Xbox Mod Chip in Beta Testing 296
Odinson writes: "Well it looks like a modchip design has been completed for the Xbox. The most interesting thing is that 'Modified XBE's and custom code can boot' with the chip The chip costs $65 list in U.S. dollars." Wake me up when standard X86 code can run on the Xbox :)
Linux port anyone? (Score:3, Funny)
Re:Linux port anyone? (Score:2, Interesting)
They're working on the port of linux to the xbox. Don't get to excited, though: they haven't surpassed the planning stage yet.
Bye,
yota
Re:Linux port anyone? (Score:3, Interesting)
Re:Linux port anyone? (Score:5, Informative)
Re:Linux port anyone? (Score:2)
I know you can do mpeg files (Ep2 on TV I have done) but I thought DivXs wouldnt work
Re:Linux port anyone? (Score:2, Interesting)
if you're thinking piracy, think Sonny Bono (Score:2)
biut it doesn't matter you can STILL buy a n64
You can still buy lots of NES consoles on eBay [ebay.com]. Nintendo has long used the existence of eBay against the "preservation" and "but piracy of no-longer-available software is fair use" defences. (I'd give you a link, but it appears to have disappeared in the 2001 redesign.)
emulating the c64 would be a wonderful use of new hardware... emulating the n64 would be piracy
Actually both would be piracy, unless you have specific license contracts that state that you may freely copy and redistribute software for the Commodore 64. Unlike patents, copyrights do not expire [wikipedia.com].
On the other hand, how did Nintendo 64 software developers develop and test their software? Emulation isn't piracy if you own the copyright on what you're emulating. Even Nintendo has recently realized that that highly substantial non-infringing uses [gbadev.org] for flash cartridges [visoly.com] make the flash cartridges in and of themselves no longer illegal, and has removed the "emulators exist ONLY to play pirated games" language from its IP FAQ [nintendo.com].
Nice pipe dream.... (Score:2)
I know this was modded "funny", so I'm hoping you weren't serious, but I'm just trying to be realistic here for all the "LINUX ON EVERYTHING!" retards out there.
- A.P.
Re:Linux port anyone? (Score:2)
Re:Linux port anyone? (Score:2, Informative)
This is a myth. [slashdot.org]
Not so. (Score:2)
Everyone knows you can sell dollars for 98 cents and have HUGE volume, and be 'very close to breaking even'.
Selling a million units at a loss does not look good on paper. If your business model is based on profit via selling games, and you aren't selling them, it looks bad on paper no matter how you slice it.
Now it's time... (Score:2, Funny)
Yes there is, Halo for the PC... the absence of which is going to force me to buy an xbox.
Halo for the PC exists (Score:2)
Re:Halo for the PC exists (Score:2)
Re:Now it's time... (Score:2)
But why?
You clearly have a computer - how else do you post to
What to improve your skills? Get a Dreamcast - dirt cheap second hand - or a PS2. At least then you're just not churning out more ia32 code.
Buying now==Maximum loss to MS (Score:2)
Another thing to consider is that MS will probably try to tweak future X-box wiring to disable the current modchips. Sure, modchip makers will eventually adapt, but it will be a source of FUD against the whole practice of chip-modding. Basically, what I'm saying is that X-boxes will never be easier to crack than they are now. That's another reason to buy one now. The only problem with the plan is resisting the urge to buy games for it while you're waiting for the right modchip and software to come along. Still, it's possible. Just buy it, stick it in your closet, and take it out when you can cheaply modify it into a living room Linux machine / DivX movie player / downloaded-games machine. Hey, it will cost $199 when all this stuff is ready, and it costs $199 now. Just buy it now!
Re:You're being forced? (Score:2)
Don't be fooled. Selling consoles cheap does not gurantee anything in software sales. I bought a laserdisk player long before DVD's became popular. The promise from the industry was the disks would be cheaper then video tape because they can be pressed cheaply in mass. I still have the player and only 3 movies. They didn't keep up their end of the bargan. Pre-recorded tape became cheap and Laser disks became more expensive (became an elete item). DVD's had the same promise. It also failed. Disney Old Yeller, Polyanna, The Parant Trap, Swiss Family Robinson, etc are all more than double the tape price for the DVD. (7.79 vs 18.99). How can something that is mass stamped cost more than a tape that has to be assembles from lots of small mechanical parts and recorded instead of stamped?
