GTA3 Multiplayer 128
Kent767 writes "I'm on the development team for a GTA3 mod, called multi-theft auto. This mod makes GTA3 multiplayer over LAN or internet. Very shortly version 0.3b will be released (this is our first version which supports over 2 players). Dedicated Servers can run on Win32 machines, and a Linux version is in production.
2 of the game modes supported will be DM (Deathmatch) and CTW (Capture the Whoopie) which is a lot like capture the flag, only with a Mr. Whoopie truck." Making a great game even better! Hooray!
Not to much on the page actually (Score:4, Informative)
MTA Progress (0.3b)
Gameplay 95%
Client/Server Comm. 95%
GUI (interface) 100%
Memory coding 90%
Re:Not to much on the page actually (Score:5, Informative)
0.2 download page: http://www.multitheftauto.com/downloads.php?file_
and the Readme: (from http://www.multitheftauto.com/readme02a.html)
GTA3:Multi Theft Auto v0.2a
www.gta3mta.tk
This is the second alpha version of the first Multiplayer Mod for Grand Theft Auto III. GTA3:MTA lets you play GTA3 thru LAN or an Internet connection with somebody else. Currently only duel-play (2 players) is supported, but we're working very hard to get at least (probably) 8 players to play with and alot of other features. This Alpha version is not a stable release yet, so there could be some problems with it, but far less than the earlier version 0.1a. The pedestrian-method is replaced to the next version (sorry, we won't move it to 0.4, i'm sure it will be included in 0.3), so we're still using the previous car-method in this version
Here's a list of features after v0.1:
- bugs fixed (for example: xp 'out of memory' bug, etc.)
- far more improved layout and GUI (quick hideout warps, connection details, etc.)
- added serverbrowsing support thru IRC
- ingame chat added (not totally bug free yet)
- outgame chat added
- most unused code is deleted
- added port 2004 for ingame/outgame chat
- some other small improvents not mentioned here
Here's a list of probably added features in v0.3:
- pedestrian method added! (sure)
- data streaming compression, to compress the netcode, faster games! (sure)
- more players
- better synchronisation
- less bugs
- etc.
Instructions:
MULTIPLAYER GAME OVER LAN
To make a multiplayer game over lan, uncheck the Internet Game setting and let the server click Host Game. Let the client fill in the network ip of the server and let him click Join Game. There should be standing Connected To.. now on the client (and Connected to (IP) both on client and server). For both client and server: Start GTA3, go to the place where you want to start (for example Shoreside Vale) by using a savegame there or using the Quick Hideout Warps in GTA3:MTA if you haven't got savegames there. Walk to a car (doesn't matter what type, for example Banshee) and enter the vehicle. Then exit the vehile you've just entered. Walk to another car (also doesn't matter what type, for example Stinger), enter the vehicle and stay in it. Now, if the client and server have done this above, one of them (for example only the server) must press ALT+F12. The system that pressed ALT+F12 should be displaying "Multiplayer Initialised" now and the other system should be displaying "Server pressed ALT+F12". The first car you've entered (in our example the Banshee) is moving now like the car on the other system. Your multiplayer game has begun! (Crashing and bumping into each other could cause a crash of GTA3)
CHATTING INGAME/OUTGAME
- To use outgame chat, connect and type your message in the textbox below. Use enter to send the message.
- To use ingame chat, make sure you've started a multiplayer game (as described above), then press SHIFT+Z to enable chat and SHIFT+X to disable the chat. When you've pressed SHIFT+X, you just have to type the message you want and press TAB to send this message. You can see your messages, the messages of the other player and what your typing in the corner at topleft.
SERVERBROWSING
- When you've selected Internet Game and you want to host a game, click Host Game and let the TIL (TermNL IRC Listserver) connect to the irc-server. This can take up to 90 seconds to connect. When it's connected it will send your IP to the irc-server, and your ip will be listed in the serverlist. Then other people can join your server. If you close your server, your IP will be removed.
- When you've selected Internet Game and you want to join a game, look at Serverlist. It should display [BEGIN] and [END], and if there are servers running, there should be some IP's between [BEGIN] and [END]. If you want to join a server, select an ip from the list by holding your mousebutton, select it, copy it, and paste it into the IP-textbox. Then click Join Game to join the server and begin playing!
We hope you enjoy playing GTA3:Multi Theft Auto v0.2a!
