Ragnarok Online Hacked, User Data Leaked 28
Thanks to GameSpot for their article indicating a major hacking incident on the PC MMORPG Ragnarok Online. According to the piece, developers Gravity initially "..reacted by rolling back the game's data a day, as a number of users had created items with game-master privileges", but then the problem worsened and revealed an apparent server-side hack, as opposed to the client-side hacking of Shadowbane, as "...a full list of user IDs and passwords was leaked to the general public... allowing anybody to gain access to any user account." There's also a very informative post on the GameFAQs messageboards detailing the spread of the 'user.txt' file around messageboards and P2P networks. The official Ragnarok site currently only has a form for players to reconfirm their identities via email, and has offered no official statement.
eh? (Score:3, Funny)
Is this the same Slashdot that linked to the DoomIII Alpha, that we know and love?
=P
Re:eh? (Score:2, Funny)
It should be a link to a
Hard but necessary to protect against (Score:2)
This will get worse until it will be sufficiently resolved. Not this particular incident, but virtual entertainment centers getting hit with the old "in-out, in-out" trick.
Now, will game industry take the lead in security development like it has taken in hardware limit pushing?
wtf? why?! (Score:5, Insightful)
so you can email them back on request (Score:4, Insightful)
because paging a sysop to give you a new password is too much trouble
Re:so you can email them back on request (Score:4, Insightful)
Automated password generation ain't hard. I stick it on every website I do that uses a password-based login system.
Re:wtf? why?! (Score:2)
Re:wtf? why?! (Score:3, Funny)
Dude, MD5 is, like, so 90's.
All the cool kids use SHA.
I hope subscription data wasnt as easily hacked (Score:1, Insightful)
Ha! (Score:4, Interesting)
Playing the game, however, was worthless. You know most MMORPGs, where you hit the rats with your little stick until you get enough XP to use the bigger stick to hit the bigger rats until you get enough XP to get the...
Rag is just like that, only with -nothing- else to do. The chat interface was practically useless, and party system didn't work so well. The only reason I played it as long as I did (about two weeks) was the fact that the game itself is pretty enough to distract you from the fact that the gameplay is.. well, useless. Not fun.
On another note, I have a few friends who still play the game off and on. Funny how I remember their usernames... If -only- I knew their passwords....
Actually (Score:3, Interesting)
Online game companies will learn from this example (Score:1)
Re:Online game companies will learn from this exam (Score:3, Interesting)
Re:Glad to see it happen (Score:3, Interesting)
Re:Glad to see it happen (Score:2)
eh... I believe that call it "iRO"...
Beta find another hobby (Score:1)
I let it pass for a while but it was obvious that they are just of their league. The
Ditch Ragnarok.. play Everquest instead (Score:1)
Everquest is crap. (So is RO, so is AC...) (Score:2)
More to the point, the MMORPG genre as a whole is, currently, crap. They're glorified chat rooms that let you click on monsters in order to obtain the power to click on bigger monsters.
The underlying problem is the whole "leveling" concept. MMORPGers for some reason feel the need to be rewarded based on how long they've been playing. "I'm 76th level you 75th level n00b. My member is larger than yours."
Just look at the outcry whenever someone out there is caught using a bot to level.
Automation (Score:1)
Some people enjoy these types of games (I am not one of them) for any number of reasons, whatever.
Delay of Game (Score:2)
Aside from masturbation, almost nothing. A machine does the dishes, a machine washes my clothes. A machine takes me to and from work.
I:
1. Read. Unless you read the same book over and over again, it's not menial.
2. Mountain bike. Different terrain every time, very difficult, couldn't be automated.
3. Carpentry. Machines do all the menial stuff. I do the unique and interesting work.
4
Re:Delay of Game (Score:1)
Reading: menial, sure the images of the story and such in your head and the imagination you pair up with the literature is nice, but the task it self is a basic mechanical eye motion followed by information that is for the most part automatic and requires no special effort from you the reader. You read automaticially, there are countless experiments that have been conducted on this area of cognition, the old red colored "blue" word type stuff.
Mountain Bike: In the same way, lifting up b
Re:Delay of Game (Score:2)
Aside from reading, the rest of those activities either make my body stronger/faster/not fat, or they leave me with a physical, tangible object in the real world. Physical benefit. ^_^
I suppose my whole point was really just that the whole levelling thing in MMORPGs exists solely to keep people around paying their monies longer.
I played an MMORPG once. The Realm, by sierra. It was a long time ago, but I had fun. I had fun be
Re:Delay of Game (Score:1)
I used to play Ultima Online, way back when it launched, and the only reason I played it for as long as I did, was because while the ingame content was a joke (only 8 dungeons, no quests,