Warcraft III Expansion 272
Ultra Magnus writes "Looks like Blizzard is releasing an expansion pack to WC3. I've always been pleased with their expansions before, so I hope this lives up to expectations."
We are each entitled to our own opinion, but no one is entitled to his own facts. -- Patrick Moynihan
But, we're boycotting WC3 this week, right? (Score:3, Funny)
Re:But, we're boycotting WC3 this week, right? (Score:5, Insightful)
I know you're being funny, but the truth is that the market needs AAA games. Boycotting Blizzard would do more harm than good. (Besides, it's Vivendi you're after..)
Re:But, we're boycotting WC3 this week, right? (Score:5, Interesting)
EXACTLY, and who gets the lion's share of the money from my purchase if I buy a Blizzard game? Why, Vivendi, of course!
No, I don't hold Blizzard blameless in the bnetd fiasco. If they really wanted Vivendi to 'let it be', they could, because they have absolutely no financial reason to attack bnetd. It's purely a control issue; one which they never had to begin with, and the bnetd folks pointed out so ardently.
Please, don't bother reciting about the piracy issue; it isn't one and never was.
Re:But, we're boycotting WC3 this week, right? (Score:2)
"I object!
Why?
It's devastating to my case!
Overruled!
Good Call!"
Re:"NEEDS" AAA games? (Score:5, Informative)
That might be a valid point if a.) WC3 costs $60 (it doesn't, it's $50 just like every other game out there) and b.) If Warcraft 3 was another run-of-the-mill game.
As for your liking it, your choice. But if games aren't successful in the market, you're going to have fewer companies like Blizzard trying to do something interesting. The fact that they released it when they felt they were ready alone is a behaviour we (as consumers) need to encourage. It's not a guaranteed winner because they take their time on it, but it beats rushing it out the door to make a trade-show deadline.
Re:"NEEDS" AAA games? (Score:2)
Today, however, it is $22 dollars [yahoo.com].
Re:No, boycotting Blizzard was illogical (Score:4, Insightful)
Yeah it's definitely got a more of an RPG feel to it. That's one of the reasons I'm a Blizzard follower, they don't mind changing the formula. I was disappointed with some of the C&C sequals that came out. Westwood added some stuff to it, but it really didn't seem so different that expansion packs couldn't have covered it.
I might be over-stating WC3 a bit, I haven't played it a whole lot yet. (Figures I get it about the same time I get GTA 3...)
Re:But, we're boycotting WC3 this week, right? (Score:4, Informative)
Two words: Daemon Tools [daemon-tools.com]
Re:But, we're boycotting WC3 this week, right? (Score:2)
There's a support issue with "emulation software" listed at blizzard.com [blizzard.com]. Apparently the Warcraft III copy protection searches for well known CD emulation software and it will permentantly disable your ability to play the game until you uninstall the emulation software. In my case, I had to reinstall Windows because something completely screwed my CD-ROM drivers up.
Either that or I got extremely unlucky with the combo of software I had. Bottom line is that after removing Daemon Tools and a CD-writing utility, Windows 2000 stopped seeing my CD-ROM drives period and required a complete reinstall before I could use my system again. I don't know if this is just very bad luck on my behalf, but it's possible that it won't work with Daemon Tools. You've been warned.
Re:But, we're boycotting WC3 this week, right? (Score:2)
Re:But, we're boycotting WC3 this week, right? (Score:2)
The guy has a valid point though. They could have made it a lot easier to control.
Another complaint is about Blizzard. Why do they come out with stats for characters and then pimp them in a patch. WCIII isn't too bad, because all you have to do is change your strategy, but games like Diablo II, it sucked bad. You would think that as much beta testing as they do this wouldn't be a problem. Now my last gripe is that they don't release Linux versions of their game.
I just pray that the next verison of WINE will work well with the ATI Radeon driver...