HP is trying to hit harder in the give the razor away stuff. My new PC came with a new HP printer. The color cartridge is over twice the cost of the cartridge for my old HP printer. (the cart is 1/4 the price of the printer) For printing web pages and articles, I use the old printer and refill the cartridges. The jump in price convinced me the gain was great while the risk of destroying the printer was low (price of 4 cartridges).
MS still has the barier of few titles at high prices to contend with plus the online subscription for network play. Sony and Nintendo can keep MS software unsold or selling at a loss for quite some time. The high price of the software will encourage piracy (note mod chip enables CDR and DVDR's to be used) The hardware (sold at a loss) may be popular as a DVD player that may have the Macrovision, region coding, and forced previews/warning screen issues fixed. (watch out for the MPAA, DMCA, & MS on this chip)
Dirt cheap (Score:2, Funny)
Guess I'll stick with originals
Anonymous Cowards blow.
Re:Dirt cheap (Score:4, Insightful)
If RIAA goes on like that, we'll need PC modchips soon, anyway...
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
"Only 29 easy to solder wires" (Score:5, Funny)
Re:"Only 29 easy to solder wires" (Score:2, Informative)
Re:"Only 29 easy to solder wires" (Score:2, Flamebait)
Don't be such a puss. Did you look at the photos? This mod doesn't involve cutting tiny PCB traces and reworking fine pitch ICs. All the connections are to clearly marked vias which already have solder plating. Just press each wire to the board at the point shown in the photo, and heat it up. Takes a couple seconds to connect each point.
Don't be afraid - go to rat shack and pick up a $6.00 soldering iron. This is not hard, even for a beginner.
Re:"Only 29 easy to solder wires" (Score:2, Informative)
Don't buy the cheapest soldering iron you can find.
Get one with an iron plated tip. Use good flux. Use Good [elexp.com] Soldering [wimborne.co.uk] Technique [hallbar.com].
I'm one of those guys who buys your stuff after you're tired of it at a swapmeet. Don't make a horrid wreck of it, leaving corrosive flux and burn marks all over the inside.
Re:"Only 29 easy to solder wires" (Score:2)
Re:"Only 29 easy to solder wires" (Score:2)
Re:"Only 29 easy to solder wires" (Score:3, Insightful)
All wiring points are VERY easy - no IC's to solder to - all presoldered pads.
Anyone knows what an IC is?
Re:"Only 29 easy to solder wires" (Score:2, Informative)
IC == Integrated Circuit, the little (or big) black things with all the little tiny pins. they're tough to solder to, unless you've had some practice.
Re:"Only 29 easy to solder wires" (Score:3, Funny)
Visually, IC's are those little black things with pins on them.
Re:"Only 29 easy to solder wires" (Score:2)
Psh! Try soldering a pci card. Ask me if I'll ever do that again..
PCI cards are dead simple compared to doing the fine-pitch ICs. I've done everything from dirt-simple SOIC and SOT and SOJ to the insane 204-pin PQFP and TQFP parts. About the only SMT part I haven't soldered is a BGA, but you need to pseudo-reflow them, which really isn't soldering with an iron. :-)
Re:"Only 29 easy to solder wires" (Score:2)
Re:"Only 29 easy to solder wires" (Score:3, Funny)
-Kevin
Re:"Only 29 easy to solder wires" (Score:2)
Ya..basically its all insanely tiny chips with legs a few times bigger than a hair and you practically need a magnifying glass to see them properly.
Its a pain for do-it-yourselfers that the new trend is to tiny devices...they're way harder to solder at home.
Re:"Only 29 easy to solder wires" (Score:2)
It's true that the new batch of small packages in use nowadays is harder to solder than DIPs, but with a steady hand and even an inexpensive temperature-regulated soldering iron, it's not hard to do SOIC or even TQFP/PQFP packages. The real killer is BGA packages, as I don't know of any way to solder them without expensive equipment.
Linux on the xbox? (Score:2, Interesting)
Re:Linux on the xbox? (Score:2)
It's the same like people hacking around SIM-Lock here in Europe to get cheap phones that are no longer bound to a specific service-provider.
I think it's sad, because I would be way more interested in the technical aspects of phones and maybe the X-Box's internals than in the stupid mod-chip itself.
