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Neo-Geo : The Game Console That Won't Die 208
xonox writes: "Perhaps you heard about the Neo-Geo game console when it came out some 12 years ago. Most people remember it because it was very expensive. Well, after 12 years, it is still alive and getting brand new commercial games for it. It may be a bit of a niche item but still. The Neo-Geo console was essentially the arcade hardware of the same name inside a prettier case. 3 games have been produced this year for the arcade hardware and two of those 3 have been released for the home console. If you think 2d games are cool, then you should check out http://www.neo-geo.com for more information about one of the greatest 2d platforms of all time. I'm picking playability over 3d anyday :)"
Look out Xbox... (Score:3, Funny)
"3 games have been produced this year for the arcade hardware and two of those 3 have been released for the home console"
Two words... (Score:1)
Ok, more words... great little 2d platformer series. Get MAME and play it if you're bored
Emulators (Score:5, Informative)
Oh, and if you see any of the PlayStation ports of Neo Geo games in stores, don't bother with them. They're buggy, bastardized versions of the games with at least twenty to sixty times the amount of loading time (and no, that's not an exaggeration).
Re:Emulators (Score:4, Informative)
1. MAME has an internal "ethics" clause forcing them to wait two years before emulating a game, so if Metal Slug 4 is released this year then it will be 2004 before MAME emulates it. Granted, if MS4 never hits the arcade, then perhaps MAME will never emulate it (since it's an arcade emulator).
2. Neo Geo games, at least at one point in time, employed heavy encryption. As a result, it takes quite a while to dump the cartridges in any working form. Metal Slug 3 was released in 2000 but it was mid-2001 before working dumps showed up, and of course 2002 before MAME would support it.
Granted, Kawaks supported it right away and the old NeoRageX doesn't have to have predefined games, so as soon as a game gets dumped you can usually play it right away, but it's not like a "on the Internet before it's in stores ala AOTC" situation.
Re:Emulators (Score:2, Interesting)
when i go to arcades i pay for playing the game with the kewl arcade style(DOH!) hardware rather than for the sake of the game itself..(the game does matter tho). i gotta build that cab someday..
Re:Emulators (Score:3, Informative)
here [nuthouse.org]
Re:Emulators (Score:1)
"Granted, if MS4 never hits the arcade, then perhaps MAME will never emulate it (since it's an arcade emulator)."
I imagine if this is the case, it`ll get emulated BEFORE the 2 years are up, as it wont affect anyones profits and get them sued.
Re:Emulators (Score:2)
Its different (only a bit) to MS3, and better i think - the first level is reminiscent of MS1 where you're constantly ducking (can't get away with just jumping) and dodging everything. The POW's help YOU now, giving you rides on stolen motorcycles, and trucks.
Very cool game, and yes it is out and if you look on ebay, you can get a cartridge yourself.
Re:Emulators (Score:3, Interesting)
Re:Emulators (Score:2)
Having legal access to the ROMs is different from having a playable system. For instance, say you have an old Rygar arcade machine where one of the buttons is broken, it smells like cat piss, and the monitor goes out after you play for five minutes. After you burn a hole in your arm messing with the CRT, you might decide you are better off running Rygar on a MAME box with a joystick, buttons etc hooked up to it. Perfectly legal, since you own the ROMs, and with a much reduced chance of scorched flesh.
(note: may be drawn from personal experience)
Re:Emulators (Score:2)
Re:Emulators (Score:2)
My emu of choice (win32) is NeoRageX [swipnet.se], a nice little Neo Geo emulator that is fast enough to be playable on a 266mhz machine. In addition, it seems to handle sound better then MAME.
OTOH, the poor bastards who think emulation leads to piracy and thus lack of sales are deluding themselves - I find that emulation works more like a library, as soon as you find something you like, you want a hardcopy for yourself. But that's me, and probably there are a lot of people just like me who are "collectors". And then there are a lot of people who are cheap, or have a casual interest, and only collect roms because they are "free". The sales lost to the emus are more then made up by the sales made because of the emus. However, I do hold to the notion that old emus lead to lost sales of new consoles, since new games seem to be repackaged crap with shiny bits included.
Btw, the NeoGeo was also an arcade game. Standardized controls across the game, and it was easy to swap out games in cabinets.
