Hyperion to Bring IncaGold Games to Linux 163
An Ominous Cow Erred writes "Just wanted to let everyone know that Hyperion Entertainment will be bringing IncaGold's game lineup to Linux (as well as AmigaOS and MacOS), starting with Midnight Racing. On a personal note, I'm happy we're giving Linux another shot, being a devout Gentoo user myself! (I should also point out that while the Linux section of the website is kind of old and crusty, there should be more info on the new titles soon!)"
So when are we talking? (Score:3, Interesting)
The Midnight Racer game looks good. Are there any tentative pricing information or timeframes though?
Go calculate [webcalc.net] something
Re:So when are we talking? (Score:1, Funny)
Re:So when are we talking? (Score:4, Insightful)
now, to veer a tad. It's great that companies are releasing titles for Linux, it really is, but I want more and more of the brand-spankin-new games to run natively on Linux. Sure, I know, there are more and more FPSs coming out for Linux, but I want more than that. OTOH, It probably wouldn't kill anyone to keep a 10gig partition on their machine for running the latest and greatest (as well as all the old) games. I understand that you don't want to pay the MS tax, but that's what emule is for (not that I'm suggesting you dl a copy of win2k or winxp [wink, wink]).
Now, I'd be interested if a big player in the game industry said something to the effect of "all future titles will be released under linux." Now that would be news for nerds.
Re:So when are we talking? (Score:2)
Wow (Score:2, Funny)
One thing you cant find in the gaming aisle of Best Buy: complete shit.
My karma burn for this fine tuesday. Enjoy it mods.
Re:Wow (Score:3, Informative)
But it was good for a few hours ofmindless racing with little in terms of physics. Decent graphics, pretty colors, so there might be some value to it.
Well... (Score:2)
Re:Well... (Score:1)
Re:Well... (Score:2)
Either way, it needs a lot of work. I mean, it's not really playable when you fall off of the world...
erm... (Score:5, Funny)
That has to be about the most creative name I have ever heard. I do wonder if some chemicals were involved (inhaled, possibly?) during its creation, though. =)
Re:erm... (Score:1)
Re:erm... (Score:1)
Well then you haven't heard of me before, have you?
Re:erm... (Score:2)
Seriously, I was just trying for something that sounded cute and funny. Of course, nothing shows up my nickname for being as stale as it is like the best nickname [slashdot.org] on Slashdot.
Re:erm... (Score:2)
(I'm rather partial to my nickname, though)
AmigaOS (Score:5, Interesting)
Re:AmigaOS (Score:3, Funny)
Re:AmigaOS (Score:5, Funny)
It's a brilliant business plan. Mentioning AmigaOS is a surefire way to get free advertising on Slashdot.
Here are a few other phrases that'll earn you Slashvertisements:
- "...battle with Microsoft.."
- "...support for Ogg Vorbis..."
- "...AMD...
- "...ported to Linux..."
- "...Mozilla..."
All you have to do is work any of these phrases into the marketing literature for your product, and BOOM your site gets ground to a halt.
And in other news... (Score:5, Funny)
Damn, this is front page stuff!
Re:And in other news... (Score:2)
Re:AmigaOS (Score:2)
Re:AmigaOS (Score:3, Informative)
Hyperion have been making AmigaOS ports of PC games for a while now - when Loki was around, Hyperion were seen as the Loki of the AmigaOS world. The difference between the two companies is that one is a small but successful company that continues to produce and sell products, and the other is very, very dead.
Hyperion have ported games to Linux before, namely Shogo: MAD and SiN. They decided not to do any more after
Re:AmigaOS (Score:2, Interesting)
Re:AmigaOS (Score:3, Informative)
Re:AmigaOS (Score:2)
Besides, with the right coding methods, ports are easy. Especially if your game doesn't need to compete with Doom III
Re:AmigaOS (Score:3, Informative)
They have been at a consistantly high level of quality.
