Virtual-U (SimUniversity) Now Available 147
Ben Sawyer writes "The Alfred P. Sloan Foundation's Virtual U project recently shipped a new version our university simulator. This software simulation game, available at www.virtual-u.org lets you play as president of a U.S. university. You choose how faculty spend time, allocate funds, and decide if you should give special admission to athletes. Version 2.0 improves the model, and adds new features. The product is supported through a grant by the Alfred P. Sloan Foundation. The product runs on Windows 2000/XP/9X/ME. The software is being used by a number of university education programs, and is part of an overall project to improve thinking about how universities are managed." No word on if virtual-u features a "BSA attack" scenario.
Woo hoo! (Score:1, Redundant)
Now I can see if this works!
Will it also have a party simulator so I can join-in?
hmm i wonder (Score:1)
Re:hmm i wonder (Score:1)
It Was washable, but No fun.
Posted already? (Score:2, Insightful)
I think this software might actually be fun to play, plus as an added bonus, it might give some insight into the "bureacracy" and "red tape" that are experienced in so many large institutions. Making decisions that will effect thousands of people is never easy, and a redundant system of checks is needed to prevent disaster.
Re:Posted already? (Score:2, Informative)
I don't think anything was posted given that I'm involved with the project and do the postings and grassroots reachout.
We've been around for a while but until 2.0 was complete we hadn't done a ton of aggressive posting about the project. I did submit a note about a paper on public policy games of which Virtual U was mentioned but that was a general discussion of games in general not Virtual U specifically. Perhaps someone else might have posted something about it? In any case the only other thing I would submit is when the source becomes available later next month...
Ben Sawyer
Re:Posted already? (Score:1)
So the game makes you wait in line for two hours during registration time? Or do you get to design paperwork and the 80 steps required to process it?
"decisions that will effect thousands"
Yup, that sounds like the real Taco.
MAD (Score:1, Funny)
To make it truly realistic... (Score:5, Funny)
Re:To make it truly realistic... (Score:2, Funny)
Re:To make it truly realistic... (Score:3, Interesting)
students and staffers going on strike?
the IT project coming in over budget?
the completed exam papers being dumped in a river by the Post Office?
Thought it wasn't as realistic as that!
Re:To make it truly realistic... (Score:1)
And teachers wrongly accusing students of cheating?
Re:To make it truly realistic... (Score:1)
:-p
money for old rope? (Score:1)
They will do this while sat in a perfectly good university, with all those "real" things happening. Sadly they will miss this because they are too busy playing The Sims "Brainy People Edition".
Actually (Score:3, Interesting)
It may seem to be a game these simulations, but in simulations it allows for a faster delivery of results statistically and realistically. Most of the time these simulations are money well spent. It doesn't mean that some stat geek isn't going to have some fun and poke around with things as we may do to have fun. You just can't do some things with certain senarios due to time and money.
Thumbs up (Score:1)
The Sims (Score:1)
Of course, like all such games, it's limitation will be your in-ability to impliment any policies or creative solutions that the game designs didnt think to allow. For instance, I bet the game doesn't let you switch to an Open Source IT infrastructure...
Websurfing done right! StumbleUpon [stumbleupon.com]
Re:The Sims (Score:3, Interesting)
This can be dealt with in a few ways:
1. Build a framework that lets you add over time ever more detail and realism
2. Build a game where many areas are conceptual and abstract so that people can explore core issues and imagine the details that make up their more general decisions (i.e. fill in your own backstory as you cut the IT budget because you're moving to open source IT tools).
3. Build some that has immense detail in it. (aka never finish.)
With Virtual U we went with a bit of the first 2 ideas. Ideally overtime with support we hope to continue progressing things toward ideas like more detail to the IT decisions given feedback and such however the original goal is to focus on the big issues and general decisions.
One other issue with the IT stuff that is important is to understand what the real impact is. Is there detailed analysis available saying what switching to an open-source infrastructure does to a universities IT budget? Does it really work? While we've undoubtably put some bias in our product, as we go forward and begin to add more detail like this we're inevitably going to add more bias to the model.
Also I think it can be safely assumed that in Virtual U some % of your overall IT budget is going to open source tools and infrastructure. It would be interesting to know what % of universities IT budgets are spent on such tools and services. Maybe the guys at Educause would know. I'll ask them.
Ben Sawyer
Re:The Sims (Score:3, Insightful)
I haven't read the code, so I might be entirely wrong. But my guess is, cutting the IT budget would lead to lower available services and thus inefficiency and more student gripes. But that doesn't (necessarily) model the switch to Open Source. Open Source breaks the financial model of "higher price == better (more) service". In other words, just because you don't pay for the tools, doesn't mean the tools are garbage.
