Violent Games Good for Kids 369
fjordboy writes "Scholars from MIT, the University of California in LA, and the University of London have worked together to oppose laws restricting children from playing violent video games. The battle is currently taking place in the US Court of Appeals and the case seems to hold a decent amount of merit. From Vnunet:"Experts on childhood and adolescence have long recognised the importance of violent fantasy play in overcoming anxieties, processing anger, and providing outlets for aggression." Similar article from Reuters as well."
So that's what's wrong with me (Score:5, Funny)
Re:So that's what's wrong with me (Score:3, Interesting)
That's probably a rare case though =).
Re:So that's what's wrong with me (Score:2, Interesting)
Now, ~10 years later, i have a good job as a programmer and a computer science degree.
Whew! (Score:3, Funny)
Single validation not enough (Score:2, Insightful)
Dual approach. (Score:3, Insightful)
Ultimately, however, what will protect video games from censorship will be free speech issues, not arguments about level of or lack of harm. The fact the more and more video game players are adults will help build consensus for thinking of them as a full-fledged media, and not just a children's toy.
Re:Single validation not enough (Score:4, Insightful)
Now, it's probably not Mom and Dad's fault either. Little Johnny is plenty old enough to know right from wrong and that killing his schoolmates is WRONG.
But there is a very human need to find a "reason", and video games are a convenient scapegoat. Besides, then some politician can call for banning them in order to be seen "DOING SOMETHING!!! ANYTHING!!!". After all, he has to think of the children(tm).
Re:Single validation not enough (Score:2, Insightful)
No. No, such connection has ever been proven. Your opinion is not a fact merely because you want it to be. Keep this in mind.
Re:Single validation not enough (Score:2)
Sigh...Sarcasm on Slashdot...The world's best accidental trolling device.
Re:Single validation not enough (Score:3, Insightful)
I think you're stating that interactive violence is off base.
As for me, if it hadn't been for violent video games providing an outlet, i probably would have shot up my school.
Re:Single validation not enough (Score:2)
They are right (Score:2, Funny)
--Inmate # 1268358 Walla Walla State Pen., WA
Don't believe it? (Score:5, Funny)
Feeling better aren't you?
Good for kids and adults!
Re:Don't believe it? (Score:3, Funny)
That could be dangerous if you aren't allowed to play games at work like 99.9% of people. Imagine sitting in said 2 hours meeting, getting all riled up for GTA3, then having to drive home before you can play.
Re:Don't believe it? (Score:2)
Re:Don't believe it? (Score:2)
Re:I get strange impulses... (Score:2, Funny)
Then I learned how hard it is to play SSX while in traction.
Re:Don't believe it? (Score:2)
Feeling better aren't you?"
GTA3 definitely relieved a lot of stress for me. It takes too damn long to find a cop in Portland to tease.
When I was a kid... (Score:4, Funny)
Re:When I was a kid... (Score:2)
Dennis Leary Had it Right (Score:2, Funny)
Poppycock (Score:2, Insightful)
Re:Poppycock (Score:2)
You weren't one of the nerds they constantly picked on in school where you? Hell, the only reason I didn't kill myself after getting chewed out, spit on, and having my ass kicked on a daily basis is because I didn't want them to "win." I quickly learned not to fight back because I'd be the one that would get the punishment from the adults who where supposed protect me. Interacting with ones peers my ass![/endflame]
Re:Poppycock (Score:2)
Re:Poppycock (Score:2, Insightful)
Re:Poppycock (Score:2)
As one other poster noted, how do you know that interacting with peers who ridicule, hit, hurt or otherwise harm isn't the cause of this?
I'm also inclined to believe that *life* is the cause of anxiety, anger and agression. People have been scared, mad and killing people for a hell of lot longer than video games or the polite notion of peers has been around. Just trying to keep a roof over your head, food in your belly and the bad guys from taking your stuff makes you scared, angry and ready to kill.