In the X-Box case I would be interested in how they manage to modify the X-Box: Do they alter some bits on the BUS while the X-Box asks for it's identity or is this just a ROM which's contents somehow get executed upon boot? (Or both?)
[The same holds for the phones, I really don't like expensive closed-source software, I want descriptions of serial protocols et al...]
And when you look at those chips: These people know *a* *lot* about the X-Box's internals and it would be absolutely trivial for them to make Linux/NetBSD/WinXP/DOS run on a XBox.
Umm... (Score:2)
Therefore, "standard" x86 code should run just fine.
One only runs into problems when trying to do stuff with the rest of the hardware, since, I imagine, the I/O ports would be different, the memory map is probably different, etc.
standard Nforce logic (Score:3, Interesting)
The Xbox has a GTL+ bus Nforce chipset.
The logic on both are the same, the only differance is the main CPU-RAM-chipset bus type.
I think even the joystick ports on the Xbox are just USB ports with a different plug on it.
AFAIK all that needs hacking to load a X86 OS onto it would be its ROM BIOS. Mind you I'd assume only X96 OSes that support the NForce chipset would work.
Which I assume most of the current ones, that is if Nvidia wants to sell many Athlon chipsets.
Yes it would be good to turn a XBox into a x-box, especially with MS subsidising the cost of each Xbos by $200 or something.
Re:Umm... (Score:2)
Could we use this to make a render farm? (Score:5, Interesting)
Could you use this to make a graphics render farm? A rack of 25 X-Boxes all running Linux - let me see that would cost just $5,000 for the X-Boxes - the same as a high-end graphics PC. That would be sweet - you'd have your own powerful personal render farm and the warm feeling inside from knowing that you've cost Microsoft over a couple of thousand bucks.
Re:Could we use this to make a render farm? (Score:2)
Render farms don't do anything in RealTime, and need much much higher quality than an NVidia can put out (shortcuts in logic to up the FPS above 0.01)
Re:Could we use this to make a render farm? (Score:2, Insightful)
High-end workstations are usually fairly specialised, but if you're planning on building a farm of pc's, gpu's in those machines can make a world of difference.
Not the GPU, the CPU (Score:4, Informative)
I think your biggest limitations would be the memory available on these. 64MB doesn't hold much of a scene and texture information and swapping out to hard drive completely destroys the fast memory advantage. Still, they might be useful. How about a video encoding farm? 64 MB of frames to each XBox with a few frames of mpeg or divx or whatever coming back?
Maybe someone that knows a bit more about clustering can contribute, after all, this is basically a "Hey, we can make a Beowulf cluster of these after all" kind of post.
its funny (Score:2)
The most complex scene we made was a chessboard on a coffee table with the camera rotating around some chess pieces that were playing a game - as I recall it took around 72 megs to render and that includes memory needed for the OS.
I think if it was done right 64 megs would be more then enough for most television type applications.
Re:its funny (Score:2)
Be careful there - wild statements like that tend to come back to haunt you years later.
Besides, 640K should be enough for anybody.
GPU Useless - Maybe Not!? (Score:4, Interesting)
Furthermore, the GPU in the Xbox, like the Geforce4, has two programmable vector units. I'm not an Xbox developer, and I havent written any vertex programs yet, but I think it may be possible to use them in custom HPC apps because of the unified mem.
The limiting factor in using Xboxes as cluster nodes to me is the 64M of ram, but there is a spot for another RAM chip (which is used in the Xbox dev kit), so that may be correctable.
As to whether just the 700Mhz cpu, ram, hd and nic are worth it for clustering at $200, I havent done the math, but I would certainly guess so. I cant think of any system I could buy a bunch of identicals of for $200 a piece regardless of speed.
Re:Could we use this to make a render farm? (Score:2)
It's more about technique than quality. 3-D hardware cranks out texture-mapped triangles. Rendered films tend to use raytracing and/or radiosity to get more interesting shapes and more realistic lighting. Rendering farms also spend plenty of cycles on physics simulations -- rendering water or smoke or flame involves as much particle simulation as it involves thinking about pixels.
--Patrick
Re:Could we use this to make a render farm? (Score:2)
Of course, to each his own
Re:Could we use this to make a render farm? (Score:2)
No, that's just the CPUs warming up...
