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GTA To Appear On Xbox and Gamecube In 2004 94

AvantLegion writes "According to this IGN article (which, in turn, is cited from Yahoo! via the Investor's Business Daily), the Grand Theft Auto series will debut on Xbox and GameCube in 2004. A month after the next GTA game is released on PS2 (thus completing Rockstar's exclusive contract with Sony), the Xbox and Gamecube versions of Grand Theft Auto III and Grand Theft Auto: Vice City are supposed to hit the streets. No one is safe."
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GTA To Appear On Xbox and Gamecube In 2004

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  • Progress? (Score:2, Interesting)

    I love gaming, but the GTA line of games go wayyyyyyyyyy too far for me.

    Taking a Golfer's club and beating him to death with it? Using a prostitute for health?

    It's sad that gaming has descended into the most degrading human activities possible. Kids play these games by the boatload. Sad.

    When I was growing up, I was playing Donkey Kong and maneuvering around some barrels. Now kids are getting their knob shined from some $5 slut.

    This is progress?

    Will GTA4 include realistically rendered STDs?????
    • Re:Progress? (Score:2, Interesting)

      by quandrum ( 652868 )
      Actually, the funny thing about the prostitution in the game, I never knew about it till the news media told me. It's not required and, honestly, not very obvious.

      As for the violence, that's the norm in games, movies, tv, books, music.... our culture.

      • Re:Progress? (Score:5, Insightful)

        by NanoGator ( 522640 ) on Tuesday April 29, 2003 @02:50PM (#5836558) Homepage Journal
        "Actually, the funny thing about the prostitution in the game, I never knew about it till the news media told me. It's not required and, honestly, not very obvious."

        Another thing that's amusing this is that if you don't know what prostitution is, this game won't teach you.

        Here's what happens:

        - Pull up to a prostitute (who, btw, only looks like a prostitute because we're aware of what they are and how they stereotypically dress. To a child, she's just woman dressing up slightly fancier than other women.)

        - She gets in the car.

        - When you get into a secluded area, the car will shake. However, there's no movement inside the car. Turn the camera around, switch to 'cockpit view', do anything you can to peek inside and you see two people sitting in the car on their own side.

        I find the media's attention to the prostitute aspect of that game ridiculous. It's okay to show 'Girls Gone Wild' commercials on TV, but we need to pick on GTA3 because we can sensationalize it and scare those parents out there who have no idea what the game is really like.
        • and it's not even that popular of an option. i don't even own the game, and i've showed that health trick to at least 3 of my friends who own the game and they didn't even know it existed. it's one of those things you'd have to read about in the news to find out about it. one thing the news doesn't point out (often, at least) is that after your romp in the woods, you can kill the hooker and reclaim all of your $$$ and then some. either way, it's not somthing i'd be worried about my kids learning about; if t
    • Re:Progress? (Score:5, Insightful)

      by mapmaker ( 140036 ) on Tuesday April 29, 2003 @02:08PM (#5836103)
      Back when you were playing Donkey Kong, adults were playing Leisure Suit Larry. There have always been games targeted to adults that are not suitable for children. This is not new.

      The GTA series of games (3 and up, anyway) is for adults. They have an M rating. They are not for children. When my nephews visit me, they are not permitted to play my GTA games. We rent a Spyro the Dragon game or something like that if they want to play a video game.

      If more kids are playing adult-oriented games today than they did in the past, that represents a deterioration of our society's parenting skills. It is not a deterioration of the gaming industry.
      • Back when you were playing Donkey Kong, adults were playing Leisure Suit Larry

        I was playing Leisure Suit Larry too. Adult content aside, that game really improved my typing skills!
      • Exactly! (Score:3, Insightful)

        by neurostar ( 578917 )

        ...is for adults. They have an M rating. They are not for children. When my nephews visit me, they are not permitted to play my GTA games. We rent a Spyro the Dragon game or something like that if they want to play a video game.

