Dragon's Lair 3D Not Worth The Effort 286
Anonymous Coward writes "While not the best source for gaming information, CNNs Technology section has a review of Ubi Softs Dragon's Lair 3D. Long story short, according to the writer Marc Saltzman, the game isn't worth it. In fact, the opening paragraph says, 'The only thing worse than a lousy video game is when it taints a well-respected, 20-year-old franchise.' One interesting tidbit from the article, the original Dragon's Lair is one of only three video games on display at the Smithsonian. The other two games being Pac-Man and Pong."
Damn .... (Score:2)
Oh great... (Score:5, Funny)
Re:Oh great... (Score:5, Funny)
"oh like in the x-files?!"
Yes. and I'm not a redhead. and do I look like I have tits?
*grumble*
Re:Oh great... (Score:4, Funny)
Re:Oh great... (Score:4, Funny)
"Hi, I'm Dirk".
"Dirk, as in Dirk Diggler?"
"Funny you should say that. Allmy ex-girlfriends used to call me that."
No woman can resist the curiosity to find out if its true . . .
Re:Oh great... (Score:2)
Re:Oh great... (Score:2)
A short selection;
Fuk-Yu resturaunt. (closed down for health violations, they had a meat cutter in the staff bathroom)
Fuk-Ing Imports.
Pho Bich Nigga Resturaunt.
Hehe, I love Vancouver. If you ever visit, Pho Bich Nigga is quite good.
Re:Oh great... (Score:3, Funny)
Re:Oh great... (Score:5, Funny)
Re:Oh great... (Score:2)
Re:Oh great... (Score:2)
Buck, up... I've always thought of you as something more like a scottish claymore than a dagger.
Re:Oh great... (Score:2)
I like Dragon's Lair 3D (Score:5, Interesting)
DL 3D gives the full range of motion the original Dragon's Lair always lacked. D3 3D also keeps up the cartoonyness and originality from the original.
It's definately worth checking out in my opinion. But as the CNN review's opinion differs, it only proves that everyone has their own opinion...
Re:I like Dragon's Lair 3D (Score:2)
It's fun, it harkens back to the "Golden Age" of the arcade, and it's absolutely stunning on my 65" Mitsubishi at 1080i!
Re:I like Dragon's Lair 3D (Score:3, Interesting)
Re:I like Dragon's Lair 3D (Score:2)
I assume this is your first UbiSoft game then? Frequent random crashes and save file corruption are their trademarks.
Re:I like Dragon's Lair 3D (Score:5, Informative)
The new game recreates those same strengths and weaknesses. The cell-shading looks great, and it really captures the look of the original. The animated look is really done right, and looks pretty fresh. But the game play can be at best uninspired to downright bad.
For example, on one level, you walk into a room with three exit doors. The floor starts to crumble. Only one of the doors works, and if you don't choose it right away, you will fall through the floor to your death. In the original, there were a lot of this type of puzzle. The correct door would flash white and you'd have a split second to move the joystick in that direction. In the 3D version, there are no visual cues. You have to use trial and error. Fortunately, you are not paying a quarter for 3 chances to find which is the right door. This kind of challenge captures what is worst about the original.
When DL3D is not following the dreadful control scheme of the original, it provides mediocre puzzles by todays standards. The one big technical distinction this game has, namely that it is the only game out to have HDTV output, is countered by the fact that the framerate can crawl in HDTV mode.
This game is very much like the original. It looks great, it's technically innovative, and it is deeply flawed.
Re:I like Dragon's Lair 3D (Score:2)
You mean the "16 color look." Just load up games from the era in MAME and count 'em.
Uhm... (Score:5, Insightful)
Not even worth an article.....
Re:Uhm... (Score:5, Funny)
Re:Uhm... (Score:2)
Well respected? (Score:5, Insightful)
Re:Well respected? (Score:3, Insightful)
Re:Well respected? (Score:2)
Re:Well respected? (Score:4, Interesting)
Re:Well respected? (Score:2)
Re:Well respected? (Score:2)
>laserdisks, and alternative paths together in a
>single game.
Historically significant isn't the same thing well-respected.
-l
Industry disaster (Score:2)
Re:Well respected? (Score:3, Interesting)
Now the real landmark game IMO, was Mach III [coinop.org]. With laserdisc backgrounds and computer generated targets, it was slightly more challenging than Battlezone [ggdb.com], and much more visually stunning. I was a starving college student when it came out, but I pumped at least $20 a week into that machine just to get my daily adrenaline fix.
That and Centaur [pinball.nu]. Man, those were the days when pinball machines rocked.