The GTA3:MTA Team
Re:Not to much on the page actually (Score:1)
Re:Not to much on the page actually (Score:1)
GTMT [megatokyo.com]
Another (Better??) Multiplayer GTA Program (Score:1)
I haven't tried this Multi-Theft Auto nor have I tried the other one, but this is what one guy said on the GGM website [guardians.ch] (so uh.. it might be biased):
MTA is good but it is SO far behind GGM. It crashes LOADS, has much slower net code, the interface is big, "clunky and under simplify's everything! I have a LAN every 4-8 weeks where somwhere in the region of 60 people come, using MTA last time.
Is this strickly legal? (Score:5, Interesting)
Great idea and all that (even if they could have more info on their website), but is this strickly speaking legal? While tinkering with old games like Doom is all fine and dandy (didn't Id release the code for that?), we're talkign about a game thats still is selling, ain't we? What if the original developers left the multiplayer hooks in the codebase (as the site says they did), in order to be able to sell multiplayer GTA as an add-on later - earning even more of our hard earned cash?
ps; no, it's not trolling - I probaly could have phrased the wquestion better, but I'm genuinly curious and a bit stumped.
Re:Is this strickly legal? (Score:5, Informative)
Re:Is this strickly legal? (Score:4, Insightful)
Re:Is this strickly legal? (Score:5, Insightful)
Re:Is this strickly legal? (Score:2)
I still play both. The original quake, that now supports opengl, also has CustomTF, which IMO is much better than the standard TF.
Take a look at it if you haven't.
Also, for Half-Life, there is NeoTF, which is the my second favority not-counter-strike mod.
Re:Is this strickly legal? (Score:2)
My room-mate has had a copy of Vice City for about six months... Is there some dort of split release date thing? We are in Canada.
Re:Is this strickly legal? (Score:1)
Re:Is this strickly legal? (Score:5, Informative)
i was talking to the main coder for the pc versions and she says a multiplayer option would not be implimentet by DMA in anyway.
(
Re:Is this strickly legal? (Score:3, Funny)
Re:Is this strickly legal? (Score:2)
Re:Is this strickly legal? (Score:2)
This is WHY GTA is the root of all evil.
It varies (Score:2, Funny)
If you do a search on Google for 'battlefield 1942 mod' [google.com], the first thing
Re:It varies (Score:1)
Sorry about that.
Re:It varies (Score:2)
But there is a difference, is there not, between making new maps and such and this; GTA for multiplayer is in many ways a 'new' game, not a 'new look' on an old game. Besides, it is reasonable safe to assume that if the company in question hasn't released a SDK for the game in question, then you are not really allowed (by them) to tinker with it?
Or am I completly off the wall here?
I'm not saying that modding and tinkering with games are a bad idea, I'm just wondering about the legality of such a major t
Re:It varies (Score:1)
If they didn't want someone finding the multi player code, then they could of stripped it out, instead of letting it be there.
Also, a quick look at the PC version of Vice city site doesn't show any sign of multi player.
I think rockstar has dumped the idea.
---rant---
Personally, I feel its like microsoft's stance on software "we collect 10000 dollars from you, you can't touch our code"
do game makers work in the same way?
I personally feels mods benefits them.
My roomate d
I don't really think there is a problem (Score:5, Interesting)
All in all, I think companies are happy to have fans extend their games for them. After all, it just makes more people want to play them (and makes them more money). I've never liked Quake for what it is but I owned Quake 1 and 2 because of mods for them.
While not all companies go through the trouble of releasing tools to help fans mod their games (it is a pian since internal dev tools often aren't suitable for release) I can't recall any cases of them getting mad because fans were smart enough to do it themselves.
Re:I don't really think there is a problem (Score:1)
Re:I don't really think there is a problem (Score:2)
Imagine sitting at a bus stop somewhere in Vice City just watching the chaos that
Re: You'd be surprised.... some aren't! (Score:2)
For a game based on an Unreal engine, it's hard to believe they're being so short-sighted
Re: You'd be surprised.... some aren't! (Score:1)
But your point is taken.
Re: You'd be surprised.... some aren't! (Score:1)
Re:I don't really think there is a problem (Score:2, Informative)
Uhm, no, it's not like C. It has C-like syntax, but so do 10 or 12 other programming languages. UnrealScript is more like Java than anything else around, it's object oriented nature more conducive to game content creation. Every try doing a mod in C before? If you've ever taken a decent look at the code for Return to Castle Wolfenstein, I think you'll readily agree how difficult and undesirable it is to create mods or even total convers
Re:Is this strickly legal? (Score:2)
In the mean time however; skaff deg et brukernavn og slutt å gjemme deg bak 'anonym feiging'.
