How Microsoft Tried To Buy Nintendo 286
An anonymous reader submits: "A new book, Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution discusses Microsoft's plans to buy Nintendo for $25 billion in late 1999. By January 2000 however, talks dissolved and each company went their seperate way. Makes you wonder how the home entertainment industry would be different if they had gone through with it. Stories are at Gamers and Cube Europe."
Nintendo probably tried to take advantage of MS (Score:3, Interesting)
Re:Nintendo probably tried to take advantage of MS (Score:1, Interesting)
Comment removed (Score:3, Interesting)
Nintendo didn't need the money (Score:5, Interesting)
www.cube-europe.com/news/10198973416591.html [cube-europe.com]
This sound bite is the best:
When interviewing Nintendo's U.S president Minoru Arakawa, he let slip that Nintendo 'weren't sure what to think when Microsoft made the offer.'' He continued with the commments "I was surprised, we didn't need the money. I thought it was a joke."
sums it up nicely for me
Re:Nintendo probably tried to take advantage of MS (Score:2, Interesting)
Who Microsoft SHOULD Buy (Score:5, Interesting)
You've heard of them, right? They put out that little Dragon Quest/Warrior series, the seventh of which is the all-time best selling game in Japan. Heck, there's even a Japanese law saying that Enix can only release a new DQ game on a weekend, because otherwise millions of kids/adults will skip school/work just to get their hands on it ASAP and play it all day.
Even the mere announcement that the next Dragon Quest game will be an Xbox exclusive would guarantee the console's success in Japan. It's like Japanese gamers wouldn't have a choice in the matter. They'd need Dragon Quest 8, and thus they would need an Xbox, no matter what.
Re:Typical M$ (Score:3, Interesting)
Welcome to the real world, where software engineering decisions involve deciding whether buying technology is a more soft effective idea than producing technology.
Re:Nintendo probably tried to take advantage of MS (Score:5, Interesting)
Sony then formed their CEE division with Ken Kutaragi at the helm and launched the PSX. It became ultra popular because they managed to get the big wigs like Capcom and Konami to develop native games as well as port Arcade games to it. It whomped the shit out of the Saturn and Nintendo dropped their CD-ROM add-on plans and hooked up with SGI. I remember at the time there was a good deal of confusion as to what the fuck Nintendo was doing. You were never sure if they were making a stand alone 32-bit console or a add-on for the SNES.
Microsoft I think was in the same position as Sony was in 1992, they had an initiative to get into the game console market but wanted someone more experienced to go in with. What I think people miss is Sony is the Microsoft of Japan. Career minded folks in Japan's electronics industry don't badmouth Sony. With the PSX they were entering into a industry they had no experience in. It was only through learning from Nintendo and Kutaragi's incessant board room bowing and scraping that the PSX saw the light of day.
Re:Shigeru Miyamoto (Score:2, Interesting)
If you're looking for art, check out ICO for Playstation2, whoever designed that is the Tarkovsky of video games.