Mach III Rocks! (Score:3, Funny)
What I *can't* understand is why they chose Pac-Man for the Smithsonian... why not Ms. Pac Man? I think it was a better game, personally. And it is the #1 collectible arcade machine in the world.
Re:Mach III Rocks! (Score:2)
Re:Mach III Rocks! (Score:2)
And I think you should talk to all the Tomb Raider players out there about your homosexual theory...
Re:Well respected? (Score:4, Interesting)
Very annoying when the joystick wore out though. Ahh the black screen of doom as the laser disc accessed the appropriate death sequence. Those were the days.
Re:Well respected? (Score:2)
Re:Well respected? (Score:2)
Re:Well respected? (Score:5, Funny)
My experience with dragon's lair:
life 1:
2 seconds: dirk walking towards a castle.
2 seconds: pause.
2 seconds: dead dirk with skulls
life 2:
2 seconds: dirk crossing a bridge
2 seconds: pause.
2 seconds: dead dirk with skulls
life 3:
2 seconds: dirk sees some gold.
2 seconds: pause.
??
2 seconds: profit.
Re:Well respected? (Score:3, Insightful)
Interesting how nostalgia can be based entirely on looks. (Myst- another tedious waste of polyurethane and aluminium- has a similarly inexplicable cult following.)
I played that game so much in the arcade. (Score:5, Funny)
Re:I played that game so much in the arcade. (Score:4, Funny)
Probably not a good thing when driving....
So (Score:4, Insightful)
I could write up a review of the latest version of nethack describing how intense it is and how it sucks you right into the game and eats up hours of your life which would be a bunch of blather to someone who only enjoys FP shooters. Of course that's an exageration to prove my point but you get the idea.
yeah, but... (Score:5, Informative)
FWIW.
Re:yeah, but... (Score:2)
One game is a 20 year franchise? (Score:3, Insightful)
That said. How the hell does one game make a 20 year franchise? Did Dragon's Lair spawn several sequels? If not, then it's a 20 year late sequel.
Real franchises spawn fun sequels...
Re:One game is a 20 year franchise? (Score:3, Informative)
Re:One game is a 20 year franchise? (Score:2)
Re:One game is a 20 year franchise? (Score:5, Interesting)
Arcade
Macintosh
PC
straight-DVD
Colecovision
Coleco Adam
Commodore 64
Game Coy Color (!)
3DO
Super Nintendo
Sega CD
various euro-micros
CD-i
I don't know if there's any time since it was released that you haven't been able to purchase some version of Dragon's Lair!
Re:One game is a 20 year franchise? (Score:2)
Re:One game is a 20 year franchise? (Score:2)
That's what amazed me. I'd play it for 2 minutes, think "Yep! Same crappy gameplay!" and stop.
Guess some people liked it. Then again, some people like head cheese. Go figure.
Re:One game is a 20 year franchise? (Score:2)
Taints a well-respected, 20-year-old franchise (Score:5, Funny)
Sounds like they've reproduced the all the 'magic' of the original, if you ask me.
"Taint"? (Score:4, Funny)
While some would argue that any of those isometric-view or 3D Pac Man games from the late eighties and early nineties (Pac Man World, anyone?) "tainted" the original, I'd say even more would just go "huh? Never heard of 'em."
Did Frogger 3D "taint" the original Frogger? IMO, no, it's just pretty much been forgotten. Even better yet, what about Centipede 3D?
Dragon's Lair 3D might be a total waste of time and money for anyone developing or playing it, but that doesn't mean that it detracts from the original (which was pretty much as close to a video game version of "simon says" as you could get, of course. But, ooh, it's on a laserdisc! Eh, whatever...)
Marc Saltzman (Score:5, Informative)
Ugh... (Score:2, Interesting)
Though I must say I'm not at all shocked. After all, have any of the Dragon's Lair games been good since the first one? And really, was the first one any good for any reason other than the novelty?
I recall seeing something somewhere about being able to make the original game play itself. I imagine it was much cooler to watch as a cartoon than it was to play as a game.
I liked it (Score:5, Informative)
Re:I liked it (Score:5, Funny)
Re:I liked it (Score:2)
"Mr. Bluth, with all due respect, you're wrong! The American people don't want great graphics unless the gameplay is there too, and frankly, the gameplay is just not there in Dragon's Lair. But I respect your opinion, and you have a lot of guts coming on the Factor tonight."
Re:I liked it (Score:3)
Face it... (Score:5, Insightful)
Wait...I'm seeing a trend here. Taking classic 2D games into 3D is often a bad idea. I'm shocked. Shocked I say.
