Factor 5 Brings DivX To Xbox 17
The game and game-tool development company Factor 5, well-known for their early Amiga shooter Turrican, as well as Star Wars:Rogue Leader for Gamecube and Nintendo's Musyx sound system, have announced that they're partnering with DivX Networks to make a DivX development kit for Xbox game developers. This means forthcoming Xbox titles can use the efficient DivX for their video streaming. Factor 5 have previously launched a similar SDK for Gamecube - are there any recent/forthcoming GC titles using it yet?
First things first! (Score:2)
EHEH!
-n
Re:First things first! (Score:1)
This is about the DivX for XBOX SDK which makes it easy for developers to integrate DivX in games.
Re:First things first! (Score:1)
Actually... (Score:4, Informative)
divx on xbox? (Score:1)
9GB dvds. Something like this on the gamecube with its paltry 1.5GB sounds like a MUCH better idea.
most video on the gamecube is heavily compressed, almost as if you're watching a gif slideshow, if this came to the gamecube, there would probably be more fmv intensive games like final fantasy etc.
Re:divx on xbox? (Score:1)
sorry. i didnt sleep last night
Re:divx on xbox? (Score:1)
Factor 5 not on gamecube? (Score:1, Interesting)
But why did they do it? (Score:4, Interesting)
They've generally been considered to be an unofficial Nintendo second party for years. I think the story is Nintendo made an offer, but they turned it down only because it would've meant they would have to end their relationship with LucasArts and wouldn't be able to make Star Wars games anymore. But they've been very heavily involved with Nintendo - they were the only outside developer to receive the N64 microcode from Nintendo, and they worked with Nintendo to create the sound system for the GameCube.
So why are they touching the Xbox?
I want (Score:1)
You already can... (Score:2)