Duke Nukem 3D Ported To Dreamcast 16
An anonymous reader writes "Just noticed over at Boob! that Duke Nukem 3D has had its first non-x86 port - for the Sega Dreamcast.
Downloads and other info are available at the SDL-DC Sourceforge page." This port, which was made possible by the Duke 3D sourcecode release we reported a while back, is based on a Linux port using SDL, and requires a Dreamcast keyboard in order to play.
Keyboard required (Score:2)
Re:Keyboard required (Score:1)
icculus.org (Score:2)
Cool hack (Score:2, Insightful)
I'm not sure that this is correct. Does the Linux/SDL version compile on non-x86 Linux? Or does it contain some kind of processor-dependent code (eew!)? At any rate, this is still a cool hack, and it's nice to see a game console being actively developed for even after being more or less abandoned by the manufacturer. Maybe future console makers will follow Sega's lead and allow non-commercial development without expensive SDKs or illegal (thanks DMCA
Re:Cool hack (Score:1)
Yes, yes it does. A concerted effort was made by one of the icculus.org folks to remove all of the x86 assembly. Right now, Duke3D and BUILD are both fully functional using only C code.
An OSX version was in progress, but it is apparently stalled at this time.
Not first non-x86 port (Score:3, Informative)
The best selling game of 1996, 3D Realms' Duke Nukem 3D is coming to the Macintosh as MacSoft ships the title today [3drealms.com]
(Circa 1997)
Re:Why oh why haven't you all got Dreamcasts (Score:1)