Re:Face it... (Score:2)
One possibility is that the original 2-D games were much more abstract (by necessity due to limited RAM, etc.) than their modern 3-D retrials. This abstractness, in itself, was part of the fun experience that we remember. Sometimes, the problem with sophisitcated 3-D games is that they leave little to the imagination leaving only the experience the game designers provide.
This isn't always true, because the best 3-D games are fantastic (in the fantasy sense) and still capture our imaginations. It just seems much much harder to do this well in 3-D than 2-D, possibly due to the vastly greater amount of information required in the extra dimension.
Re:Face it... (Score:2)
Mario 64. Mario Sunshine. Metroid Prime. QED.
Re:Face it... (Score:2)
Well.. (Score:5, Funny)
'The only thing worse than a lousy video game is when it taints a well-respected, 20-year-old franchise.'
Let's hope this line isn't repeated when Duke Nukem Forever is finally released in 2016.
Ubi Sucks (Score:4, Informative)
I havent bought an Ubi game since PoR, nor do I plan on ever buying another Ubi game again. Ubi is #1 on my personal shit list of game producing companies.
Re:Ubi Sucks (Score:4, Informative)
Yeah...but Splinter Cell [splintercell.com] kicks ass, dude! Don't give up on 'em until you play it!
Re:Ubi Sucks (Score:5, Insightful)
IL-2 Sturmovik.
One of the best flight sims ever, but largely ignored because it deals with the eastern front. Hopefully the stand alone 'expansion' Forgotten Battles rectifies this by adding the American aircraft to the mix. Its one of the best flight sims I've ever played, and kicks Combat Flight Simulator 3 all over the skies!
Re:Ubi Sucks (Score:2)
Ubi has also given the lead developer, Oleg Maddox (this crazy Russian programmer), and his company a great deal of latitude in terms of free patches (several very large updates, with new planes) and communicating with fans. They have a very well-run forum, with both an official Ubi presence and fan moderators (take that however you will). Their policy seems to be very fan-centric, at least as far as IL-2 goes.
Whatever else Ubi has done, they've done the Right Thing with IL-2 (which you should try).
I'm just downloading the new video from the expanion now.
ftp://ftp.ubisoft.com/games/il2sturmovik/media/
Re:Ubi Sucks (Score:2)
Myst 3 seemed pretty good. It provided an interesting environment to play in and had very challenging puzzles. Finished it in a week, though.
dragons lair dvd game (Score:3, Interesting)
Re:dragons lair dvd game (Score:3, Informative)
They cleaned up the original graphics, and tossed on a bunch of old video interviews of the developers taken back when Dragon's Lair ruled the arcade.
Sega's Virtua Fighter at Smithsonian (Score:5, Informative)
Nope. I know at least Sega's Virtua Fighter is also on display. Here's from Sega's website:
The Virtua Fighter series has been recognized by the Smithsonian Institute for its contributions in the field of Art and Entertainment, and is on permanent display at the Smithsonian's National Museum of American History in Washington D.C.
Here's a link to the source: http://www.sega.com/segascream/legacy/historyofvf
Second in suckage only to Space Ace (Score:3, Funny)
An okay game, but the review has it right (Score:3, Interesting)
There are big bugs in the game, it can be awkward to control, and the sword fighting was easy, just boring after the first couple times.
But in all, it was a fun game - if not just to see Dirk die all sorts of ways!
I remember when it first came out (Score:2)
I remember thinking I had been totally screwed and never played it again.
They should have set it up so it gave you at least a minute of play.
Poor Don... (Score:4, Informative)
He and Gary Goldsmith's last theatrical animated feature, Titan A.E., also did less than expected at the box office. With such classics under his belt like "Robin Hood", "The Rescuers" (Bluth was a lead animator at Disney early in his career), "The Secret of N.I.M.H." and "An American Tail", here's hoping that he keeps the ball rolling and isn't discouraged.
His website can be reached at http://www.donbluth.com/
In the immortal words of the N. Korean News Agency (Score:5, Funny)
Dragon's Lair Neagativity Assailed
Pyongyang, February 12 (KCNA) -- The US conspiracy in criticizing 'Dragon's Lair 3D' clearly proves that the U.S. is making absurd pretexts for overtaking DPRK fun with nuclear force, if necessary. It is all the more ridiculous when beloved Dirk the Daring is used by US war-mongers to enhance negative feelings among the the world's gamers.
The US remains committed to "secret" plans to topple the DPRK and criticism of fun-loving video games is just but one transparent ploy in the war-mongers game of double-standards.