Starcraft (Score:1)
Re:Starcraft (Score:2, Interesting)
Re:Starcraft (Score:2, Insightful)
Re:Starcraft (Score:2, Insightful)
I'm not following here. Why would being acquired by Microsoft keep Blizzard from making Starcraft 2? In fact, I would think that would guarantee that Startcraft 2 would be made. Say what you will about Microsoft, but they're not stupid.
Re:Starcraft (Score:2, Insightful)
Care to explain the Age of Empires franchise? Or the * Simulator games? (Flight Sim, Combat Flight Sim, Train Sim) Come to think of it, the only FPS game I can think of off hand from Microsoft is Halo. Mech Assault and the Mechwarrior games may count, though the former is third-person and the latter is more of a sim.
I don't see this as being a bad thing. Battle.net has had more than its share of problems, and the only reason I see for keeping it around would be for the already-existing games that use it. Starcraft 2 could and should use a different model. But I guess that's just my own opinion.
I'm not sure what you're using as the basis for your assumptions here, but I'm not sure it really jives with what MGS has done. Look at Halo -- Bungie was working on it for quite a long time, and probably would've been even longer had they not been acquired by Microsoft and given the hard and fast ship date of "by XBox launch". And as for it not being the same as if Blizzard made it, who do you think would do the development? If Microsoft buys out Vivendi's game division (still unconfirmed rumor), they would not just be buying the IP. They'd be buying the development studios themselves. In other words, Blizzard would still be making the game, it would just be published by someone else (Microsoft).
Re:Starcraft (Score:2)
I was kind of under the impression that Blizzard goes back and forth between Warcraft and StarCraft. I think they have SC2 in the works right now, but you know Blizzard, they take their bloody time with stuff. They don't just poop out games regularly like some places do *cough EA*. Lots of design work goes on there.
Re:Starcraft (Score:1)
I had major problems with the controls.. Gimme a mouse and keyboard, dammit.
Re:Starcraft (Score:2)
I would imagine Starcraft would run VERY slowly on an SNES.
That's N64, you insensitive clod!
Oh, right. Those guys actually have CPUs comparable to my ancient Macintosh Performa 6220CD which acted as my Starcraft box for ages. That's 75 mhz of crippled (the Performa line was aimed at consumers) processing power. Its certianly a testament to the black magics Blizzard writes their software in, as it runs on anything.
Re:Starcraft (Score:2)
Stupid brain.. stab it with a Q-tip.
Re:Starcraft (Score:2)
Actually, the SNES processor was a hair under 4 megahertz. The rason it had great graphics was they had a graphic co-processor that kicked ass. (Were you thinking of the Game Boy Advance maybe?)
Could the SNES have handled Starcraft? Actually that's a possibility. It's not clear how much of StarCraft's run-time was drawing the graphics on the screen. PC's didn't have help blitting stuff like that until 3D accellerators became the norm.
I do imagine, though, that the AI stuff would have to be watered down a bit to make it work. I think they could get a passible version going, though.
It's interesting what was possible in those days.
Re:Starcraft (Score:2)
Re:Starcraft (Score:2)
"I'm not a drama critic." -- J.T. Kirk
200 cap is too damn low! (Score:2)
And that happens to be true!
Re:200 cap is too damn low! (Score:2)
Re:200 cap is too damn low! (Score:3, Interesting)
Given that it lags as it is now, I think not.
First News! (Score:4, Informative)
Well, if this isn't late [bluesnews.com] breaking news [shacknews.com], I don't know what is!
Isn't online news supposed to be really fresh? This is a week old.
Well its better... (Score:2)
Re:First News! (Score:2)
Different News Department should have submitted it (Score:1)
Seriously, this was announced days ago. Seems that if the Slashdot community really cared about this, it would have already been posted. But I guess today must have been an extremely slow news day for this "everyone knew it was going to come out sooner or later" to make the front page.
WC3 Extension functions (Score:5, Funny)
Oh, hang on...