        Exactly! This is what people need to realize. It isn't the responsibility of the game devs, govnernment, or any group to censor games, movies, songs, etc. It is the responsibility of the parents/legal guardians to ensure that the children in their care aren't watching/doing/liste

      • Regress (Score:3, Funny)

        Back when you were playing Donkey Kong, adults were playing Leisure Suit Larry.

        Yeah, I remember the part when Larry beat the shit out of the cop and stole his gun... use the gun to shoot the brains out of the creep who stole your drugs, and then run over the prostitute after receiving her services.

        Oh wait, that wasn't in Leisure Suit Larry...
        • Hey, you mustve played GTA3 pretty extensively before you decided it was such a bad game, huh? =P
        • So? I also remeber the part in Taxi Driver (spoiler alert) where Robert DeNiro shoots the fingers off the guy in the brothel and then himself gets shot in the neck, while he goes on a sadistic, violent rampage (which incidentally is reported by the news media as being heroic).

          And that movie came out, what, in the mid-seventies?

          The thing is - it wasn't intended for kids. And neither is GTA3.
    • Most gamers are men in their 30's who actually make a decent amount of money at their job.

      The pimply faced gamer is something of a myth. They can't afford games and the computers to play them for the most part.

      When you looked at the game, it was probably obvious to you that it wasn't meant for girls to play. So then, why is it not just as obvious that it's not something for a child to play? Seems like if you noticed one thing, you would have noticed the other, right?

      • Re:Progress? (Score:4, Insightful)

        by ChaoticChaos ( 603248 ) * <l3sr-v4cf@NOspaM.spamex.com> on Tuesday April 29, 2003 @02:39PM (#5836431)
        1) This is not a computer game. This is a console game. In other words, it is much more accessable to everyone.

        2) I saw a study on one of the major gaming sites, and kids *are* playing this game by the ton. You're kidding yourself if you think otherwise.

        • Well then, that's completely fine with me. Obviously, their parents WANT their children to play these games and who am I tell tell another parent that they can't let their kids play these games? I mean, this is parent's rights! Right?

          Parents have the right to watch their own little monsters. They do not have the right to tell others that certain games are evil just because they can't control their kids.
          • something you people don't understand, there is way more to the GTA series than killing people and raping Hookers. there is a Storyline to these games, and they have great storylines that are meant for Adults.

            now think about this, if your a Parent and your kid comes home, just having bought "Debbie Does Dallas", are you gonna stand for it?
            now, what if your Kid comes home with GTA3 or GTA Vice City? games that are clearly labeled as Mature. it is the Parents job to know what their children are watchin

        • Re:Progress? (Score:5, Interesting)

          by NanoGator ( 522640 ) on Tuesday April 29, 2003 @03:39PM (#5837057) Homepage Journal
          "2) I saw a study on one of the major gaming sites, and kids *are* playing this game by the ton. You're kidding yourself if you think otherwise."

          What exactly is the harm in that? I've played GTA3 from beginning to end. I think it's fine for ages 13 and up. Despite what the media's made it out to be, it's really not that bad.

          One of the chief complaints about the game is prostitution. They fail to mention, though, that if you don't know what a prostitute is when you play the game, you won't suddenly find out. The peak of it's graphic depiction is a rocking car. Look in the window and you see two people sitting there staring into space.

          Another complaint is about being able to kill innocent people, and then making money for it. Fair point, almost. You can kill people if you like, but that's really your choice. It's not the goal of the game. (besides, wouldn'it be MORE twisted if the game didn't respond to people getting run over or hit with a bat at all? What kind of message would that send to children?) It doesn't help you in any way. If anything, this aspect of the game game teaches you a sense of right and wrong. If you beat somebody up, the cops will come get you. If you resist the cops, more of them will come. Before you know it, the entire city is against you. There's something to be said for reality here. If I kill somebody, my freedom is over. The 'money' you recieve from killing somebody is probably more a reward for taking the risk, rather than a reward for killing somebody. You have to kill a LOT of people before you can actually do anything with the money. It's kinda like getting paid 50 cents to piss off the cops. There's no benefit to murder, it only makes the game harder.