Re:Poppycock (Score:3, Insightful)
The biggest source of anxiety in my daily life is other people that don't meet the bar for existance. You often see them on America's motorways talking on their cell phones, doing their makeup, and the like.
You see them leaning out the windows of pickup trucks yelling at people on the sidewalk. You see them standing on scaffolding at construction sites, turned towards the streets whistling at any thing that looks like it could be female from a distanec of 4 stories up.
You see them at your office wearing glasses that don't have a perscription and suspenders that dont actually hold anything up, asking female employees to make them coffee they don't even like drinking, all the while badmouthing how stupid everyone around them is and talking about how they aren't getting paid enough to show up late to work in their leased porsche with the smallest engine and steptronic transmission.
This problem is worse when you're a youth, as the people that grow up to be the people that don't meet the bar start learning through trial and error how to grow into those people in the middle and highshcool years.
People that won't get the fuck out of my way and insist on fucking with my life in an unwarranted manner cause me anger, anxiety, and aggression.
Video games cost $50 a peice. You can do a lifetime's worth of "retaliation" and "anger redirection" in a few short minutes.
Running one fucking moron off the road for the betterment of humanity costs you life in prison.
Re:Poppycock (Score:2)
You're my hero
Re:Poppycock (Score:2)
Troll (Score:2)
Re:Poppycock (Score:2)
Back in the day, cavemen killed each other all the time, this was sensible vigilantiism required under a despotic Government system. Violent computer games discourage real-world vigilantiism and thus increase the cohesiveness of a cooperative democratic society.
Re:Poppycock (Score:2)
Re:Poppycock (Score:2)
Re:Poppycock (Score:2)
Forced to? Forced to?
If you're so sure of this that you can pinpoint the exact moment when his problems started, why didn't you pull him out of the school?
Re:Poppycock (Score:2)
Hey, that's charitable of you. Thanks for the clarification.
Between you and me, it's a good thing you wrote "Christian" and not "Jewish" or "Muslim," lest this board be shut down and everyone in this thread be on the six o'clock news tonight. No one really takes too much note if you display an anti-Christian bias, so you should be squared away here...
Re:Poppycock (Score:2)
Violent games do not exist (Score:4, Funny)
Anyway, that's somewhat beside the point. "Violent" implies that you are doing something to someone. Nobody gets hurt when I sit down and play "Return to Wolfenstein" on my computer. No real Nazis die. My health doesn't deteriorate, and I generally don't even eat any real chicken dinners while playing. When I play a videogame that simulates violence, I often find myself relieved of lots of stress built up over the workday. When I play chess, I get really stressed and want to hurt people.
Obviously, chess is bad, and games with simulated violence are good.
Re:You need therapy. (Score:2)
Hrm. (Score:2, Interesting)
On the other hand, if by punching the wall one manages to set aside his anger for a while and allows logic* to work to solve the problem at hand, then punching something is a good way to get rid of one's _anger_ (but not the problem).
It is a quick hack, if one can say that.
*:let's not deal with what is logic right now, but let's assume anger does not allow logic to work and also let's assume that this is a Bad Thing(tm). I think these assumptions are logical.
Re:Hrm. (Score:2)
It is just a temporary state of imbalance that we need to get rid of by venting it.
If we vent our anger we'll let the "normal amount of" logic come back to play - and that's precisely why we need video games and stuffs.
catharsis (Score:2)
We can deny our violent impulses and try to supress them, but they will only come back up twisted and exgagerated.
I personally feel that fraggin on a screen is much more healthy than slapping people silly at the grocerie store : )
Re:catharsis (Score:4, Insightful)
Best cure for stress etc. is some serious physical activity, go for a 5k+ run, for a 20k+ bike, 750m+ swim and after you finish, you'll feel tired *but* relaxed, due to the endorphines going around in your body.
Human beings are not designed to have a workday where they get up, sit in a car/transit for an hour, sit 8 hours in a cubicle, sit again 1 hour in a car/transit, sit 3 hours watching TV or playing computer games and then sleep: no wonder obesity, stress and depression are at an all time high...