Re:Emulators (Score:2)
The same goes for the ports of Neo Geo games. I bought The King of Fighters '99 for the PlayStation so that at least a little bit of my money would get to SNK/Playmore. I'm now the fine owner of a worthless frisbee with "The King of Fighters '99" printed on one side of it.
Re:Emulators (Score:2)
Re:Mod Parent Down (Score:1, Flamebait)
Re:Mod Parent Down (Score:2)
Actually, that's not the only way. One other is to get thyself down to a decent arcade and drop some quarters into THEIR Neo Geos. Gameplay on Neo Geo arcade and home cartridge games is identical.
< tofuhead >
Re:Mod Parent Down (Score:2)
As for the PC ports, the information is sketchy on those, but as far as anyone in the MAME community can tell, those are actually just MAME (not a homebrew emulator, but ACTUAL MAME) packaged with a Neo Geo ROM of the company's choice, which breaks the MAME license. Like I said, the information is currently sketchy on those, but if they really are abusing a free work for their own profit against the wishes of the people that created it, it makes me wonder why anyone should care about abusing their works for non-profit personal entertainment.
And that's all fine and good about the Neo Geo not being intended as a console system, but I don't see your point. It IS available as a console system, its arcade version isn't found in most arcades, and there's no way for most people to get a demonstration of it and its games. That statement didn't even have anything to do with what I was saying.
Re:Mod Parent Down (Score:2)
I've been visiting arcades since I was about four and I live in an area that has much more popular arcades than most other places in the country. Beyond the occasional rotting machine with only Samurai Shodown 1 loaded on it in Wal-Mart, I have never seen an active MVS machine outside of pictures on web pages. Maybe these things are popular on the West Coast, and I know they're popular in Asia, but they certainly aren't within a few hundred miles of where I live. And according to most of the posts I've seen in the Neo Geo boards, I'm not alone.
Still expensive (Score:5, Interesting)
And most people still do, because they still go for more than a Playstation 2. There are games [ebay.com] for these things that go for more than an Playstation 2, for crying out loud.
Re:Still expensive (Score:2)
Re:Still expensive (Score:2)
You mean like the working Commodore 64's and Atari 2600's that you can routinely pick up on Ebay for under fifty bucks? That argument doesn't hold water.
Re:Still expensive (Score:2)
You mean like the working Commodore 64's and Atari 2600's that you can routinely pick up on Ebay for under fifty bucks? That argument doesn't hold water.
It does when you consider that (out of production for a while) with the scope of the original supply and the current level of demand for them. Certain Sega Saturn games (such as Radiant Silvergun [ebay.com] or the US version of Panzer Dragoon Saga [ebay.com]) have undergone the same type of phenomenon.
Re:Still expensive (Score:2)
Re:Still expensive (Score:2)
Funny though, you are right. One of my favorite games of all time is Capcom vs SNK. A fighting game for Dreamcast, which is based on Capcom and SNK's (Neo-Geo's company) fighting games fighting it out in arcades so much.
I've always wanted one... . (Score:1)
Emulator anyone?
More info on Neo Geo (Score:4, Informative)
Neo Geo Temple [neogeotemple.com]
Some Roms [classicgaming.com]
Emulation [emulationzone.org]
Re:More info on Neo Geo (Score:2)
Vague memories (Score:3, Interesting)
And while we're at it, whatever happened to the PC Engine?
Re:Vague memories (Score:2, Interesting)
One of my friends was still using his a few years ago. If he is lurking I am sure TaliesinWI will provide more information.
Memory Card (Score:2, Interesting)
Re:Vague memories (Score:1)
Didn't they just recently kill this system? (Score:1)
Re:Didn't they just recently kill this system? (Score:4, Informative)
On the price of the games: The games come out with 90-600 meg cartrages. It's nothing for those cart to come out with 20-150 individual burned chips.
That a lot silicon compared to the data stored on a CD-ROM or now a days a DVD-ROM.
fond farewell (Score:1)
Hours spent playing games.
This was the architecture that paved the way for the 32-bit and better machines and consoles that today are commonplace. In addition to the introduction of parallelism and coprocessing into games, Neo Geo raised the bar for graphics and presaged the whole "multimedia" craze hyped by the media and ignored by consumers.
Modern PC games pale by comparison.
Yet I think they will rise again.