With a Story (Score:1)
Re:With a Story (Score:2)
What the hell is Medivh doing alive again?
Is Sargeras dead or not? Was he or wasn't he supposed to be in his tomb in WCII? And if he really is dead, how come the Burning Legion is still so well-organized?
How has the Lich King been keeping himself busy? What's left of Lordaeron?
How is Azeroth (the kingdom) fairing in all this?
Where did Illidan wander off to?
What about Telly Savalas? What's he been doing lately?*
*(Is obscure movie reference.)
Re:With a Story (Score:2, Insightful)
No, I think that there's always room for stories to continue. Firstly, "World of Warcraft" the MMORPG is continuing after WC3 anyway. Secondly, just because the Burning Legion is all hosed, that doesn't mean that a) The Undead (Arthas!), b) The Orcs (Thrall!) c) The Humans (Jaina!) or d) The Night Elves (Furion! Illidan!) are completely gone. There's lots of potential for each of these stories to continue.
Remember that sometimes the best stories are made not from world-beating threats, but from character interactions.
Bahhh! (Score:1, Insightful)
Neverwinter Nights kicks the s**t out of War3, by a light year. I know, they're not the same game type, but War III sucks. Sorry.
Hope Blizz get's it right next time. This is 2 strikes in a row. Not that I'll be playing the next Blizz game on my Mac if M$ buys them anyways...
Can;t wait for the penguin client for NWN!
Re:Bahhh! (Score:3, Insightful)
Re:Bahhh! (Score:2)
Re:Bahhh! (Score:2)
This expansion will introduce a slew of new units, which will only make multi-player better. If you go about judging Blizzard simply on their single player efforts, then you're not looking at the whole picture.
Re:you sure about that? (Score:2)
So what, you quote a bunch of websites who are happy to be friends with blizzard - and totallying the number of people who expressed that opinion? 3-4? perhaps?
Bad graphics... Have you played Brood Wars or Warcraft II lately?
Yep. Screw 3d, everybody though its cool to make it, but to me it looks like crap.
Boring gameplay?
Oh yeah the normal gameplay sucks. However they were clever enough to include a fairly powerfull editor, so people have been making all kinds of weird maps, that is what is keeping it alive. If it hadn't had that....
I guess that's why the battle.net servers are still flooded with Starcraft players and no one bothers playing Warcraft III at all.
Perhaps you are being ironic, but you are right: I just checked BattleNet:
Number of Starcraft games: 10967
Number of Warcraft III games: 4925
Blizzard is a god of the RTS genre, and nothing will change that anytime soon.
Blizzard might...
Re:Bahhh! (Score:2)
But I do have some complaints, the biggest one is that it was too damned short, to the point where I would call it a design flaw. Why is it that the best and most interesting skills don't appear until level 30 when most people will have finished the game by then? Yes I know about Nightmare and Hell modes, but that gets repetitive pretty quickly. Properly done, there would have been enough new and different areas that one would naturally get to explore the world/their characters up through around level 50-60. Plenty of other RPG style games do it - look at the Might & Magic series for example. You shouldn't have to play the same area until you're playing a new character.
By GW? (Score:4, Funny)
Well... (Score:5, Insightful)
After all the most played WC3 games on BattleNet seems to be custom games (ie, people make maps which not like regular games, different rules, units etc)
I just checked BattleNet:
Number of Starcraft games being played: 10967
Number of Warcraft III games being played: 4925
Perhaps that should tell them something
Old. (Score:1)
Viva la Bnetd! (Score:4, Insightful)
BG
Re:Viva la Bnetd! (Score:2)
Maybe I'll consider purchasing games from Blizzard when they drop their absurd lawsuit against the bnetd project.
Inter-Game warfare? (Score:5, Funny)
Wanna know what I'm looking for?
A patch that allows a WarCraft III player go up against an Age Of Mythology player. Better yet, make some sort of a patchwork quilt where you've got Sims Online to the north, Command & Conquer to the south, EverQuest to the east, and WarCraft to the west.
