The Rise Of Adverts In Videogames 45
Thanks to Evil Avatar for pointing to a brief Fortune article discussing the rise of advertising placement in videogames. A particular example discussed - Intel have struck a deal with EA so that "..when characters on The Sims Online use their PCs, players see the Intel logo and hear the company's signature musical bong." How insidious is too insidious? Mind you, advertisers would have to push to find licensing as plain bizarre as Skittles' product placement in Darkened Skye.
Enter the Matrix (Score:3, Informative)
Re:Enter the Matrix (Score:2, Informative)
Re:Enter the Matrix (Score:1)
Re:Enter the Matrix (Score:1, Flamebait)
Re: (Score:2)
Mc Donalds (Score:2, Informative)
==
Do you want to change your name to Homer Junior? The kids can call you Ho-Ju!
==
Re:Mc Donalds (Score:5, Funny)
Re:Mc Donalds (Score:2)
Ever look at a McD's wrapper and notice the phrase "Please put litter in it's place"? Doesn't that mean you should throw it anywhere but in a trashcan? It ceases to be litter once you throw it away. Maybe that is what the game is about.
Flashback (Score:2, Interesting)
Back in 1992, Ocean Software released a game on the Amiga and PC in conjunction with Smiths Crisps in the UK to promote Quavers [corpex.com], that tied in with their current Lenny Henry voiced mascot Colin Curly. The game [amigagames.com] wasn't a half bad puzzler either.
Re:Flashback (Score:1)
Re:Flashback (Score:1)
Yeah, the character you played was (IIRC) G.I. ANT (groan) - I never quite worked out how pushing dominoes over was ever going get get packets of crisps back for a the frankly bizzare Colin Curly, but hey... The puzzles were quite cool though.
Re:Flashback (Score:1)
An intel musical bong? (Score:4, Funny)
I knew those guys were on something.
Re:An intel musical bong? (Score:1)
long time... (Score:1)
Re:long time... (Score:5, Informative)
Domino's Pizza - Avoid the noid [gamesdomain.com]
Ford - Ford Simulator [gamingdepot.com]
Dunlop - Dunlop 911 TS [vgmuseum.com]
KP skips - Action Biker [f9.co.uk]
The last link is to a review. A few choice words:
Re:long time... (Score:1)
Re:long time... (Score:1)
http://www.gamebase64.com/gameofweek/4/gotw_act
My first exposure to this commercial junk was Ocean's 1983 release Mr Wimpy on the ZX Spectrum:
http://www.iarmst.demon.co.uk/new/game/mrwimpy.
Re:long time... (Score:2)
So, while this may have taken a rest during the late 80's/early 90's, it is by no means revolutionary (as others have pointed out)
Re:long time... (Score:2)
Wipeout! (Score:2)
(I just happen to be wearing a Red Bull T-shirt right now. I tried the stuff out of curiosity after seeing it in the game, and now I'm an addict. I guess video game advertising works.)
UT2003 (Score:2)
Coolspot (Score:1)
Re:Coolspot (Score:2, Informative)
We ended up with a pretty cool platformer with an unexplainable (to those that didn't know about American 7-up advertising) bonus section where you are suddenly transported to the inside of what appears to be a large green bottle of fizzy drink. I assume there where 7-up logos on that bottle in the American version?
Re:Coolspot (Score:1)
Ah the good old days of fido dido - i think i have a
t shirt with him on somewhere
Shudder (Score:1)
ET anyone? (Score:3, Interesting)
Re:ET anyone? (Score:2, Informative)
Re:ET anyone? (Score:3, Informative)
E.T. was impossible to play because the only developer had to complete the thing in 6 weeks to cash in on the movie premiere. Now, licensed games are completely different than in-game ads, please don't confuse the issues.
And if you're willing to go back as far as the Atari 2600, you'll find stuff like Kool aid man [atariage.com], Ralston-Purina's Chase the chuckwago [atariage.com]
Re:ET anyone? (Score:2)
It's not that simple. Why "shouldn't" the game be released if it's unplayable? Why "should" there be a certain amount of QA? Is that a business viewpoint, or a moral one?
E.T. Still sold over a million copies. True, the low quality of the game may h
A required patch (Score:5, Funny)
(/me waits for MicroAstroTurfers to respond....)
Two observations. (Score:3, Interesting)
2. What will prevent rogue advertisers to advertise in on-line games? For example, a spammer in The Sims Online can create a character and simply walk around, telling users about the product he advertises. Or, if you can create your own house in the game (don't know whether that's possible; never played it), what prevents you to build a non-sanctioned Burger King right next to a McDonald's, which paid for product placement?
Spot (Score:1)
I find it disturbing (Score:1, Informative)
But advertising is a dirty business,
Chex Quest (Score:1)
You went around thelevels blasting the green slime guys back into space/time. You didn't actually kill them, this is kid friendly. You had Chex shields and could eat fruit to get your health back. Had all of the weapons, most impressive total conversion for a commercial I've seen.
Sim mods (Score:2)
I want to see the Sims Online fighting popups on their PCs using a popular alternate browser and drowning in mountains of Sim-spam as their happiness plummets. Think of the possibilities....
Sims Online Linux (heh, the acronym for that one cracks me up).
DRM - Sims style: Your Sim buys a CD and then can't listen to it. Adios, happiness.
Pepsiman! (Score:1)