Second Life MMOG Launches 22
Thanks to an anonymous reader for pointing out a SFGate.com article about the official launch of MMO title Second Life, a "rapidly growing and constantly changing 3D online society, shaped entirely by its residents", which has its public unveiling today. We covered this interesting user-shaped virtual world a few weeks back, and it's now open for business, with a free Windows client download and monthly subscription fees. It's also one of the few MMO titles to have a DMCA complaints page for infringing user-created content, where complainants must fill out a form "identify[ing] in detail the location of the copyrighted work that you believe has been infringed upon. For example 'The copyrighted work I am referring to is located on the map area labeled 'Freelon, 104,30,56'.'"
Like we need more Realities. (Score:3, Funny)
I wonder if one these will succeed (Score:4, Interesting)
5 years or so I remember there were a ton of these little virtual community type ventures using VRML.. nothing much really happened with them. Lately it seems that they're starting to crop up again. There.com, this thing, and there have a been a few others I've heard about.. activeworlds or something.
I don't think the open ended virtual community stuff (as opposed to something with a "purpose" like Everquest) is going to really take off until we can really "jack-in"
The idea has merit, and it WILL succeed one day, but I hope this isn't wholly sponsored by some commercial entity, but ends up being more like a 3d web (like vrml was supposed to do, right?).
Re:I wonder if one these will succeed (Score:4, Funny)
Re:I wonder if one these will succeed (Score:2, Interesting)
Re:I wonder if one these will succeed (Score:3, Interesting)
It has to be FPS-like to satisfy the market-penetration target; it has to be easy to use. It has to have IRC as a backbone so it's usefull (for chat, file transfers etc). OS so people can tinker with it (but in the same way that linux works, with one or a couple of master architects, so all 'kernels' work).
But to really kick in I imagine something which works with hubs (as in channels on an irc
Re:I wonder if one these will succeed (Score:1)
Re:I wonder if one these will succeed (Score:2)
Like Java, VRML was an idea marketed before its time. When it first appeared, VRML browsers were bulky add-ins for your web browser, slow and prone to errors. The concept is that you define geometry objects in space using a scripting language much like HTML; just download a model and render locally instead of a big bitmap. However, this was software render
Re:I wonder if one these will succeed (Score:2)
If you l
Well. (Score:2, Informative)
Linux Support (Score:2, Funny)
Re:Linux Support (Score:2)
A recent press release [lindenlab.com] on the site says
Re:Linux Support (Score:2)
Re:Linux Support (Score:1)
Re:Linux Support (Score:1)
BTW, it is only a redirection loop if you keep Javascript enabled. Turn off Javascript and it stops, then redirects you to a 404'd noflash page [secondlife.com], which only link takes you back through another Javascripted flash check. Only if you enable Javascript and allow cookies can you get to the real no-Flash pages.
Ack! (Score:1)
Any free alternatives? (Score:1)
Re:Any free alternatives? (Score:1)
Maybe i'll have to look into this one... (Score:2)
I would love to play an on-line game where I could import my own 3D objects...
Re:Maybe i'll have to look into this one... (Score:2)
One of the "object
Copyright & MMOs (Score:1, Offtopic)
-prator