Flamer (Score:3, Insightful)
And as for microsoft, the standard of console design is to sell the hardware at a loss and make all the money back by forcing you to buy games for a proprietary platform...
Do the math.
$90 GeForce 3 +
$85 733-megahertz (MHz) Intel Pentium III +
$50 (estimate) mobo +
$20 8GB HDD +
$20 NIC +
$20 3D sound card
$30 DVD-ROM
$8 64MB ram
_______________
$323 total. I believe they retail for $199 now
and that's not counting the costs of cabling and controllers... MS will be reamed if modding becomes commonplace... hehe. Score one for the almighty h4x0r.
Re:Flamer (Score:2)
If you want to make a render box, you can ditch the dvd, the Graphics card, and the sound. You should also run the memory up to 256. Thatis about $250 + S/H. Since you're rendering, and not just cloning the damned Xbox, you can forget about all the software and gamepads.
Re:You're an idiot (Score:2)
Sony has admitted to losses on the PSX and PS2 consoles. Nintendo had a loss on each N64, but I'm not sure on the Gamecube. I'd assume they ate it a bit on that one as well.
The reason being that if you're willing to accept a reasonable loss on the hardware you can make it up in two ways:
a) retail sales of games, of which you take a percentage.
b) licensing.
And that's where the real money is.
Notice of Cease and Desist of practices (Score:5, Funny)
Dear Timothy and everyone else,
I consider it a violoation of MIT X Consortium's copyrights and intellectual property to continually lable and presumably agree to the naming convention and usage of the X Box strictly as a utility of instrumentality with disregard to previous works that have been retained by MIT.
An "X Box" is a computing device that provides client or client and server resources within the X Window System. The Letter "X" was brought to you by MIT and it is a violation to use the letter "X" in any advertisement or naming convention of a computing device that does not involve the MIT X Consortium and its intelect.
This is just a notice. If this notice's requirement of cease and desist of practices, within 30 days, involving the terms "X" and "X Box" and "X Terminal" and "X Computing Devices" and "X Console" and not limited to the terms, we shall submit a notarized affidavit and a court order unto you in understanding that you must obey FRC and USC. Thankyou for your time and the clock is ticking. ;)
Sincerely,
Bob Johnson
Another ModChip (Score:3, Informative)
This one is also real. Heard about them a few weeks ago... Looks identically (Xtender and Enigmah), except that the Xtender has a flash-upgradeable firmware.
Re:Another ModChip (Score:2)
I wonder if the Enigmah makes use of the extra images of firmware that bunnie found [mit.edu] in the xbox's on-board flash?
this is the final step... (Score:3, Interesting)
the price does seem a tad high considering what playstation modchips cost now-adays, however, you pay a premium for the newest and it appears that playstation 2 modchips still cost ~$50.
Modchip? Whah? (Score:2, Interesting)
what it does, and how are you supposed to
install it (do you need to make your own
pcb for a daughtercard, do you need to
unsolder something and then solder this in
place), etc.?
For the record, I have never owned a console or
a console game (nor obviously pirated any) but I
am interested to know what hack value consoles
have in general and in this case Xbox.
Re:Modchip? Whah? (Score:2, Informative)
As far as WHY... well, if you have to ask, you'll never know =). If you want to do some homebrewed developing, play imported games, or (heaven forbid) pirate games, modchips will let you do that, whereas those things are impossible on a "stock" console.
Re:Modchip? Whah? (Score:5, Funny)
Modchips fix hardware-bugs in game consoles: e.g. inability to play backuped games or DVDs.
Re:Modchip? Whah? (Score:5, Informative)
A modchip is usually a PIC [robotbooks.com] or ASIC [techtarget.com] programmed/designed to be used as a hardware "patch" for mass-produced hardware.
what it does,
The original Sony Playstation popularised them; they were used to defeat the copy protection used on Playstation games whereby extra sectors were included on the CD that were unreadable by non-Playstation CD drives. The modchip intercepted the protection check and spoofed the Playstation BIOS into believing a copied disc with missing protection sectors was legitimate.
and how are you supposed to install it (do you need to make your own pcb for a daughtercard, do you need to unsolder something and then solder this in place), etc.?