THAT would be fun.
Re:Inter-Game warfare? (Score:2)
THAT would be fun. :)
No it wouldn't. It's hard enough to correctly balance the units in a single RTS game let alone trying to make multiple such games work together in a fair and consistent manner. The technical hurdles could be overcome using some open protocols (assuming all the developers coded to the protocols), but the game design issues would be immense.
open protocols, lol (Score:2)
The only way to circumvent this would be to do all the "work" on the server defeating the purpose of sharing.
Re:open protocols, lol (Score:2)
Really? Wouldn't such a thing make the whole game state go out of sync? One client is claiming that unit is immortal, but the other client is going 'That unit should have died TWICE now! Something's smelling funny..'
Re:open protocols, lol (Score:4, Informative)
I think you misunderstood my point - I was saying that the kind of cheat he proposed was impossible, due to the fact that the game clients would get out of sync and disconnect!
The kind of cheats that are present in todays games can be classified in three categories:
1. Cheats that let the player know something his computer know. This means maphacks, wallhacks and resource viewers.
2. Cheats that let the computer aid the player unfairly. This means aimbots and other player-assisting bots.
3. Cheats that exploit bugs. Item duplicating and things like the farmbug in War3 falls into this category.
The kind of cheat he described doesn't fall into any of these categories, because it's impossible. Todays game protocols are built on the principle that as little information as possible should be sent over the wire (to save bandwith), and that most calculations are done locally at the client.
ANY cheat that tries to change these calculations would break the synchronization between the clients, and whereas other cheats are difficult to detect and act transparently, this one would stick out like a sore thumb and in most sensible games will lead to a disconnect.
And the argument about the complexity of game protocols is laughable. A few dedicated individuals would, given some time, reverse engineer any game protocol they find interesting - like the bnetd guys did.
Re:Inter-Game warfare? (Score:5, Funny)
Re:Inter-Game warfare? (Score:2)
Yay! Now we can finally find out which game IS better!
Re:Inter-Game warfare? (Score:2)
To hell with those warring factions though. Although Sims vs Everquest would be entertaining and realistic, with the Sims respawning like mad and the EQ players camping them as usual. We should mix games with equal mentalities. Everquest vs Counterstrike; spawncamping, (p|t)killing and wallhacks, all in ONE game. Woo!
Now, if there will ever be a true RTS/FPS (one builds, others drive around and blow stuff up with built units) or Space Strategy/Space RTS (Homeworld 2 + MOO3) crossover, I'd be happy.
Re:Inter-Game warfare? (Score:2)
I point you in the direction of Natural Selection [natural-selection.org] - a quite good Half-Life mod that does exactly that (As long as you play the marines)
Re:Inter-Game warfare? (Score:4, Informative)
It's comming along quite well, with the underlying connection code just about done. I'm just doing it for a laugh, so I have no idea how well it will work.
I won't put up any screenshots, cause last time I did I got lots of posts saying it looked crap
Give it 2 months tho and it should be mostly done by then, with some good screenshots to show.
If Blizzard is thinking SC ... (Score:4, Insightful)
WC D&D Also coming to real world (Score:5, Funny)
Story is here [swordsorcery.com]. NOTE: This is NOT a computer game, its the same D&D we all had a crack at/obsessed over in our teens. Although a video game version would be pretty cool to see in the future.
Re:WC D&D Also coming to real world (Score:2, Informative)
SSS is a great company. They're a subsidiary of another company you may have heard of: White Wolf, makers of the Vampire/Werewolf/Mage/Hunter storyteller games.
SSS also did the pen & Paper Everquest game.
Re:WC D&D Also coming to real world (Score:2)
Disappointed (Score:5, Insightful)
Well, I slowly came to the realization that I didn't like the game very much. It was just boring. I got the feeling that part of the reason that StarCraft was so fun was because you could be creative and play strategies that the developers hadn't intended. Unfortunately, they must have thought that was a bad thing, because in WC3, they capped the unit limit much lower and added the annoying concept of "upkeep". Now, every game is the same (you have like two or three strategy options), and if one of your team's partners is a bad player or just uncooperative, you're screwed.
