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GameCube (Games) PlayStation (Games) Entertainment Games

2003's Best-Selling UK Games Analyzed 13

Thanks to an anonymous reader for pointing to a Gamesindustry.biz article analyzing the best-selling UK videogames of 2003 so far. This intriguing analysis also includes sales figures, often difficult to come by in US charts, and notes the biggest selling all-formats title was The Sims, with "..total sales to date across the three console formats.. [of] a whisker short of 300,000, with the PS2 sales of the game accounting for over 90 per cent of that figure." Close behind it was soccer sim Championship Manager 4, which "tempted over a quarter of a million PC owners to part with their cash." Overall, they gave 'top marks', amongst others, to "Ubi Soft for bothering to port Splinter Cell properly", and 'must try harder' to "Sony for ignoring [marketing efforts for] any first party titles not developed in the UK."
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2003's Best-Selling UK Games Analyzed

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  • by jxa00++ ( 322387 ) on Wednesday June 11, 2003 @09:34PM (#6177525) Homepage
    I pulled up the TRST Data from last year, and I counted how many of the top titles for Xbox, GameCube, and PlayStation 2 were made in Japanese top 10, top 20, top 30.

    On PlayStation 2, two of their top 10 were made in Japan, and two of the next 10, and three of the next 10. That's got to be a record for low games from Japan.

    On Xbox, there were none in the top 10, two in the next 10, and none in the last 10.

    On GameCube it was six, five, and a few more in the last 10. (Almost all of them were Nintendo 1st/2nd party titles as you prolly guessed.)

    Anyone care to draw any meaningful conclusions from the above or just a blip in the graph?
    • Since I don't know what TRST stands for, this probably isn't a meaninful conclusion, but if it's an english-language chart, then the results probably reflect the fact that most Japanese games aren't properly marketed outside of Japan. Mostly the UK/US managers don't have a clue what to do with Japanese games. They don't understand the target audience anymore than the game itself. I'm reminded of a quote: "The trailer for a movie always reflects what the executives wanted the director to make." Or someth
  • I wish I could analyze 2,003 games and get paid for it.. oh you mean 2003 is a year? But it's only half over!
    • Re:So.. (Score:3, Insightful)

      by MojoMonkey ( 444942 )
      There's a difference between a year and a fiscal year. July 1st is the end of the fiscal year for many businesses.
  • To the PS2, you mean?

    The PC demo of splinter cell was completely unplayable. After the noises the XBox fanboys were making I was hugely keen to give the game a go. I downloaded the demo, it fell over. Some googling revealed a collection of hacks to .ini files that made it work, mostly. In a window. And then it was just a bit crap.

    Note to self: XBox fanboys are just that. Save money and effort for GT4.

    Dave
  • Elsewhere, PC gamers were incredibly selective with their purchases, with many well-rated games such as Tropico 2, Frontline Command and Anno 1503 struggling to sell upwards of 5k. Piracy impacting on sales?

    I wonder how much Broadband is damaging sales? And how much is people getting tired of RTS,FPS and Civ building games.

    1503 is a great game, but who is going to buy that at full price as well as Tropico 2? They are essentially the same game, appealing to the same audience. Just as I'd also question

  • Championship Manager 4 is a football (to give it it's proper name!) management game, probably the longest running genre in the UK. The player picks the team and tactics, buys and sells players and so on.

    In fact the first computer magazine I ever purchased back in 1982 not only carried an advertisment Football Manager by Kevin Toms (a game originally written in BASIC that itself was available for many years), but also had a listing for another game of the type for the Apple II.

    I spent hours during 1983 pla
  • Offensive and inlammatory comments follow: The SIMS? This goes to show what complete stupid cows 99% of the computer using population are. How anyone can really get into a game like that is beyond me. This is almost as baffling as the popularity of 'Reality Shows'.

He has not acquired a fortune; the fortune has acquired him. -- Bion

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