It (potentially) varies from modchip to modchip, but these things are designed to be installed by (almost) Joe or Josephine Public, so typically it's just a case of soldering some wires from pins on the modchip to specific points on an unmodified motherboard. Sometimes these are the legs of ICs (fiddly), sometimes actual tracks (fairly fiddly) but in this case, it's "vias" - the small circular solder pads that link different layers of a PCB (many PCBs are 4+ layers these days, both for reasons of size and to improve their radio emission and acceptance characteristics).
For the record, I have never owned a console or a console game (nor obviously pirated any) but I am interested to know what hack value consoles have in general and in this case Xbox.
The potential here is an easy way to bypass Microsoft's "only boot purchased game DVDs" protection and use modified Xbox consoles to boot copied DVDs or even home-made discs, such as Linux or *BSD.
--
Re:Modchip? Whah? (Score:2)
I seriously doubt anyone have made the investment of doing a asic of a modchip.
Considering that even a very simple design will cost you several $100K, I doubt if the mod-chip-makers have that kind of funds or are able to recover such costs (not to mention the difficulty of getting a design house to accept such a low-income, high-risk job)
More likely candidates are flashable microcontrollers (not just PICs, though those are very popular) or FPGAa.
My XBox Dev experiences (Score:2, Informative)
I would not get your hopes up for an linuXBox any time soon
Running XBox games on PCs (Score:2)
Since the console is underpriced and the games are overpriced, Microsoft shouldn't even object.
Re:Running XBox games on PCs (Score:2)
I have to say I can't see what the problem with this would be but MS seem not to want it. S'pose it could provide a support headache and damage the image, but can't be _that_ bad...
Re:Running XBox games on PCs (Score:2, Interesting)
However, the issue of emulation is easier said than done. Even something like VMware, which is a pc on pc type thing, is not easy to program, which makes the xbox, a far harder target.
The Pandora is out of the (X)Box (Score:2, Interesting)
Gotta wonder if MS has seen this coming. Their "BIOS" could (and should, IMO) still have a few things up its sleeves, it would be cool if the EEPROM code is self-modifying and can make the modchip useless or blow up the modded Xbox and leave its owner warranty-less? This could be triggered perhaps by instruction codes that can be embedded onto newer game titles.
Have to wonder too, who was behind the design and manufacturing effort, shouldn't it take a lot of money to get ICs printed and tested? I wonder if anyone at Sony HQ spent $100,000 on a "toilet seat" lately.
Re:The Pandora is out of the (X)Box (Score:2)
-Restil
Re:The Pandora is out of the (X)Box (Score:2)
This is entirely dependant on the type of IC you are producing. Take the modchips for PS, for example. They are all PLDs of some variety. Some guy just buys 100 of them and a programmer. With that, he is spitting out $30 chips at a cost to him of $2/chip. I very much doubt anyone with the resources to fund having a mask'd ICs would do a modchip. The offended company would probably go directly after them for the lawsuit.
My guess would be these are just a cheap FPGA or PLD that can be programmed by a PC or a gang-bang programmer. Cheap to design, build, and test.
Re:The Pandora is out of the (X)Box (Score:2)
I like eating my own words, they're tasty! (Score:2)
Perhaps the XBox might be on its way to iOpener-dom thanks to these chips. The macrovision fix and DVD region code fixes especially make this worth the price of admission.
If this works, I might just eat some more words of mine...that I won't buy an XBox but instead look to places like half.com to get a used PS2.
Hopefully work will also continue on indie servers for XBox multiplayer play in spite of MS starting their own network. The XBox was *made* to be a LAN Party box. Microsoft just didn't know it when they were designing it.
Divx - The Real Xbox Killer App (Score:5, Interesting)
All Hell is going to break loose when it becomes possible to play a CD holding a Divx film on the Xbox.
And here's something I'll bet MS already know: they're going to sell a lot more Xboxes when that happens.
With Divx, you can cram an absolutely fine rip of a DVD onto a single CD-R. That incredibly compact size also means that they only take a few hours to download. The downloadee can then churn out copies for his friend at about 25c a shot, as opposed to $1.50 or whatever for blank DVDs.
The only hurdle to widespread casual distribution channels evolving is that watching films at your workstation is uncomfortable and cabling the signal to your main television is a little too messy, unsightly and expensive for most people.
Find a way for people to play Divx on their Xboxes, however, and the situation reaches the momentum it needs to really take off.
Then the shit will really hit the fan and the studios, the premium channels and Blockbuster all have a HUGE problem.