I'll buy the expansion. I hope it turns my opinion of the game around. I really *want* to like WC3. If it's even half as good as SC, it should give me limitless hours of entertainment.
Re:Disappointed (Score:2, Insightful)
Re:Disappointed (Score:2)
Also, ancient protectors does not count as units, so
your night elf partner could build a 5-6 catapults and helped tearing down the defence.
What helps the most however, is playing the game more: Every day someone is complaining about some part of the game being unbalanced, while in reality it isn't, they just haven't played the game long enough or good enough to learn how to counter it. If someone with 1000+ games and lvl 20+ complains about something being overpowered, THEN i'll listen
Just play more and it will get better and better, atleast that's my experience with 200 games or so.
Re:Disappointed (Score:2)
The idea was without certain commonly-used SC tactics, that you'd be forced to be smarter and more creative in your strategies. The end result was that you simply had fewer strategies available to you.
Re:Disappointed (Score:2)
Yeah, same here. I even shelled out for the Collector's Edition. I really wish I'd held off - the bonus material in the box was really cool, but I didn't enjoy the game much at all.
I think the reason is that StarCraft has (IMO) a much more unique storyline than WarCraft. WC (again, IMO) seems to be mostly some *serious* borrowing from Tolkien, and not much original content. WC3 in particular also seemed to be mostly cannibalized from previous Blizzard games. I had way too much deja vu seeing the discovery of the infested grain towers, one of the main good characters turning to evil, and especially the ending cinematic.
I've also hadmore thanenough of makingnames ofthings bycombining twowords intoone. It'sbeen donetoo manytimes already,especially inthe warcraftseries.
Blizzard obviously has some kind of special place in its heart for the WC series, but I think they should pay more attention when their fans ask for them to expand the other franchises instead.
Re:Disappointed (Score:5, Interesting)
Strategies that the designers hadn't intended? You mean "Zerg Rush from the left instead of Zerg Rush from the right?" Or BattleShip Rush with 24 battleships instead of 8? Or (insert whatever here) rush?
Almost every RTS degernates into "he[1] who gathers resources best wins, regarless of everything else." I remember reading an interview when they said that they were trying to change that model for WC3, hence the upkeep and small caps.
[1] I almost said "he or she;" what was I thinking?
Re:Disappointed (Score:2, Interesting)
There are tons of strange, weird, and interesting things you can do in SC, alot of teams just aren't balanced enough to get that far, or play on maps that are far too small for the number of people playing.
Re:Disappointed (Score:2)
On the low level, it's about streamlining everything for maximum resource usage. On the high level, your resources are used. The focus is on microcontrol and efficient force combinations, because no monolithic force will win.
Hrmm... (Score:5, Insightful)
Well, I'm dissapointed that the Burning Legion didn't somehow worm their way into the expansion as a playable race, buuuut... it's nice that there will be new clan features. That's something I've always wondered about - in all the FPS and RTS and RPGs and yada yada, why the heck are clans always an out-of-game feature? You'd think by now that game developers would have gotten wind of the fact that gamers like to group together. Why not give them options to solidify that in-game?
Re:Anyone know what the other races were? [Re:Hrm] (Score:2, Informative)
1. Humans
2. Orcs
3. Burning Legion
4. Undead
5. Night Elves
6. Trolls/Goblins However, as time went on, the list was cut down to simply Humans, Orcs, Burning Legion, and Undead... they then planned to release the name of the 5th race later and (no surprise) they were the Night Elves. After some more agonizing, they cut the Burning Legion, claiming there was no way they could balance a race that was supposed to be increadibly powerful.
the story is amazing (Score:4, Interesting)
Re:the story is amazing (Score:2)
Re:the story is amazing (Score:2)
Hidden message? (Score:2)
Anyone else find it humorous that the Blizzard link in the article links to bnetd.org ? Thought this might just be more PR for Blizzard till I noticed the link
Activation Keys? (Score:2)
Re:Activation Keys? (Score:2, Interesting)
The Diablo II expansion had a key, and this probably kept people honest. Not many people would enjoy not being able to play with their RL friends, so people that knew eachother had to buy their own copies.