I just wish somebody did a study where they took two control groups of adults, and got one of them on videogames for 2 hours a day and another on *hard* physical exercise (not the 1mph 'walking' some people consider 'exercise') for 2 hours a day, and see if after a couple of months the exercising group isn't in much better shape/balance (physically, mentally and emotionally) than the first group.
Tired of this topic (Score:2, Funny)
It's not the violence (Score:2)
It may have been un-PC to play Cowboys and Indians when we were kids, but noone ever passed laws making it illegal. That's probably because running around outside chasing your friends around is exactly what's best for kids. Sitting in front of a 27" TV playing Mario Kart isn't as healthy a thing to do.
There was a great anecdote I heard one time about some mothers who decided that they wouldn't be getting their children war toys for Christmas one year. As the kids eagerly opened their presents, their mothers were pleased that the kids could have such fun without violence. One kid received a wooden train; he promptly picked up the caboose, cradled in his hand like a revolver, and pointed at his friend "Bang! Bang!"
Re:It's not the violence (Score:5, Informative)
As a short aside - as I and many other pianists/keyboardists know, sitting at a keyboard properly will not cause carpal tunnel syndrome. Don't use a wrist-rest - they encourage you to drop your wrists about three inches lower than they should be. Your wrists should be high enough that there's a straight line down the back of your hand from your knuckles to the upper side of your elbow - if the line has to bend upwards at your wrists, your wrists are too low.
Re: "No one ever passed laws making it illegal"...
Remember those stories a few years ago about zero-tolerance policies in schools [about.com] and kindergartners getting suspended for pointing their fingers like guns on the playgrounds?
My favorite is this one [nandotimes.com]:
JONESBORO, Ark. (January 31, 2001 7:10 p.m. EST http://www.nandotimes.com) - An 8-year-old boy was suspended from school for three days after pointing a breaded chicken finger at a teacher and saying, "Pow, pow, pow."
-T
I agree with the scholars, but this needs saying.. (Score:2, Funny)
In other news, I just bought Grand Theft Auto III.
This is dumb (Score:5, Insightful)
Does your child easily descriminate between fantasy and reality?
If he/she can, then games aren't going to have a detrimental effect.
If he/she can't, start the conselling early. Maybe you can make a difference if you start now.
Re:This is dumb (Score:4, Insightful)
Does your child easily descriminate between fantasy and reality?
Interesting that the world is always black and white on Slashdot.
If he/she can, then games aren't going to have a detrimental effect.
You just pulled this one out of your arse, didn't you? Or can you back it up somehow? Can you cite any studies? Why do you find it so obvious that healthy children might not become more aggressive by constantly viewing and engaging in virtual violence? You just say that "it's dumb," but for what reason we are never told.
It says a lot about the ability of most of the Slashdot crowd to grasp the complexity of any problem that isn't hard science that this comment was modded up.
Total opposite? (Score:4, Interesting)
Even I'm guilty of this. I get midly pissed off if I own someone and they go "luck" or "won't happen again". I've seen people that shout "BS" after every single death, it's pretty fucking sad.
Not every game is going to relieve stress. If you're serious about the game, and you're not playing up to your usual standard for whatever reason, you're very quick to anger. It's not very theraputic if cs is giving you a pissed-off anxiety attack.
P.S. Camping with the awp=sniping(fair, and expected). Camping with the mp5=camping(cheap).
Re:Total opposite? (Score:2)
Competition and violence aren't separated by much, if at all.
Re:Total opposite? (Score:3, Insightful)
Ever since team games starting getting objectives and ways of winning other than killing the opposing team the rules have changed. You can now win by defending an objective and so what is lame in free for all games is now good tactics. But this only applies to the side that can win by running out the clock. ie counter terrorists in blow stuff up missions or terrorists in protect the VIP mission (guarding the exit routes). If T camp in blow stuff up missions then what the CT should do is just sit tight. They'll eventually win. Sure this makes for boring games but that the Ts fault for not attacking.