          One of the other complaints about GTA3 is giving kids the urge to steal a car and try to outrun the cops in it. There might sort of be a point here. GTA3 lets you steal a car and then you can take a run at outrunning the cops, all while pulling off stunts etc. The level of physics of this game makes it seem easier than it'd really be, i.e. if you jump over a hill with your car and land on the roof, it doesn't collapse the car and kill you. Instead, if it rolls onto it's tires it can keep going. Yeah, on the surface, I can see that bothering people. However, when you play the game, you find out just how scary a police chase can be. You see, as mentioned before, this is a simulation of a city. There's all kinds of random elements that you just cannot always account for. No matter how good you are at this game, getting away from the cops is a flip of the coin that usually doesn't land in your favor. You ever see those police chases videos that Fox used to run? This game is very much like that. All it takes is for somebody to pull out in front of you to wipe you out. If this game teaches you anything, it's not that it's fun to outrun cops. It's that if you value your life at all, you're much better off being a good citizen. You'll live longer.

          My biggest complaint about the media's attention on this game is that it's plain as day that they haven't actually spent any time playing the game. The news would have a much more detremental affect on your child than GTA3 would. They don't really understand what it's about, instead they take screengrabs and sensationalize it. As a result, people who have no interest in the game see these screengrabs and develop strange ideas about what it's about. You know that old saying "The camera never lies?" It's completely untrue. Cameras always lie. The entire point of a camera (or in this case, a screenshot) is to tell a story. Take a screngrab of the character from GTA3 clubbing a little old lady to death, and the story that gets told is that the game is about a guy running around killing innocent people.

          I would advise anybody to not get their parenting tips from places like CNN or Donahue, especially when it comes to video games. Instead, seek the opinion of somebody who's actually played the game and can tell you what it's really about.

          • Well argued, but it's a _game_ folks.....
            • "Well argued, but it's a _game_ folks..... "

              If the media'd leave it at that, then I wouldn't be ranting now. ;)

              For the record, this topic is exactly the reason I won't vote to put Joe Liberman in office. He pulled this shit with Mortal Kombat and Night Trap back in the early nineties. I'm not convinced that his attacks on those games was anything more than an attempt to gain political power by raising an issue parents are ill-educated about. However, that's strictly my opinion.
          • Another complaint is about being able to kill innocent people, and then making money for it. Fair point, almost. You can kill people if you like, but that's really your choice. It's not the goal of the game. (besides, wouldn'it be MORE twisted if the game didn't respond to people getting run over or hit with a bat at all? What kind of message would that send to children?) It doesn't help you in any way. If anything, this aspect of the game game teaches you a sense of right and wrong. If you beat somebody up
            • "And you get a wanted level, you either bribe the police or get your car painted. It's not hard to get rid of wanted levels. (That's a good thing to teach people, how to bribe police)"

              Yeah. Next time a pair of flashing lights appears behind me, I'm going to look for a token on the ground with a police badge on it. That'll get them off my back. Failing that, I'll pull into Maaco where they'll instantly paint my car and the cops won't recognize me. Heh.

              "Plus the goal of many missions is to kill people
              • Yeah, you kill bad guys. Which sounds bad, right? Sure. It also shows why being involved in a gang is such an awful thing.

                Bad from who's perspective. In the phone missions, you kill people because someone is willing to pay you to kill those people. Doesn't that make you bad also? In other missions, you steal tanks from the army, you intimidate jurors by threatening physical harm, and a lot of other things.

                I think most people, even teens and younger can separate games from reality. But to assert that you do

                • Re:Progress? (Score:3, Insightful)

                  by NanoGator ( 522640 )
                  "I think most people, even teens and younger can separate games from reality. But to assert that you do nothing bad in the game is just wrong. "

                  I didn't assert that. What I said was that it was blown out of proportion. The entire point that I was making was that this game was unlikely to turn people/kids towards becoming criminals. It'd likely have the opposite effect.