I personally don't mind the keys at all... if it makes Blizzard happy, good for them. They put out great games, and it's not like their collecting our personal information without our consent... anymore [cdmag.com].
dunno if people forgot (Score:2, Redundant)
That is all. Thank you.
Great Now they can start on Starcraft 2 ! (Score:5, Funny)
Balance issues? (Score:2)
I'm not too excited (Score:5, Interesting)
And furthermore, the imbalances in Warcraft III are so blatantly obvious that it's sickening. The only redeeming factor is that each race has so many different imbalances it's usually possible to compete between races. But come tournament time, one or two main strategies (sometimes bordering on being bug exploits) appear.
What I'm getting at here is that I'm not excited; I'm dissapointed. Warcraft III to many still isn't finished. Map hackers (and other cheaters) run rampant on b.net, the ladder and scoring systems are in serious need of an overhaul, there has been no mention of Warcraft seasons or Blizzard-sanctioned tournament, and their attempt at "balancing" the game have become so bad that Warcraft III is nothing like what it was originally supposed to be, at least judging from the beta. (Need to kill high-ranking undead abominations? Mass frail spellcasters and rush them in headlong! No melee support needed!)
Blizzard led us all to believe that they were intent on fixing the broken multiplayer system. Now I find out that for $30 I can have the game I was originally promised. Way to go Blizzard.
--
Re:I'm not too excited (Score:2, Interesting)
Except, and you know this as well as i do, that it still won't be the game we where promised.
There will be massive maphacking, just like today, they'll prolly ban a few thousand for a week then let them back in (banning people = less customers = less money), and there will be tons of imbalances, lack of features etc. Then after a couple of patches they realize that the MONEY isn't there anymore and move on to the next game, rinse, repeat.
Gotta love blizzard.
Re:I'm not too excited (Score:5, Informative)
What's your beef with this? I've never quite gotten the hang of playing undead, too much micro management of the hero's, and too weak in the early game. Magic as a general rule does whoop melee people, depending on what type of spell caster you are discussing, especially if they are ones that cast slow, this seams reasonable, Abominations are slow, they can't close. How many Abominations did you have, how many spell casters? Did you bring the hero that casts sleep on them all? Did you crack out the little wood gathers to make a zillion little targets? Did you bring a good mix of guys, or did you just bring Abominations? Did you bring something to resurrect them? Did you bring meat wagon's to have range on them?
If you hold StarCraft out as some great well balanced game, I've seen the 4-5 little lighting guys (Templar I think is the official name) take 120 Terran Unit points in under 10-15 seconds. Doesn't make any difference what they are. Battle cruisers, tanks, transports, marines and medics. I've seen them do it to a ton of Zerg units, generally Ultralisks are the only thing that hold up to a good batch of well played lighting guys. They've done it to Carriers. Best way to beat them, bring in zergling's or speedy units, possibly cloaked units.
I've been pissed when the Taurean Chieftan at the 7th level took 65 unit points and my 8th level Priestess of the Moon doing Star fall, pretty much single handly. I believe he had 4-5 grunts with him. It took about 120 unit points worth of Night elves to take him and his 40 unit points of grunts and spear throwers. Oh, did I mention, that it was the third time we'd taken over 100 unit points at him, and took getting him trapped between two different armies to finally kill him?
