Orbiter Sim Gets You Spaced 24
stinky wizzleteats writes "Ever wondered why a space flight simulator never really got off the ground in the PC simulation scene? The answer is that it needed to be free. Dr. Martin Schweiger started the ball rolling a few years ago with Orbiter, a freeware Win32 DirectX based space flight simulator, in which you can fly orbital rendezvous, lunar landing, and even interplanetary missions. The current version has excellent graphics, including atmospheric descent and re-entry effects. There's also a burgeoning community of add-on developers, creating everything from sound add-ons and interplanetary navigation aids to complete working Apollo/Saturn 5 spacecraft. Virtual space agencies have even sprung up, using Roger Wilco and remote telemetry software (virtual mission control) to do Orbiter missions online. You can find the basic Orbiter files at Avsim or Sourceforge."
Amazing Simulator (Score:4, Interesting)
Launching the Shuttle into a low orbit is pretty easy, things get interesting when you try to recreate a Lunar landing mission, very cool. I still remember my first Mars landing, boy, that was tough
There're a few projects using Orbiter, one of my favourites is SimNASA [simnasa.org]. As you may guess it's a virtual NASA, you can join the agency and start being trained for future missions.
Forget it (Score:1)
Sorry
Re:Amazing Simulator (Score:2)
Re:Amazing Simulator (Score:2)
Re:Amazing Simulator (Score:2)
Not really, atleast the manual doesn't seem to think so, and I've found in practice that it was fairly tricky until I understood the characteristics of that particular vehicle (part of the problem I had is that I've been studying kerosene/LOX vehicles, it turns out that the Shuttle behaves rather differently). Anyway, once I figured out the differences I managed a highly eccentric orbit, just, perigee turned out to be 90 km, by some miracle I didn't ree
Re:Amazing Simulator (Score:1)
WINE (Score:2, Interesting)
Re:WINE (Score:2)
I guess there is only one way to find out
I always thought ... (Score:4, Interesting)
Imagine if you could join in an existing Space Program to build ISS, online, and participate in it somehow
Seems to me this would be a bit more intellectually stimulating than "Sims" or "Quake", anyway. I know for sure I'd be playing it, anyway...
Re:I always thought ... (Score:2)
Imagine if you could join in an existing Space Program to build ISS, online, and participate in it somehow
Really? Why? Have you ever watched NASA-TV? It's incredibly boring and tedious. Why would you want that? Why would you want to be one of the 20 that sit in mission cont
Re:I always thought ... (Score:2, Funny)
Sheesh. Where do you get your Geek Pride?
Re:I always thought ... (Score:3, Insightful)
Really? Why? Have you ever watched NASA-TV? It's incredibly boring and tedious. Why would you want that? Why would you want to be one of the 20 that sit in mission control and monitor telemetry. There's no science. Nothing new. Nothing exciting.
Orbiter does have time acceleration, and most sim-missions have only a handful of people involved. The real fun comes in when something goes wrong. In fact, most of the really fun missions start with that premise - e.g. - we have to rendezvous and dock with a di
Hypersleep? (Score:3, Funny)
Isn't that a Shame (Score:3, Funny)
Space Que...aw, crap, nope (Score:2)
Yes! (Score:2)
Anything game that uses this spacecraft [ucl.ac.uk] in it HAS to be good! Freaking awesome! Too bad it's only an 'add-on'. But _still_. The 2001 add-on is pretty great-looking, too.
Re:Yes! (Score:2)
Yeah, I like the Eagle. I made a version where the nose section can undock and land. You can find it at www.mciann.com/orbiter. It's Eagle version 1.02.
Really good learning tool... (Score:3, Interesting)
Oh yes, and Iâ(TM)ve been running Orbiter on and off for the past couple of years. Very steep learning curve, but itâ(TM)s well worth it. Iâ(TM)ve spent hours tinkeringâ¦trying to get really good at establishing precise orbits, finding the ISS, docking (unsuccessfully).
Finally, WRT WINEâ¦I did try it (a while ago), and it seemed to work like most of the other semi successful games Iâ(TM)ve triedâ¦i.e. it kinda worked, but was missing some functionality. Oh, FWIW, I was using WINEX 3.0.
no sig
Space Station Manager (Score:2)
Support the shareware game development. :-)
Cheers,
Jouni
Karma Whoring (Score:4, Interesting)