Artificial Intelligence in Poker 279
Markian Hlynka writes "The University of Alberta's research into Poker AI is featured in this New York Times article. There is also detailed discussion of the game of Poker, and the 'new breed' of players who have honed their abilities online. See the U of A's poker project for more information."
No intelligence is nessasary (Score:3, Funny)
She'll probably want dinner first, though.
sign in front of a speak-easy: (Score:5, Funny)
Re:sign in front of a speak-easy: (Score:3, Funny)
"Liquor up front, poker in the rear"
My way also adds a clandestine, almost speakeasy feel to the poker playing (gambling more recently being illegal in many places, it tends to fit better). Then again, in a REAL speakeasy, yours might be more accurate.
Re:No intelligence is nessasary (Score:2)
Liquor? I don't even like her!
Another (Score:3, Funny)
NYT WANTS TO STEAL YOUR THOUGHTS! (Score:5, Funny)
If you register online to read a story, their spybots automatically pin down your location using an algorithm based on the well-know scientifical principal that YOUR COMPUTER IS TRANSMITTING AN IP ADDRESS! Using this "IP ADDRESS", they can scan MSN mapquest [msn.com] and find out where you live. Once they have that information, it is a simple matter to send a priority override to point the NSA mind-control satellites (when they're not otherwise busy zapping agriglyphs into English wheatfields) at your house to read your mind. Then they steal your precious intellectual property, which they license to SCO!
Strip Poker Games (Score:5, Funny)
Mmm, EGA boobies...
Difference AI and live poker. (Score:5, Funny)
With a live opponent you play so you both lose your clothes at approximatly the same rate.
Re:Strip Poker Games (Score:3, Funny)
Re:Strip Poker Games (Score:3, Funny)
Got to know when to hold em, know when to fold em (Score:5, Funny)
Poker AI? riight... (Score:5, Interesting)
Daniel
Re:Poker AI? riight... (Score:5, Interesting)
it references that and points out how much of "reading the player" is overhyped and easily faked out.
whereas the real information is in the trade at hand - the exchange of money. watching the bets and the amounts in them at varying spots in the game.
I have a few friends that have won online tournaments and they approach it from a very mathematical point of view. They do very well in person or over the net.
Using the "read" approach, unless the read is of the play on the table, is only going to work with people that aren't aware of the read and therefore not faking the attributes.
I personally prefer to look for the security holes in the online software
(There was a famous one in '96 or so where the system was using the random function built in - I think in Turbo Pascal IIRC - they had it exposed by posting their random code on the net to prove that they were being fair. A consulting firm then exploited that to show that they only needed to see one or two cards beyond what was in their card to then show what everyone else in the game was holding... there is much higher security in it all these days, and better/smarter programming).
Another firend in college found a site that had a hole, not in the security, but in the method at which they gave out tokens - as long as you kept playing, there was a reward of some number of tokens as an incentive to keep you playing.
He then ran some numbers and proved that with that, they were open to an exploit of the Martingale system. He ran it on them for a good amount of time and it failed - he basically proved that their code was cheating on the inside.
He called them on it and after a few heated e-mails, got all his money back and was banned from the site.
I could go on and on - but that is going off topic.
Re:Poker AI? riight... (Score:2)
Re:Poker AI? riight... (Score:5, Insightful)
>he house, being a corporation, has an obligation to maximize its profits in any way possible
And when the last corporation uses the last gram of uranium to power the machine that sucks up the last drop of oil which they use to cut down the last tree on the planet to turn into paper money which they use to bribe the last honest politician, it will be a great comfort to us all that they are only doing it because capitalism obligates them to.
Re:Poker AI? riight... (Score:4, Informative)
What sort of 'exploit' of Martingale [guide2casino.com] is this? Martingale is ultimately always a losing strategy unless 1) there is no house limit and 2) you have an infinite supply of cash.
Re:Poker AI? riight... (Score:2, Interesting)
Re:Poker AI? riight... (Score:2, Insightful)
Re:Poker AI? riight... (Score:5, Insightful)
Except that people play a certain way and develop easily (especially for an AI) recognizable patterns. Those patterns are just as recognizable, perhaps even more so online where the number of hands played per hour is so much greater.