Which isn't entirely unfunny.
So, is this likely to happen anytime soon? Well, I think this is what they meant on the Xtreme-Xbox site [xtreme-xbox.net] when, while listing this mod chip's features, they stated:
Modified XBE's and custom code can boot (This is a HUGE feature - as you'll all see soon)
I may be wrong but I'm pretty sure that the whole copyright situation is about to explode.
Re:Divx - The Real Xbox Killer App (Score:3, Informative)
Um.. I'm going to break the rules a bit and post a reply to my own, previous posting because I've found some more info.
The following was on XboxMods.co.uk [xboxmods.co.uk], a well-respected site:
After chatting with the Enigmah coder - he tells me they are at an advance stage with a DiVX player addon !! sounds like fun :)
Bottom line - homebrew is gonna rule the XBOX !
It's not clear as to whether that add-on will be hardware or a software upgrade (is anyone out there in a position to take an educated guess?) but, either way, it looks as if the Divx explosion is coming soon to an Xbox near you.
Re:Divx - The Real Xbox Killer App (Score:2)
The appearance of Divx as an unofficial but nonetheless killer Xbox App is going to make it particularly attractive to broadband Internet consumers, a demographic that MS is already betting heavily on.
Obviously, the ability to download films in a few hours, burn them using a regular CDR (as opposed to an expensive DVD-R) and go play them in a more comfortable environment is going to be pretty attractive to people who are already paying for broadband. No doubt, it will also attract a tremendous number of subscribers to broadband.
This, in turn, will benefit the introduction of the Xbox's extended functionality [slashdot.org] that MS is anxious to keep under wraps for now but that is far, far more important to them than games or protecting content owned by the film studios.
Re:Divx - The Real Xbox Killer App (Score:2)
If connecting video and sound cables is too messy, how do you intend to handle the 29 solder points for the X-box mod chip?
the studios, the premium channels and Blockbuster all have a HUGE problem
Only if people decide that it's cheaper to spend $200 on an X-box, $60 on a mod chip, $25 on soldering equipment, $500 on a computer with a CD-R drive, and $50/mo on a cable modem connection than it is to spend $4.25 to rent a DVD for 5 days at Blockbuster, all while putting up with the fact that DivX quality is noticeably worse than DVD.
Me? I've got the computer, the soldering equipment, and the cable modem connection, and I still think it makes more sense to rent DVDs.
--Patrick
Re:Divx - The Real Xbox Killer App (Score:2)
If connecting video and sound cables is too messy, how do you intend to handle the 29 solder points for the X-box mod chip?
As you'd expect, a vast army of techie hustlers, with varying degrees of ability but all sharing a rapt interest in easy money, will emerge, wraith-like, to meet the demand. In most cases these same kids will hope to continue pocketing a nice profit far into the future by selling the same customers a variety of pirated music and movies. Perhaps they'll even take a leaf out of Microsoft's book and sell the mod-chip at a discount today to reap extra profits tomorrow.
Only if people decide that it's cheaper to spend $200 on an X-box, $60 on a mod chip, $25 on soldering equipment, $500 on a computer with a CD-R drive, and $50/mo on a cable modem connection than it is to spend $4.25 to rent a DVD for 5 days at Blockbuster,
You're missing the point. The kid selling the modding service and the pirated movies and games will need the $25 soldering equipment, the broadband connection and the $500 computer (which, presumably, most tech-inclined kids already have).
All the customer needs is their $200 Xbox, a TV and $2 dollars to buy a film or a game.
Actually, it can be a lot better than you'd imagine, depending largely on the source material; if someone has gone into a cinema and videoed it straight off the screen, well, obviously the quality is going to be crap. Equally, if someone has compressed a film down to 500mb to facilitate faster down and uploading, that's going to suck. If, however, the film has been ripped straight from DVD and sized to the very limits of a 700mb CDR, the quality can be absolutely great, far superior to VHS. I'm quite fussy and would never desecrate my favorite films by watching sub-par copies of them, so it says a lot than I'm perfectly happy to watch a downloaded Divx of Crouching Tiger, Hidden Tiger [imdb.com], one of my favorite films of all time.
Me? I've got the computer, the soldering equipment, and the cable modem connection, and I still think it makes more sense to rent DVDs.
