Moore Dissects State Of The Xbox 39
Thanks to an anonymous reader for pointing to the C+VG article interviewing Peter Moore, Xbox VP and former Sega of America boss. This long, detailed, and intriguing interview covers a lot of interesting ground, such as Microsoft's online service versus Sony's ("Do they [Sony] have a service? Don't they just sell adaptors?"), the longer-term strategy of buying developers Rare ("If I thought by acquiring Rare we'd make all the money back in 12 months, that wouldn't be right"), and even a little more detail about why Microsoft aren't getting into portable gaming right now ("..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device.")
social element (Score:4, Funny)
hahahahahahahahahaha, he said "Social" and "Gaming" in the same sentence. hahahahahahaha
Re:social element (Score:2, Insightful)
Re:social element (Score:2, Interesting)
Re:social element (Score:1)
Re:social element (Score:1)
Wrong leadership? (Score:5, Insightful)
Handheld gaming is not competition for the console market. I actually think that Nintendo is on the right track with the GBA, especially with the connectivity with the Cube. Not for playing games together, oh no.
Imagine a handheld system with a good flash memory, enough to capture a 16-bit game. Furthermore, imagine connectibility with a CD-based system, and the ability to download a game to the portable system. Not to mention, every company throwing an old game or two for downloadable play. Konomi offering the old Contra games, or maybe Laser Assault (remember that?) Maybe with the new TMNT game include one of the NES or SNES games. With Metal Gear Solid, include Metal Gear 1 and 2.
Furthermore, have the ability to copy over full multiplayer versions of games, to allow full multiplayer with one cart. Not a reduced version of the game, but a full multiplayer-only version.
Furthermore, I still contend that the purchase of Rare was a mistake. Rare is most certainly a great company...however, I wonder how much Microsoft is going to let Rare be Rare. Just a thought.
Fable and Halo 2 do not a system make. Of course, MS tends to want to put games like that silly volleyball game or Tao Feng on the same level. Whatever that means.
Re:Wrong leadership? (Score:3, Insightful)
If you mean letting Rare be Rare by making good games, I'm sure that Microsoft is not only letting them but encouraging them to do so. If you mean letting them get the game just right instead of rushing, I'd suggest taking a look at other MS development teams and recent history - Crimson Skies was allowed to slip i
Re:Wrong leadership? (Score:1)
It was definitely good enough, and it was probably the "correct" decision at the time to ship it instead of wait. At that point, XBox really needed a few good titles to get it off the ground, and Halo was needed. On the other hand, now there are enough titles out there that Halo 2 isn't needed t
Peter's portable dismissal (Score:2, Interesting)
I have to say that this is an excellent excuse to give on the matter -- bravo. I mean, sure there are real (good) reasons why MS isn't coming out with a handheld device right now, but Mr. Moore's made-up excuse makes them sound much more confident and visionary.
Really, I could not come up with a respose like that. I wonder if he wrote it himself.
Re:Peter's portable dismissal (Score:1)
At least they know their limitations!
Re:Peter's portable dismissal (Score:2)
Re:Peter's portable dismissal (Score:1)
How did Sony win the console war? (Score:4, Interesting)
- Sony signed with many game developers. Many good titles were released early with the console. BTW Final Fantasy VII was the deciding factor for my PS purchase.
- Sony's marketing and brand recognition.
The Xbox has better hardware than the PS2, however not significantly, at least not in the average users point of view. Although Microsoft spent a lot of money to buy some developers, it is still not getting enough good games. I think the key to Xbox's success would be online gaming, however I think the market is still not enough to make it profitable yet.
Re:How did Sony win the console war? (Score:4, Interesting)
"Do they [Sony] have a service? Don't they just sell adaptors?"
Once again, in Microsoft's alternate reality, a technology system only achieves a full state of Nirvana once it is controlled front-to-back by a single company. Hmmm
Isn't Microsoft that the same company that had both their primary and secondary DNS records on the same Class C at one point? Yeah, I trust them to competently administer a monolithic online console network single-handedly.
The entire issue of the M$ vs. Sony online architectures can be summarized thusly:
M$ alone controls the "Xbox Live" gate. If a publisher wants to add online capabilities into their game, M$ alone will decide how many, or how few, table scraps to throw them from the table of proceeds. They alone will also decide how much you, the gamer, are going to pay them for the privilege of having only one game-network option when you plug an ethernet cable into your XBox. As with anything M$, "ease-of-use" and "reliability" are the primary reasons given for why we should all bow down to a single network.
As this shill correctly points out, Sony just sells an adaptor. That's all. Just the hardware that you need to connect. The gaming servers themselves are independent of Sony Corp. (Actually, they will probably run the networks for their own in-house titles
Is a system where you simply plug in a cat5 cable, run a little on-screen config form, and then just start sending M$ money the ultimate in ease-of-use? Sure it is
I, for one, would actually love to see the Xbox continue down this path. It'll send most of the serious gamers (and, by extension, games) over to the online-capable console I actually do own. I'd therefore like to send a shout out to the entire Xbox division. Keep on doing what you do, baby!