The weapon you are using has nothing to do with it.
Re:Total opposite? (Score:2)
I'm usually a calm person. If my day isn't going great, I can usually remain calm if I know I am to blame. Your analogy is completely off base. I choose to get pissed off in counter-strike because no one really cares, and if can't really affect me. I can't really get mad at a bank if I've pissed away my credit for 10 years and they deny my loan application.
This study might come in handy (Score:2)
Re:This study might come in handy (Score:2)
And I'm not talking about the game. =)
Re:This study might come in handy (Score:2)
And...? (Score:2)
It seems silly to argue that a video game company or retail store's right to sell a product to a child is greater than that child's parent's right to not allow their child to buy that product.
This isn't to say I think restricting access to video games is going to have any positive affects whatsoever, but that doesn't mean that decision should be taken away from parents.
Video games != violent behavior. (Score:2)
Re:Video games != violent behavior. (Score:2)
the phisical act of killing someone with a gun is easy, the mental ability to do so, in general, is not. However mental it is easier to kill someone with a gun the with a knife.
as far as there mental state:
If someone appraoches the edge of a cliff, and someone else pushes them off, the guy who pushed him off would never get away with "it is not my fault, because they where close to the edge all ready."
What we need is serious studies that try to find out:
a)is there too much?
b)what is too much?
c)how does the increasing quality of emersion effect the impact of playing?
d)if there is an impact, can it effect other areas. ex: if a play a game that allows me to run over people, will that make me more violent overall?
I've been saying this for years. (Score:3, Interesting)
I've got -nothing- wrong with love and respect, great things to have. But those aren't taught by TV, they're taught be experience. When I watched action-oriented TV, I got the adrenaline rush -and- the easy comedown before the credits rolled. Great way to get rid of tension.
Hell, consider those old shows the violence version of masturbation. Probably fits.
Anger Processor-o-Matic (Score:2)
- Driving over an innocent in GTA III [rockstargames.com], score: 30, extra 15 for ending the victim's pain with shotgun.
- Creating you own game to plan and execute the murder of your teacher, score 99, extra 1 for doing it with a chainsaw.
Is that what they wanted say?
I have to admit... (Score:2)
In general, the longer kids spend playing video games inside, the less they're out getting into fights and robbing stores (I met a 17-year-old on the bus who just got out of juvenile detention for attempted robbery of a gas station). Why go out and beat someone up when you just did it for the past four hours with your favorite fighting game? Just don't set the skill level too high...
Re:I have to admit... (Score:2)
Re:I have to admit... (Score:2)
When I played Metal Gear Solid 2, I would hold a Russian up at gunpoint, and shoot him in the arm. He would keep his other arm raised, but the wounded arm would quiver in pain. It kind of bothered me... just a little more realistic than GTA3. In GTA3 there's something funny about watching people fly around on fire after you've just blasted them with the flamethrower. Correct me if I'm insane.
Re:I have to admit... (Score:2)
I see myself doing this insane stuff and wonder what the hell came over me.
A recent CGW reviewed Soldier of Fortune II and cut it down to 2 1/2 stars (out of 5) partially because of its bad AI and storyline, but also because of its overly-realistic violence. I think there's a backlash against hyperrealism going on. I know I don't want to grenade someone and see their guts laying everywhere in a game. I know it happens, but that's too much.
Please... (Score:3, Informative)
It depends on the person.
Some people will use it as a stress reliever. Its good for those people.
Others will get too into it and become hyper-competitive; it'll make them stressed, and they'll get up tight. Probably bad for those people.
Point is, it depends on the person.
One person derives please from that which causes pain in another. For example, while some people may love cottage cheese and it brings them pleasure, it makes me sick.