The US should "pull out" all troops from South Korea and engage in proper dialogue. Until the US video mongers offer DPRK a non-aggression treaty signed by all congress members, the so-called "nuclear issue" of "Dirk the Daring" will not be settled.
Anecdote about Kim Jong IlPyongyang, February 12 (KCNA) -- In 1988, General Secretary Kim Jong Il visited a factory where people were very cold and had little food. He saw that there were no video games and suggested that fifteen minutes of proper video gaming would strengthen deeply cherished feelings and love of the country.
Seeing no video games available, however, General Secretary Kim Jong Il stayed up for two straight nights in order to give his beloved workers proper fun. Finally, General Secretary Kim Jong Il called upon his Libyan friends to deliver three cases of counterfeit Mickey Mouse cups for the workers. Seeing the cups, the workers were very pleased and held a toast with empty cups to their dear leader with their new cups. General Secretary Kim Jong Il hoped that although the cups weren't video game they would understand the spirit of the video games and to be entertained and enlightened nonetheless.
Trilogy on DVD (Score:3, Informative)
The box claimed they were playable on PS2 and XBOX and, I believe, a regular DVD player.
With the way the games were played, they should translate to DVD games without much of a hitch.
I've played the crap out of it. (Score:5, Interesting)
I think the game surpasses the original, (given proper allowances for what years they were both created.) Dragons Lair 3D allows Dirk freedom of movement, he can go anywhere basically, jumping, rolling, crouching, sneaking, climbing, swinging his sword, running etc. I find the idea much more enjoyable than a "go left, right left left up left right left to survive" type game.
The graphics arent up with the latest "Unreal 2" type lighting, etc. but who cares. They are 3D accelerated and the textures look good and Dirk himself and the cartoony characters look great.
The frustrating aspect of the game is the level bosses, sometimes they are so hard to figure out that you pretty much "throw down the mouse" and say "screw it, I'm not going to try for a 500th time today to beat the smithey" (HOW do you beat the Smithey?)
Dirk gets cool "essences" along the way from various level bosses, dragon wings to help him fly, spirit to keep him alive, eyes to let him see secret doors.
Overall, I give it an "A", with a "B-" for the level bosses and having to determine each of their secret formulas for whippin their butts.
I'm speaking about the PC version. (Score:2)
Please not Space Ace (Score:2, Flamebait)
It is interesting though, that you can order the DVD version of the original Dragon's Lair Laser Disc version of the game to be played on any standard home DVD player, Playstation 2, or an XBOX with a DVD dongle.
It is much more fun to play the original than this new remake.
Not that bad! (Score:2, Insightful)
Best game ever... (Score:2)
Corrected link (Score:2)
Use the Preview Button! Check those URLs! Don't forget the http://!
Excuse Me? (Score:4, Insightful)
Here's a tip: Try looking at more than one review before you bash something in such a high profile forum.
In the future, try looking up a game's rating on MetaCritic. [metacritic.com] Have a look and you'll see that altough not everyone liked it, it wasn't universally panned [metacritic.com] either.
The Slashdot editors need to wake up to the fact that Slashdot holds sway over many a mind. This influence should not be taken lightly.
Re:Excuse Me? (Score:2)
Anybody who is influenced by a person named "CmdrTaco" or "CowboyNeil" isn't much of a concern to society. Soon as they move out of their parents basement, their views will change.
Worthy of the Smithsonian? (Score:3, Insightful)
Pacman - First mainstream video game character. Very worthy.
Dragon's Lair - first laserdisc game. Important but not top three material.
How about
Donkey Kong - the game that started the biggest dynasty of game characters
Street Fighter - spawned by far the biggest gaming genre of the past decade
Tetris - the "Hello World" of video gaming
And from the perspective of technology, how about some of the early 3D classics (Star Wars, Tron) or some of the Japanese "VR" dancing, musical instrument etc, games. And for cultural impact.
Dragon's Lair was great technology for its time. But top 3? Not even a contender!!!
Not so fast, Dragon Lair 3D was great ! (Score:2, Informative)
1) Which Platform did you test?
2) The camera angles were easy with a mouse. I had no trouble at all especially with the follow camera feature on. It even had different follow modes like Zelda.
3) Daphne's voice can be turned off on the settings.
It's sounds more like if this reviewer spent a little more time getting familiar with the settings, they wouldn't be so negative on it.
My review (Score:3, Informative)
It lacks in several regards though. First, its just too damn short. Probably spent 3 hours getting through it the first time. Total. Playing it the second time only took me two hours. Of course, you could finish the original in 15 minutes, so I suppose its an improvement.