Re:How did Sony win the console war? (Score:1)
It's easier (And quite possibly cheaper in the long run) to simply have a conslidated system or something.
I could just be talking out of my ass though. But, this is
Re:How did Sony win the console war? (Score:1)
That's a valid point, but it goes back to my "who do I want getting my money: the consoler or the people who made the game possible" argument. It actually ends up being equally parts simple principle and enlightened self-interest. I do think that the developer/publishers more deserve to have it, but I also believe that th
Re:How did Sony win the console war? (Score:1)
You know trolls that post in that much length and detail? Wow. Those must be some pretty dedicated trolls, to spend that much time presenting a rather thorough case on something simply for the sake of getting a rise out of people. And you say that this new breed of troll also seeks to somehow accumulate karma during the process of irritating as many people as possible? That would be a pretty neat trick.
All one has to do is to take deficiencies of
Re:How did Sony win the console war? (Score:1)
What were the launch titles for the Playstation?
I bought my Playstation to play Tekken 2/3, Final Fantasy VII, and Resident Evil 2, but NONE of these games were 1st gen titles for the Playstation.
- Sony's marketing and brand recognition.
Their brand recognition was nil with gamers. They made the Walkman and overpriced stereo equipment, not game
Iraqi Information Minister? (Score:4, Insightful)
First, the guy claims to have almost no knowledge of what Sony is up to, and seems nearly proud of that fact! For shit's sake, that's your number one competitor. You think the head of GM doesn't know EXACTLY what Ford is up to? He's either lying (Iraqi Information Minister) or incompetent.
He claims that MS has 'knocked Sony on its feet'. Uhh... How? You're number two in the US, number three in the world. From what I've read/heard, the only reason so many people bought the Live! thing from MS is that it's just about the only reason (other than Halo) to have the damned thing. One peripheral doesn't make up for a lack of decent games (relatively speaking). Then he speaks of vendor lockin (go through MS's service or piss off) like it's a good thing.
We're just fine without EA sucking our dick. Yeah. Right.
We're in a five year or longer development cycle. Hoo, boy, I hope for your sake that you won't be taking much longer than five years for your next console. It's clear from pricing and talking, especially by Sony, that the next consoles are clearly in the works.
Karaoke is going to be a huge thing. Even thought I just heard on NPR last Friday (on morning edition if you are curious) that that business is hurting. Hard.
He says the company never backs down. Yeah, why can't I get MS Bob XP?
"I have bigger fish to fry [than Sony's PSP]" Yeah. Sure you do.
I'm not saying things are 100% in the shitter for the Xbox. Far from it. But things are not as rosy as this guy presents. The interviewer was about as tough as Barbara Walters.
Re:Iraqi Information Minister? (Score:2)
The bigger fish you have to fry is Nintendo. And it's not going to be as easy as the Playstation taking control of the console market. For you see, at the time of the PS one's release, the SNES didn't hold 99% of the home console market.
Re:Iraqi Information Minister? (Score:1)
Ah, but you can, but you can. On any system with Windows XP, open up the Search for Files or Folders tool. The little dog at the bottom is Rover from Microsoft Bob. He even still has the yellow circular nametag on, a tribute to Bob (in Bob, that nametag was the smiley-face-with-glasses logo, although that logo is illegible in XP).
So yes, the company never backs down...
Social (Score:3)
Re:Social (Score:1)
Key to the social element of gaming (Score:2, Interesting)
Xbox gives you a headset microphone
Re:Key to the social element of gaming (Score:1)
How do you reconcile these two quotes: (Score:1)
"Someone's yet to explain to me the value of hooking up your handheld device to your console. If somebody can tell me what the value of that is, I'm all for it."
I mean, the first one certainly seem to be saying that connectivity between the PC and the XBox is an innately good idea, regardless of application.
How to stub your toe in the console business (Score:2, Funny)
Step 2: Unknown. (The rapid and ultimate effectiveness of Step 1 renders any futher testing
Huh? (Score:3, Informative)
Guess he's never heard of a little company called Square Enix and their little game called Final Fantasy XI.
Re:Huh? (Score:2)
Gaming and mics (Score:1)
I don't know about you, or anyone else, but personally I feel uneasy about sat playing a game with a headset on and chattering away. For anyone that walks in, they're going to think you look like a total muppet. And, it's talking to complete strangers.... it just makes me feel... uneasy. I mean, talking on the phone is different, you more than likely know the person at the other end.
B
Re:Gaming and mics (Score:1)
Haven't they heard of wireless? (Score:1)
With everyone living on their mobiles now, why does MS think we need a console for socializing?
Wow (Score:1)
If I commented on all the innaccuracies he made, I'd be writing a thesis paper.
Something he's ignoring is PROFIT. Why do you make a product? For PROFIT! For as much as you mock Nintendo for, they still make MONEY. Have they gotten so far into this they've forgotten that CORE ideal? Rare will NEVER, mark my words, make a return equal to a 1/3rd of a billion. Enter The Matrix hasn't yet, and probably WON'T.
further proof.. (Score:2)
("..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device.")
sounds good to the uninitiated though.