Perhaps, but look at the bigger picture (Score:2, Interesting)
Aggression is our ONLY advantage (Score:4, Interesting)
Our ONLY evolutionary advantage is not big brains or stereoscopic vision or opposable thumbs. It's aggression. It's our unquenchable lust to be the last one standing, dripping with someone else's blood.
Re:Aggression is our ONLY advantage (Score:2)
Dude, lay off the Red Bull.
Actually, all joking aside, there is a good point there. I'm not sure I would go so far, but it is true: humans are evolutionarily designed to be aggressive and violent. That doesn't make it good, however. We're also designed to have a pretty short life expectancy, but we're of course trying to change that.
Re:Aggression is our ONLY advantage (Score:3, Interesting)
Humans are just different in that somehow, some of us just seem to "snap" and totally lose perspective and rationality. Animals fight each other over territory or mates, but they usually don't kill each other; one will give up at some point. The aggressor isn't actually intent on murdering the other, just achieving his goal. Humans, on the other hand, go nuts and find pleasure in murdering each other.
I think something's gone horribly wrong either in our biology or in the way we as a society raise our children.
Re:Aggression is our ONLY advantage (Score:2)
Re:Aggression is our ONLY advantage (Score:2)
Look at the fights most animals get into. Fights between members of the same species rarely ever end in death or serious injury. The fight is over as soon as one combatant surrenders. The loser walks away and the winner gets the territory/mates/social status/whatever. Humans will often keep escilating the fight until someone gets seriously injured or killed.
Re:Aggression is our ONLY advantage (Score:3, Insightful)
Uhh, I'll remember to 'just get angry' if a huge gorilla comes after me instead of shooting him with a rifle.
The only reason humans dominate the world is because we can use our brains to build things. Either making a plow to farm or a spear to kill something, thats our legacy. If we couldn't create tools such as plows, spears, language, math and machine guns we'd still be picking fleas off each other.
Re:Aggression is our ONLY advantage (Score:2)
Ahhhh!!! So that explains why bears, lions, sharks, feral cats, and the ugly thugs running around my crappy little town are higher on the food chain then the rest of us. Riiiight.
Where orifice did you pull *THAT* theory out of and who the hell modded you up for it?
I hate to break it to you, but through the begining of our history we were scavangers. It wur intelligence, stereoscopic vision, and opposable thumbs that made the transition to preditor possible. It's greed, not bloodlust, that makes us want to control and conquer everything else.
Hatred and anger are primal tools for dealing with envy, fear and injury...
You come off as a kid who's been bullied his whole life and hates everyone... Please try to relax.
Where's the study about parental responsibility? (Score:2, Insightful)
Computer games has no effects on people !!! (Score:2, Funny)
If Pac Man affected us as kids, we would all be running around in
darkened rooms, munching pills, and listening to repetitive music.
Fuck fuck fuckity fuck fuck (Score:2)
I've always thought that cursing was a cathartic release. Get a little built up rage, let out a good string of 4 letter words, and you feel much better. You don't kick the dog as often.
It might not be proven that these games are good for kids, but it seems to be an intuitive conclusion. Doing violent things in fantasy is always preferable to doing violent things in real life.
A lot of things that uppity people label as "bad" are made worse if you ban them! Now we can tie this entire thread into everything from porn to alcohol and drugs. Quit banning things! There's a REASON people seek an escape from real life! Sometimes that reason is to deflect seriously unsocial behaviors into a harmless fantasy world.
NEIN! (Score:4, Funny)
One should only supress emotions such as anger and hatred, so they can stoke a fire inside you, rather than making you look angry, until you destroy the world in a fit of rage! DEATH TO INFIDELS!!! DEATH TO NON INFIDELS!!! Oh. I feel better now. NOOOOOOOOOOOO!
Supression, not control, is the answer!
Ask me, three time serial-killer killcount award winner SJ Zero!
"Venting" or Catharsis (Score:4, Informative)
I would really like to know who these "experts" are. This notion of "playing out fantasies" or "venting of aggression" in the psychological literature is known as catharsis. Any first year psychology student SINCE the time of Freud is taught that the notion of catharsis is false [google.ca].
