LGP Announces Game Development Team 218
Ronald Hymer writes "Linuxlookup.com is reporting Linux Game Publishing has announced the Linux Game Development Project team. The eight winners of LGP's game development company initiative were announced last evening and Linuxlookup's very own resident programmer Matt Wilson was granted one of the eight positions on the team. Along with project information, they link submitted code samples along with the team member URL's." See our previous story about this. Hey team: no penguins in your game, okay?
Cool... (Score:1)
Re:Cool... (Score:5, Insightful)
I miss old-skool graphic adventures. Sure, go 3D if ya gotta, but stick to the gameplay similar to, say, the old Sierra *Quest series.
And remember... Story, Graphics, Story, Gameplay, Story!
hell ya (Score:1)
Re:hell ya (Score:1)
Re:Cool... (Score:2, Interesting)
And, hey, if they MUST use first person, why not a first person multi-player game WITH a story... imagine king's quest first person where you walk around a 3d environment... what if you took your friends along with you for the quest? That way you can chat with them and you can all cooperatively solve problems / puzzles / decide on things?
Re:Cool... (Score:1)
first person multi-player puzzle game (Score:2)
And, hey, if they MUST use first person, why not a first person multi-player game WITH a story... imagine king's quest first person where you walk around a 3d environment... what if you took your friends along with you for the quest? That way you can chat with them and you can all cooperatively solve problems / puzzles / decide on things?
-----ENDQUOTE-----
Isn't that exactly what A Tale in The Desert [atitd.com] offers? And with a Linux-Native Client too!
Re:first person multi-player puzzle game (Score:2)
Re:Cool... (Score:3, Interesting)
Play Sierra games on Linux? (Score:2)
Re:Cool... (Score:2)
Re: You mean like Softporn Adventures? (Score:2)
Here's an image of the box [wise-ebusiness.com].
Here it is emulated [ifiction.org]. 100% text! Softporn indeed.
Re:Cool... (Score:1)
No game ideas yet! (Score:2)
Re:No game ideas yet! (Score:5, Interesting)
Of course, they may have some vague ideas already. Personally, I'd like to see something combining the storyline of a good RPG with the action of a good FPS. Open ended would be nice, something like Privateer or Freelancer but in a fantasy or military setting rather than as a space sim.
If the genre's an acronym, that's not new (Score:3, Insightful)
Personally, I'd like to see something combining the storyline of a good RPG with the action of a good FPS. Open ended would be nice, something like Privateer or Freelancer but in a fantasy or military setting rather than as a space sim.
Not that I'd mind any of those things, but when you can refer to the genre of your game in shorthand ("FPS") and you want to re-make existing games in a different setting, that's hardly breaking new ground. Do we want the open community to produce nothing but less-polished
This is interesting (Score:2)
I truly find this interesting, especially with your twist of suggestions from the slashdot community...
Good Luck (Score:5, Insightful)
Remember, graphics and wizbangs are what makes the sale, but plot and fun is what makes a game outlast time.
Re:Good Luck (Score:1)
And who knows, maybe they'll even develop some kind of new game genre that is better than recycling the game engines everyone else licenses or clones (ahem, FPS, can we come up with a new genre?).
Re:Good Luck (Score:2, Insightful)
A game engine is just that -- an engine. Quake, Unreal, etc don't have to be used in FPS games (witness Anachronox, Splinter Cell). I think it's unfair to think of these engines as FPS engines, because they're not -- they are 3D world engines, and can be used by developers to do whatever they can imagine (wi
Re:Good Luck (Score:2, Interesting)
You know, I don't think this criticism is correct. Look at games like Pac-Man, Asteroids, or even Nethack. They're all quick, short-at
Re:Good Luck (Score:2)
Hmmm, it's clear you've never played nethack... (get in, play a couple of games, get out, and you've only wasted 6 months)
Now compare that to games like Half-Life, Max Payne, Halo, Deus Ex, the Thief series, the System Shock series, and so on. You're lucky if you can really get much d
Re:riiigggggghhhhhhhht (Score:2)
Re:riiigggggghhhhhhhht (Score:2)
Another good one is "Oni". Tomb-raider like perspective, but the ability to fight AND use weapons. Very genre-breaking.