They are also first and foremost Amiga developers. They have already tried to port to the Linux market, but found out that the Amiga market was more viable. The Mac market is naturally even more so.
Besides this they are also developing AmigaOS 4.0...
Re:AmigaOS (Score:5, Informative)
After the demise of Loki Games, Hyperion is probably the most important commercial Linux game developing company left on the market today. They now have a really impressive list of Amiga (and Linux/Mac) licenses and released products (Heretic2, Descent Freespace, Shogo, SiN, Soldier of Fortune, Majesty, Worms Armageddon, etc, etc!), but have been pretty quiet lately due to their top programmers leading the AmigaOS4 project, as well as being hired by Mai Logic for developing the AmigaOne/Teron firmware ROM.
http://amigaworld.net/modules/news/article.php?
Considering their expertise in many different fields the "Entertainment" part of Hyperion's name is a bit misleading though. For instance they also have a AmigaOS4 license for porting Real3D, a great professional 3D Raytracer. They changed their name from Hyperion Software to Hyperion Entertainment simply because there was another company with the same name already.
Keep up the excellent work Hyperion!
Linux Game Publishing? (Score:2)
Re:Linux Game Publishing? (Score:2)
I think Mike's just being enthusiastic.
Plus, that doesn't take into account first-party developers who do Linux ports like Bioware. It's very important for Linux gaming that developers continue to want to do ports of their games.
That said, there's not exactly a lot of third-party publishers left. I
Re:Linux Game Publishing? (Score:2)
I enthusiastically await Disciples 2. ^_^
(Incidentally, did people complain about Candy Cruncher because it wasn't some epic RPG or million-dollar budget FPS?
Re:Linux Game Publishing? (Score:2)
To my knowlege, I don't think anyone is complaining about Candy Cruncher- or really even commenting about it. Surprising, really.
Re:Linux Game Publishing? (Score:2)
But I believe the Amiga and Mac markets are likely far more important to Hyperion. Mac as a good sales platform and Amiga for their future ambitions and passion.
Re:AmigaOS (Score:1)
Might I point out Hyperions port of Shogo to the Macintosh? Things behind objects would be rendered in front of them! Yeah, high quality work, can't even do z-buffer removal.
Re:AmigaOS (Score:1)
Please! I'll continue on with Free Computing on PPC.
I NEVER went over to The Dard Side!
(This 68060 A2000 running Amiga OS3.5 enabled my reply)
,
Filling out the linux lineup (Score:2, Interesting)
wow, good for IncaGold..... (Score:2, Funny)
Me, I'm holding my breath for "Paintball Heroes".
Re:wow, good for IncaGold..... (Score:1)
Re:wow, good for IncaGold..... (Score:1)
Re:wow, good for IncaGold..... (Score:2)
woo (Score:5, Funny)
"Sounds a little bit too safe for me. Let's support AmigaOS too, and we'll be SURE to fail!"
"Great idea, Bob!"
Re:woo (Score:1)
Re:woo (Score:2)
Unless you are a huge mega-corp with a heavy thumb on the distribution chain, you HAVE to take risks to survive.
Henry Ford was considered crazy for making cheap cars.
DuPont was hedging that the U.S. was actually going to win the war of 1812 when he set up a gunpowder factory here.
Drake was drilling for Oil at a time when coal was king. He was within a few feet of his investors picking up stakes and leaving had he not struck oil.
Linux gaming is alive and well... (Score:4, Insightful)
Seriously, is this truly front page news? This seems more like a press release than a real story, and it's not really news to announce the Linuxification of Family Collection 1 [incagold.com] and 2 [incagold.com]. And the last *real* game released by Hyperion for Linux was the poorly selling Shogo [shogo-mad.com]. It's gonna take more than a couple of B games to sprout a thriving Linux game community. Maybe the real starting point for Linux gaming is the distro for the PS2? At least I know one thing for sure: this is not it.
Re:Linux gaming is alive... Shogo was a GREAT game (Score:1)
Re:Linux gaming is alive and well... (Score:2)
Troy McClure of the Simpsons should be doing radio commercials for this. (you may have seen me in such films as...)
