Proposed Set-Top MAME Emulation Console 177
BRock97 writes "An interesting post over at MAMEWorld discusses the possibility of the folks at HanaHo Games (the creators of the ArcadePC and the HotRod joystick) creating a set-top system that would run the MAME emulator and allow the user to play their collection of ROMS on a TV. From what has been posted, it sounds like the unit would be comparable to an XBox (with x86 inards), run an embedded OS (sounds like it would be Linux), and the company would fully support end user hacking of the unit (i.e. boot a DivX player). They would like to hit a target price of $200-$300 and would bundle as many ROMS as they have the right to. The company is requesting feedback." I tend to think MAME is best played in a cabinet (guess thats why I built one ;) but would love to see a mame set top box, but a custom box seems harder than simply using a dreamcast or x-box to do it. Course if they can do this with permission of the original ROM makers, this could be awesome.
Similar Posting? (Score:5, Informative)
Re:Similar Posting? (Score:1, Offtopic)
Looks like Taco is shooting for the record books?
Or is this all that exceptional?
Similar, but not identical. (Score:2)
The other major difference is the price. The arcade in a box (full version), is over US$1k, and this new article is talking about a US$300 price.
You also start looking at theoretical [HanaHo] vs. already done [Arcade in a Box]. Then there's controls...Arcade in a Box comes with the arcade-like buttons, etc, while it sounds like HanaHo's thinking about USB support, and you'd plug whatever gamepad/joystick/etc it can support, but it'd be seperate from the box.
Charge something nominal for ROMs? (Score:5, Interesting)
Someone give me an affordable, *legal* way to play those good old games I miss from the past, please.
Bundling (Score:4, Interesting)
What'd be SMART - if they were to do it - is for a company to bundle all its old games together and ship it with MAME. I thought Activisin did something like this, but EA hasn't done it. Yes, it's not MAME, but there are C64 emulators available. If they'd ship all their old classics (Skyfox, Archon, Seven Cities, etc) *with* an emulator, it'd certainly sell. Huge amounts? Maybe not, but the development cost is practically nill.
Re:Charge something nominal for ROMs? (Score:5, Insightful)
I agree with this completely, and this is the big reason I very rarely buy those compilation packs of old games. When someone's trying to sell me a collection of 10 old Atari games for $30 and there's only maybe 3 of the 10 I actually care about, that's not very good value for my money. Those old games were fun, but not so much that I'd want to spend $10 on each one... that adds up pretty quick when there's 10 games you want. There just isn't that much gameplay in those old games considering you can go pick up two-year-old PS2 games for $20 that give you ALOT more playtime. I'd easily drop $200 on a legit MAME romset. With 2045 unique games (3596 including clones), that comes out to about $0.10 each. Yeah, there's probably quite a few of those (maybe even most) that I wouldn't care a bit about, but I'm still getting alot better value than what's available now. And that's better for all of them because they'd at least be getting _something_ from me, while right now, they're not getting a penny.
Re:Charge something nominal for ROMs? (Score:2)
</slashdot>
Perhaps the fact that Williams, Namco and Atari/Infogrammes are still making some money from their back catalog means they don't want to be part of a collective royalty scheme that would give equal weight to obscure (but possibly quite deserving; I would love a modern version of Crazy Climber for example) arcade manufacturers.
After all, it has taken the might of Sony (helping out with GTA: Vice City) to push through the licensing for recognisable music in a game from multiple artists; dealing with IPs from multiple companies when each would want the biggest share of the royalties would be a real pain to negotiate.
If one of you slashdot readers can persuade several of the rights holders of the ROMs to provide a compilation legally, you will have my greatest respect; negotiation skills like that are formidable.
Re:Charge something nominal for ROMs? (Score:2)
Re:Charge something nominal for ROMs? (Score:2)
Have you not seen mobile phones playing Pac-man, the set-top boxes, the new console releases (soon), the gameboy advance versions, for pete's sake the threatened Pac-man Movie may be coming out. So Namco is definitely capitalising on their IP, as is Nintendo and to a lesser extent some other companies. I've certainly seen a lot of Atari t-shirts about. So a multi-company compilation would be likely to missing some of the big hitters unless you have good negotiation skills.