Re:Good Luck (Score:5, Informative)
For instance, Torque, the engine Tribes 2 is based on, is available for $100 dollars. And in addition to that, you can test it out a bit beforehand. It works with Windows, Mac, and Linux. Not every game engine costs several hundred thousand dollars.
And last time I checked, Tribes 2 didn't look too amateurish or cheaply made.
Re:Good Luck (Score:1)
By test it out, do you mean play with it, or can you play with the code?
Honestly, I think the Torque engine is excellent for breaking into the industry, but if I had the financial backing, I'd go for the Havok engine.
Re:Good Luck (Score:2)
Unless something's changed recently, the Havok engine is solely for physics. (Not that this fact would preclude you from using it if you had financial backing
Re:Good Luck (Score:2)
Re:Good Luck (Score:2)
I would like to see a Tribes engi
Re:Good Luck (Score:5, Insightful)
Wow, I still have my 21 year old Ms. Pacman machine. There's no plot. There's no graphics. Yet it somehow stands the test of time (also the fact that they recently re-released it in conjunction w/another arcade classic).
You misparsed the original post. (Score:4, Informative)
Remember, this is an English Language Query, NOT a boolean. Therefore the original poster did not mean you had to have plot AND fun in order for the game to have staying power, but that plot and fun were two members of the set of criteria that can result in staying power. Therefore, a game with plot alone can have staying power, a game with fun alone (Ms. Pacman for example) can have staying power, and a game with plot AND fun can have staying power.
You responded rudely to a post that did NOT exclude your game from the possible set of games with staying power. Ms. Pacman is "fun" and therefore has the possibility to have stying power within the parameters of the original post.
Re:Good Luck (Score:2)
Tux Racer (Score:2)
Re:Good Luck (Score:2)
Check out neoengine [sourceforge.net] out. It's already a good engine, and getting better. The main author is a pro who makes his living doing character animation, so mesh animation isn't in the code base. But you can add it, and I suppose the author will take it, and if not, that's ok too.
Penguin turds (Score:3, Insightful)
Amen brother!
Re:Penguin turds (Score:2)
Re: Hey now, Tux racer is fun for the whole family (Score:2)
Re:Penguin turds (Score:4, Funny)
Erm....this story was posted by Michael...and the comment about a penguin-free game that you're applauding was added by Michael too...
Re:Penguin turds (Score:2)
As your sig says.... (Score:2)
"A witty saying proves nothing." --Voltaire.
:-|
Hopefully not Linux versions of... (Score:3, Insightful)
Bespelled, Bejeweled....hell, I was starting to think BeOS was making a comeback in the online games industry...
Actually, it would be great to see some Linux games that could still be enjoyable on slightly older machines...
But I second the opinion, please, no Giant Robotic penguins battling for supreme server space....
A nice Mech game would be good...
LosT
Re:Hopefully not Linux versions of... (Score:1)
Re:Hopefully not Linux versions of... (Score:2)
What made Battletech unique was the universe and gameplay, not the 'Mech concept.
Anyone who thinks you have to be FASA to make a 'Mech game need only look as far as Earthseige. So long as you don't use the term "'Mech", and juggle the weapons and designs a bit, you should be fine on the copyright thing.
Re:Hopefully not Linux versions of... (Score:2)
Seems I was wrong when I said Earthseige was made without a license. AFAIK, Dynamix bid the rights from FASA to make the original Mechwarrior, but there was a split between Dynamix and Sierra. This resulted in Dynamix releasing Earthseige, and Sierra releasing Mechwarrior II: The Clans. AFAIK, because of the split, they were
Re:Hopefully not Linux versions of... (Score:3, Funny)
A nice Mech game would be good...