Re:Linux gaming is alive and well... (Score:3, Interesting)
Unfortunately I think that the days of people like Loki (and us for that matter) shelling out massive amounts of money to license absolute-top-tier games for Linux are over for the forseeable future. Loki did this and crashed and burned. We were burned hard by the Linux market as well. I think it says something when Amiga games outsell Linux ones.
What you see here is Hyperion tryin
Surprised is the word I have in mind... (Score:2)
Anyhow, it's GREAT to see you back in the Linux game market- let's hope it's better for you this time around than last time around.
AmigaOS (Score:1)
That's right, this ALMOST... (Score:2, Funny)
Mindnight Racing is a terrible game (Score:5, Interesting)
I picked it up for the equivalent of about $2.50 US and felt thoroughly ripped off. While the screenshots look fine it plays like it was written by someone who's never been in a car much less driven one! On the bright side the DVD style case could be reused after throwing the game out.
I hope their other titles are better but given Autobahn racing looks like it uses the same game engine I don't hold out much hope.
Re:Mindnight Racing is a terrible game (Score:2, Funny)
1) It didn't matter which track you drove, they were all exactly alike. Lengths varied, but if you've seen the screenshots on the website...well...that's it. That's all you will see throughout the entire game. A highway at night. No change of scenery whatsoever.
2) You steal the cars you drive. This is shown by means of a black screen...with some strange clickety-click sounds coming from the speakers...right.
3) Whilst racing your monstrous beastly e
Interesting? Maybe not. (Score:2, Insightful)
Perhaps making these games open source might be a good idea. If Incagold really want to encourage interest in these games I think the interest will lie in modifying the engine to people's own devices.
Otherwise we're just looking at a sad indication of the fact that our choices are so few that people who make hasty, poor quality games can envision
And all the Linux elves rejoice! (Score:1)
But they' will soon be "our bargain bin games".. **cough** **cough** I mean, who's complaining, they've gotta be better than "trophy", "race", "rallyx", right? I am just glad it's not yet another tired rpg or fps.
I am glad to see more companies supporting GNU/Linux. Yay!
Tired RPG?? (Score:2)
We'd better get one racing game and then we're all set. No more games ported after that please. One of each genre is plenty.
Re: Linux and games? (Score:1)
Re: Linux and games? (Score:2)
Come on, games aren't nearly as bad as people make out for linux. We've got something at least ^^;
Not much of a lineup sadly. (Score:5, Insightful)
Porthouses like Hyperion need to start talking to the developers that make big-name games, considering that the publishers certainly aren't taking a chance on it. Simplistic? Yeah. Idealistic? Definitely. But it needs to happen.
Re:Not much of a lineup sadly. (Score:2)
You have to start somewhere.
I think there a lot of people (like me, for example) who aren't really into games, but wouldn't mind being able to do some laptop racing on a long flight. FreeCiv used to fill that role for me, but I'm bored with it. Something like Midnight Racer could keep me entertained for a while.
Re:Not much of a lineup sadly. (Score:3, Funny)
/tim
Are YOU going to pony up the cash? (Score:3, Interesting)
Re:Not much of a lineup sadly. (Score:1)
Why? I'm a programmer, working in a game studio, and I'd like to know why everyone expects this to happen. In my previous career (internet/database programmer) I was a big user and advocate of Linux in my workplace(s) because there was a clear cost saving to my employer(s) and
Ah very impressive... (Score:5, Funny)
Three of these things are kind of the same
Can you guess which one of these doesn't belong here?
Now it's time to play our game!
Now let's play our game!
"Half Life 2"
"Doom 3"
"Midnight Racer"
"GTA3 Vice City"
Ooh, I know! I know! Me me me! (Score:1)
(Anyways, arent these game jokes supposed to have Duke Nukem Forever somewhere?)