On one level, you could abstract this by saying the IT budget reflects license costs and service costs. If we drive down the license costs, then we can spend more on services in the same budget. But actually the model doesn't work that way. There's simply no way that paying for Office licenses (and Windows licenses) is intrinsically equal to paying for more help desks. If we need to abstract this much, then a very useful sim capability -- test whether Open Source can work as well for less -- is not available.
On the other hand, it's hard to see how you could code for that without simply incorporating your own personal bias towards Open Source (or against it) into the simulation. Is there hard data anywhere?
My choices as president (Score:4, Funny)
The criterion for determining how good a game is.. (Score:5, Funny)
Can't see that happening with this- would you skip class to play at going to class?
From the website: Virtual U is a caricature of real academic life grounded in authentic conceptual structures and data.
Silly me, I always thought academic life was a caricature of reality already, how could they caricaturize it further?
Holy Cow (Score:2)
and i get 227 KB/s from their server while it's the top story at
impressive, well either that or the game sucks so bad that nobody is even bothering to grab the file
Re:Holy Cow (Score:1)
Is SlashDot right? (Score:1)
I'm going to ban my students from using P2P services and allow my research staff to patent my research
Just waiting for the download . . . (Score:1)
Re:Just waiting for the download . . . (Score:1)
Re:Just waiting for the download . . . (Score:2, Offtopic)
I started out as a CS major. First college class: Calc I. I had looked at calc stuff before, had a basic understanding - but was ready to learn. My teacher was a jack-ass who normally only taught grad-courses but taught calc once every 3 years "to stay fresh." Luckily, we have a "math-lab" (always sounds like meth-lab) for students. Problem: You can not understand the god damned tutor. I polietly asked him to repeate himself time and time again, and I still had no fucking clue. For the 6 weeks I was in Calc, before I dropped and changed majors, we had 3 subs - one russian, two arabs of some sort. I could not understand one fucking word that came out of their mouths. Reminder: I am a spanish major and I am pretty good at listening and picking things out. My boss at the time had a stroke and I could understand him.
Anyways, simulate having such a small pool of elligable profesors to where you have to put people who can not "speaka da english" and then you have a winner. (I would not play it, but I would not play Sims and thats a best seller - who the fuck knows. I cant wait for the sim where you sim playing sims!)
Virtual Sim - U scenarios? (Score:5, Funny)
- Your campus' Athletic fraternity have lost their frat house to a natural distaster. They, in turn, kick the nerd fraternity out of their house. Do you let the Athletes stay in the house or help the nerds get on the Greek council?
- The RIAA is threatening to sue your university over student mp3 servers running on network. Do you rebuff the RIAA or crack down on the warez sites?
- Students have petitioned administration to switch the student computer labs over to linux, saving thousands. The Evil company providing your university with their OS, has bound you with restrictive licences. Do you ignore the students or try and find a way around the licences?
Re:Virtual Sim - U scenarios? (Score:1)
Re:Virtual Sim - U scenarios? (Score:1)
bikini (Score:1)
Re:Virtual Sim - U scenarios? (Score:1, Redundant)
Does anyone have... (Score:1, Offtopic)
Re:Windows only (Score:1)
Re:Windows only (Score:1)
Re:Windows only (Score:1)
We also have published a lot of our design notes, pushed the product to free status, and will be publishing more about the model and source soon. Slashdot just posted stuff about Neverwinter Nights for that matter and we're a heck of a lot more open that that product.
Ben Sawyer
Politcal Sims (Score:2)
I love these kinds of games, since they're very much geared towards learning.
Am I mistaken in thinking that these guys helped fund Reinventing America (I and II)? That was a really cool idea which I'd like to see brought back.
BSA == world domination? (Score:4, Funny)
Re: (Score:1)
i wonder... (Score:1)
Question: (Score:1)
Re:The Student Union Univeristy Simulator (Score:1)
The Limbaughs need this. (Score:1)
Off Topic... (Score:1)
We basically came to the conclusion that all college professors should write their textbooks. They should draft them and have an on campus press print them. Nothing fancy, just the core information they are trying to present. This would certainly kill the college textbook racket as well as weed out the really incompetent Professors. Any thoughts? Of course I understand that it will never happen, even on the coldest day of a winter in hell, but still, it is an interesting concept to discuss.
Re:Off Topic... (Score:2)
Re:Off Topic... (Score:1)
Re:Off Topic... (Score:1)
How about just producing notes for the class? I've had experience of books that were just written for the course and to be honest they were pretty awful. The best way I've seen of doing it is producing notes from the lecture slides that were given. This way the notes tie in with the lectures.
