Half-Life 2 NDA Lifted - Online Previews Available 61
captainstupid writes "The first Half-Life 2 previews are hitting the Web, and Shacknews seems to have the first post-NDA preview." There's also a preview at IGN.com, and another at Gamespy, plus yet another at Gamespot, giving us a whole cornucopia of different looks at what may be the most keenly awaited PC game of the year.
Hmm (Score:3, Interesting)
Re:Hmm (Score:5, Funny)
Gosh, I hope powerful computers become available.
I might be overly-optimistic, but hopefully this will spur advances in microprocessor technology, which has been so stillborn and stagnant for the last ..... um ..... few days.
Re:Hmm (Score:1)
Hopefully Peter Molyneux will pull something out of the hat in the god game genre and his movie making business game. What other new games are coming that are actually based on NEW concepts?
Re:Hmm (Score:2)
Re:Hmm (Score:3, Insightful)
Ummmm, wow. That might possibly be the most blinkered statement I've ever read on
What you're trying to tell us is that The Sims, Black and White, Grim Fandango, Syndicate/Syndicate Plus, Masters of Orion, System Shock 2 and a whole host of other games that I can't even begin to list are "unoriginal"?
You, sir, should check with your doctor and make sure your dosages are correct, 'cause you've obviously got some misfi
Re:Hmm (Score:2)
I was refering to the current state of affairs. As much as I appreciate Grim Fandango, it did come about five years ago. The same timeframe applies to the rest of the games you so kindly present as "proof". I enjoy the occasional pc game but for originality I turn on my console.
I am looking very much forward to Doom III, Half life etc. but I very much doubt they will reach Metroid Prime and GTA Vice City in terms of innovation. And that was my point. Please note it before attempt it to further reply t
Re:Hmm (Score:4, Insightful)
Don't take this as a critique of MP, as it's one of the most enjoyable games I've played in a long time (excepting Wind Waker, which currently has a stranglehold on my precious gaming hours), but I'd say MP is hardly the first adventure/expoloration game born out in full 3D (Thief and Deus Ex come to mind as prior art). I'll grant you that the platforming/morph ball elements are unique, but I don't think they qualify as innovative.
As for FPS innovation: Planetside. Want arcade-y action mixed with your FPS? The upcoming Tron 2.0 looks very interesting. Battlefield 1942 is a recent example of getting a team-based FPS truly, terribly almost right.
A Tale In the Desert [atitd.com] is a current example of a game that defies current MMO conventions and instead prides itself on being a virtual community simulation.
Enigma: Rising Tide [gamerankings.com] is wicked fun, as is Moonbase Commander [moonbasecommander.com].
How about Mafia [gamerankings.com]? Sure, it's seen ports to the consoles too, but it started on the PC. Or Freelancer?
So speak not to me of "innovation". It abounds on the PC platform.
Re:Hmm (Score:2)
Fact is, my personal opinion after being innundated with such excellent games as Zelda WW and Metroid Prime is that I will not find something as powerful on the PC judging by the E3 previews I've seen. I might be mistaken but I see the same old types of games being promoted, MMORPGs and FPS. I thoroughly enjoyed Freelancer (as I did
Re:Hmm (Score:2)
Re:Hmm (Score:2)
The PC Zone preview stated on no uncertain terms that they're taking modding very seriously. Artists are the ones who are going to have to worry; they'll have much higher standards to live up to. Aside from that, though, they seem pretty confident that it's going to be easier than modding the original - especially for level designers.
Re:Hmm (Score:2)
Daniel
Re:Hmm (Score:2)
The previews explicitly describe this, and from the description, there's going to be a lot more automatic support in the engine for object properties than in the original:
Good Lord (Score:5, Funny)
Translation: "yeah man, since I didn't get to actually play the game, I have no idea about it, but if I name pretty much near the top end of the hardware spectrum I bet that'll work for it. Go buy that."
Re:Good Lord (Score:2)
Re:Good Lord (Score:4, Informative)
It stands for "Direct 3D"
Direct 3d was a competitor with OpenGL as a graphics API and has largely supplanted it as the standard.
Re:Good Lord (Score:2)
Wait till Doom 3 comes out...
Tim
Re:Good Lord (Score:1)
Re:Good Lord (Score:2)
Re:Good Lord (Score:1)
Re:Good Lord (Score:1)
When you say games 'should be affordable' how is that capitalistic? Maybe you should say "I wish games were affordable". Capitalists know that you can price something by what the market will bear. Perceived value is what drives the capitalist economy. Enough people think a game is worth X dollars, and the company will sell it for that.
Obviously you feel that your own experience speaks for the rest of society. MY economy is not in the shitter. I have plenty of money to spend on a co
Re:Good Lord (Score:5, Informative)
With all of these considerable graphical upgrades, we were pleased to hear that the minimum system specs are currently targeted at a 700 MHz PC with 128 MB RAM and a DX6-level video card, meaning you won't need a NASA supercomputer to run Half-Life 2.
Obviously, that will probably be running the game at its minimum detail but the success of Half-Life was never about the tech specs - it was about the fact that it's one of the best single-player FPS experiences released and the fact that modders loved it.