Re:Charge something nominal for ROMs? (Score:1)
Re:Charge something nominal for ROMs? (Score:1)
Re:Charge something nominal for ROMs? (Score:2)
Site will go down, here's the info... (Score:4, Informative)
Subject New Idea.. need opinions! Reply to this message
Posted by borg357
Posted on 01/07/03 02:28 PM
Hello Everyone! Some of you know me, some may not. My name is Richard and I work at a company called HanaHo Games (www.hanaho.com), where I'm a product developer. Over the years, we've created some kewl emulation products like the HotRod Joystick and the ArcadePC among other things..
I wanta drop the ball on something here, and I need some honest opinions. Over the years at HanaHo, we've gained allot of experience in creating our own embedded PCB's for use in Coin-op markets, and we also have experience in marketing, as well as some really good contacts with various partnerships in the real coin-op business.
What would you guys think about a console based gaming system (embedded hardware unit) for use for emulation? This would be an incredibly ambitious project, as we would be facing some huge obstacles! But I've been kicking this idea around for a while now.. and here's some details:
A stand alone game system, that's about the size of an X-box or PS2. It would have the ability to plug in USB game pads, HotRod, X-arcade, Slickstick, or home made joystick keyboard hacks. It would also be able to plug in to a TV or a VGA monitor, as well as direct sound output, and Network support built in. The base system, would simply boot up (within seconds), and play MAME. There would be an optional hard drive, but contain a DVD-ROM player for the games to load.
With our experience in embedded products, I feel that we could launch such a project, as an alternative to "hacking" an x-box or ps2 to play MAME. Emulation would be the main purpose for this console unit, however, it would be very similar to the way the X-Box works, in fact, given today's chip prices, we might even be able to create something even more powerful than an X-Box.
The OS would be embedded into the boot-up of the console, and we would have to reply on a team of people, working with, and creating a MAME version for this unit.
The target price I'm shooting for would be $200-300, and we would of course bundle this with as many ROMS as we can get the rights too.
There would also be some added bonuses here too.. First off, creating our own game system would solve a lot of ROM licensing issues, and also create and help legitimize MAME, while still keeping MAME as a grass roots movement. The only way this major gamble would work is to have the support of the MAME community. We know very well, that the market is now saturated with consoles and titles by some heavy hitters, but we're NOT after the same market of newer games. In fact, while microsoft is busy sueing everyone offering mod chips, we would fully embrace hacks in our system. This system, unlike X-Box or GameCube, or PS2 would be very very useful in "home-brew" arcade units, as well as the engine in our own line of cabinets we sell. It might even be a significant cost savings as a PC is actually a bit of an overkill for a MAME machine.
Take a moment.. think about it. tell me what you think..
Thanks
--
-Richard Ragon/Senior HanaHo Evangelist
http://www.HanaHo.com - HanaHo Games, Inc.
Hope this helps.
Re:Site will go down, here's the info... (Score:2)
Overkill? Tell that to the 166 I tried using to play elevator action.....
ROM rights cost an arm and a leg... (Score:5, Interesting)
Licensing ROMS is a very expensive deal, I wonder how they plan on paying for them? I'm pretty skeptical of this venture getting much further than that post (but I'm still hopeful).
--naked [slashdot.org]
Re:ROM rights cost an arm and a leg... (Score:5, Informative)
Check out www.hanaho.com.
HOW much??? (Score:5, Informative)
The price? 30 quid. That's roughly $50.
Sure, some geekier-than-thou types would get a stiffy from being able to plug Linux into their telly, but the average person won't care whether or not they get their Retro gaming fix from the NES or Arcade versions of games.
Re:HOW much??? (Score:2)
Re:HOW much??? (Score:2)
You need a (relatively) powerful processor to play DiVX. Fingers crossed these things have the neccessary omph! to do it...
Re:HOW much??? (Score:1)
That would mean it wouldn't just be a MAME console though, but slap on a DVD-ROM and a decent soundcard and you'd have a Home Entertainment Center or something...