This is somewhat ridiculous... (Score:1)
I mean, its like saying that Windows 3.1 is an amzingly viable OS right now just because some programs run in it/are used in XP under the compatibility layer.
It seems that "usability" and "playability" is always the argument brought up by die-hard fanatical supporters of dying/dead platforms. And I would know, as a mac user, that this doesn't buy crap in the real world. If the hardware, and more importantly, the games, are crap, then no-one will think even once about buying it. And right now, games with 3d are what people want. I just feel like laughing at whoever would be willing to pay the price to actually buy one of these things, especially when the dreamcast is ultra-cheap. (Now there is a decent 'dead' console. Don't give me that 80's crap)
Of course, I could give you a great deal on an old Amiga, if you're interested
Re:This is somewhat ridiculous... (Score:2)
Yes, it's not a "popular" genre, that's why it's called a niche market.
"I'm picking playability over 3d anyday :)" (Score:3, Insightful)
Instant gratification (Score:2, Insightful)
Take that recipe, and repeat over and over. Eventually, the game landscape looks like it does today. Tons of 3-D intensive games, loads of RTS and their offspring, and a slew of sports games. Indeed, what happened to innovative side-scrollers, stimulating puzzlers, and more traditional games?
Kids today are obsessed with visuals. If the game doesn't look kick-ass, they don't want to play it. If the game doesn't involve fragging and dying every 30 seconds, they don't want to play it. Most of today's kids want the immediate gratification that games like Q3, UT, HL, etc. offer.
True, there are some types of thought that these gamers are exhibiting, that more traditional games might not bring out. But today's game doesn't make gamers really think. Many of today's games are simply proceed to the next goal, then repeat. Whatever happened to games that you wanted to play until you mastered them?
Those types of games are not conducive to money-making in today's gaming market. You have to buy the sequel! The upgrade! The expansion pack! You can't just pay $35 to have a game you want to play over and over. Like Tetris. If games were drugs, the addictiveness of Tetris is like cocaine, whereas that of say a highly popular FPS is like crack. That's why. Don't increase replayability, increase addictiveness!
Re:Instant gratification (Score:4, Interesting)
That's exactly the opposite of what I think. The games these days require so much investment of time in order to master. Take a look at most FPS games, or most of the console fighting games these days. You need to learn a half-dozen to a dozen different commands, dodges, weapon combos, and advanced strategies. It's hard to get into these games unless you're a kid who has a load of time to kill.
Me, I'd like to get a quick gaming fix now and again, but I simply don't have the time to invest in the average game these days. Bring back more of the games with simpler, easily accessable gameplay. Stop equating "more complex" with "more fun." You can still create a game that can hold long-term interest while being accessable. It's just harder.
Re:Instant gratification (Score:3, Interesting)
I second that. One of the heralds of classic gaming is that it's easy to get into -- Pac-Man moves around the maze eating dots, okay. The Paperboy throws newspapers, get 'em on the porch, okay. There are nuances and patterns to learn, sure, but we're not talking about 50,000 combo tricks and special techniques and secrets and play variants you need to master in order to have fun at the game. We're talking a game you can drop a quarter into, have a few minutes of fun, and then you're done -- simple, fun, fast, and never tires out.
There are thankfully some modern games with this mentality, but not enough. My favorite right now and the reason I keep my Dreamcast plugged in is Power Stone (first one, not the second). A dirt simple 'fighting game' which is really more of a crazed, high energy Hollywood movie brawl. I can play that as long or as short as I like and still have plenty of fun. AND it had those flashy gosh-wow 3-D graphics that the previous post condemned, too, go figure.
Also of note is that a lot of American arcades are taking this 'Pick up and play' route as well. 'Adult' oriented arcades like Dave & Busters don't even have joystick based games anymore, it's all simulators (adults know how to drive a car or ski down a mountain) or shooting games. Stuff that ANYBODY could play without hitting GameFAQs to memorize all the small details first.
Re:Instant gratification (Score:2)
The best classic games usually had a few simple concepts, which made initially picking the game up and playing a very easy task... however, the many different combinations of those few simple concepts gave gameplay depth only master gamers could conquer.
Re:Instant gratification (Score:3, Insightful)
Re:Instant gratification (Score:2)
graspee
Re:"I'm picking playability over 3d anyday :)" (Score:1)
Remember, chess is only a 2-D game
-mdl
Re:"I'm picking playability over 3d anyday :)" (Score:4, Funny)
Re:"I'm picking playability over 3d anyday :)" (Score:2)
It's true about girl-friends as well.