Players can get broken loosely (particularly for Texas Holdem, but also for other games) into a small group of profiles and their play patterned according to that.
While an academic study may be new, commercial software to do this has been available for years. In particular Turbo Texas Holdem from Wilson software does an outstanding job of simulating different types of players and play conditions
and if you really believe that people skills and not card or math skills are all that you need, I'd invite you to come to Atlantic City and sit in any of the games I regularly attend. We'd love to have you.
Re:Poker AI? riight... (Score:5, Informative)
Which leads to the larger issue: poker is a game of incomplete information; you don't KNOW what your opponent holds. You can make estimations based on past play and game conventions (eg, a bet from early position usually indicates AA, KK, or AK), but you don't know for sure, and this raises the possibility of deception.
The problem with that is, game theory generally models strategies to combat players who are playing (rationally) to win. Not all players play like this, or at least not apparently based on the strength of cards. I think most emulators are going to get screwed on bluffs.
But still, in lower-limit games, people are loose enough that bluffing doesn't really help (Lee Jones: "generally, you're going to have to show down with the best hand to win"), so a decent AI could at least maintain a winning margin, and so could an actual human who played tightly enough to take advantage of this. I don't know. You sure can't make zillions playing cards online, and it's definitely a while before the "deep blue" of poker.
Re:Poker AI? riight... (Score:5, Insightful)
I recently heard a serious poker player on the radio explaining why it's worth bluffing sometimes.
If you don't bluff and lose sometimes, then when you _do_ have a good hand, you won't win much with it. You need your opponents to think "he could be just bluffing again, it's worth raising".
He was playing in high-stakes games though.
Re:Poker AI? riight... (Score:2, Insightful)
You're just much more likely to need the best hand to win in low limit games. Bluffing may sometimes work (especially against better, or at least tighter, players) and is probably useful to at least occas
Re:Poker AI? riight... (Score:3, Informative)
This advertising strategy is one of the few that work in low-limit poker as well, because people tend to remember bluffers, and they have this irrational need to "keep them honest"
Re:Poker AI? riight... (Score:2)
Re:Poker AI? riight... (Score:5, Insightful)
(Blatant plug: I'm a little biased, the new edition of my book ("Serious Poker," an introduction to the serious game) has a chapter on online poker. But I do believe online poker has a lot to offer, and the sites do offer poker for play money as well.)
Re:Poker AI? riight... (Score:2)
Re:Poker AI? riight... (Score:3, Informative)
Poker is not a card game, it's a people game (aka don't play the cards, play the people). It's all about bluffing and reading other people's bluffs. I'm baffled that people even bother playing poker on the internet. Even with webcams the game wouldn't be the same at all.
While it's true that poker involves reading people, it is primarily a game of calculating odds and using them to your advantage. For example: if you have a 1 in 4 chance of hitting your flush on the next card, then you should only pay t
Re:Poker AI? riight... (Score:3, Insightful)
Read Caro's Book of Tells for a good introduction to how to read people. You'll notice that some of the most powerfull tells give you information about how that player plays the game (tight, loose, passive, aggressive, etc.). A computer could get this information by keeping tabs on what its opponents do, and crunching the numbers. The only information it would lack is the tells p
Re:Poker AI? riight... (Score:2)
Watch the pot, know the players to know how they use the pot.
If you bluff in poker, you loose your money. Accept perhaps small local game with you and some chumes. In that case you are probably so amaturish it doesn't really count for real games.
Re:Poker AI? riight... (Score:3, Interesting)
At heart, poker is a human game where your ability in the mental martial arts dictate your ability to succeed. That being said however, this purity usually only shows at the highest levels of poker, heads-up (1v1) no limit poker; as showcased in the World Series of Poker (WSOP).
In the average poker game at the local casino or with your buddies on Thursday night, the 'mental game' usually falls along the wayside along with the beer bottles.
Re:Poker AI? riight... (Score:2)
Re:Poker AI? riight... (Score:4, Interesting)
Think that's frightening?