Sure, and that's your choice. Many people, mostly the same people who can afford to buy a lot of albums, movies and games today, will, like yourself, opt for the convenience of continuing to do so. The real benefit will be to younger and less well-off people who don't have that kind spare cash; they'll now be able to enjoy as much of the culture as they want, at no real loss to the producers.
Although I took the opportunity to laugh at the media industry grease-balls, I expect that, as with MP3, the overall result will almost certainly be more profits as the Warez kiddies mature, get proper incomes and feed their pop culture appetite from official, licensed sources.
Re:Divx - The Real Xbox Killer App (Score:2)
All the customer needs is their $200 Xbox, a TV and $2 dollars to buy a film or a game.
I doubt that people will make much of a business out of selling DivX CDs. It's already possible to rip DVDs to a VCD, which will play in most DVD players. This practice is common in southeast Asian markets, but it doesn't fly here, because the content industry has done a reasonable job of cracking down on physical piracy.
like yourself, opt for the convenience of continuing to do so. The real benefit will be to younger and less well-off people who don't have that kind spare cash
I'm not quite as overwhelmingly wealthy as you seem to think, and I'm pretty stingy with what money I do have. I just see DVD rentals ($1.75 apiece if you know where to buy perfectly legitimate prepaid Blockbuster cards) as a better deal than pirated DivX disks, whether I'm doing the downloading or whether I'm paying some street merchant $2 apiece for them.
If, however, the film has been ripped straight from DVD and sized to the very limits of a 700mb CDR, the quality can be absolutely great
It varies. I've seen 10-15 DivX movies. The theater-rip ones are, without exception, utterly unwatchable. The DVD-rip ones vary, but they all -- even a 1.4 GB, 2-CD copy of "The Pledge" -- show visible color banding and edge rippling that's very distracting if you know it's there.
I have no doubt that people will download and watch DivX disks. I just think it's more about subversion than about economic sense, and I don't think by any means that it spells the end for retail video channels.
the overall result will almost certainly be more profits as the Warez kiddies mature, get proper incomes and feed their pop culture appetite from official, licensed sources
Quite probably. File-swapping is a much better grassroots promotion scheme than anything else the movie industry is doing. Shareware is to software as radio is to music as libraries are to books as perhaps DivX is (or will be) to movies.
--Patrick
Re:DivX on Dreamcast... (Score:2)
Hell.. you can play DivX titles on your $50 Dreamcast...
...but you can't go up to full DVD resolution and I think that the bit rate is limited to 700kbs
Yeah, I'd heard about that. As I see it, unless you achieve something that fills the screen and is as good as DVD to all but the most discerning eye, the whole exercise is just hacking for the sake of hacking.
I presume (and hope!) that the inability to render Divx at a high, full screen resolution is largely down to the Dreamcast's lesser computational abilities whereas, once they've found a way to hack it, the Xbox will have more than enough firepower.
Re:Divx - The Real Xbox Killer App (Score:2)
So lets see...more more lost, and fewer games bought (because you can copy them now), and you think Microsoft is going to be HAPPY?!
Well.. yeah!
I realize it sounds strange but Microsoft's absolute priority in all of this is to get as many people as possible hooked up to both broadband and Xboxes, all ready and lined up for their far larger-scale ambitions [slashdot.org].
They'll do anything they can to drive the take-up of broadband, in particular cable, and if it takes a temporary explosion of piracy to facilitate that, they won't be too worried.
If you think about it, Windows acceptance as a universal platform and, thus, the source of their current power, is in large part due to the fact that, for many years it was incredibly simple to get your hands on a pirate copy.
Of course, they'll never say that but anyone who understands how markets are seeded understands the logic behind what happened.
What they understand is that here they are again, right at the beginning of something big, and in order for it to happen at all, they've got to making signing up to both broadband and the MS way so compelling, such a no-brainer that the up-till-now reluctant masses will fall into line.
It takes years for any real market to become profitable. MS know that. They also know that this is going to be bigger then anything they've thus far imagined and they're determined to keep their hands on the reigns, almost irregardless of short-term cost.
Get your Xbox games... (Score:2, Informative)
http://www.binnetwork.net/
I submitted this, kinda... (Score:2)
2002-05-06 10:30:25 Xbox Hacked? (articles,games) (rejected)
And this:Many console warez groups have been doing this for a while. The story I submitted even had a link to a video of people playing ripped games but I guess it was to "weak" for the Slashdot editors.