Re:HOW much??? (Score:2, Interesting)
Re:HOW much??? (Score:3, Insightful)
? "Flash" as in flash-RAM, or "flash" as in CompactFlash media? "du -sh ~/.xmame ~/.snes96_snapshots" returns a total of less than 1M, which should certainly be doable no matter what kind of media you're talking about. (YMMV on this, but I play a fair number of emulated games.) After all, an 8Mbyte SmartMedia card is roughly $10.
if those geeks are able to plug a terminal emulator and nullmodem into a service port on the back
Yes. If any company really tries to make this idea into a real product, this would be a big selling point. Let's just hope they can convince the marketroids and lawyers of this, and that some beancounter decides the $1-2 cost-per-unit of adding this functionality is worth it.
Re:HOW much??? (Score:5, Informative)
Re:HOW much??? (Score:2)
Games that leave a little to be desired:
LightBringer (runs a little slow; I think this was a limitation of the hardware being emulated, not the emulator itself)
Mortal Kombat - load times are long. Very playable once loaded
Marvel vs. Street Fighter - load times are long. The intro scenes are a little choppy. Very playable otherwise
Most NeoGeo games - get a little choppy when large parts of the screen start getting updated, but overall pretty playable.
Re:HOW much??? (Score:2)
When I get a new gamepad (I killed it in a year... I'm so proud of myself), I'll have to try out MK and see how it works. Thanks a lot.
Re:HOW much??? (Score:2)
Video card. Get a good one. 3D acceleration isn't important, except for the fact that most 3D accelerator cards build their 3D acceleration on top of a solid 2D acceleration engine.
Beware of early 3D cards, though; some of these actually made 2D speeds WORSE.
AGP is good, but not required. Other than that, any decent older 3D card should do the job. 8MB or more of RAM on the vid card is good.
Re:HOW much??? (Score:2)
Yes, that was a very rough estimate, as in "pulled from thin air", I suspect. I have MAME ROMs on my site that are over 70MB, and require at least a 1ghz x86 CPU to run at full frame rate. A 400mhz CPU with 32MB of RAM would hardly have enough cycles/memory to run Asteroids through the emulator; I don't care how small the kernel is. A celeron 1ghz+ and 256MB of RAM would be the absolute minimum for a MAME console if it were to have any hope of running current and future ROMs. It would also be adequate for DVD playback, whereas a 400mhz CPU would have problems unless hardware acceleration were added (adding to the price)...
Re:HOW much??? (Score:2)
That is absolutely wrong, but it's a reasonable mistake that most people make when they're talking about MAME. The important thing here is that MAME goes for full, "pure" emulation rather than essentially porting these games to the PC, which is what many other emulators do. Whereas the average PC game is slowly put into RAM as needed, games that are emulated by MAME are decrypted, dumped directly into RAM, and played entirely from there. That means that you either dump all of The King of Fighters 2000 into 256+MB of RAM or you go with anything less and end up waiting five, ten, or fifteen minutes for the game to load because everything is being dumped into VRAM. It's the absolute stupidest way to play the game, but it ensures that the game remains absolutely untouched by its emulation. It suffers no slowdowns, loss of frame rate, or loading times because it is all being loaded at the beginning of the game and not while the game is being played, just like the original Neo-Geo cartridges worked (since cartridges are, for this purpose, like RAM chips with the game permamently loaded into them).
There are versions of MAME that are optimized for specific hardware setups and operating systems, but for things like Neo-Geo emulation in MAME, there really aren't any shortcuts.
Re:HOW much??? (Score:2)
2 problems with your theory, guv (Score:2)
2. Arcade games emulated by MAME are far, far beyond what an NES could ever do.
So, let's sum up: $50 for an illegal, mid 1980's era game unit - or $2-300 for a 100% legal, up to and including games from at least 10 years later unit.
Hmm, you're right, why would *anyone* want this?
Ok with me. (Score:3, Interesting)
I have a feeling this may cause more problems than it's worth, though. The last thing I want to see is some company decide that this is the last straw and really persue shutting down the mame project. I imagine getting permission from more than a couple companies to distribute rom images will be pretty hard, even if they're offered compensation. I can't get to the thread right now - what do the mamedevs think about all this?
