MMOG Subscription Growth Analyzed 30
Wtcher writes "Bruce Woodcock has cobbled together a chart recording the growth of various massive multiplayer online games in subscriber numbers, relative to each other. I just found it interesting to see a visual summary of how well each MMOG was doing compared to one another." Apart from Lineage, which is omitted because the author says "trying to compare it to other MMOGs is almost like comparing apples to oranges", it seems that Everquest is still way out there in front, but there's a number of more recently-launched titles jockeying for position in this very competitive market.
What about ATITD? (Score:3, Interesting)
Data is nice, conclusions are better (Score:5, Insightful)
Re:Data is nice, conclusions are better (Score:4, Informative)
Re:Data is nice, conclusions are better (Score:1, Interesting)
Evidence 2: There were other MMOGs before it like Ultima Online.
Conclusion: it is still possible for a new game to be successful.
Your conclusion is not supported by any of the evidence. In fact Everquest is the primary first mover as they have defined what it means to be a MMOG. They have all the traits of a first mover including the risk taking involved in pioneering the area and the reward of large numbers of subscribers. That Everquest could wildly su
Re:Data is nice, conclusions are better (Score:2)
There are a lot of new MMOGs under development right now. All are getting considerable funding despite the current economic downturn. Many are being funded by the companies that have current popular games. Sony and Atari are funding several.
Look at the data again. While a few games are having population decreases, many are still seeing growth. The market is much more mature than when UO and EQ came out, but it hasn't capped yet, and there
Re:Data is nice, conclusions are better (Score:3, Informative)
Basically I don't think I could commit that much time to that kind of game ever again.
Excercise in futility? (Score:2)
Re:Data is nice, conclusions are better (Score:2)
Hence the dozen or so MMOGs that rented floor space at last E3.
Guild Wars, EQ2, Horizons, Warhammer, Lineage 2, Exarch, Mythica, WoW, Planetside (since released) and Middle Earth Online are just the big ones I remember off the top of my head. Apparently the people with the money haven't been scared off.
Expansion Packs and Other Thoughts (Score:5, Interesting)
This chart will be cool to watch if he keeps updating it. It will be interesting to see what the new EverQuest game does to the old, etc.
Also, it would be cool to see the same graph, only relative to the previous sample instead (so up/down trends could be seen easier).
A few points addressed. (Score:1, Flamebait)
Related to this, the EQ online adventures for the PS2 has been the biggest flop ever. A handful of people bought it. Then they lowered the price within a week. A week later it was free with the PS2 network adapter. People didn't even want it then. Their next step? The game retails for 20$ USD, and they have free week game discs that
Re:A few points addressed. (Score:2)
Yeah. (Score:2)
Perhaps because EA meant to target younger girls, they wanted the game time cards out there (considering they don't do the same thing for Ultima).
What crack head moded my post flamebait?
WWIIOnline thoughts (Score:2)
I feel I may be able to shed a bit of light on this one. I've been playing WWIIOL since the day it was released, so I know a bit about this. WWIIOnline caters to a totally different type of subscriber than any other MMOG out there - the 'grognards'. Grognards are a very, um for lack of a better word, 'anal' type of player. They complain about ever
I know the answer (Score:1)
Well, I for one can pretty safely say that Star Wars: Galaxies will be really, really, really successful.
Anyone want to disagree?
Re:I know the answer (Score:2, Interesting)
Raph Koster, the lead developer on SWG, is a really intelligent guy who writes some of the most insightful articles around on game design. Unfortunately, as particularly proven with some of his decisions while working on Ultima Online, his insight does not reliably pan out in his game design.
I expect SW:G to be a game with a lot of potential that has so many initial flaws it scares off a lot of its customer base in the first year, and has a hard time winning them back once Koster i
Re:I know the answer (Score:1)
Re:I know the answer (Score:1)
Secondly what's up with the AC, you scared to have your opinion stuck to you?
I don't know about you but (Score:1)
I know some people actually playing EQ as their full-time job [techdirt.com]. Any career counciler here could enlighten me to the path of professional online gamer?
What is Lineage? (Score:1)
Why is Lienage so different? what is it? It's not obvious for me.
Thanks.
Re:What is Lineage? (Score:4, Interesting)
So do you count the number of accounts sold, or the number of characters?
This is slowly changing as more people get home connections.
Re:What is Lineage? (Score:1)
If you are interested in this topic, read the book (Score:2)
It goes into a lot more detail then this chart, and provides alot more info on the people who play MMORPGs.
Lineage (Score:1)
LINEAGE FEATURES [lineage.com]
In the medieval world of Lineage(TM), choose to be a gallant knight, a resourceful wizard, a crafty elf, or a revered prince or princess. Play surrounded by guarded castles, perilous forests, sinister fens and valleys filled with the undead. Slay ferocious monsters unlike any known to man or elf.
"trying to compare it to other MMOGs is almost like comparing apples to oranges"
Yes, it definately sounds radically different from such boring mainstream products as Everquest.
Re:Lineage (Score:1)
The Realm Online! (Score:1)
I keep telling people about it, but most tell me I'm an idiot for calling it one of the first MMORPG games out there. It came out before Ultima Online, Everquest and Meridian 59, and I still think it's better than all of them combined. (and yes, I've tried most of the MMORPG's out there.)
Re:The Realm Online! (Score:2)
In which case they old Plato system had a graphical mud that predates 'The Realm' however I would give 'The Realm' the distinction of being the first modern one.
Wow, I only just saw this (Score:1)