Check out this article [msoworld.com] on the Second International Roshambo (Rock Paper Scissors) Programming Contest. It's actually quite interesting to understand some of the justifications and rationalles that go into attemping to win at a normally un-winnable game:
Re:Poker AI? riight... (Score:3, Interesting)
Oh, and before I forget, the Roshambo Programming Contest [ualberta.ca] is hosted by the University of Alberta, the same university responsible for the above poker AI article.
They've also created the world's best checkers player [ualberta.ca], human or machine. Chinook utilized a distributed computing solution for mapping and optimizing its checkers stratagy back in 1989. IIRC from the talk Dr. Jonathan Schaeffer gave on it, this distributed network accounted for 80-90% of the Internet traffic between the United States and Canada in
Re:Poker AI? riight... (Score:3, Interesting)
Gem (Score:5, Interesting)
I say we help him beta test not only his program, but also help him stress-test his web server.
Re:Gem (Score:2)
I say we help him beta test not only his program, but also help him stress-test his web server.
He's might be on the level, but I am a bit too paranoid to go to some fly-by-night brazilian website and download binary-only software to my machine that the author outright tel
Re:Gem (Score:2)
/. Guide to Software Design (Score:2)
2. Design kick ass web site
3. ???
4. You know this one
If it's "Smart Poker" (Score:5, Funny)
Article Text (Score:4, Informative)
WHEN an accountant named Chris Moneymaker won $2.5 million in the World Series of Poker last May, the chatter in the poker world wasn't focused on his skillful bluffing, his tremendous luck or even the aptness of his surname. Everyone wanted to know how a man who had never before sat down at a tournament table could clean out so many skilled professionals.
While the Las Vegas hype machine focused on the rags-to-riches tale of a man who parlayed a $40 entrance fee into a huge pot, many poker players recognized that the amateur's success signaled the arrival of a new age in the game. Mr. Moneymaker may never have been in the same room as other players in a tournament of Texas Hold'em poker, but he had played extensively online, where the game is faster but the money is just as real. He was as much a rookie as Ichiro Suzuki, who joined the Seattle Mariners after nine years in the Japanese major leagues.
The online poker saloons that nurtured Mr. Moneymaker, 27, are just the beginning. Many players hone their craft with simulation software that allows them to test strategies by playing out thousands or even millions of hands. Some researchers are building software opponents that use sophisticated concepts from economics and artificial intelligence to seek out the best strategy, then use the knowledge to beat human players. The experience of playing thousands of games in roadhouses and casinos is being eclipsed by a cyborg-like intelligence produced by humans weaned on machine play.
The changes in the nature of the game are both subtle and striking. The advantages of some well-understood strategies are being tuned, and others are being abandoned. Some online enthusiasts, for instance, are even suggesting that the value of any information gleaned from watching the opponent's body for telltale tics or gestures is overrated. These so-called tells are too easily manipulated. More information comes in the pattern of bets, raises and calls. The money, they say, talks.
The biggest factor propelling change may be the speed of technology. Players do not wait while someone shuffles and deals. Chips do not need to be counted or watched. Computers handle the accounting, often finishing hands in as little as 30 seconds.
Steve Badger, the editor of the Web site playwinningpoker.com and winner of the 1999 World Series in a game called Omaha Hi-Lo, says that online poker halls are appealing because of their convenience.
"You could play them every day," he said. "You're able to play two games at the same time. Or you can sit and read or vacuum or do any infinite number of things while waiting for the next hand."
The online halls also offer substantially better rates. Most casinos pay for the lights and the dealer by subtracting either a fixed amount or a percentage from the pot. This levy, known as the rake, is often about $3 to $5 a hand in physical casinos, but about $1 or less online.
The rake depends on the stakes, which can be lower than those at physical casinos. Some online tables have minimum bets as low as 25 cents, an amount that makes learning the game cheaper. The speed of the game, however, ends up raising the amount at risk because 60 to 100 hands can be played in an hour. Higher minimum bets of $5, $10 or more are also common at tables with the better players.