Has anyone bought that single player X-arcade joystick?
Re:Ok with me. (Score:2)
I've played Metal Slug (including the newest one) on my 433Mhz machine, with pretty much zero slowdown. Considering the Xbox has almost twice what I have, and doesn't have to run a bloated OS like I do, I think it's more than sufficient for anything but the newest 3D games.
Go For It (Score:5, Interesting)
And yes, I know how easy it is to get MAME up and running, but face it. If you're reading slashdot, chances are you're in the top 5% of the technically inclined and setting up an emulator is *easy*. But, if you're mom and pop AOL who don't even know what type of sound or video card they have, let alone the processor speen and RAM, well then it becomes a more daunting task.
Though I have to wonder how much of a market there will be for this... considering how many publishers have released collections of their old games for the latest consoles already..
Permission? (Score:2, Interesting)
SealBeater
Re:Permission? (Score:5, Interesting)
Re:Permission? (Score:2)
what's a unit without games you can purchase for it/games that come with
it?
Uhh, every console that's on the market now? I don't recall my dreamcast
coming with games (not that that mattered). Neither did my PS2 or the Gamecube
I bought for christmas. I am pretty sure my co-worker's X-Box didn't come with
a game either. Besides, it's not like anybody who spends 5 minutes looking
can't get every MAME 0.62 rom out there in a few days.
SealBeater
Re:Permission? (Score:2, Interesting)
If I remember correctly the original PlayStation had 0 controlers and 0 games in the box. They did this because an extra 30 bucks put them past a certian 'price point'. Plus they can charge 30 for a game, then 25-30 per controler. They are make even more money on something you will definatly want. The sentiment at the time was who would buy a console that didnt even come with a game. Aparently a lot of people...
Also if you just bought a system and it didnt come with 2 controlers and a game you got fairly hosed. There are some pretty good bundle packs out there.
Also keep in mind not everyone has a smoking conection into their house. On a 56k modem downloading the whole mame set would take about 17 days. If your going full blast at it. Its that big. And thats being generous that you get 5k per second and no disconects.
I think the biggest challange will be for them to get the price point of the hardware down. Then secondly getting permision from the game companies. The game companies should jump at it. They probably havent made money on some of these games in years. If they ever broke even on em at all. If they include a dvd with all the roms on it will be gravy...
The next problem may be MAME itself. Its licence does not allow for distribution of roms with the exes.
MAME Box (Score:1)
However, If HannaHo were to produce specific controllers for games like Tron, Robotron, 720, Millipede, Ikari Warriors/Heavy Barrell, etcetera....I'd be hard pressed to NOT purchase the system.
HannaHo, are you listening?
Why? (Score:2, Interesting)
No need to design some whole new system to do this stuff.
New system would make sure coders get $$$. (Score:5, Insightful)
Re:New system would make sure coders get $$$. (Score:5, Insightful)
And as you can't buy these ROMs anywhere, how are you depriving someone of any income? Even if you were paying for them, who would the money go to? Not the original developers, I can tell you that much!
Can you say "victimless crime"? No one is hurt, so frankly I couldn't care less. I base my life around what is morally correct, not what is on the lawbooks.
Obligatory Simpsons quote (Score:2)
"Shoplifting is a victimless crime - like punching someone in the dark!"
-- Nelson Muntz
Tim
Re:New system would make sure coders get $$$. (Score:2)
Damn right. So hard that it's impossible. Do you manage it?
But I do avoid certain companies, and own a fuel efficient car. The best I can do really, without resorting to sitting around naked in a field all day, eating grass.
do you mean you live life by what is morally correct, as long as it fits your lifestyle?
No.
i never knew downloading roms made you morally right.
I never said that. I implied that it wasn't morally wrong.
I also never said that I was morally "right" as a whole either. What exactly was the point you were trying to make?
Re:Why? (Score:2)
that's the big 'why'.
why take a loan when you can rob a bank?
(sure, the risks getting busted by chipping your xbox and downloading roms are lower than getting jailed for bank robbery..)