                  "The whole thrill of the game is that you are doing bad things and getting away with it. "

                  Not exactly. Nobody'd bother finishing th
          • I've played GTA3 from beginning to end. I think it's fine for ages 13 and up. Despite what the media's made it out to be, it's really not that bad.

            There's no benefit to murder, it only makes the game harder.


            I must disagree with your logic here. You're saying that everyone plays the game to go through the missions as easily as possible. I for one, have only played GTA3 to blow up as much shit and kill as many people as possible. That's why I think the game's fun. Yes, I'm a grown man, and know that is
            • Re:Progress? (Score:3, Insightful)

              by dalamcd ( 573483 )
              The remaining 0.1% would get just as easily turned on by a million other things, including hundreds if not thousands of literary "classics", many of which are mandatory reading in schools. As an example, the main character in a Mark Twain books has another character killed for telling a bad joke (IIRC correctly, anyway--the book in question is A Connecticut Yankee in King Arthur's Court). Movies, TV, books, games... a dead bird on the sidewalk, stepping on an anthill, shooting a BB gun... Too many things ar
            • Yeah, and I heard 0.01% of people shoot themselves in the face because they were listening to Judas Priest, too...
            • Yes, they do know. Anyone who thinks that a 13 year old wouldn't know GTA is just a game is either crazy or stupid. How can I say this? Because I've grown up with violent video games. In 1989, at the tender age of 7, I was killing nazis in Wolfenstien 3d. in 1992, I was killing demons in Doom. In 1996, I was killing alien bastards and strippers in Duke Numkem. In 1997 I was killing innocent people for fun and profit in the original GTA. From the very beginning, I've known full well that it wasn't real. Nobo
        • GTA/GTA2/GTA3/GTA3:Vice City are Computer Games as well.. (At least, I thought Vice City for PC was out.. but if not it will be soon)

          Now that I'm done splitting hairs..
          "This is a console game. In other words, it is much more accessable to everyone"

          Uhm.. Howso?.. I mean sure, there's the case of older brother or dad or mom or whoever leaving the game out or something, but hey.. Maybe the adults should pay some freaking attention to what's going on in their house.
          Other than that.. Have you seen the
        • If kids under 15 or so are playing the game, it's because their parents are either buying it, or not keeping tabs on their kids. If you are 10, you shouldn't be able drop $50 on something without your parents approving it.

          And if they are borrowing it from a friend, the parents should be keeping up with their kids enough to notice - I mean, a PS2 is a DVD player. If a kid is borrowing GTA3 from a friend, they could just as easily borrow a XXX movie from a friend. Parents need to keep up with what their kids
    • Re:Progress? (Score:5, Insightful)

      by misfit13b ( 572861 ) on Tuesday April 29, 2003 @03:00PM (#5836641)
      This is progress?

      This is insightful? Don't like it? Don't play it and don't let your kids play it. The rest of us will make up our own minds. The game didn't sell millions of copies cuz people hate it you know.

      Go figure that /. is the one place where a user named "ChaoticChaos" could be so stuck-up.

      Now instead of replying, go ahead and mod me down.
    • GTA3 (and Vice City, I assume) is a remarkably well done game. You can look at the adult material in it, as you are, and say it crosses the line.

      As the other posters have said, you're looking at the wrong line. Regardless of the platform, this game is rated M. It's not for children. Sometimes I feel as though I'm in the minority in believing that these ratings should be meaningful and enforced.

      A child cannot go and watch some rated R film without a parent/guardian, the same child should not be able to
      • Some stores DO enforce the game ratings, such as not letting kids buy M-rated games.

        Not that this has too much of an effect... Usually the kid goes and gets the parental unit who comes into the store, buys the game, and chews out the minimum-wage slave clerk for not doing his job by selling the kid the game.