Re:Is this strickly legal? (Score:2)
Trollish is obviously his first language, so I think he's doing remarkably well.
Re:Is this strickly legal? (Score:3, Insightful)
Generally, there is something in the License agreement (or there's a seperate agreement altogether) stating what can be modded and the legal status therof. I remember an Id agreement from a few years back that you could mod anything you wanted and release it for f
Re:Is this strickly legal? (Score:2)
It's also possible, given that GTA3 and Vice City originated on a console, that they're more concerned with capturing the PS2 online marke
Re:Is this strickly legal? (Score:1)
No, there wasn't.
Re:Is this strickly legal? (Score:2)
Re:Is this strickly legal? (Score:1)
Why would it be illegal? (Score:1)
I think, in these days of EULAs, DMCAs and WIPOs, it's important to keep in mind that intellectial property rights aren't a blank cheque to make money. Merely interfering with software (or music, or whatever) isn't copyright infringement.
Re:Is this strickly legal? (Score:1)
People have been making new cars and missions for ages, as well as semi-conversions. I looked at it to use as an engine for a TC I wanted to make, but given the tools for it it just wasn't going to happen.
People in the mod community have known about the leftover MP code in it since about a month after it's release, I rem
Meta-Virtual Reality (Score:1, Offtopic)
What about spank? Can we all score the spank? That's gotta be the best part of the game.
Re:Meta-Virtual Reality (Score:2)
Also... (Score:4, Informative)
Not sure if it's related?
Re:Also... (Score:2, Informative)
Real nice (Score:4, Insightful)
Play Phone Booth (the movie) for real... (Score:4, Funny)
Think about it.... (Score:5, Funny)
Now share your joy of giving with friends and family by kicking the crap out of each other online!
Re:intentionally left blank (Score:3, Interesting)
I have to say, the whole GTA3 experience on the PC has been a big let down anyway. One single patch which never fixed the multitude of graphics gli
Re:intentionally left blank (Score:2)
Well, I'm sorry, but I think you're in a very small minority.
Yes, the PC version is little more than a port of the PS2 game, but the ability to create your own radio station using any MP3s you've got lying around is fantastic.
There's nothing quite like racing around town listening to Radiohead, the Red Hot Chili Peppers,Eminem, or whatever takes your fancy.
It might not be massively multiplayer but it is fantastic fun.
Re:intentionally left blank (Score:1)
But having being through two totally different specced machines and running into problems both times, I just gave up with GTAIII.
Poor (Score:1)
But the biggest disapointment is its inability to be mod'ed. Sure, people have hacked GTA3 to mod it, but a mod should be transparent, like pretty much every other simular game on the market. I don't need to modify the EXE to play a Half-life mod. I'd l
Re:intentionally left blank (Score:2)
I'd be camping outside my local gamestore to get one of the first copies of Vice City if I wasn't busy still playing GTA3.
Video glitches? (Score:1)
As for Vice City, I have heard it's a terrible game. I don't have a Playstation so I haven't played it yet.
Re:Video glitches? (Score:1)
Re:Video glitches? (Score:1)
Another nice thing about the PC version is the controls. Shooting in the PS2 version was a crapshoot, while using the mouse just seems so natural on the PC. People complain about driving cars on the PC, but I got used to it quick.
One last
Re:intentionally left blank (Score:2)
performance enhancer (Score:4, Funny)
;-)
Re:GTAIII (Score:5, Funny)
Consumer Complaint Dispatcher
Rockstar Games, Ltd. - North Division
Dear Unhappy Customer,
I passed your letter on to the Vice President of our "Consumer Silencing
Division", located in the rather dilapidated building between our live-fire
capture-the-flag field and our jet-fueled motorcycle Extreme Racing Arena (tm).
He didn't respond to me directly (instead, he muttered something about "not
interrupting his threesomes so often" and "killing me if I ever were to set
foot in his office again"). I was, however, able to make out one paragraph of
his amphetimine-induced scrawl, after only a few hours of studying the "Kick Me
Hard and Often" sign he slapped on my back as he stormed out of the building.
I've included it below for your convienence:
At Rockstar Games, we pride ourselves in promoting an image of general
badassery - both in our entertainment products, and in our fine line of
ex-military extreme sporting accessories. Recently, it has been brought to
the attention of several of our "Customer Service" officials that the "system
requirements" for the PC version of our popular 'Grand Theft Auto' title -
calculated by those incompetents over at Rockstar North - may have been
misrepresented.