Re:Why? (Score:2)
The sales aspect. (Score:1)
isn't $300 a bit high (Score:1)
I realise that a lot of the emulated machines aren't that old, but I really think that it shouldn't cost that much. Couldn't a $15 pentium from a local salvage store and a decent PCI video card do the same thing?
If I'm paying $300 for something, it should be cool enough to deserve it.
Re:isn't $300 a bit high (Score:3, Insightful)
Re:isn't $300 a bit high (Score:2)
What I don't understand... (Score:2, Insightful)
Why would Sega (as my example) say "Sure, throw all these games in your little console and send us 5 bucks!"?
There's much more money to be made off of these old roms. They'll end up bundling ROMs from companies that are out of buisness only.
Customer Base (Score:2)
I'm not sure how many people would buy "Hang On" for a cellphone, but I'd imagine a certain number would find it rather sweet to own the "Capcom fighter collection", or "Zelda Suite" etc etc.
I can do this myself (Score:2)
Or, an alternative solution, why don't we just concentrate on xbox mame [otakunozoku.com]? I own all three modenrn consoles, and my entertainment cabnet is pretty full as it is :)
Re:I can do this myself (Score:3, Interesting)
I'm not saying I agree, but I imagine that's what's preventing Nintendo from putting every Super Mario game onto a single disc. You might never have to buy a game again.
Re:I can do this myself (Score:2)
Animal Crossing, and Sonic (Score:2)
OK, so it's only about 15 first-party NES games in Animal Crossing (that I know of), and you have to work a bit to get them (but Universal codes makes it 15 minutes of work MAX), but what you want is already out there. Plus, you get an entire game beyond that.
The Sonic collection is pretty damn neat too, even if it is only 7 games.
What do you mean a custom box seems harder?! (Score:4, Interesting)
Find grey-market chip for your xbox on the 'net
order it
wait
open up your Xbox, solder it in
burn the right CD, with all the games you want to play
Steps in using a dedicated MAME console:
Use it.
Yeah, seems so much harder.
Seriously this thing seems a lot simpler. I already have an x-box, but I might be more intrested in this, since for *me* this will be a lot simpler. And I lost the urge to dick around with computers just for the 'fun' of of it a few years ago.
Re:What do you mean a custom box seems harder?! (Score:2)
1. Get a licence
2. Compile MAME
3. Sell it
Steps in using a dedicated MAME console:
1. Develop hardware
`?????
5. Advert/story on slashdot
6. Profit!
Re:What do you mean a custom box seems harder?! (Score:2)
It would do nothing of the sort.
The way Xbox works is, if the binary isn't signed with MS's key, the program ain't running (unless the box is chipped).
So:
1. Buy rights to use some set of ROMs.
2. Compile MAME with support for said ROMs.
3. Write whizzy front end
4. Buy license from MS, get binaries signed.
5. Sell kosher Xbox game product
MAME already runs checksums on the ROMS, although it only warns you if they're wrong. If anyone were really paranoid, they could extend this to refuse to run, and to use a more secure hash function.
FWIW I think this would be The Right Way to port games like Metal Slug 3 to the Xbox. The hardcore will appreciate getting emulation rather than a port.
It wouldn't be the first time something like this has been done. When Sega released their Sonic collection for the PC, they paid Steve Snake for a version of his KGen Genesis emulator.
Hmm, all this gets me to thinking... MAME with Kaillera [kaillera.com] on Xbox Live, for online multiplayer games and the ability to chat with the other players... If the right games were licensed, I'd buy an Xbox for that.
Re:What do you mean a custom box seems harder?! (Score:2)
solder it in?????
the Xbox mod I got was set it on the correct location and mess about for a little bit until the green light came on (yes you do this HOT!) then tighten the screws.
no soldering, and it takes ZERO technical effort...
Yes I have an X-box.... although I'll never buy a game for it.. I'm happily playing all the mame roms and Divix's on it.... now to get that lame X logo off of the enclosure.....
I AM one of the consumers that Microsoft fears... I'll buy the hardware and never EVER buy or play one of their games.... not interested in that... that's what my PS2 and Gamecube is for.