The game has met most of it's design goals. It's not a build a massive army and send'em. You need to go pickup items, you need to get your hero to level up. A high level hero can generally make up for a lack of a massive number of units. You have some incentive to go out early and actively fight creep while doing the upgrades. My biggest beef with it, is that losing the first big battle can be absolutely fatal. It means that more then likely you have given opposing heroes too much experience, and will spend a fortune rebuilding that you should be spending on upgrades.
The undead don't have a lot of game early, or really late. In the middle they are pretty good, especially if you can counter attack after whooping people with your superiour base defenses. They can expand and get a ton of money, and if they can get a good group of necromancer's with meat wagons they can be pretty impressive for fodder with the micromanage hero's well played, they can be devastating in the mid-game.
The Orc are great pretty much start to finish, but lack massive group killing spells or anything worth putting in the air. In term's of straight up melee battles nobody can stand with upgraded Tauran. Once an Orc takes an expansion, or a part of town, if they have pillage, they generally will roll units at you until you just can't keep up, it's a huge financial boon, especially if resources are tight on the map.
Night Elves, if you can get a big group of anything together, and get a level 6 priestess of the moon, you are hard to just crush if you can keep starfall running. They have good late game units, but don't have anything that can stand toe to toe with high-end melee units. Especially because they don't have a mass heal (non-hero based), or an auto-casting heal.
Humans seem to have good everything. Very well balanced, and can hurt you in a lot of different ways. Mortar men at with knights up front. The flying bird guys. The water elementals. The mass teleport, and auto healing w/ brillance to juice the healers, and a palaiden make them hard to beat. In general they can be pretty bad ass if they can level up the heros. Good magic, good range, good flying, good melee. Probably the race I consider too powerful. However, I play mostly night elf, and it might just be I haven't figured out the proper strategy yet.
I don't do much on Battle.net, a buddy of mine played it for StarCraft and said nobody online was worth playing because all the high ranking players ducked anybody who was good, so you could whoop on crappy players for weeks to try and get a game with a good player. However, we might try it on WC3, because what he's heard is at least the 2v2 and 3v3 ladder matches are really stiff competition, so that'd be fun to play. We gave up playing StarCraft against the computer after we took every defensible ground map 2v6, and every air and ground 7 player map 2v5. It just wasn't any fun any more.
Kirby
Re:I'm not too excited (Score:2, Interesting)
I also don't see how people can complain about warcraft yet. Starcraft was extremely unbalanced until about a year after broodwar, yes, a YEAR. After the expansion. I remember when the expo came out, and protoss had a major advantage because of Corsairs, because they could stop any air attack easily, and they could disable mass ranged units on the ground and mass amounts of base defences. Nothing could match that.
Anyway I will end with what I said earlier, Warcraft is not Starcraft. Warcraft has a more tactical feel to it I guess. Anyway, I love both Starcraft and Warcraft. I thank Blizzard for making them.
Re:I'm not too excited (Score:2, Insightful)
the lynchpin of the whole operation is a high-level dread lord - carrion swarm and vampiric aura mean he can deal out damage to whole groups of enemies, and heal his own army without any mana cost. cool, eh? the death knight just sits back and keeps on casting death coil at any units that are damaged. i've taken out 3 armies at once with my "puny" army of 12 ghouls and 3 heroes. which just goes to show how deep Warcraft III's gameplay is - with enough practice, and dedication, even seemingly overwhelming odds can be surmounted.
Warcraft 3 Expansion Overview (Score:5, Funny)
Building: Game Expansion
Requirements: Must be part of the Blizzard faction
Resources: 2000gp
The WC3 Expansion is upgrade from WC3. When it is completed, it brings about an increase in gold production, fan loyalty(like "Blizzard rocks"), and opposing commentary(ex: "This is unoriginial"). It also extends the life of WC3 for 4 to 6 months.
Now with 30% added sheep! (Score:2)
Sorry, I meant "added appeal to sheep".
If Starcraft is the RTS equivelant of Olympic fencing, then Warcraft III is a bunch of grade schoolers playing at WWF.
