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Classic Games (Games) Entertainment Games

Intellivision 25-In-1 TV Game Debuts 36

Thanks to the Gaming-Age forum regulars for pointing to an MCV UK article showing a forthcoming Intellivision-licensed 'TV game', similar in style to the 10-in-1 Atari joystick we covered a few months back. This joystick (looking nothing like the original Intellivision controller - will there be problems with a lack of buttons?), will be launching in the UK next month. Choices will include joysticks with both 10-in-1 and 25-in-1 flavors of officially licensed, built-in Intellivision games, and according to the article, "..titles include Star Strike, Night Stalker, Space Armada, Astrosmash, Sub Hunt, Thundercastle and Pinball, amongst others."
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Intellivision 25-In-1 TV Game Debuts

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  • Ahh, sweet memories (Score:2, Interesting)

    by sagrotan ( 211510 )
    As a once pround owner of an Intellivision back in better times, I remember thinking 'why did I not get a Atari 2600 like anybody else' after a while.
    Everybody said it had an edge over the Atari on the tech side. Still, nobody else bought it. I loved the system, but had to envy those VCS 2600 cart swapping folks at school.
    Years later, this reminds me of things like VHS and Video 2000 VCR systems here in Europe.

    Besides, nothing could beat Sub Hunt in my book back then.

    May the better one win...
    • It is rare these days that I get nostalgic about video games, but Intellivision always seems to do it for me. When I first got one, I had it connected to an old b/w tv. I could usually get it connected to the living room colour tv once in a while, but it only lasted until somebody wanted to watch TV.

      Astrosmash was one of my favourites, which is strange because the background would change colour depending on the level you were at. I believe the same was true of Night Stalker (a game I really sucked at, f
    • I had the same issue as a child, except in my case it was a Magnavox Odyssey. Oh well, at least I had K. C. Munchkin (a better Pac-Man than Atari 2600 Pac-Man, probably why Namco or whoever sued and got it taken off the market) and Quest for the Rings (which was just bizarre).

      Besides, I soon had an Atari, the all powerful Atari 800 computer!!! (In some ways I had a really great childhood.)

  • by lightspawn ( 155347 ) on Friday June 13, 2003 @06:42AM (#6189345) Homepage
    Intellivision Lives [intellivisionlives.com] has the entire history of the console, official CDs with the roms and bundled PC/Mac emulators, and several games available for free download. The site is maintained by some of the original Intellivision developers.
  • This joystick (looking nothing like the original Intellivision controller

    Thank god! that controller must have been the worst thing ever developed. I never had an intellivision (my friend did) but more importantly I never 'wanted' one and it was because of two things

    1) The colecovision, better games and an atari emulator

    2) That controller!

    • by bjb ( 3050 ) *
      I don't know why so many people hated that controller. Yes, it was worse than the other ones out during the time, but it worked rather well for what Intellivision was best for: sports games.

      Yes, there were plenty of other good games out for intellivision (night stalker, astrosmash, AD&D, Tron series, talkies, etc) but if you were to compare the big three back then (Atari 2600, ColecoVision and Intellivision), the Intellivision was definately the best for sports games. I still love their baseball and f

      • >Yes, it was worse than the other ones out >during the time

        No way! The worst controller ever had to be for the 5200---it never really did work for longer than a week or so. I bet I used an entire roll of aluminum foil to fix mine up. And what genius decides to make a non-self-entering control stick?

        However, my vote for the worst feeling controller was the 7800...If you grip the bottom of the controller to hit both buttons, eventually your hand *will* cramp from stretching the muscle between your thu
    • The controller was unique to say the least...

      As a child (parents still have it packed up somewhere) I had an Intellivision master I , close to 30 games, the Intellivoice, and the entertainment computer system that plugged into the cartridge slot. We even had a cassette tape that plugged into the "computer". Never had a problem with any of that. The controllers on the other hand.

      I can't remember how many times the controllers were "fixed" by my dad. Eventually he was able to get Intellivison to sen
    • http://www.classicgaming.com/features/articles/int cont/ This says it all!
    • 1) The colecovision, better games and an atari emulator

      The INTV did indeed have an "atari emulator" as well... look around on eBay and I'm sure you'll find a few of them.

      And I completely agree about the controllers. I'd play my INTV much more often if it had normal joysticks. There's also the fact that the stupid spiral phone cords on them don't reach very far, so you almost have to hold the system in your lap. The only system with worse controllers in my opinion was the 5200... mostly because those thin
  • When will they come out with ColecoVision!!!

    Come on, Smurfs, you know you want it!!!

  • ...right past Union Square heading toward the west side, and I walked past a electronics/crap shop that was selling a combo pack with one controller and a light gun in it--the controllor itself plugged into the tv. The listing of games must have been around 200+. I'm sure none of them were legally licensed, but they seemed to be the real deal. Looked like Nintendo 8-bit era stuff, like Contra, maybe Mike Tyson's punch-out, that sort of stuff? Anyways...if you're in the neighborhood...
    • I've walked past that same shop and played with the one they had on display. The guy try to sell it to me for $40, then took $5 more off when I said I was interested. Fact was, I was very interested, but had only a few dollars in my pocket.