[in a voice similar to Mr. Burns, but with a touch more mad scientist]
Yesss.... a nice Penguin mech game...
--
Was it the sheep climbing onto the altar, or the cattle lowing to be slain,
or the Son of God hanging dead and bloodied on a cross that told me this was a world condemned, but loved and bought with blood.
Re:Hopefully not Linux versions of... (Score:2)
Well, that's a good start... (Score:4, Interesting)
Weird concept... (Score:5, Funny)
Re:Weird concept... (Score:2)
Ballistics (Score:1)
And since they don't seem to have any game ideas (Score:5, Funny)
Duke Penguin
Mortal Linuks
Leisure Suit Linus
Max Penguin
Splinter Server: The M$ add-on
Sorry.
It's one of *those* days.
LosT
Re:And since they don't seem to have any game idea (Score:2)
Dark Ages of Penguins
LinuxQuest
OS Craft
Duke Penguin Forever ... (Score:2)
Re:And since they don't seem to have any game idea (Score:4, Funny)
Age of Geeks
Balmer's Gates
Ballmer's Gates II: Shadows of Redmond
(Eris S.) Rayman
Solid Snack: Sons of Lethargy
Re:And since they don't seem to have any game idea (Score:2)
http://icculus.org/updates/ssam
http://icculus.org/news/news.php?id=1324
What really happened (Score:5, Funny)
Re:What really happened (Score:2, Informative)
I'm on windows because (Score:3, Insightful)
Re:I'm on windows because (Score:1)
</flamebait>
Re:I'm on windows because (Score:2)
This is like the real world.. (Score:5, Funny)
Seriously, I could see this as being the next big reality TV series. I have no doubt that there will be some serious "static" between these people. What kind of leadership model is there going ot be? Are they just throwing them together and letting them work it out amongst themselves? I worked on a Linux game with my best friend, and we were at each others throats within a week and had to ditch the project before we killed each other.
Re:This is like the real world.. (Score:5, Funny)
Please, please $DIETY, make sure there's no TV execs reading this thread. PLEASE!!!! I can see it now...
(Fade in from the final commercial...)
Coder1: OK, so, what happened this week? Who gets voted out of the group?
Coder3: Coder7 totally hosed our CVS tree - he should go...
Coder7: No I didn't! Hey, Linus hisself uses BitKeeper fercryinoutloud...
Coder4: That wasn't as bad to our chances of success as what Coder 5 did. I mean, that robot that could strip any female character naked and then turn her to stone was *lame* in the extreme.
Coder5: Not as bad as your trap door that looked like the gotasex guy.
Coder6: I say Coder2 goes. He's done the unthinkable.
All: ????
Coder6: He ported the whole project to
Coder1: GAH! Heresy! Coder2 it is!"
Soko
LGP link? (Score:1)
Re:LGP link? (Score:2, Informative)
HTH
No penguins. (Score:2, Insightful)
Re:No penguins. (Score:2)
if they made (Score:1)
A suggestion for story (Score:5, Interesting)
Re:A suggestion for story (Score:2)
you can't make a 'free open ended game' by having totally restrictive one way going awful predictable plot. freelancer had just this.. awful plot for that type of game (cliches don't matter though), the writer maybe thought that 'open ended' in computer games means that you dont finish the story properly AT ALL.
doom has awful plot, yet it was fantastic game, lots of very good arcade games have cliche plots but that's whats best for them.
the
Re:A suggestion for story (Score:2)
The writers could write a history for the game environment. If you read the manual, Warcraft II (don't know about 1 or 3) had various background stories. Made the game a little more entertaining--after I bothered to read them. ;-)
Also, I imagine a writer could come up with characters/ideas and write documentation too...
I just want to know (Score:5, Funny)
I'm still hoping for "alternate reality"... (Score:4, Interesting)
Make one of those, please. The dependence on the 3D card of the user will be minimal. The influence of Linux will be huge. It'll be a new new thing, not a copy of the old new thing. It'll be a challenge.