Playability in 2D wins over less interaction in 3D for girlfriends as well? Well, I guess that explains Playboy's success then.
Re:"I'm picking playability over 3d anyday :)" (Score:1)
"I'm picking playability over 3d anyday
Get both, get a GameCube.
Highly addictive and very playable 3D- titles, like Super Monkey Ball, prove the point. Can't wait for Mario and Zelda... Miyamoto- san knows playability like no other.
J
Re:"I'm picking playability over 3d anyday :)" (Score:1)
to shoot, hold this button, while pushing this other button every second, while moving the left analog directional joystick around counter clockwise Too much depth in the game to make the casual gamer want to learn.
I like SNES. Great system, cheap games, hours of playability. ZERO learning curve.
And if the game doesn't want to work, you just BLOW on the cartrige real hard. Now THATS interactivity!
Re:"I'm picking playability over 3d anyday :)" (Score:2)
Also, be careful not to confuse the complexity of the interface (like how many buttons there are and what they do) with the complexity of the game.
For example, DropShip (PS2) has a fairly complex interface but the game is simple, compared to the board game "Go" which has a very simple interface but which is notoriously difficult to master.
graspee
Spacetripper (Score:1)
Re:"I'm picking playability over 3d anyday :)" (Score:2)
The last great scrolling shooter that I remember is Einhander for the PSX. As far as adventures, I think Castlevania: Symphony of the Night was supposed to be one of the great 2D adventure games (I never got into it much), and Klanoa was a great jump n' run for the PSX (haven't tried Klanoa 2 for PS2, but I hear it's also good). Tomba 1 & 2 are other good examples. I know that this is all Playstation-biased, but that's all I've owned for the last 3 years or so.
Try the gameboy advance (Score:3, Interesting)
The playability of these games are great and probably the only place where you will find most new 2d games.
Re:Try the gameboy advance (Score:2)
Re:"I'm picking playability over 3d anyday :)" (Score:2, Informative)
He's started up again after the Nuon debacle and has given make-overs to Deflex and Hover Bovver. Addictiveness is back with the classic Yakly psychadelic embellishments
Re:"I'm picking playability over 3d anyday :)" (Score:2, Insightful)
Of couse the 3D thing probably doesn't help anyway. If game makers would relalize that games don't have to have 3d cameras to be popular it would help things a lot.
Although if you want a next gen game that still has some roots in the good old days check out ICO for the PS2, or MDK2 for any system (I've only played it on PC, but I've seen it on consoles). Both have the feel of an older style game, but updated.
Re:"I'm picking playability over 3d anyday :)" (Score:2)
The reason there aren't many games like R-Type any more is the same reason there aren't many games like Pac-Man any more. The genere was so overdone that it burned itself to a crisp. It didn't need to be that way of course, but developers spent too much time pandering to the cliches of the genre, so every game tended to have that Techno-Organic Look (tm), and involve the same kind of powerups and bosses and so on. Bleah. (I'll admit that much of your feeling about these games depends on your background. Even by 1991, there were more R-Type style shooters for the Genesis than anyone could possibly stand. And it took years for those kind of games to finally hit it big on the PC, with creatively stillborn entries like Raptor and Tyrian. But PC owners who shunned consoles thought they were the greatest games ever.)
Re:"I'm picking playability over 3d anyday :)" (Score:2)
Re:"I'm picking playability over 3d anyday :)" (Score:1)
I didn't know that, thnx a lot :-)
Neo Geo has never been popular at home (Score:2, Interesting)
It has some pretty impressive hardware, which makes it a popular machine for arcades. With the processing power of today's machines, it isn't an exaggeration to say that Neo Geo was ahead of its time.
Re:I disagree (Score:2)
gosh...... (Score:1)
"wow neo-geo is a 32 bit system!!!! that has got to be the pinical of gaming technology!!!! it will never get better than that!!!"
little did I know......it didn't
Re:gosh...... (Score:1)
Jeremy
Re:gosh...... (Score:1)
Re:gosh...... (Score:1)
Looking for big ROMs? Try GBA (Score:1)
I think the biggest (only?) reason for the superior graphics was that NEO-GEO modules are much bigger (physically and logically) than those of any ROM-based console ever. E.g. Metal Slug 3 has 708 Mb. 708 Mb, IN ROM CHIPS! Compare that to the puny 16 Mb Genesis or SNES Modules.