One big issue of contention, their in-game movies use the bink format, and downloading a free bink player, you can play them fine outside of the game, but for some reason I can't figure out, the in-game player simply can't handle it. Of course, I'm ONLY on a 1.7ghz machine, so I'm sure there's a really really really good reason that a video playback can't exceed 4fps, but I digress.
-Restil
Dragon's Lair's Legacy (Score:3, Interesting)
Great effort was made to keep the original 1983 flavour as much as possible. The textures on the walls are taken directly from the backgrounds of the 1983 version, whenever appropriate. The characters look almost identical, due to the good use of their cell-shading tech.
It includes ALL the scenes from the 1983 classic, albeit in the new 3D form. For example, that scene where the knight stabs the floor to electrify the tiles is there, but you have to maneuver Dirk with more than one joystick movement per "blip", sorta like Max Payne. It's now a real jumping puzzle. Wow.
The voice acting is excellent. Better than most games out there, probably because it's not all that integral to gameplay and used sparsely. Dirk's little "Ghah!" sounds are still hilarious.
The control occasionally honks. (NB: I'm being PC-centric here) Most of the game, you can control Dirk easily with WASD and a mouse. However, there are points where you are expected to steer Dirk with a joystick. But, you don't have one configured, do you? This can seem really weird if you've been playing Quake for years. This would probably not be noticeable on one of the consoles.
I think that Dragon's Lair 3D is a great game for those are nostalgic for 1983, or those who are very young. But, if you're looking for a rival for Mario, look elsewhere (and let me know if you find anything).
Story of a Dragons Lair 2 freak... (Score:5, Funny)
So, when they were all pumping tokens into Street Fighter Turbo II GX Ultra I was pumping them into Dragons Lair 2. Sure, I knew it was just a fancy game of memory but I loved the Don Bluth visuals. After several months of pumping what must have been an ungodly amount of money into that machine, I had gotten so good that I could beat the game all the way through on a single token. Fifteen minutes of gaming on just 25 cents.
Then I took it a step further got good enough to beat it on a single token AND getting all the extra items. When that wasn't enough, I eventually had the entire game so memorized I could beat the whole thing on one token, getting all the extra items, never loosing a single life _AAAAND_ using only one hand. People would often come up to watch me play, their jaws gaping at how easy I made it look.
The best part was finishing the game on a single token and then watching as the next guy stepped up to try. They would always just start pounding on the stick like a frustrated ape.
It's been years since I played my beloved Dragon's Lair 2: Time Warp but I sometimes wonder just how far I'd be able to get today.
Don't like 3-D game? Get the DVD instead!! (Score:3, Informative)
The original Dragon's Lair game has been out on DVD [amazon.com] for quite some time. To make the game work on your DVD player, you use the arrow buttons on your remote. Pretty ingenious to port this game to DVD, IMO.
Also, the Game 'Space Ace', the Half-Brother of Dragon's Lair, is on DVD [amazon.com] as well.
Both of these games rock on DVD!!!
Dolemite
Poor reviews, good game (Score:2)
The game could definately use a "difficulty" setting, or a tutorial that you could skip, instead of essentially making the tutorial part of the game.
I agree with the article's assertion that the camera was annoying at times, but no more so than most third-person view games.
As for the controls; I personally found using a keyboard to control dirk to be slightly annoying. There's little things like; if you press up twice in quick succession, Dirk will dash forwards a couple steps (same with the other directions). This SOUNDS ok, but every now and then when you're trying to get up close to the edge of a ledge, you'll do it by accident and leap of the ledge. Also, in some portions of the game the camera is fixed, and using four arrow keys (or, in my case, ASDW) limits you to 8 directions (whereas anywhere else you can use the mouse to "look", again, like in most games of this style). I don't know what the article is talking about with it's jumping "sweet spot"... I didn't have this problem at all.
I did not have any problems that would not be fixed by playing the game with a handheld controller with an analog stick (like you would use on the numerous console versions of this game).
3d? (Score:2)
Too bad. (Score:2)
Re:I thought the original was cool.. (Score:2, Informative)
Re:I thought the original was cool.. (Score:2)
I guess nothing is sacred.
I also guess I have to lose a knotch of my gamers chit.
Re:I thought the original was cool.. (Score:2)
A new sequel, Pitfall 3D [activision.com] was released very recently. I don't know much about it.
Re:weekly income (o/t) (Score:2)
My parents wanted to raise us with a sense of what money was worth.
Re:weekly income (o/t) (Score:2)
Re:I thought the original was cool.. (Score:2, Funny)
But that takes money, and, you know....effort.
Re:This is the (Score:4, Funny)