        Some cities/states want to make this a law, though I don't really see how it'll prevent 10-14 year olds from getting a hold of M-rated games... All they have to do is get someone to buy the game for
    • The ever-present flaw in this line of thinking is defining a game by the subject matter instead of the gameplay.
    • I agree that it's sad that kids play these games. They shouldn't. The games are for adults. We all (parents, retailers, game developers, publishers, reviewers) should try to control this better.

      Lets be honest, the morality in the GTA is deliberately skewed. The games are amoral. They are designed that way. The "punishments" for behaving "badly" are the richest rewards in terms of the game's escapist agenda (re: shooting down police helicopters and hijacking a tank - w00t!). However IMHO, the only r
  • I can see this game being entertaining for the first week, but I've watched it being played and found myself quite uninterested, after having seen the various obligitory guns and stuff. I recommend renting the game before you buy it, unless you have a short attention span and are easily amused.

    Gimme a RPG/strategy game with a real plot over this anyday.
    • I have to concur. I started a monster FPS spree beginning with Quake 2, Quake III Arena, Unreal Tournament, Half-Life, etc., etc., etc. until I just got totally and completely burned out on FPS.

      About all I can tolerate nowadays are RPGs. Really looking forward to Star Wars: Knights of the Old Republic and Deus Ex: Invisible War. Those will RULE!
      • I'm in total agreement with NanoGator here.

        GTA3 is much more like an RPG than half of the RPGs that are out these days. The plot works, first of all. It may not be incredibly involved, but it's consistent and enjoyable.

        The simulation aspect of the game is remarkable, and I'm eagerly awaiting Vice City on the PC to see any improvements. I've played the game most of the way through, and had a blast without the stereotypical senseless maiming and killing.

        On the other hand, when I do act out in violence,
      • GTA is not an FPS. There are FPS aspects (you can use a first person mode and shoot people so there you go). But the goal of the game is to finish the missions. It will take you 15+ hours to finish all the missions in the game, and the missions are not all identical.
    • "I can see this game being entertaining for the first week, but I've watched it being played and found myself quite uninterested, after having seen the various obligitory guns and stuff. I recommend renting the game before you buy it, unless you have a short attention span and are easily amused."

      I can understand you not liking it, but the 'short attention span and are easily amused' comment is not really what makes these games appealing in the longer-term sense. What makes this game unique in contrast to
    • In GTA -- 3 and Vice City -- there is a storyline that unfolds as you complete missions, all of which are completely different, all taking place in a simulation of a city. Throughout the game, many characters are introduced. Some become allies, some eventually become enemies that you have to kill, etc.

      It's really quite a complex adventure game.

      • Agreed. There is a huge difference between watching your friends play it and playing it yourself. I'll admit that, when I first got the game, the joy of being able to just go anywhere and kill people was fun. But that gets old. That's where the missions come in.
    • If you'd actually played the game instead of watching someone play it, you'd probably realize that it does actually have a plot, and a good one at that.

      What most people see when they watch people play GTA3 is people running around doing all the extra things that are NOT part of the main game. The jumps. Weapon cheats giving anyone a sniper rifle, stinger, with basically unlimited ammo. Health cheats. Getting the army out after you then reducing your wanted level with a cheat, then stealing the FBI cars
  • I'm not all that excited about GTAIII for the Game Cube, I played it on the pc a few months ago.
    Now, Vice City for the cube, that will be cool.

    I dunno. I'm still more excited about SSX 3 [planetgamecube.com] for the GC.

  • by NanoGator ( 522640 ) on Tuesday April 29, 2003 @02:28PM (#5836318) Homepage Journal
    ... if these games didn't appear on PC well before they will on XBOX/GC.