The Game Boy Advance (16 MiHz ARM processor, Super NES-like graphics chipset) may soon top that. Right now, you can buy Visoly flash cartridges that hold 512 megabits [lik-sang.com]. The biggest current games are only 64 megabits, but that will change as prices fall.
Niche platforms. (Score:2)
Check out the Sega Saturn too -- they're pretty close to free in the used game shops around here, and absolutely kick ass for 2d gaming.
Street Fighter Alpha 2, for example. [drool]
--saint
Not a CD based system! (Score:1)
Loading....
Streaming (Score:2, Interesting)
Loading....
The consumer version of the Neo-Geo (i.e. the version where each game didn't cost three figures) was CD-based. And loading isn't that bad if you can cover it up with an announcer yelling "Ryu vs. Chun-Li" or something (I don't know SNK characters, so I'm using Capcom here). Plus, you can stream data into RAM as it's needed, which is very useful for scrolling shooters such as the 194? games. If you want to see a beautiful example of streaming in action, try Einhänder for PS1.
Re:Streaming (Score:2)
Load times on the first NGCD were so bad that SNK revamped the system and released an updated model with a faster CD-ROM soon after releasing the first. Reliability was also an issue, since the first model's drive crapped out fairly often, but most bought the updated model for its faster drive, not for its improved reliability.
< tofuhead >
Jaguar? Uhhhghg... (Score:1)
holy shit I feel old (Score:1)
Maybe I've been gaming a bit too much
Samurai Shodown (Score:1)
Why it failed (Score:3, Insightful)
Bottom line? Stick with a PS2 or GameCube, you get more bang for your buck. (But less geek appeal...)
-Evan
C64 (Score:2, Informative)
Re:C64 (Score:5, Informative)
People are still making the C64 [geocities.com] itself! (I submitted this to
Pocket Colour? (Score:1)
Get a grip, I have a Pocket Colour I bought just before the unit was pulled from Europe and all I can get are the same few game types.
What about the early to mid 80's(C64, Speccy etc.)? There were far fewer game clones then.
Hang on, I think I've turned into Granpa from the Simpsons...
In my day.... blah blah yadda yadda rhubarb
Re:Pocket Colour? (Score:3, Interesting)
Yes, many of the fighting games are SF ripoffs (which is why it was so easy to create Capcom vs. SNK) and many of the other games were rips of other genres (lots of Double Dragon/Final Fight type games), but there were a few gems amongs the bunch and almost all of them looked pretty.
Failed? (Score:1)
IMHO, SNK make the best fighting games, like Fatal Fury series, King Of Fighting series, Last Blade, Samurai Showdown,
Get a Neo Geo MVS (Score:4, Informative)
There's just something so much nicer about the original hardware. Even if you do build your own emulation machine. (Which is also in my collection: http://www.nuxx.net/gallery/arcade)
Mmm... Magical Drop III tournaments on a 27".
-Steve
Re:Get a Neo Geo MVS (Score:1)
Then a Neo-Geo 1-slot Jamma Card for about 100$, and top it off with Metal SLug, both found on ebay for 150$ and 50$, respectively.
And I agree-- go with the arcade flavor. much nicer.
Cart prices killed (Score:2)
Only the PCEngine was worth more street cred - but that was because you could actually get games for it! The NeoGeo games available in the UK went for at least £100, sometimes £250.
Mmmmmmm.... Metal Sluuuuuug
Re:Cart prices killed (Score:1)
Re:Cart prices killed (Score:2)
Maybe it is because I'm older now, but this seems to be when the truly great games were out. The SNES had great Square games as well as many other good 3rd. party titles. There were also tons of excellent first party titles like Super Metroid, A Link to the Past, etc.
The Genesis had some really good games too, like Sonic, Phantasy Star 2-4, etc. There were also a few good CD titles, like Lunar (which was re-released on Saturn and Playstation), even though the majority of the Sega CD games sucked.
Recently, I've seen a few things that I've liked in the current console market. SSB Melee at least did a good job of letting me re-live the old days by featuring tons of little things from Nintendo's past. Capcom also did a good job with Maximo, IMO.