Re:What do you mean a custom box seems harder?! (Score:2)
I so far have refused to buy an Xbox. However, I did see one game recently that was rather tempting. The game was Steel Battalion from Capcom. Thankfully though, this one game is $199, so I can't afford it anyway.
What I'd like even more (Score:1)
MAME doesn't allow distribution of roms (Score:5, Interesting)
Re:MAME doesn't allow distribution of roms (Score:1)
Re:MAME doesn't allow distribution of roms (Score:5, Informative)
I don't think that would be much of a problem if they legally bought the rights to distribute the roms. The MAME developers put that in there as a guard against being accused of copyright violations and piracy. Take away the threat of piracy lawsuits, and I imagine they'd be perfectly willing to allow MAME to be shipped in this sort of system.
Re:MAME doesn't allow distribution of roms (Score:4, Informative)
Re:MAME doesn't allow distribution of roms (Score:2)
Vertical games? (Score:2)
Re:Vertical games? (Score:1)
Re:Vertical games? (Score:3, Interesting)
Although, I must say, it'd be interesting to see 'veritcal' and 'horizontal' home console gaming.
Re:Vertical games? (Score:2)
--trb
Re:Vertical games? (Score:2)
I once had Tempest running on my XBR set (sideways) at 720P, and it was much sharper and better quality than I could get with a VGA to NTSC converter. Unfortunately for me, I bought the wrong converter and it didn't work well for the higher HDTV modes.
Chances are... 0.0% (Score:5, Interesting)
Nintendo is still making money off of selling trading cards with classic games imbedded on them. How many incarniations of the Classic Gaming CD (which contains 10 games, taking up less than 10% of the disk) have you seen? Care to by the sequel?
No, they're gonna have to shell out for the permission to use those ROMs.
Check your facts (Score:4, Informative)
See: Capcom, for one. There are also quite a few arcade roms that have been put into the public domain over the years.
Nintendo is not the end-all and be-all of video games (even if they did make some of the funnest
Sooo.... (Score:5, Funny)
pc is enough (Score:1)
MythGame (Score:2, Interesting)
Re:MythGame (Score:1)
Cmdrtaco.net is /.'ed (Score:1, Offtopic)
Via Eden (Score:2)
I'd thought of doing something similar myself, except that mine would also be an MP3/DVD player. The Via was the setup I was considering doing this with. Don't think I'll bother now - I have a Shuttle and it's easily transportable from upstairs to the TV. Add a wireless keyboard/controller and you're done.
Cheers,
Ian
Don't see the market... (Score:1)
And they would prefer XBox - not only it runs xmame (and you can copy all your roms from your PC), but it also run Splinter Cell, Halo and many other games you might want to play some day.
Re:Don't see the market... (Score:2)
I for one like to be able to poke around without getting all McGuyver...I am to old for that anymore.
Great Mame cocktail cabinet (Score:2, Informative)
http://www.homegameroom.com/catalog/newvideo.ht
Who hasn't thought of doing this? (Score:2)
If a slashdot editor ... (Score:2)
Sign me up : ) (Score:1)
$200-$300 dollars seems a bit high,
but I'd gladly sell my X-Box, my PS2, and my DC to
get my hands on something that was both hackable and
hacker friendly : ) Where's the waiting list ? Where do I sign up ? If I plunk down $100 now, can I beta test ?
DIY Is Already Here! (Score:2)
Plus, if you really want to soup up your machine you could add:
Now, this particular site probably marks up a little not to mention that you could find all this stuff on sale. Moreover, most of the above (including the VIA board and case) are available at brick-and-mortor shops today. In fact, I've been eying a VIA board over at Fry's for the past month or two.
All in all, I really don't see the value-add that this would offer. With the GeForce card, one could probably play most PC games too.
Hard Non-functional Requirements (Score:2)
1. Use an embedded, realtime or low latency operating system. Gamers want responsive controls and audio/video. Using a low latency Linux kernel should be more than enough, and it should be fairly easy.
2. Hardware should be silent or at least very quiet. They last thing gamers want is to plug in a game system that sounds like a vacuum cleaner.