    Hopefully Rockstar won't be dumb enough to sign another exclusivity contract, unless it's with the platform I already have, then it'd be okay. ;)
    • Dumb? I'm sure sony made it worth their while. Not to mention concentrating on working on a single platform (or do they use renderware? I forget)
      Also being limited to the largest user base cant be too bad. especially when your the main reason for increasing that userbase :)
  • I'm a huge fanyboy of nintendo, so i'm stoked to hear this news. I've been a fan of the gta series since the first one, all the packs, gta2, and now gta3. my computer has linux on it and barely runs gta3 -- i refuse to buy a ps2 because i really don't like the machine. I have a cube and am so stoked to see this message. time to go to my local gamestop and get a reserve (along with duke nukem forever)
    • Duke Nukem Forever was cancelled [nintendo.com] for the cube. (You must enable popups to hit "yes I realy realy want to see this page" to view this page).

      If anyone has any info, I'd still like to know exactly why. Will Nintendo's next platform be out by the time DNF comes out? ( ;
  • Framerate (Score:3, Interesting)

    by numberthree ( 596117 ) on Tuesday April 29, 2003 @02:37PM (#5836419) Homepage
    I'm no hardware scholar, but wouldn't porting the game to GameCube and X-Box speed up the framerate? My biggest issue with GTA Vice City was the blurry tracers you got on everything. It was like being on drugs. It sounds like a lot of work to beef up the polycount in the models in the game, but would the engine need to be re-written to feature a better frame rate?
    • To turn off the blurry tracers, go to the options page.

      I have absolutely no idea why they made motion blur the default for Vice City. It gave me a headache before I managed to work out how to turn it off.
      • According to one of the GTA:VC sites I read, it was to simulate the Miami swimming-in-the-bathtub humidity. :)
        • That may be the "official" excuse but I think the real reason was to cover the fact that they were using the exact same engine, heavy aliasing and all, and can't compete directly in terms of graphics with GC and Xbox games. If you turn off the blurring, you can see the big difference that hardware anti-aliasing would make in the game.

          Me, I just want a good game. Some people, however, are real snobs in the graphics area - see anyone who buys a high-end graphics card on the first day it's available.

    • I'm no hardware scholar, but wouldn't porting the game to GameCube and X-Box speed up the framerate?

      Things are never that simple. The GC and Xbox ARE more powerful than the PS2 pretty much across the board, but it comes down to optimization and the like.

      There's no reason that Baldur's Gate: Dark Alliance should run so poorly on GC and so much better on PS2, but that's how it does.

      However, let's take into account that the PC version of Vice City runs far superior to the PS2 version, given a decent

    • The PC Version of the engine is out, and optimization work has already been done for that...

      Coming out a few years after the game's initial release means that they're going to have to do something to pretty them up.

      Your Power Pill [levelupdesign.com]
    • The blurry tracers are an option. In the settings, turn off "trails".

      The world looks much nicer if you do.
    • Rockstar didn't write the engine. GTA3 and GTA:VC use Criterion's Renderware, which I believe is already available on the Gamecube and the XBox (Burnout uses it). It will probably take them about 10 minutes to port them.

      I have read articles suggesting that Rockstar North (then DMA Design) didn't even need the Renderware source code, they had a working test version up within a week.
    • There's an option in the display portion of the pause menu to turn this off. It got on my nerves too and helps the framerate a hair on the PC version.
  • I don't see anywhere in either article where Rockstar specifically says they're releasing GTA for Xbox or Cube. The only thing stated in the article IGN cites is that the exclusivity contract with Sony runs out then. I see a lot of jumping to conclusions, here...
  • Sony has been whoring GTA out for a long ass time, it's about time some other console got it. The PS2 is horribly underpowered compared to either the Xbox or the GameCube, and I can see that the PC version of GTA:VC will far outclass the PS2 version. Just imagine the kinds of things they can do with an Xbox, a dedicated gaming console much like a PC! Yay Rockstar!
  • by Anonymous Coward
    This is important to both MSFT and Nintendo. Rockstar's GTA series has be extremely successful lately and it would prove profitable to both MSFT and Nintendo.

    I know Sony was almost unwilling to let go this exclusive rights on the PS2, but to ROCKSTAR, hopeufully will open up the market for them and bring some innovation.