Re:I'm still hoping for "alternate reality"... (Score:2)
Incidentally, "Alternate Reality" seems like a bit of a misnomer - isn't the whole point that the games are played, in part, in our reality (phone calls and faxes and all that)? It's traditional computer games where the action takes place
I want to see (Score:2)
'Linux Warriors: The Battle of
No Penguins? (Score:2)
StarTux
Hey I've an idea (Score:3, Insightful)
I think they should start with Tribes 3
Idremna (Score:2)
Yep. (Score:2)
Linuxlookup story plagiarised from happypenguin (Score:5, Informative)
Re:Linuxlookup story plagiarised from happypenguin (Score:2, Informative)
One possible project (Score:5, Insightful)
I much prefer an open-source game; it allows me to make tweaks and implement house rules [samiam.org]; something a proprietary game does not allow.
- Sam
Re:One possible project (Score:2)
Interesting site though a bit old.
From the screen shots it looks like a turn based strategy game not a RTS.
Which is fine with me.
Re:One possible project (Score:2)
Mods.
Doom has allowed modification for a while, the Quakes had something too.
Most of the early Half-Life mods were (bad) implementations of various house rules. Dumb things like letting you change the color of the laser weapons, but still interesting.
Unreal Tournament (and Unreal itself?) have mutators that allow you to easily mutate one small aspect of gameplay, all
Re:One possible project (Score:2)
Go linux developers go!
Re:One possible project (Score:2)
That's one of the more ignorant things I've read of late (which says a lot--I've been reading socialist and Democratic writings recently). The `legacy cruft,' as you so blithely dismiss it, is often very good. Do we get rid of printf() simply because it's old? Of course not. Do we abandon Unix because it's `legacy cruft'? Of course not.
It so happens that
something like Spaceward Ho! (Score:2)
No game ideas yet...duh! (Score:3, Informative)
It's a bit early to expect anything other than "getting to know each other" chat via email.
What makes a good game anyway? (Score:2, Interesting)
Cool! Steve Baker (Score:3, Informative)
He began developing a 3D library for "toy games," but this was just an elaborate ruse. In fact, the 3D library was quite useful for (you guessed it) the FlightGear project.
Since then, his publically-stated stance of developing this 3D library for games got some notice from game developers that took him seriously, and in the vein of "self-fulfilling prophecies" his libraries became quite good at their officially-stated purpose.
Steve Baker is one of the little heroes in my own personal list of little heroes, which would include a whole lot of names no-one knows despite the fact that they're extremely important in the open source world.
(sigh) Thanks, Steve et al.
Artists? Musicians? Writers? (Score:2)
Re:Artists? Musicians? Writers? (Score:2)
Re:Anyone know... (Score:1)
Speaking of which how about a Star Trek game for Linux, where no Penguin has gone before...(yeah, right, like that will happen)~
*sigh* yeah, it would be nice to see new great games come out on Linux...might save it (you know, since that recent post about LINUX IS DEAD garbage... >:)
What ever~
LosT
Re:Sweet!!! (Score:1, Flamebait)
Try Wine [winehq.com], its still your only chance...
Re:Sweet!!! (Score:2)
- Sam (The AI is a little tough to fix, a bug which I have fixed [samiam.org])
Re:Sweet!!! (Score:3, Interesting)
Linux runs on PCs (Score:2)
Maybe for the Xbox port of linux you will be allowed to run an extreme sports game, using a colour with RGB values greater than 128.
Re:Current Linux Games? (Score:2)
That was with the default X that came with my Linux distribution (Slackware) and drivers directly from NVidia's website.
If you can play UT2003, I think the hardware support is there.
Re:Hopefully they make good games (Score:2)
Re:Hopefully they make good games (Score:2)
"Lock-in" is what it is called when you have a monopoly because you are limiting choice. When you are the underdog it is called having a "killer app".
Re:Lemme get this straight. (Score:2)
Are they paying those people?
And since when is 2 - 2 = -1 ?