Re:Good Lord (Score:2)
So I saved up all my money and bought a TNT2 that summer. That kicked ass for about 6 months
Re:Good Lord (Score:2)
Re:Good Lord (Score:1)
Obviously, that will probably be running the game at its minimum detail but the success of Half-Life was never about the tech specs - it was about the fact that it's one of the best single-player FPS experiences released and the fact that modders loved it.
The sucess of Half-Life was about tech specs in the fact that people like me with my sorry assed Pentium II and ATI Rage Pro were able to run Half-Life in 800x600 resoulution but I havent been able to run any first person shooter since. Thi
Screenshots... (Score:1)
Re:Screenshots... (Score:1)
Re:Screenshots... (Score:1)
how old is the reviewer from shacknews? (Score:2, Interesting)
Anything New? (Score:1)
or it'll have a kickass story-driven dialog that scares the shit out of you and some other stuff. Who knows?
Hopefully if Valve keep up with their "if you show the player a really big bomb, you HAVE to let them blow it up" stance that made Half-Life such a fun single-player game to play (Xen aside) this'll kick ass. Just gimme something to do apart from shooting things, collecting keys, hitting s
Bad reviewer... (Score:1)
As for the game itself, I am stoked, it should be cool. It may be the first game (of many to come, Doom III, etc...) that really uses the technology of yesterday's hardware, not last centuries.
Screenshots (Score:1, Interesting)
THE most keenly awaited game? (Score:3, Funny)
Re:THE most keenly awaited game? (Score:1)
Deus Ex and Half Life, and whenever Diablo III comes out. I'll pay $60 each and be happy.
Re:THE most keenly awaited game? (Score:2)
And don't forget Duke Nukem Forever! Oh, what, you meant this year? Sorry.
Specs (Score:2)
http://www.shacknews.com/docs/amd.x
massive polygon count?! (Score:4, Interesting)
Rejoice! I've got some decent hardware, but it is SOOO nice that the focus is not on a massive polygon count. My god, they might have spent time on -oh, level design, story, and a few other things that actually make the game fun. Half-Life was worth every penny - including additional copies I've picked up over time (bundles were cheaper, go figure). I hear folks drooling over Doom III, but hearing the insane hardware requirements it is rumored to need, I suspect I'll pick it up when it hits the bargain bin. I avoided C&C Generals because I hear others had issues with 'low end' cards like my (new for me) ti4200. Unreal II came and went because it sounds like the AI and levels stunk. I'll be plunking down cash for this one because the previous version was such a blast. I figure the mod scene will pick up on this one as well.
One of the few good things to happen today. What is next, Starcraft II?
Re:massive polygon count?! (Score:1)
Re:massive polygon count?! (Score:1)
Re:massive polygon count?! (Score:1)
It's in an AMD 1800+ with 768 MB RAM running WinXP. And the single player story sucks ass. All in the interests of complete disclosure.
Re:massive polygon count?! (Score:2)
Tech (Score:1)
Graphics and hardware (Score:1)
TROGDOR! (Score:2, Offtopic)
Counterstrike 2? (Score:2, Insightful)
Re:Counterstrike 2? (Score:2)
In the end this furthered the brand of Half-Life and kept it important as the engine behind the most popular online game in the world. Now that CS is separate I'm afraid that mor
Re:Counterstrike 2? (Score:2)
Whoohoo! No Xen levels. (Score:1)
Voice Communication... (Score:2)
The Implications for online gameing are staggering, if they can traslate this into the voice communication system they choose too use in HL2 multiplayer then we can finally get a truly immersive experiance in online gaming.
Just my two cents, although thanks t
Video (Score:2)
Anybody have the gamespot video available for download? The page is here [gamespot.com], but you can't download unless you're a Gamespot Complete member.
Linux? (Score:2, Interesting)
Re:Linux? (Score:2)
Btw, re: MUDs, get away from those. They're the worst time sink ever invented (whether graphical or not). Here's a trick: MUDs really get you because they're an 'infinite' game (as opposed to a finite game that you play to win). That's how they get you addicted for such long times. To get out of it, my method was to change them (in my head) from an infinite game to a finite game. Once in the mindset of playing to win rather than playing to play, I played
Re:Linux? (Score:1)
Re:Linux? (Score:2)
Daniel
any bets on... (Score:1)
Don't remember Sin? It was the game that Activision kicked out the door before it was finished in order to get it on the shelves before the original Half-Life. After Sin was released there was a huge patch for it that fixed such annoying things as having to walk over to an enemy and clicking on the 'use' key to activate the AI.
Screen Shots (Score:2)
Hey, anyone notice that the screen shots for this game across all sites are pretty much the same? It makes me think that the thing that Valve handed out was just a demo movie that ran on the engine, and that there was a limited number of sequences.
I like to see more than just 4 shots of a huge spider thing with four legs walking over a fence, or 4 shots of the scientist dude's face. I wanna see more schtuff!
how about Linux? no? how about a GameOS? (Score:1)
And as a side note, *just wonderig* why don't game companies work together and code a OS simply for their games to run at full speed. So folks like $me who don't have to spend aditionall money buying Windows. Yess, I'd rather boot into "GameOS" than an illegal copy of windows, plus look a the plus side if they code it well, we could get ri