copyright infringement, I don't think Blizzard is going after them for screenshots. What they are claiming is that bnetd allows gamers to access the copyrighted content in battle.net games, that they couldn't otherwise access.
Didn't Sony lose to Connectix, trying the same thing?
And, isn't it fallacious, considering that these same users *can* access the copyrighted content without bnetd, through use of the games' touted single player aspects?
Re:Issues (Score:3, Insightful)
Blizzard has their Battle.net source. Blizzard has the bnetd (open) source. If they want to prove this, they don't need to resort to "duplicated bugs", they can just compare the two.
I am making no assertions as to whether their claim is true -- I have not seen the Battle.net source and don't know what the bug itself is. But the fact that they have to go about making their claim in this manner makes me think it's either baseless, or they're overly paranoid of having to show their code in court.
In fact, due to the openness of bnetd, I would think it would be tougher for Blizzard to authenticate their code than it would be for bnetd. How does the court know that Blizzard didn't just rip off bnetd's code in order to make them the same? Again, I'm not saying they didn't, I'm just saying they would probably have to prove that is was already there (which is reasonably possible, if you make the assumption they won't go to ridiculous lengths to fake it).
-Puk
Boycott Blizzard (Score:3, Insightful)
http://boycottblizzard.org/ [boycottblizzard.org]
Uh, I'm not sure I totally understand this issue.. (Score:4, Interesting)
I was on the irc channel that was working their asses off developing the warcraft3beta work arounds for bnetd, and let me tell you, none of them are affiliated with bnetd.
In fact, they weren't using bnetd to begin with i believe... they went through several choices (including closed source fsgs) before going with opensource bnetd. BTW there was a possible nondoctored shot of fsgs working with warcraft3, before bnetd was fixed to work for it.
Anyway, from the bnetd sourceforge page, it seemed pretty obvious to everything that they were not going to officially support warcraft3 until it was retail anyway, though they were starting to work on it.
It was the channel i was on that did actually pull it off, and again, they were not related to bnetd... and since it was open source, well... no one stopped them. It was reverse engineered, no code was stolen. The coolest part was the original bypass of the password, which was done by using a crack into the exe, by passing the whole password check (client didn't send, server didn't ask, all was good, but no passwords in this case). It was actually quite amazing that it was done in such a short period of time, about a week and some bit after the original beta was released.
So what am i getting at? Well, bnetd didn't put in the war3b code that we all know and love now. And blizzard didn't complain till after the war3b code was working. So exactly why is it that after all this time, its still bnetd under fire? The code was open source for god-sakes... anyone could have played with it.
And i'm pretty damn sure sourceforge has enough documentation to rule out the usage of ripped code from blizzard.
As far as i'm concerned, this is a silly lawsuit, as you can't buy war3 at all at this point, and blizzard didn't care until war3.
Can you say SLAP ? (Score:2)
sorta makes sence when you think about it... (Score:3, Insightful)
Screenshots (Score:2)
Can I sue Blizzard for ripping off Nethack? (Score:3, Funny)
Re:michael, michael, michael (Score:2, Funny)
Additionally it is the Website where you're supposed to use real HTML in your comments.
(Yeah, I saw you already noticed it, but there are thing you have to do (but then you should do them without the +1 bonus)).
Re:what's the real problem.... (Score:2)
Re:this is enough talk - time for action (Score:2)
Why? It's not like they're getting any more money out of the copy. Hell, they're losing it if you play on BattleNet.
Re:Hey kids (Score:2)
If slashdot, which relies on serving the hundreds upon hundreds of political alignments in its audience, refrained from being 'hypocritical', as you see it, there wouldn't be anything to write about. Nobody's hands are clean, so there's no point in trying to take
In other words, you're going to be impotant if you dont play with those who's hands are a little dirty; it's the ultimate intent that should dictate who you support, and here I think
Re:SOLUTION (Score:2)
The other problem is that HavenCo's colo is horrendously expensive. I doubt the bnetd developers really want to be spending that much money. A better solution would be to rename bnetd to something else to deflect the trademark violation charge - let's say, stratgamed or similar - then mirror far and wide.
Re:Legitimate Use: WC2-BNE (Score:2)
I also wonder if they'll constantly update their license agreement to keep up with new technologies. What about tunneling IPX over avian carrier? It may produce long latencies, but it might still be viable gaming.
Morons. Why don't they just work WITH the people to create a vibrant, alive community rather than trying to kill off any innovation outside of their own company (illegally, mind you).
Not to mention the fact that their license agreement can bite me. I hope people do realize eventually that there are some rights you can't get people to sign away - like their right to do reasonable things with things they BUY. Grr.
I agree with you on the WC3 issue as well. I really want to play WC3. But I won't buy it, not with the crap that they're pulling.
Well, SOMEONE is missing the point... (Score:3, Funny)
Now, read the suit they have filed. It is almost completely without legal merit. Blizzard is abusing the U.S. legal system in a tactical manner, to some end or another, without actually having a case. They are wasting the courts' time with nonsense. If you want to defend them, then put together a good lawsuit for them. (Please note that "THEY MADE ME LOSE MONEY!!!!! WAAAAAH" does not qualify as such.) If you write up a good reason that bnetd is illegal, send it to Blizzard/Vivendi, because it looks like they have no clue!