      As for the 200+ games, well, it's kind of misleading. Okay, seriously misleading. Most of the games were variants of a few core games, like Super Mario Bros. and Adventure Island. The the variations were stupid. Like the graphic of Mario would be slightly modifed
    • I saw this thing youre talking about at a swap meet here in Portland, OR. It looks like a N64 controller w/ a light gun connected to it via wire. I saw two different gun styles.. one sorta NES styled and another that looked like some sorta browning pistol knockoff or something. I played the games... they kinda blow... a lot of them are just one screen with repeating sprites that you kick/punch/shoot depending on the game. I dunno if anyone remembers those old 150-in-1 cartriges for the NES. But the games
  • What? No Counter-Strike?
  • The Intellivision was the first 16-bit console to hit the market back in 1980, although it was sadly crushed by Sega and Nintendo.

    when, in 1986??
    according to intellivisionlives.com, sega and nintendo had NOTHING to do with its eventual crushing. If anyone, mattel beat the pee out of it with the colecovision.
    • If anyone, mattel beat the pee out of it with the colecovision.

      Oddly enough, Coleco owned the Colecovision. The Intellisivison was, on the other hand, a Mattell product.
      • damn! I knew something sounded wrong there.

        The point is sega and nintendo were just twinklings in their daddy's eyes when Intellivision fell off the map. The article was a little misleading I thought.
  • It would be interesting to see a unit like this come with some simple card reader (similar to the GBA eCard reader) so that new games could be written for the platform. I mean, at $20 people will buy it. Downloads would be printed and scanned in. I realize this is mostly a geek thing, but the interest to me is that this is a very small and constrained system and that by itself makes it interesting to program for.
    • It would be interesting to see a unit like this come with some simple card reader (similar to the GBA eCard reader) so that new games could be written for the platform. I mean, at $20 people will buy it. Downloads would be printed and scanned in.

      What would be really kew is classic consoles with a compactflash reader. Copy every game ever made to an 8 MB card (if you can still find them), then do something clever with page switching or whatever to read and run the relevant title, probably after displaying
      • Actually, the complete NES romset is over a gig uncompressed.
        • Actually, the complete NES romset is over a gig uncompressed.

          Delete all those pirate multi-carts that contain copies of other titles in different combinations. If you're still over 512MB delete unofficial graphics hacks (like nekkid super mario bros). Do you really translations to German? Do you need the partial translations if the full translation is available? Etc etc. On the other hand, you probably didn't count hobbyist RPG translations typically not included in the goodtools list and available only
  • I wonder if you will need a huge addon just to do the robot sounding voice effects from the b-52 bomber game.
  • I really loved my old intellivision back in the day.. I bought it for next to nothing at a garage sale with all of the games still in boxes with all of the overlays..

    Stupid me, I threw all of the boxes away to save space. I never really understood why they did the controllers like they did though, the overlays were a pain to keep track of, and most games only used directions and a couple of buttons for other stuff.. Atari really was a better system in terms of useability.
  • Not to say that the chosen games are particularly bad, but there are much better games than those to be found on the INTV... such as Advanced Dungeons & Dragons, AD&D Treasure of Tarmin (Which actually had a 3D perspective similar to Dungeon Master or Eye of the Beholder!), Burger Time, Lock 'n' Chase, Frog Bog, Dragonfire, and Demon Attack.

    But I guess inclusion of most of those is unlikely due to licensing problems. They would need to pay to use the AD&D name... Dragonfire and Demon Attack wer
  • Why do people buy stuff like this or the Atari version? A $50 PS1 plays much better games, much less an XBOX or PS2. The nostalgia aspect only is good for a few hours. After that, you're never going to play it again.

    I never had an Intellivision, but my cousin did, so I played quite a bit. In the early 90s or so, a friend of mine was going through his attic and found his Intellivision, so we plugged it in and played Major League Baseball [intellivisionlives.com]. The game was atrocious--there are no fly balls, so you can't catch the

    • At least one major category is people just never have connected with new games. They "grew out" of gaming in the mid-80s and have never had the time to get back into the modern scene because of work and children. There are, after all, rather too many games today to easily comprehend without study. If all you know about today's games is that Vice City is too violent for you, then you still know you like Tetris, Pac-Man, Pitfall, and Subhunt.
    • > The outfielders moved in unison

      Are you sure you didn't confuse this w/ Atari 2600 baseball? On the Inty, you used the keypad to select an outfielder in order to move it. Only one moved at a time. Once a player had the ball, you pushed the corresponding keypad button to throw it to another position.

      Later, they released World Championship Baseball [intellivisionlives.com], which added fly balls, sliding into base, and probably a couple other things.

      They also had World Series Baseball [intellivisionlives.com] for their later computer add-on. You

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