Also, let me throw in a few more suggestions:
Concentrate on MAME, and MAME only! Embedded set-top boxes work best when they do one thing really well, and suppley a simple interface.
LOLROFLMAOAFK MAME Emulation Console IS SO BIG (Score:1, Insightful)
Perspective of a MAME enthusiast (Score:2, Insightful)
First off, $300 is not too high for this sort of thing. This is not intended to compete with PS2 or GameCube, this is not going to be a mass market thing. The fact is Hanaho makes money selling $200 joysticks and $1,000 cabinets, and X-Gaming does also. Enough people will pay for this sort of thing for it to be profitable if it's truly as easy and quick as Hanaho says it will be, and truly as customizable. Lots of us have built PC's specifically for use with MAME and spent more than $300 to do it - *and* we have to deal with booting Windows and using the Windows (or Linux, or whatever) interface whenever we want to play. Something that would boot *in seconds* into MAME, and would load all ROMs and play them without a hitch, that's worth $300 to me and I'm sure a lot of other people. It would be a far more elegant solution to making your own MAME-based arcade cabinet than sticking a PC in there like we pretty much all do now, or you could just hook it up to your TV.
It would *have to* be upgradable though, at least as far as CPU and memory. That shouldn't be a major problem, though, as 99% of the games MAME supports will run on a slow CPU, and they'll all run on a faster CPU, so only those of us interested in playing KOF99 or Metal Slug X would really need to worry about it. Basically, build it with PC architecture but make the OS completely dedicated to MAME, and make it small and cheap (for a PC) and boot lightning quick. This thing would be easily profitable. There's far more value to running about 80% of all old arcade games (some of which are actually not that old - only a year or so in some cases) than to running 100% of all NES games (as someone else brought up, regarding those cheap Chinese NES emulators you can buy). We're talking thousands and thousands of games here, arcade-perfect; games you had to pay between a quarter and a buck to play when they were new, and still would if you managed to find them in a real arcade today. The relevant term here is "arcade-perfection" - nobody ever talks about "NES-perfection".
As for the ROMs, few developers are interested in licensing these things because many of them still make money from their older games. Look at Namco with their Namco Museum series, or Midway with their Midway Greatest Hits (not to mention their updates) - they still consider these IP that are worth protecting. It is technically piracy to run these on a MAME box without owning the original game, though nobody really cares that much to do anything about it and many of these publishers I've talked to actually find MAME a very impressive piece of software despite their legal misgivings. Capcom has been more flexible and actually does license their games to Hanaho. It's possible some other companies may follow suit if an actual MAME box were to come out but I doubt it would be worth it - I'd rather keep the costs of the box down than have a few extra licensed games.
Anyway, get to work, Hanaho! If it does all you've said it will and is at least CPU and memory-upgradable, I'm sold.
Pace micro and Sega Dreamcast on Set Top Boxes (Score:2)
On The MAME Note... (Score:2)
real consoles, please! (Score:2)
rom bundles (Score:2)
Let me wager a guess at how many that would be.. perhaps zero??
I thought this had been done already? (Score:2)
Well, not all about. But somewhat. A large part. Mostly. Kinda.
Linux not right (Score:2)
What MAME needs is an OS that doesn't get in the way. There's no need for any processes other than MAME to be running, so no multitasking. We want fast, direct access to graphics and sound hardware. We want DOS. It's no coincidence that the core MAME source is written for DOS.
If a free OS is required, I'm given to understand that MAME runs fine under FreeDOS [freedos.org].
DOS MAME aleady contains code to underclock certain video cards to TV scanrates. ArcadeOS [mameworld.net] is one MAME frontend that can also run at these scanrates.
grumble (Score:2)
I just want to note, in an overtly bitter tone, that I had this same idea 2 years ago.
Re:contradiction (Score:1)
Re:Here is the "Obligitory post"... (Score:2)
Provided you have legal rights to use those ROMs, of course...
Re:Here is the "Obligitory post"... (Score:3, Funny)
I believe such a cluster is known as an 'arcade'...
Cheers,
Ian
Re:"sounds like it would be Linux" (Score:2)