Woo Hoo!! (Score:1)
Will that at least qualify me to write virtual articles for slashdot?
Finally a game that is virtually real!
MODS! (Score:1)
PSEUDCHTMOD01.ZIP: Enforcment of such gems as "trying to learn how to be a CS major will get you thrown out of the class".
SLAVEMOD01.ZIP: Increases revenue for the school by making all of your students research yours to sell.
Don't bother (Score:2, Insightful)
Re:Don't bother (Score:5, Informative)
hmm something like this (241 KB PDF) [virtual-u.org]
lots of info listed right below the click here to download link
How realistic... (Score:4, Funny)
(1) Backstabbing and in-fighting among the professors. Let's face it, not all profs are looking out of the best interest of the students. Some just want to do their research and not be bothered by such pesky details such as students who want to learn. At the Univ. I'm at, the chair of the deptartment I'm in is about to retire; in other words, there is blood in the water, and there is going to be a ego/pissing contest to get that seat.
(2) A lazy student gov't Let's face it, what is the job of student gov't? To serve themselves and get laid, what else! Really, the student gov't where I'm at is corrupt and has done nothing for the students. However, I hear their desks are used for more than writing papers...
(3) 'Loopy' Deans Overheard to between a dean and a prof: Dean "You need to get the enrollment up in your program before we can fund it anymore" Prof: "You need to fund us, since we are near broke and need money for facilities and staff to get studnets in the program" Dean: "You need to enroll more students to get more money" (Now, think endless loop...)
(4) 6 Chancaller, 10 year... We go through head hanchos like toilet paper, each with their own 'texture'... Really though, there seems to be little direction from the top.
Ok, really, this is a cool game; I just hope it can help teach the next generation to run a university (and NOT run it into the ground)
Re:How realistic... (Score:2)
Don't forget the reverse is also true. I remember a professor at the university I was at who was let go precisely because he spent so much time with the students, helping them to learn, and not nearly enough time publishing papers. There was even a petition signed by a few hundred students, to no avail. Last I heard, he'd gotten a better-paying job at a lab in the area.
(2) A lazy student gov't Let's face it, what is the job of student gov't? To serve themselves and get laid, what else! Really, the student gov't where I'm at is corrupt and has done nothing for the students. However, I hear their desks are used for more than writing papers...
Damn, I must've missed that action when I was in the SGA. I was part of a group that actually got pissed off with the then-current, frat-run SGA. We organized online, initially via the general discussion newsgroup, then through a nice majordomo list (it helped that we were almost all CS and/or IS students initially). We ran a unified campaign for both the "executive" and "legislative" sides ("judicial" was appointed by the administration).
We took the legislative, but certain large special interests on-campus managed to secure the presidency. One half of the student government was arguably corrupt, but it wasn't the side I was in. Not that we were able to do anything about it, even though we worked our asses off, even working through the summer before the new year started. We managed to rewrite most of the policies and governing documents, since no one had bothered to keep track of such pesky things as amendments, the passed/failed legislation, etc.
I'd like to think that we made a difference, but being brutally honest, we didn't accomplish much. I went back a few years later, and basically everything we'd done had been reversed. Then, because of a certain amount of...financial improprieties...allegedly perpetrated by some people on the exec side, what little influence the student government had was eventually crushed by the university administration. Nowadays, I don't even recognize the new organization at all.
But that year and a half was one of the best times I'd ever had. There were 4 of us living together on-campus, all who'd gotten involved. We became the de facto campaign headquarters, and throughout the year we actually served, still managed to have most of the senate over regularly, and at all hours. Ah, the sleepless nights...tripping over campaign materials...having a half dozen people sleeping on the floor...
Any porting projects? (Score:3)
:Peter
Re:Any porting projects? (Score:2)
What is the public source version of Virtual U?
The public source version of Virtual U is now available and provides access to the very source code and source elements (i.e. graphics, sound, etc.) that comprise the actual Virtual U program. This source code is available for free for non-commercial purposes. Licensing of the source code will be made available to commercial interests (be they commercialized interests on behalf of public/private institutions, or industrial entities). All interested licensees of the source code can contact Ben Sawyer at bsawyer@virtual-u.org for more information.
...
Why isn't there a Macintosh version of Virtual U?
Our development team was skilled with Windows programming and thus Virtual U was originally developed for Microsoft Windows. Due to some of the proprietary graphics features and programming used to create Virtual U's unique graphical interface, it wasn't possible during the development of the first version to do a Macintosh version of the software. However, hope to eventually port Virtual U to the Macintosh. We are actively looking for volunteers who wish to port the core simulation kernal to the Macintosh and create a graphical interface suitable to the Macintosh. If you are interested in working with us on this, please contact Ben Sawyer at bsawyer@virtual-u.org.
