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E3 - Hands On Impressions - Konami 20

Continuing with brief hands-on impressions from the most interesting booths at the E3 Expo in Los Angeles, we turn our attention to Konami. Read on for info about Castlevania, Teenage Mutant Ninja Turtles, Gradius, Metal Gear, and more..
- Teenage Mutant Ninja Turtles, showing for multiple platforms, was a delight. With awesome-looking cel-shaded graphics, and Batman-the-TV-series type 'CRASH!' and 'THUMP!' voice balloons accompanying the action, this goes a long way to recreating the fun of the original arcade and SNES games, with multiplayer arcade-styled fun to the fore.

- Bloody Roar 4 was showing for PS2, picked up when Konami bought a controlling interest in developers Hudsonsoft a year or two back. It seemed high on the B-list of fighters - not essential, but hardly Final Fight Revenge either.

- Castlevania:Lament Of Innocence for PS2 is a 3D action title that finally puts to rest those horrid N64 Castlevania games, with somewhat Devil May Cry-styled action gameplay, big bosses, and a camera that behaves most of the time. It's still got that oldschool feel, but some of the rooms felt a bit large and empty in places. Still, promising, though it's easy to think about how the Rygar title for PS2 seems to have made the transition a bit better.

- Gradius V for PS2, the latest sequel to the all-time classic sideways-scrolling shooter, was showing on a single machine round the side of the booth. It looked good, with 2D action but great use of 3D scaling in the background, and the traditional power-up stacking system that's always worked so well. If you're not a fan of this genre, you won't be converted, but it's a worthy successor.

- Cy Girls for PS2, some kind of girl ninja/hacker action title, really didn't look that hot in the playable demo on the booth, but the video trailer there showcased some more interesting action, so it may improve as release date nears.

- Silent Hill 3, which seems to come out as soon as next week in Europe, and in a couple of months in other territories, looked very much like a straight sequel to the previous two titles. Basically, it's very spooky, the gritty lighting still works, there's scary giant rabbit costumes outside deserted amusement parks.. you get the drift.

- Boktai: The Sun Is In Your Hand, the innovative GBA title from Hideo Kojima that will include a light sensor in the cartridge, was difficult to evaluate on the show floor, since there was only a video running and GBAs running the title were only viewable through glass. But the isometric graphics look good, and the presence of a light meter on screen at all times mean you'll either going to be cheating and cupping your hand over the sensor, or running in and out of your cellar a lot when the game is released.

- we dealt with Metal Gear Solid:The Twin Snakes over in our previous Nintendo booth article, and sadly both this title and Metal Gear Solid 3 were only running in trailer form on the E3 show floor. So there's not much more to say about MGS3 right now than 'set in jungle', 'nice graphics', 'mysterious'. Look out for full trailers of both popping up online as E3 winds down.

For further impressions, screenshots, and media try IGN.com, Gamespot, Gamers.com, Gamerfeed, or all the other usual suspects. More hands-on impressions soon.
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E3 - Hands On Impressions - Konami

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  • Where's Romance of the Three Kingdoms VIII at e3?!? BOOO! Sorry big K i really love you...
  • "Castlevania:Lament Of Innocence for PS2 is a 3D action title that finally puts to rest those horrid N64 Castlevania games..."

    I can't be the ONLY person in the world that actually enjoyed those games. Well. The original wasn't too hot, but Legacy of Darkness had it's share of moments.

  • Are we gonna get an "E3 - Hands On Impressions - SNK" ? I'm a die hard fan :P 2D forever! Although... there's a planned release for a 3D Metal Slug game ;)
  • As far as I'm concerned, the Teenage Mutant Ninja Turtles games look like the most fun thing at E3 (even with the rather bland backdrops). Arcadey goodness is grossly neglected these days.
  • I've just been playing Metal Gear Solid 2 all evening, and come to the point where I must protect Emma as she crosses the bridge. However, I just found out that I need the thermal goggles to do that. I do not have the thermal goggles, and the only way I can get them is apparently to start again from scratch (well, the start of Big Shell which is just about from scratch...).

    Arg, how could they do that!?

    • Better question: how could you miss the goggles when the rest of the world managed to grab them?

      • One time I missed them, myself. I did a smart thing, knowing there are claymores on the bridge. I pulled out my M4 and strafed up the bridge. If you're on Very Easy or Easy, those'll be the only claymores there. I'm hoping, if this guy is so gimped that he missed the 4 or 5 opportunities to grab T.Goggles, he's on Very Easy.
  • What, no Bemani? (Score:4, Informative)

    by 2Flower ( 216318 ) on Friday May 16, 2003 @10:14PM (#5977634) Homepage

    You hit the Konami booth and didn't even mention the Bemani games? Alright, I'll pick up the slack...

    DDRMAX 2 - More Konami-made tracks, but also some new-to-DDR American music complete with music video accompaniment. Nothing really outlandishly awful so far, and they've got 'Days Go By' by Death in Vegas, which is a plus for me. The game sports a new look 'n feel.

    DDR ULTRAMIX - DDR comes to X-Box, with lots of rehash tracks from various mixes, but a few new modes to go with it and a return of the polygonal dancer. No poly boost on them, though, they're still as blocky as ever.

    Karaoke Revolution - Not sure about he title, but yes, they're working on a karaoke game. W00t. Sounds like the X-Box Music Mixer will do the same thing on the other side of the console fence.

    Para Para Paradise? Anybody know if this is coming stateside? I saw a release date on some online store, but that's meaningless...

    • Para Para Dance is very culturally specific, and extremely complex. I played it at an anime convention, and I have to say, if they marketed to ravers instead of just girls, they'd have a major hit on their hands.
  • Sad to see that CY Girls isn't looking too good, I was looking forward to it... More Castlevania is always good, didn't play the N64 ones, but liked every other castlevania. Gradius should be cool, haven't played a good 2d shooter in a long time, I miss those games, still bust out the SNES and Super R-Type every once inawhile...And 1942 is still fun;) Silent Hill 3 is a great game, some people with modded ps2's and DVD burner got a good early release of the game, and I've heard it's great.../whistle
  • Considering that Silent Hill 1 and 2 were similar only in the fact that they took place in Silent Hill, I find this a funny statement.

    SH2 has little to do with SH1, except maybe indicate that this author should do some more homework before reporting on SH ;p
    • I think the point I was trying to make was that the gameplay is similar (survival horror, with the emphasis on chills?) - I know that the plot didn't carry over from SH1 to SH2, but they were still fundamentally the same genre of game? Thanks for picking that up, though :)
      • I consider Silent Hill to be like FF: some names are similar, and some areas are the same, but each one can be considered separately.

        Resident Evil, OTOH, is something Capcom's done a good job of weaving together (some non-cannon not withstanding).

        How'd you get on with Rob & crew as a games reporter?
  • I've read some write-ups on Botkai and, while the premise is pretty innovative (and will probably be more than enough to get at least a large handful of people to buy a GBA just to try this thing out), it's making a lot of assumptions about the users patterns.

    As I understand it, at certain points throughout the game, the light censor kicks in and will adjust the brightness of the display accordingly...while the reviewer mentions that people will be doing their damnedest to 'cheat' and enhance their experi

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