Australian Game Simulates Prison Escapes 31
An anonymous reader writes "The Australian newspaper The Age is running a story about a computer game that simulates real detention centers, inviting players to find a way to escape. The game uses actual Australian detention center layouts, and simulates things like the exact time that meals occur and "episodic violence". The kicker is that the project is sponsored by an arts group that has just received $25,000 in Australian government funding to develop the game."
In the immortal words of Sean Connery (Score:3, Funny)
Easy to prevent in the US... (Score:5, Funny)
If this were in the US, then all the state would have to do is make the inmates wear uniforms with a copyrighted work printed on them. Then if you make a program that aids in circumventing access controls to the prisoners... :)
Amusing (Score:5, Insightful)
Or are they trying to make some sort of weird MMORPG out of the jail environment? I mean, it's a frontier that hasn't actually been touched yet. I don't know any MMORPG where you can be an inmate and relive your deepest, darkest OZ fantasies.
Hell, either way kinda works out for the powers that be. As players find new ways to escape, the administration can fix them in the real prison, then release a patch fixing it in the game as well..
Re:Amusing (Score:4, Funny)
[sarcasm] What's with you kids and your requirement for graphics? Back in the day we used to bugger people in prison in plain text, and we liked it! [/sarcasm]
And, if you figure out how to turn on no-clipping mode in real life, please, please let us all know.
here ya go, text from the article (Score:2)
"We expect people to be upset," one of the game's creators said.
"But there's been a lot of focus on the victimhood (of detainees) and we really want to focus on the bravery and heroism of these people."
Requesting anonymity, she said the project was also a reaction to the Federal Government policy of restricting media access to dete
Escape? (Score:2, Funny)
Noclip
This game shouldn't take to long now....
Right (Score:4, Insightful)
So games where you mow down armies of monsters with imaginary weapons will poison our childrens minds, but a game that teaches you to escape from real prisons gets government funding? What a wacky world we live in.
Those are immigrant detention centers, not prisons (Score:5, Informative)
Re:Those are immigrant detention centers, not pris (Score:1)
Woomera not just a "prison" (Score:5, Informative)
Methinks they are missing the obvious (Score:4, Interesting)
Seriously, this could also be good if it helps people realize jail is bad! ("This 5u><0rz! I got gibbed again!")
Lastly, if you want to prevent escapes:
"This is your collar. That is the transmitter. Get too far from the transmitter, BOOM! Take hostages, BOOM! Damage transmitter, BOOM!"
Re:Methinks they are missing the obvious (Score:2, Interesting)
"This is your collar. That is the transmitter. Get too far from the transmitter, BOOM! Take hostages, BOOM! Damage transmitter, BOOM!"
So, what would happen in the event of a power failure? All the prisoners with collars would explode, as the collar would lose the signal of the transmitter and think it had wandered too far away.
Re:Methinks they are missing the obvious (Score:2, Funny)
Second answer: So?
Re:Methinks they are missing the obvious (Score:1)
You couldn't simply program in situations in which the inmates have an oppurtunity to escape, because then you would have to already know about them. OTOH, developing a simulation which would truly simulate the prison and give the player complete freedom to move around and interact with it, would require tremendous attention to detail. Given our current level of technology, it doesn't seem practical.
Also, alth
Hacker Challenge? (Score:1)
Television did it first (Score:1, Funny)
Of course back then the prisoners and guards were represented as big square colored pixels.
Re:Television did it first (Score:1)
Excellent (Score:2)
Muahahahaa!!
Seriously, I hate our policy and detention centers. Problem is that breaking them out does more harm than good, ultimately.
Please explain to me... (Score:1, Interesting)
Re:Please explain to me... (Score:1)
Re:Please explain to me... (Score:1)
Glamourizing government criminal behavior: Gooood
Seriously there's something very sadistic about saying "This game is awesome because you're in jail!" If there were added onto a larger game, sure that would be great. Imagine everytime you get caught in a game like gta, you get thrown in jail and have to find a new way to break out.
Set the wayback machine for "70's" (Score:1)
Wasn't this the plot of a Whiz Kids episode?
Re:Set the wayback machine for "70's" (Score:1)
Here in the US... (Score:1)
Because when the RIAA, MPAA, and Ashcroft Commandos (tm) lock all the gamer geeks up, at least we can easily escape thanks to the many hours we've spent in sims.
MIB: *breaks door down* MP3 Pirate? You're goin' to jail, buddy!
Gamer: A11 r1gh7! 1 0wnz0r at 7h@7 g@m3!
Future conversation (Score:4, Funny)
Warden: How did he do it?
Guard: A walk-through on gamefaqs.com, sir.
AWAITING THE DEMO RELEASE (Score:1)
Look at the America's Army game. This is a huge hit and millions are playing it online. Why? Because it satisfies people curiousity of war.
Speaking for myself I am anxiously awaiting the release of this game so I can satisfy my own curiousity. Im sure we have all watched a crime drama of one sort or a