Gautam Rao, a well-known Canadian player, said he stopped going to casinos in 2000, not long after his daughter was born, "because of the smoke and distance.''
"I told my wife I had to find a way to play online," he said. Now, he is able to play every night between 10 p.m. and 3 a.m. while his daughter sleeps in the next room.
"The rake is much less," he said. "The number of hands is much more. There are never any misdeals. There are never any issues related to tipping. The average cost of winning a pot is so much less. It's so much more efficient."
The speed of play lets players work through the thousands of apprentice hands faste
Sigh.... (Score:5, Insightful)
Re:Sigh.... (Score:3, Informative)
Correction: Nothing stops the NYT from showing ads to us without the reg'd required. The registration bit is a farce, and everyone pumps nonsense into it. Why put it up as mandatory? Does the NYT try to spam its readers from that input? Wouldn't it be our duty to combat spam by intentially filling it with junk?
I let a lot of sites hog MY paid-for bandwidth with ads. This doesn't mean i have to type "Mr Goober" as my registration name on each one. The NYT is way behind in web concepts on this, IMO.
FY
Poker? (Score:4, Funny)
Not always what you expect (Score:5, Funny)
I played strip poker with this computer I met in university once. Things were going great until I popped off the cover and found a positively ancient motherboard.
Gross! It was like I'd just walked in on my Walkman(TM) while it was rewinding.
It's all about the odds (Score:4, Informative)
A computer theoretically could be as good or even better than the average human at poker. It is able to calculate the odds of winning and is therefore able to make the best choice possible.
What would be really amazing would be if the computer was able to calculate based on how many cards other players turn in and adjust itself as neccesary.
Can you imagine having to try to look at the computer and imagine if it is bluffing? Talk about poker face...
Re:It's all about the odds (Score:4, Informative)
Re:It's all about the odds (Score:2)
> going for the long shot royal flush and instead
> going for the safer full house which is more
> likely to happen.
Actually, a good computer might even be MORE likely to go for the long shot royal flush. It won't worry about odds of winning the hand, but rather about expected payoff vs. risk of any given gamble. If the full house is a hundred times easier to draw to (in that particular situation, but the royal flush has a hundred and fifty times th
Re:It's all about the odds (Score:2)
Re:It's all about the odds (Score:2)
That being said, I used to bust the computer's bluffs all the time on Intellivision Poker.
Re:It's all about the odds (Score:2)
Kallahar
Re:It's all about the odds (Score:3, Informative)
Each player is dealt two face-down cards. Starting with theh position to the left of big blind, each player in turn must choose to either fold, call the blind bet, or raise.
Poker face recognition (Score:3, Funny)
Tells (Score:2, Insightful)
Re:Tells (Score:2, Informative)
That may not be the "true art of poker" but I'm sure he's not letting it bother him too much.
Re:Tells (Score:2)
Re:Tells (Score:2)
Re:Tells (Score:2)
Re:Tells (Score:5, Insightful)
If you've got AK(s) and the computer has a pair of tens, your raising T$100,000 might scare some meat players out, but given the circumstances, the computer might just call you and win.
Addiction? (Score:5, Insightful)
If this was UT or Quake, this entire article would be about how he was destroying his life, and getting ready to go on a rampage.
But instead, its just a game of cards, and he's gambling with his family's money, but thats OK.
Re:Addiction? (Score:2)
The Object (Score:2)
Not to say the blame is on the the game (see my other post responding to the the parent of yours), but if you're going there, understand what it is you're talking about.
Re:The Object (Score:2)
Re:The Object (Score:2)
Like I said, look at my other post, because I'm NOT of the opinion that the game is at fault in either 3d shooters or poker...HOWEVER, if you were to blame games for anything, let's compare the both of them, shall we?
3d shooter: Kill "virtual representations of people" as you've mentioned. No damage to the actual person, possible psycholo
Re:Addiction? (Score:3, Insightful)
I definitely agree with you, they're taking this "gaming addiction" too far, but there are plenty of gambling addiciton pieces out there as well...count your blessings that they're not making it to slashdot.