For our own family - our own
software the reputation of running on inferior hardware, is disrespectful,
and an affront to our longstanding tradition of excellence. I mean, come on -
a Radeon 8500? What kind of prissy-ass video chipset is that? We *kill
hookers with baseball bats*, for christ's sake! Our image has clearly
been tarnished.
I want those northern motherfu*kers wiped out. Heads will roll, and we will
restore honor to our family and fine corporation.
I hope this answers your question. I'm afraid I can't be bothered to write
much more - I've been invited to a mandatory rocket-sledding competition down
at the main Rockstar campus. I overheard someone talking about an "unfortunate
accident", so I'll want to give myself plenty of time to get down there
safely.
Sincerely,
- Joseph "Stalin" Stranghold
Rockstar North
Re:GTAIII updates (Score:2, Interesting)
Although piracy hurts software manufacturers like small game companies who wait to reap the rewards of their work, software game companies hurt their own general bottom line by not providing adequate support for their products, ignoring bugs and curtailing key features that their audiences looked forward to.
What if programming enthusiasts of the game put a little bit of time to patch and improve the game and release the patches along with the entire game onto the world? Rockstar wo
new vehicles? (Score:3, Interesting)
Mafia (Score:1)
Mafia's a great game, but like everything else, has a few problems. All in all definately fun to play tho.
Re:new vehicles? (Score:1)
Re:new vehicles? (Score:2, Funny)
It would be called "GTA3: Surreal add-on pack". Now *that* would be cool.
Re:new vehicles? (Score:2)
Re:new vehicles? (Score:1)
Re:new vehicles? (Score:1)
Re:new vehicles? (Score:2)
Screw that. I want the Knight Rider car (with all features enabled), the Gadget Mobile (with all features enabled), and Bumblebee (
Re:new vehicles? (Score:1)
Re:new vehicles? (Score:2)
I would like to coin a new phrase (Score:1, Interesting)
or how about:
Ad-dot.
Note: I'm not really complaining, I just think its interesting....after all there have been a lot of people tuting there own horn as of late. I don't mind cause most of the stuff on the main page is still worth a quick click and a read....
its just odd.
Re:I would like to coin a new phrase (Score:5, Insightful)
Re:I would like to coin a new phrase (Score:1)
Industry: Dont fsck with our IP
Us: They're fscking us.
Re:I would like to coin a new phrase (Score:1)
Well, I for one am not complaining. Isn't the point of
Re:I would like to coin a new phrase (Score:2)
sorry dude, I was unaware of any prior art.
I agree If I had the power I would personally mod myself down. for making a dup....
mind you I would also mod you down as FlameBait!
Dream come true... (Score:3, Funny)
Re:Dream come true... (Score:1)
Comming Soon (Score:1)
All the fun of being stuck in court for speeding and carjacking, without the speeding and carjacking, with all case results being sent to the Office of Homeland Security to be added to your permanent record.
You know what game needs multiplayer? (Score:1)
Ahh... Deathmatch (Score:2, Interesting)
I hope the next GTA.. (Score:4, Interesting)
Now that I think about it, being a cop would be fun. "Where the F did that cop get a rocket launcher?" hehe. I'd be happy to pay $10 a month for that, especially if it guaranteed high-bandwidth servers.
Man, I hope that's next in the pipe-line.
Re:I hope the next GTA.. (Score:3, Insightful)
The only way to make this work is to make running a more or less normal life atractive (Sims anyone?) or at least create a
Re:I hope the next GTA.. (Score:2, Interesting)
Everquest/The Sims (Score:2, Interesting)
Clans become families, n00bs work to get made... sounds like fun.
Re:Linux Server but no LINUX GAME!!!! (Score:1, Insightful)
If you want the game so badly, write it yourself!
Re:Linux Server but no LINUX GAME!!!! (Score:3, Insightful)
just quickly port somebody else's game to linux quickly. sure, i'll do it tonight.
the point of modding is writing add-ons and extending the game play - not porting the whole damn thing across to another platform.
i would be quite suprised if a large majority of the
appauling, isn't it?
Re:Linux Server but no LINUX GAME!!!! (Score:2)
sorry, my brain is thinking at an appauling rate today.
Re:Linux Server but no LINUX GAME!!!! (Score:1)
Re:Linux Server but no LINUX GAME!!!! (Score:2)
Atleast he's not running a S3 ViRGE 3d Decellerator.
Re:Linux Server but no LINUX GAME!!!! (Score:3, Insightful)
Im appauled. "
I'm appauled that you think somebody should rewrite an entire game for you because you're too stubborn to dual boot with Windows or buy a PS2.
Re:Can you play... (Score:1, Insightful)