    MSFT's XBOX can hopefully get ROCKSTAR to consider a network option with MSFT's XBOX LIVE!. On Nintendo's Gamecube it can consider the connectivity with their portable system, GameboyAdv
    • MSFT's XBOX can hopefully get ROCKSTAR to consider a network option with MSFT's XBOX LIVE!. On Nintendo's Gamecube it can consider the connectivity with their portable system, GameboyAdvance.Well, if the PC's networking abilities didn't get Rockstar to consider adding multiplayer, I doubt that those consoles will. Besides, it would require a complete rewrite from the ground up in order to add such a feature and I doubt they'd be able to maintain the feel of the game (i.e. the enormous, open city).
      • Multiplayer would be pointless the only way you could make this multiplayer would be to make it an FPS-type game where you go around killing other gamers. But this is not an FPS game: there are plenty of better FPS games out there if you just want to kill other gamers.
        • The only way I see multiplayer working in a GTA game is a sort of multiplayer co-op mode. Going around in some sort of kill-each-other deathmatch would NOT work well with that game engine, but a co-op mode where two people work missions together could be VERY interesting. One chucks a grenade over the wall, the other mows 'em down as they come running out. Or one guy's driving with some sort of sensitive cargo, and the other guy's running interference against cops or gangs or whathaveyou. THAT would have po
      • I don't think they would have to rewrite the whole game. Actually, the code for multiplayer was left in GTA3 for PC, and some people [gta3mta.tk] took advantage of that and created a hack to allow for multiplayer. I don't think they'd be looking to make it an MMORPG where everyone walks around in one huge world, but rather something where 2-4 can do missions against each other or together, race each other, have a demolition dirby, a deathmatch, etc.
  • Ive been waiting to play GTA on something besides the PC and ill have that chance when it comes out for the xbox.
  • I'm excited about the expansion of the series onto multiple platforms. I never bought a PS2 because when I was looking into next-gen systems it just seemed too "old" compared with the Xbox and Cube. So I ended up with a GameCube. But unfortunately the PS2 has the largest library of games, too.

    I first heard the news about multiple platforms at GameTab News [gametab.com]. Here are all the related GTA stories [gametab.com].
  • Look, i'm a fan of GTA3, serioiusly, and more than that, i appreciate the object lesson that the game is in the power of a relatively undirected game to be compelling, whatever, games as something other than games bla bla bla

    But honestly, doesn't a story like this leave a bad taste in anyone else's mouth? That a big gaming story is the re-release of a two-year old game that's already sold like a buzilliathon copies for the system with the 80 % marketshare?

    Shouldn't this article really be entitled, "publi
    • I don't see what the big point is, other than what happend to the "exclusive" contract Rockstar had with Sony...

      Anyways, most people only buy one console. If the contract runs out on a popular game, it would only make sense to port it to other consoles in order to get additional sales - especially if the work required was negligible.

      Unfortunatly, too many ports end up being inferior to their original. Grandia 2 on the PS2 looks worse than the Dreamcast version, for instance.

      However, other ports tend to
  • Is anyone else annoyed at how they manage to get a very high ranking in google for game related searches yet they always serve up 'teaser' pages and you have to pay for what google showed you? I'm assuming they serve different pages to the googlebot, maybe google should change the googlebot ip from time to time and not have it resolve to googlebot.google.com or whatever it is.
  • The article says that this is just a rumor. I doubt that Sony wont renew this contract.
    • You think Sony will renew an exclusivity contract on what will then be a 3 year old game? I highly doubt it. Now, a contract on GTA 4 they may want, but I imagine that after the success of GTA 3, that will be mighty expensive. I for one think it would be funny if Rockstar announced that they were making GTA 4 for everything but the PS2 and see if Sony tries to pay them to release it for PS2. :)

      This is still a rumor, but it's not a very surprising one. The contract ends when the next GTA game is released,
  • That's great, but there is just one problem, can someone give me the $$$ to buy these games. I'm poor :(

"When the going gets tough, the tough get empirical." -- Jon Carroll

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