Hollow Victory (Score:1)
Oh boy! (Score:1)
Yes, but is the game as good as "Pitstop 2"? (Score:1)
Re:Yes, but is the game as good as "Pitstop 2"? (Score:1)
PCs just don't have all the good games, I don't think we can get rid of C64 yet... Some nice PC titles have surfaced on genres that are difficult to implement on C64 (large RPGs are really cool on PC, without the constant floppy swapping, and the graphics are finally starting to get better than some of the best C64 titles...)
did you know they haven't even produced a single fun soccer game for PC? EA is rumored to push some garbage for the unsuspecting ma
Re:Yes, but is the game as good as "Pitstop 2"? (Score:1)
http://s64.emuunlim.com/maps/microprosesoccer/micr oprosesoccer.htm [emuunlim.com]
Re:Yes, but is the game as good as "Pitstop 2"? (Score:1)
Oh, yeah, Microprose Soccer, how could I forget. Nice enough playability and I particularly liked the cool and very authentic looking replays, looked like real videotape rewinds and all =)
I was never a big fan of top-down sports games, though (not sure why), International Soccer was isometric side-view...
Quality-not quantity. (Score:3, Insightful)
Re:Quality-not quantity. (Score:2)
I agree about quality being are more important than quanity. I bought a GameCube just so I could play Metroid Prime. (And I went ahead and got a few other games too since I had the console. But Metroid Prime is the reason I bought it.)
Actually I'm about done with PC gaming. I like the idea of tossing in a disc, pressing power, and being "off to the races". As soon as consoles get up to par with Network
What about FreeBSD? (Score:1, Funny)
Honestly (Score:3, Insightful)
AmigaOS? (Score:1)
I'm really glad... (Score:3, Interesting)
We could have had a port of Tzar, but no, everyone had to complain about it, and now we could get a racing game, but it's not good enough...
I recommend Hyperion to just go the way of Tribsoft and forget they ever considered Linux.
I don't believe it was Hyperion for Tzar... (Score:2)
Racing games, eh? I'd have thought that Ballistics would count for that category.
As for the stuff Hyperion's porting, more power to them. I'll probably buy c
Re:I don't believe it was Hyperion for Tzar... (Score:2)
And Ballistics isn't even in beta yet, so does it really count?
Re:I don't believe it was Hyperion for Tzar... (Score:2)
Re:I don't believe it was Hyperion for Tzar... (Score:2)
People whining for things doesn't help anything. We're not getting EA Sports games, we're not getting Unreal 2, we're not getting BF1942. At this stage, we should be glad we get anything.
Ballistics is a racing game, sure, but it doesn't have cars in it. It's more like Wipeout XL or something. You or I may not care, and we just like the fact that we're getting a racing game, but some
Re:I'm really glad... (Score:2)
Re:I'm really glad... (Score:2)
Look at IncaGold's website. Just look at it. I don't care how old and crusty Hyperion's website may be, IncaGold's is downright dead. They're thanking people who dropped by their booth at E3. That's great. But know what? This year's E3 hasn't happened yet (it's May 22-24), so they're referring to LAST YEAR. They talk about licensing Traitors Gate, which they think will be a big seller
Re:I'm really glad... (Score:2)
I'm still amazed to see how the Linux community can feel good about killing off two porting companies like that.
Re:I'm really glad... (Score:2)
I mean... really. They're not porting anything that a significant number of people are interested in. And somehow this is our fault that they fail? Hey... you know what? If you port something people actually want then you might succeed! Of course, doing that costs money, while I suspect that Inca gave Hyperion the code for free with royalties on sales - after all, it costs Inca nothing to do it in that case and they may actually get some rev
Re:I'm really glad... (Score:2)
So then you do agree with Hyperion and Tribsoft's opinions that Linux users aren't loyal to Linux. Why are we arguing?
Go Linux users, go!
Traitor's gate could be fun (Score:3, Insightful)
Traitor's Gate seemed to be a bit updated version of it with a bit more action. There were guards, and you had some Thief style non-lethal ways of dealing with them, but if you were spotted it was game over. The few people who noticed it gave it quite decent reviews.