Why doesn't Virtual U run on Windows NT?
In order to display its graphics, Virtual U uses a special graphical programming API (application programming interface) known as DirectX. Windows NT is only compatible with DirectX 3.0 while Virtual U requires DirectX 6.1 or higher. Because Microsoft never updated DirectX for the NT platform, Virtual U doesn't work with Windows NT. Windows 2000, the upgrade to Windows NT, supports DirectX 7 and higher and thus is compatible with Virtual U.
I can't wait... (Score:1, Offtopic)
Be careful... (Score:1)
hmm...
Old news of a kind (Score:1)
My email box is half flood of these.
If it were a truly realistic sim.. (Score:1)
...I'd be able to assassinate Brother Jed.
Cheers,
Stanford needs this (Score:1, Offtopic)
Re:Stanford needs this (Score:1)
Re:Stanford needs this (Score:1, Offtopic)
Merger and acquisition activity has such a strong impact on a university that it's worth thinking about modelling it.
from the BSA Attack clip (Score:1)
Umm.. yeah, right.
I wanna see some documents to back THIS up. Let's audit the BSA!
Good PC practice. (Score:1)
Virtual-U (Score:1)
not enough funding (Score:1)
topheavy administration (Score:1)
here are the stats given by the chapter of our faculty association:
"The number of administrators increased by more than 125 percent from 1975-76 to 1998-99. During the same period, the number of full-time equivalent-students grew by 16.8 percent, and the number of faculty increased by approximately 6.8 percent."
peachy.
tim
Re:topheavy administration (Score:1)
We tend to think that economies of scale apply to management costs. If you double the size of a company, then management costs should increase, but they will still be less than double what they were.
In fact this is often the case, especially when the company is simply doing more of the same activity that it was doing before. The task of management is to solve an information problem. If the problem remains much the same, even as the company grows in size, then the management costs will remain much the same.
Sometimes, however, the information problem becomes considerably more complex as the size of the company grows. This is often the case if the company diversifies its product line. If the difficulty of the information problem increases at a faster rate than the size of the company, then management costs will come to make a up a larger part of overall expenditure.
This is most of the reason why the economy has not be taken over by a single monopoly (as Marx claimed would happen). At a certain point growth becomes impossible because the increases in management costs would outweigh any remaining economies of scale.
Universities provide particularly acute examples of this problem. In a university there are always economies of scale to be had - you can squeeze more students into a class, you can utilize sqace more efficiently, and so on. But at the same time the task of managing all the resources of a university becomes imensely complex as the university grows. So the result is a lot of universities that are growing in size, and spending an ever increasing share of their total expenditure on management.
Growing trends towards simulation (Score:3, Insightful)
I wonder if there'll be a Sim-Slasdot, where you have to manage revenue over costs and keep the mods in line
So you increase your computing power and instead of simulating unreality, you simulate existing reality (albeit someone elses), there has got to be something backward.
The Sims.. (Score:1)
Ugly Bob
Re:The Sims.. (Score:1)
Problem... (Score:1)
Dammit... (Score:1)
Sports dept. (Score:1)
"Set your athletic policies and build a winning sports department "
Sports department? I really don't _want_ a sports department!
Anyone else get problems? (Score:1)
I just downloaded and installed Virtual-U and i'm getting an error bitching about not being able to open RESOURCES\A_WAVE2.RES. Anyone else getting something like this?
- Sadiq
www.toao.com
Re:Anyone else get problems? (Score:2, Informative)
Re:Anyone else get problems? (Score:1)
you know (Score:3, Funny)
An angry populace, a police station on every corner, 0% spent on social programs, and me hiding in my mansion.
Kind of strange how it always ends up like that...I mean, I don't INTEND on implementing libertarianism...
Speaking of the BSA (Score:2)
Then I woke up.
number one problem with the game (Score:1)
Virtual U? Had It Since 1995' (Score:1)
http://www.vu.union.edu/about.html [union.edu]
Our version allowed you to waste time, mis-appropriate Student Activities funds, and decide if you should revoke accounts for warez hosting.
Hardware requirements are minimal, but the renewal fee is quite high (34+ K/year.)
-Chris
Man the floodgates... (Score:1)
Perhaps unrealistic... (Score:1)
8. Initialization produces too much Financial aid
Our financial aide algorithm is setting financial aid to about 50% of gross tuition...
"Thats not a bug, its a feature!"
Buggy (Score:2)
Game crashed when allocating budget for year 2, though. Blah. Kinda buggy.
Re:Cut all sports programs (Score:1)
I did the exact opposite and named my school "Football Yoo-niver-city".