Note: I am not saying that the group is wrong in what it is doing; only that the reporter is claiming results that have been demonstrated to be false for quite some time.
Other research says venting makes more anger (Score:2, Informative)
Having them punch a bag may have kept the focus of their anger more fully in mind. It may have also raised their physical arousal level (a correlate of anger) allowing them to better maintain their anger level.
Great book about this (Score:2)
Briefly, a spaceship returning to Earth stumbles upon a planet where people live in harmony inside a walled city. There's no violence, physical or psychological, at all. Periodically these people go to special temples and live out their most violent fantasies in virtual reality; the ecto-plasmic by-product of this fantasy is called "noctus" and it pours out to surround the walls of the city.
See, the wastelands around the city are populated by the brain-eaters, humanoids who indulge their violent tendancies to the extreme. Problematically, the crew of the ship must convince the peaceful city-folk to wage war on the brain-eaters so they can return to their ship and escape.
This plot is mostly a hanger for Morrow's explorations of the nature of humanity and violence. Morrow's other writings [powells.com] are also fascinating. He's one of three or four SF authors I'll buy in hardback 'cause I can't wait for paper.
From "I'm A Bad American"... (Score:2)
I believe a self-righteous liberal with a cause is alot more dangerous than a Playstation.
'Nuff Said.
So, let's see (Score:2)
Yet I haven't been in anything resembling a fight since I was in eighth grade, 11 years ago; I'm opposed to war, using violence to solve societal problems, and so on. Have I ever had the urge to run some asshole off the road, or punch some jerk in the face? Sure. But I'm able to restrain myself.
This doesn't prove that violent games are harmless to everyone; but it does prove that it's at least possible for someone to be exposed to large amounts of violent content without becoming some kind of... whatever it is that the anti-violence lobby thinks you turn into. A Columbine killer, I suppose. Given that the overwhelming majority of kids who play violent games do not themselves become violent adults, if a kid plays violent games and becomes violent himself, it's because he's either stupid, or insane, or was never taught that actual violence is wrong.
We don't ban hammers because some sociopath kills someone with a hammer now and then; and we shouldn't ban video games because some asshole who played them kills someone now and then.
Re:So, let's see (Score:2)
Bah (Score:2)
Give it up already.
Violent games are clearly bad for kids. (Score:3, Funny)
Cause and effect? (Score:2)
I think that we just need to look at the reasons WHY violent games are popular if we want to understand this question. Violent games sell well because many people think they are good entertainment. And the reason for this is that people are inherently aggressive.
Now, most people know when it's acceptable to be aggressive and when it's not. And playing violent games is a socially acceptable way of being aggressive, and a way that allows people who are usually at the receiving end of agression in real life to act out their agressive fantasies without any lasting effects.
In my opinion, violent games are simply a natural thing for humans to create given human nature. I don't think that they are going to change our nature one way or the other, because they are a reflection of the nature we already have.
Then nudity and sex are OK too. (Score:2)
Parents, would you prefer your kid to murder someone or play doctor?
Just like Smoking is good for you. (Score:4, Insightful)
Video Games may not cause cancer, but anything to excess is bad. Most gaming time can easily be spent doing something else, something better for you than the games are.
I know of several young children that have picked up the finer aspects of violent video games such as cursing, bad hand gestures, rude comments. Yes it is true that there are other sources to obtain these skills, but why add to the list?
SHOJUKEN!@ (Score:2)
Ahhhh, I feel better already!
Re:Kiddie Porn (Score:2)
Does this mean that kiddie porn should be allowed because it allows pedophiles to act out their fantasies in "safe" ways.
The problem with kiddie porn is that children have already been violated in the creation of the material. It's pointless to claim that kiddie porn results in fewer pedophiles acting on their impulses because children have already been harmed. One solution is the so-called virtual kiddie porn which would be an outlet for pedophiles and not have actual children being used to produce the material. However, if Ashcroft and his Goon Squad have their way, that will become illegal too.
