Point And Click Adventure Teaches First Aid 39
Thanks to Biz Ink for posting a press release showcasing a new point and click PC adventure game which explains practical first aid to kids. The game, called D.M. Dinwiddie, Physician-In-Training, apparently "..communicates basic medical and first aid information
through an engaging series of adventures and medical mysteries." More interestingly, the FAQ says the game "..is a turn-based adventure game, with similarities in style to popular retail games like Police Quest or Monkey Island." And with exciting in-game scenarios like The Quest For Popcorn, it may be all adventure game fans have to take them through these dark times into the mythical Second Age Of SCUMM.
wrong format (Score:2)
Or... (Score:1)
Good use of technology (Score:1)
Re:Good use of technology (Score:1)
"a point and click adventure game"
When kids play this are they going to feel like they are in school again or actually playing a game?
IMO only the latter will make this project worthwhile.
Life and Death? (Score:3, Interesting)
Anybody else remember that game?
Re:Life and Death? (Score:1)
Re:Life and Death? (Score:2)
That game was pretty brutal though, as you could cut the gas off right in the middle of surgery...
my Life and Death experience (Score:1)
Like the other responders I never really got past a single surgery sucessfully... in a way one could say that it was a flawed game. It was too difficult (or realistic) for a normal person to want to learn how to play it. Perhaps a medical student might benefit from it,
Re:Life and Death? (Score:2)
Designed by Josh Mandel (Score:5, Informative)
I guess it's not exactly a conventional gig, but at least the company bothered to hire someone who knows what he's doing when it comes to making an adventure game.
DecafJedi
Re:The rest of the team (Score:3, Informative)
Apparently, D.M. Dinwiddie was illustrated by former Sierra On-Line artist Rich Powell and animated by Lucasarts artist Karin Nestor. Heck, that alone means that it has a better design team than the average DreamCatcher adventure. ;)
Re:Should work nicely (Score:2)
Re:Should work nicely (Score:2)
Re:Should work nicely (Score:2)
And I was given StarCross, which turned out to also be impossible for someone who had never taken Chemistry (I was only 13). Fortunately, I was able to find a hint book for that. Other than the Chemistry (and the Grues! :P), it was fun for me.
Much later, Infocom started assigning difficulty rankings to their games. StarCross turned out to be "Advanced" :P
Stupid implementation... (Score:2)
To this point, kids have been told left and right that things which occur in video games shouldn't occur in the real world. That they should not do as they see. That it's wrong and bad and so on. I'm not saying that a First Aid Game will teach them bad things, I'm saying that the mentality surrounding gaming and it's alleged negative effect on children's minds suggests that this game will make kids come to the one of the following conclusions:
Re:Stupid implementation... Not! (Score:2)
Your obligation to help in this legal climate is limited to calling 112, 911 or whatever the emergency number is at your location. And then hope the emergency services are in time.
Re:Stupid implementation... Not! (Score:2)
I took a Red Cross CPR course about 10 years ago and at that time [in the U.S.] you were covered by a good Samaritan clause, that if any thing happened while you were doing your best to save a life you "should not" [some moron may still try and sue] be liable in the event of further injury or death. Does this not apply anymore? I would imagine many people that ordinarily help out [past the emergency call] might think twice about it.
Re:Stupid implementation... Not! (Score:2)
This society has definitely taught me one thing - look out for myself above all other interests.
Re:Stupid implementation... Not! (Score:1)
I'm fairly sure you have to try and get the person to professional care. If you have the chance to call 911 etc. and you don't, and consequently EMS never shows up--->person dies, you might be in for a lawsuit, since you failed to do the obvious.
The Big One though, is don't do anything beyond your training. If you scew up something you shouldn't have been doing in the first place (E.G. Joe 6-pack tries to intubate), you'll be a hunk o
Re:Stupid implementation... (Score:2)
I don't think parents have a general "don't do anything you see in video games" mentality. If that were the case, then nobody who has played Animal Crossing would be able to write letters, run errands for friends, fish, collect shells, or design clothing (among other things). The continual representation of video games as a villian by the media happens by in large only when there is an activity [cnn.com] to link it to (even though it's unlikely
Re:Stupid implementation... (Score:2)
More often than not, I've heard parents actually tell kids 'Don't ever do what you see in video games.' - merely because the only exposure those parents have had is what they've seen in the media (warmongering against violent video games). You and I have a different perspective, because we've seen almost all, if not all facets of the industry. And then of course you have the popularity circles. I know Animal Crossing well, but I can honestly tell you th
Re:Stupid implementation... (Score:2)
I'm with you there.
I've been spending a lot of time with this topic only because I'm working on a multimedia approach to interdisciplinary learning where video games would serve as a primary learning tool for schools. And to some extent, you're right, there's a bias against video games in the minds of adults wh
Re: (Score:2)
+++'bout SCUMM (Score:1)
- The SCUMM VM [scummvm.org] (already on
- The SCUMM Bar [scummbar.com], sadly down untill mid-july (but not closed!), is a reference on the genre, with nice interviews with the original developpers of the first games.
- The International House of Mojo [mixnmojo.com]
- WWHS [fangames.co.uk]
- The Big Whoop Fairground [lycos.co.uk] (Monkey Island)
- The Legend of Mok [milegend.com]
But how US-centric is it? (Score:3, Interesting)
My own country, Australia, has quite a few differences (I've been told) to the US in approved First Aid procedures. For instance, we're taught not to use the Heimlich maneuver, as it often causes more problems than it solves.
Also, US First Aid courses apparently still use the "crosscut and suck out the venom" method of treating snakebites. If you try that in Australia with the majority of venomous snakes here, You Will Die - most Australian snakes have much nastier venom than their US counterparts, and getting it in your mouth is generally fatal.
A quick flick through the website seems to indicate it's pretty well researched and checked, but I wonder if they'll be contacting medical authorities in other countries before they release there..
Re:But how US-centric is it? (Score:1)
I'm pretty sure they don't teach that in the US (though I could be wrong, since the only first aid course I've taken was a requirement in high school), since they'd be pretty concerned about what the other person had that you might catch by getting their blood in your mouth. As far as I know (growing up in southern CA where poisonous snakes are fairly common) they teach you to use a tourniqu
Re:But how US-centric is it? (Score:1)
Re:But how US-centric is it? (Score:1)
Fair enough - I was only going by hearsay. Here, we're taught to use a pressure immobilisation bandage up and down the limb, keep the limb below heart level, and keep the patient still and calm. And get medical help ASAP, of course.
Actually, it's probably Hollywood's fault for the misconception - the amount of bad first aid in movies (and on tv, in any part of the world) is staggering.
Re:But how US-centric is it? (Score:1)
Re:But how US-centric is it? (Score:1)
When someone is actually choking, it is often the only way to re-establish an airway, short of cricing them.
To my knowledge, NO respected US first aid course ever taugh
Funded by public money? (Score:2)
It appears that the game was funded through grants from the National Institutes of Health [nih.gov]. Why does the game cost money then?
And why can't I find grants to fund my own game creations? :-)
Terry Pratchett fans? (Score:1)
D.M. Dinwiddie, Physician-In-Training?
It's a curious name for a game, considering that the Bursar's name is Dr. A. A. Dinwiddie, D.M. (7th).* So close, yet just far enough away.
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* And my name is Dr. A. A. Dinwiddie, D.M. (7th), D.Thau., B.Occ., M.Coll., B.F. That's Dinwiddie with an 'O'.CPR in Sierra's "Codename: Iceman" (Score:1)