A quote from a console site I visit:
Xtender ModChip Specs!!!!!!
The chip is made up of a lattice chip and an eeprom and is much like the neo4 in design
31 wires
Plays imports and backups
no dvd multiregion
cdrw / dvd-r/ dvdrw work (certain cdr work too)
works on ALL consoles
Re:Proprietary DVD? (Score:2)
Re:Proprietary DVD? (Score:2)
Re:Proprietary DVD? (Score:3, Funny)
So where do you buy backwards DVDs for it to play? Sheesh, it's bad enough having region coding, now I have to check if I'm buying a clockwise or counter-clockwise DVD?
Re:Proprietary DVD? (Score:5, Informative)
I heard the Xbox has a proprietary DVD player that spins backwards. Sooo.... won't that be a problem in making an Xbox of your very own?
It's not that it spins backwards (counter-clockwise versus clockwise or whatever) - the X-Box DVD's read from the outside-in, versus the inside-out. Please note that this not adds to their proprietariness and makes it harder to pirate, but it's also a bit ingenious - you get a faster linear read rate at the outer edge so it can read in its data that much quicker.
Re:Proprietary DVD? (Score:2)
It's much easier to scratch the outside of a CD/DVD than the inside.
This is not ingenius, IMHO.
Also, is your math right? sure, the outside of the disc is SPINNING faster, but does that necessarily mean it reads faster? (remember, the data is read in a spiral).
S
Re:Proprietary DVD? (Score:2)
The other drawback is that you can't have funny shaped media [dansdata.com], but since microsoft isn't focused on the portable market (yet), this isn't much of a problem. Does that mean that the gamecube, with its small DVD media, have plans for a portable player sometime?
Re:Proprietary DVD? (Score:2)
I'm fairly sure that most burners only like to burn things in the conventional spiral direction, thus, writing the binary data backwards will not solve the problem.
Re:Proprietary DVD? (Score:2)
Re:Proprietary DVD? (Score:2)
It can read and play normal DVD's - so this shouldn't be a problem if you just want to run a linux box. Storing data from the outside in does increase the risk of edge scratches damaging the data, however.
Michael
Re:Proprietary DVD? Not on X-Box. Try Cube. (Score:3, Informative)
Its the Gamecube, not the X-Box that additionally reverses the layers to the reverse layer is the first one. X-Box discs could be read by a normal DVD drive if it could cope with the encryption (otherwise it would be a real headache for the Box to play 'normal' film DVDs and music CDs), the protection comes from the fact that all currently available DVD-R burners for home use can only write one layer, making them unbootable.
Re:Proprietary DVD? (Score:2)
Myth Busters! (Score:2)
toilet ... equator ... Coriolis Force
Toilet/Coriolis connection debunked here [psu.edu].
Xbox and GameCube discs spin clockwise just like any other common optical disc (such as a CD, a copy-protected audio disc, or a DVD); they just store their boot blocks on the second layer, which normally starts at the outside of the disc and spirals inward.
Re: XBOX can be now called FlopBox ! (Score:2)
Re: XBOX can be now called FlopBox ! (Score:2)
Well if you decide to buy an XBox, I highly suggest that you buy Hunter: The Reckoning. It's extremely addicting. This game is so much fun especially if you're playing with friends.
Re: XBOX can be now called FlopBox ! (Score:2)
Worldwide total sales for the XBox = 3.1 million
Worldwide total sales for the Gamecube = 3 million
Failing, discontinue it? The gamecube have even fewer sales and I don't see them stopping production anytime soon.
XBox 2 is already in the works. Get over it, this console is here to stay. In my opinion, the Xbox is the best console followed closely by the gamecube.
Re:Great! (Score:2)
Re:Who is behind this? (Score:2)
What a "Modified XBE" lets you do (Score:2)
Now why the FUCK would I want one of those? How come nobody says what the fucking thing does?
Read the grandparent:
Modified XBE's and custom code can boot (This is a HUGE feature - as you'll all see soon)
This is the milestone. An XBE is the Xbox equivalent of a Win32 EXE or a Linux ELF, that is, a program file. If you can boot a modified program file, then you can potentially make a file called "grub.xbe" that will load the kernel of a free GNU/Linux operating system. This is the approach that this team [xbox-linux.org] plans to take.