I'm not picking on you, Rader, I just think you chose a bad example. Let's consider something different: Japanese hentai anime porn. In these movies, young girls are usually raped by evil monsters or demons. Here, actual people are not being harmed and it could be argued that watching such material is a safe outlet for those who enjoy fantasizing about violent, nonconsentual sex (and there are both men and women who have fantasies like this). I think it's important for those of us who defend violent videogames to keep these sexual examples in the back of our minds because sooner or later some "save the children" organization is going to use them against us. A lot of people who might be willing to accept violent videogames as harmless fun will balk at the hentai movies. Then it will be a simple matter for the anti-videogame crowd to say "You're against violent pornography, then you should be against violent videogames as well." And I argue that it's quite possible that that argument will win over some sitting-on-the-fencers.
GMD
Re:Kiddie Porn (Score:2)
Virtual kiddie porn, OTOH, seems to have been deemed legal because it fails that criteria.
Re:Kiddie Porn (Score:2)
http://www.infoanarchy.org/story/2002/4/18
Re:Kiddie Porn (Score:2)
[devils advocate] Not if it was all done in CGI...if no kids were involved, where does your argument go?[/devils advocate]
Doffing Devil's Advocate hat, ducking and running...
Re:Shouldn't it be (Score:5, Insightful)
RTCW and GTA3 arent designed for little kids. If they were targetting my 9 year old, they'd be doing a piss-poor job.
He couldn't care less about the titles I enjoy.
I mean, how much money does the average 5-10 year old have in his/her pocket? Richie-Rich aside, its not enough to buy a new game every week.
New as in full MSRP on release day, they dont make money when you pick up Warcraft II BattleChest for 4.99 at babbages.
The video game industry didn't surpass the movie industry in gross sales on little Billy's allowance.
That's the reason there are so many 'Mature' games.
All this "good/bad for your kids" debate does is misdirect the public.
Video games aren't "kids entertainment", any more than all movies are "kids entertainment".
Re:Shouldn't it be (Score:2)
The video game industry didn't surpass the movie industry in gross sales on little Billy's allowance.
That is an interesting contrast. Many video games are targeted at 18+ "mature" users, but I've noticed that there are many more PG and PG-13 movies than R movies in the past few years. The movie industry is trying to take away our sex and violence to make a quick buck from teenagers.
Re:Shouldn't it be (Score:5, Informative)
http://www.nielsenmedia.com/newsreleases/1999/h
I wont bother you with actually reading it, here's the opening paragraph.
NEW YORK, MAY 13, 1999 - Young teens are the biggest users of video game systems - right? Not according to a new survey of home technology from Nielsen Media Research which shows nearly 75% of the 63 million people using video game systems in the U.S. are 18 years old or older (18+). The most recent data show that 25% of video game system users - 15.6 million persons - are teens (persons 12-17), 40% of users - 25.2 million persons - are in the 18 - 34 age bracket, and 34% - 21.4 million persons - are 35+.
Of course NIELSEN wouldnt know anything about entertainment demographics, would they?
Re:Shouldn't it be (Score:2)
Re:Hold on there buddy... (Score:2, Interesting)
Re:What's Really goin on (Score:2)
There's a crucial difference: Kiddie porn, by definition, involves kids, ie people who are not old enough for any sex act they might be involved in to be legally considered consensual. Therefore, when kiddie porn is created the rights of the child involved are violated. Regular porn, on the other hand, involves consenting adults, and therefore no ones rights are being violated in it's creation. Virtual kiddie porn is protected for the same reason: no ones rights are violated in its creation.
My point is that when determining whether a particular type of pornography is protected or not, the decision generally seems to be based more on basic human rights than the First Ammendment.
Elvis, The Beatles, Rap, etc... (Score:2)
All because candy-ass chickenshits refuse to face up to their parental rsponcibilites.
It is to make one sick.