Even though it was 3D, it reminds me very much of Ghosts n' Goblins. Though it isn't quite as difficult, it is still harder than most of what comes out nowadays.
Hey, I agree! (Score:1)
I'm picking playability over 3d anyday
Looks like I'm not the only one who hasn't been brainwashed by SCEA that unaliased jagged jumpy polygons AREN'T the future!
$$$Money$$$ (Score:2, Informative)
Playability... (Score:1, Troll)
And you're talking about the Neo Geo here?
Uh... the same game system which had some of the world's crappiest games on it, both in the arcade and on the home system?
Look, if you want cheap and playable then go out and get a $200 PC and play PC games from yesteryear. Go get MAME and other emulators and also play old arcade games like Qbert, Qix, Dig Dug, and so forth.
Neo Geo 3D (Score:2, Interesting)
You know, you could probably buy a NEO GEO arcade motherboard for about $50, then pick up a JAMMA cabinet with a crap game in it for $200, and you wouldn't have to worry about encryption OR copyright violation OR finding ROM dumps.
Geo had the magic (Score:1)
Why only Action and Fighting games? (Score:1)
What I've always questioned, though, is why are they only focusing on fighting and action based games? I think they would get much more exposure if they ever released a sequel to Crystalis. Just a thought...
Rom Sizes (Score:2, Interesting)
Whats the largest Neo Geo cart anyway?
Re:Rom Sizes (Score:2)
Note N64 carts didn't tend to be cheap either, unless they were liquidating.
I hate the term megabits, nobody uses bits anymore, the numbers are big enough that using it is kinda foolish and except for marketing its really kinda useless for numbers that divide by 8 easily. Just my opinion though.
insert subject (Score:2)
Nethack (Score:2, Funny)
Does it run Nethack [nethack.org]? Didn't think so.
I'm not dead yet (paraphrase-alternative version) (Score:5, Funny)
Sony, Microsoft, et al: Here's one.
Neo-Geo: I'm not dead yet.
Marketplace: He says he's not dead
Sony, Microsoft, et al: Well, he will be soon. He's very ill.
Neo-Geo: I'm getting better.
Sony, Microsoft, et al: No, you're not. You'll be stone dead in a moment.
Marketplace: Oh, I can't take him like that. It's against regulations.
Neo-Geo: I don't want to go on the cart!
Sony, Microsoft, et al: Oh, don't be such a baby.
Marketplace: I can't take him.
Sony, Microsoft, et al: Well, do us a favor.
Marketplace: I can't.
Sony, Microsoft, et al: Well, can you hang around a couple of minutes? He won't be long.
Marketplace: No, I've got to go to Sega Headquarters. They've lost their whole hardware division today.
Neo-Geo: I think I'll go for a walk.
Sony, Microsoft, et al: You're not fooling anyone, you know. Look. Isn't there something you can do?
Neo-Geo: I feel happy. I feel happy.
(metal) SLUG
Sony, Microsoft, et al: Ah, thanks very much.
Marketplace: Not at all. See you on Thursday.
I can't be the only one... (Score:2, Interesting)
Drawn graphics only give you a limited viewpoint, but it's a _smooth_ and pretty image. Recent 3d games are _starting_ to look good, for some of them, but most still suck. Until 3d games look like Shrek, I'd rather see pretty hand drawn images tiled into the game.
playability over 3D (Score:2)
Re:Neo-Geo? Pah! (Score:1)
Re:Playabilty... (Score:3, Insightful)
I do. I remember it to be a fantastic game, and spent hours and hours playing it. Sadly, the harsh reality of MAME emulation means that I can play today what I simply remembered before. It can be unforgiving experience - loading it up now I find the magic has gone.
However, your general point on playability is well taken and I entirely agree. How about Jumping Jack Flash on the Spectrum? Mono graphics, a stick figure and some 2-pixel high black lines with gaps. A fabulous game that I still play today.
Cheers,
Ian
Re:Playabilty... (Score:2)
But, some games are starting to last the distance now. I still play PC games that are up to 5 years old, and not even the graphics look particularly dated. Apart from games that just hurl workload at the 3D accelerator, there's little advancement now that taxes computer technology that much from generation to generation. Check out the minimum PC specs on the side of games these days - they just aren't changing much.
Re:When I was a kid.. (Score:1)
Four players, drool....