Re:Now with 30% added sheep! (Score:2)
Here's an idea... (Score:2, Interesting)
Blizzard releases a great game in the initial release. Maybe a couple of patches to deal with unit balances and stuff, but there shouldn't be any major flaws that need fixing. Then (and here's the tricky part), they actually get to work on the sequel right away! Who ever thought they could improve on all aspects of the game instead of just adding to the original?
Seriously, why would I want to pay basically the price of the original game over again for an expansion pack that generally adds little to things like graphics and the game's core functionality? Especially in games like Warcraft, where you're guaranteed a wealth of custom scenarios created by other players, great to keep interest in a game. If the company put the manpower into getting the next chapter in the game underway, they could avoid making us wait years and years for the next game in the series.
But of course this means they can't bank on everyone paying twice for the game + expansion pack. Since everybody buys them off the shelves the instant they get put there, nothing's gonna change.
On a note related specifically to War3, I was surprised at how little had really changed from War2 except for the graphics. Sure, they integrated the neat control features from Starcraft like easier unit grouping and such, and added heroes, but I don't think it justifies the amount of time the game's been in development. Blizzard is in the great position of being able to release any garbage they want and have it break sales records.
The same with SimCity 4 (Score:4, Insightful)
Re:Here's an idea... (Score:2)
Basically the same price? The MSRP of the original game was $60. The MSRP of this game is $35, which means that you could probably find it for $25-$30 (if not less) at many online retailers. So "basically the same price" is actually "a little over half of the price".
Anyone else associate "WC3" with Wing Commander? (Score:3, Funny)
Seriously though... am I crazy, or are there other people who still associate "WC3" with that space-combat sim that, at its release, needed just about all the computing power a then-new 486 could muster?
Blizzard's Xpacks.... (Score:2)
As was I, until the day the Diablo II xpack was released... While it was fun for a while, and really enhanced the gameplay, it also made the ladder system totally pointless. It was so easy to get experience that people could reach level 99 in a day. I liked the D2 xpack a lot, but it also ruined D2 for me...
However, as far as the RTS genre goes, Blizzard knows what they are doing. Blizzard is one of the ONLY companies that actually can create RTS missions which don't bore me to death. I trust this xpack will be excellent.
Re:Blizzard's Xpacks.... (Score:2)
I hated the xpack for Diablo II. I have yet to buy a Blizzard game after that horrible expension pack. I hated because it completly changed the characters. Having three characters I had worked on for a year become completly useless kinda sucked! The worst thing was that if you wanted to play on battle.net, you had to get parts of the xpack. This pissed me off more than anything else, as I think it should be a choice wether or not you want to apply an expansion (which is why it's differentiated from a patch). Basically, in my opinion, Blizzard forced you to by the xpack for D2 by forcing on the bad parts of it on you.
I just hope they don't pull something similar with W3.
New Race? Pandaren? (Score:2)
http://www.battle.net/war3/pandaren/ [battle.net]
The screen shots make them look like Furbolgs with different texture, but they don't show any of the heros.
Re:The Frozen Throne (Score:1, Interesting)
1) New Heroes for each race (1/race)
2) New Campaigns
3) New units for each race
4) Some sort of new building?
5) Random heroes that can be recruited by any player.
Re:The Frozen Throne (Score:5, Funny)
Now, that'll wake you up in the morning!
Re:The Frozen Throne (Score:2)
Re:first? (Score:3, Funny)
Yep, you'n'me both! As for everyone else, they made it one of the best-selling titles ever, so I think that was a pretty darned ineffective boycott...
boycott? (Score:5, Funny)
"Oooh, shiny."
In my defense, I dualboot OS X to play it and not winshit.
Re:Now all we need (Score:2)
Re:The Frozen Throne eh? (Score:2)
"Kick him in the nards! Kick him in the nards!"
"Lich King don't got nards!"
"Just do it!"
*kick*
"Woah! Lich King's got nards!"