Game Titles (Score:4, Insightful)
Last year I bought a PS2 to satisfy my non-FPS gaming desires. Since then I've bought about eight games for it (GTA, GTA/VC, Spiderman, ATV Offroad-whatchamacallit, and a few others I can't recall right now). I mostly play them with several cheats enabled to bring them down to a level where they're fun. I'm not a gaming purist. I have games to pass some time and divert my attention for a while, not to forge a new lifestyle (which is why I won't buy or play NWN or participate in any MMORPG).
The point of all this? I'm more than willing to pay for quality games that I'll only play every now and then, and they don't necessarily have to be big blockbusters.
Two of the most enjoyable games I've been playing recently aren't even commercial. I've been playing FooBillard off and on for a few weeks, and I love the game (I'm not even a pool fan). Same thing with Kolf. They're quite simple (from a playability perspective) and a great way to recharge my brain after (or while) working.
High quality doesn't have to mean expensive or big name. Too many game designers are focusing heavily on visual effects and too little on re/playability. Castle Wolfenstein, Doom, and Quake were brilliant (I am quite impressed with Carmack and co.) in terms of both replayability (I still fire them up from time to time) and uniqueness.
But now everyone and his brother (and including Carmack and co.) keeps pumping these rehashes out. When I had first heard of RtCW, I couldn't wait to get my hands on it. After playing it for a while, though, it quickly dawned on me how repetitive and uninspired it was. It just just another Quake with different graphics and a new storyline. The gameplay was the same old stuff. Like Star Wars and Star Trek, it's time to let these franchises take a vacation.
I know that John, for example, is capable of great gameplay insights, and I'm still greatful that he is allowing for Linux versions of ID games (and releasing old games under the GPL!). But I just can't bring myself to buy yet another FPS or common rehash.
I remember from years ago, a company called MVP [Software | Games] made a very simplistic but incredibly fun game based on the 1991 gulf war. I had no money back then, but I would have bought the full version if I could have. Now that was different and fun. It was shareware, and would have been well worth the money.
Now that I've been gainfully employed for a few years, I have discretionary income that's looking for fresh outlets. If shareware game makers would use OpenGL/SDL and exercise creativity, I'd be happy to pay for their products. As it stands, games have become mostly monotonous and trite over the last couple years.
Windows selling for US$2.50 (Score:1)
http://www.trademe.co.nz/Gaming/PC-games-Action/a
Re:What kinda Gentoo user plays games? (Score:1, Informative)
Gentoo seems like a distro made for such people, just don't tell them to
emerge --update nethack
or you might not hear from them for weeks.
Re:What kinda Gentoo user plays games? (Score:2)
The poster did not recommend Gentoo. Read it again. Or do you simply resent the fact that he chose Gentoo at all?
Go back to your winex trolling.
Re:What kinda Gentoo user plays games? (Score:2, Interesting)
First the best, then the rest will follow.
Re:What kinda Gentoo user plays games? (Score:2)
Ever since switching to Gentoo, I have actually been using my Linux partition MORE for gaming than I ever did before. Granted, part of that was FINALLY getting my ATI's all-in-wonder tv-tuner to work with X so I could plot my PS/2 on screen...
But hey, just think of how many people drop buckets of clams on the latest and greatest video card and then have it hobbles by 2-bit drivers, or worse, DirectX.
I re
Re:What kinda Gentoo user plays games? (Score:2)
Later on I point them to Red Hat or Mandrak or SUSE or some other easy-to-use distro.
Gentoo is what I run on my personal machines. For a user who wants all the latest stuff running at its optimum speeds on a custom sys
Re:What kinda Gentoo user plays games? (Score:2)
I'm not talking about you, I'm talking about these fools who offer Debian to complete newbies then wonder why we have newbies saying Linux is so hard and they cant use it.
Re:What kinda Gentoo user plays games? (Score:2)