I'm tired of hearing about gambling addictions. I think of them the same way you apparently think of computer gaming add
The Algorithm (Score:5, Funny)
Of course, the bot doesn't cheat:
"""Q: Why are the bots such filthy rotten cheaters?!?!
A: Poki does not cheat. Poki connects to the online server just like any other player, and does not have access to any other player's private cards. The server's random number generator is sound (although not as sophisticated as most online servers). Any weird or suspicious outcomes are simply the result of luck . This is a normal part of poker. If you believe otherwise, you are more than welcome to play somewhere else.""" (from the FAQ)
I mean, come on - it's a normal part of poker :)
Re:The Algorithm (Score:2)
Note to self -- gotta play more poker with this guy.
--
I limit my online gambling to two games: (Score:2)
curling
For non-robots, a simplified poker method (Score:5, Interesting)
But recently, I spent some quality time with a hand-held poker game, and played the "hundreds or thousands" of games as described in the article. Not enough to become an expert, but I did come up with a technique to make my 100 credits last longer.
I hacked away as much complexity as I could. The heart of my method is to forget about the effect of getting two cards you need. The chances of getting two specific cards is something like 1/52 * 1/52 = 1/2704 -- too small to care about. So the entire method is about the next card.
Of course, I put it online: How To Lose Less At Video Poker [littlecutie.net]. At the risk of slashdotting my own server, I'm curious if anyone can find any obvious flaws in the method.
I found this Java-based tutorial [wizardofodds.com] that purports to generate the "optimum payout" -- it often disagrees with me, presumably because it's trying for big payouts. My method doesn't promise profit, only smaller losses.
An important disclaimer: I've never used my method with any non-trivial amount of actual cash. Here in Texas, there are video poker machines in every Quickie Mart, but I just don't see the appeal. Now, if they would put in a Pac-Man [salon.com] machine...
Re:For non-robots, a simplified poker method (Score:3, Informative)
There is an outstanding product out there to train you to play "optimal" video poker (that is, make the mathematically best choice for any 5-card deal. A crippled shareware version can be found here, but this proprietary software is worth many times its' price: WinPoker [zamzone.com] (sorry Windows only, and no I have no financial incentive to plug)
Never forget that Poker (against other people on
Re:For non-robots, a simplified poker method (Score:2)
"Artificial Intelligence" in Poker- INDEED (Score:4, Funny)
The trick is to make sure your opponents are sufficiently fueled by "Artificial Inteligence" and you will come out way ahead
Unix friendly online rooms? (Score:2, Interesting)
I've toyed around with the java-based yahoo rooms (which last I checked, didn't have a real $$$ option). All of the big name poker rooms that I've seen through friends require a windows based client. I've been dying to give it a try.
I'd also be interested in anything anyone
Oh this is great (Score:2)
Good, let's forget about chess... (Score:2, Interesting)
While poker is an interest game to tackle, I think I'd have to agree with others here that it is more of a people game and hard to a machine to understand the nuances of "bluffing" and other things that we silly humans do.
What I'd really like to see is computer AI able of playing the Japanese/Chinese board game called Go at adva
Re:Good, let's forget about chess... (Score:3, Funny)
No one gives a shit about go except for people trolling Chess articles...
Re:Good, let's forget about chess... (Score:2)
At The Sands (Score:3, Funny)
"Fold Dave..."
How Computers can win at poker (Score:5, Informative)
Poker is primarily an odds game, that is to say it is all math. There are three places where a decision has to be made. The first decision is, "Should I pay to see the next card?" This is called Drawing. The second decision is, "I have a decent hand, but my opponent raised me. Is he bluffing?". The third decision is, "Should I try to bluff?".
Odds come into play everywhere. When you are Drawing, you must have the correct odds or else you will lose money in the long run. That is to say, if you have a 1 in 4 chance of hitting your straight on the next card, you must have at least 3:1 odds to Draw. (The pot must have $3 for every $1 you pay). There is also the concept of "implied odds" - predicting how much will be in the pot at the end of the hand and not just at the present.
When deciding whether or not to bluff, you must know the odds of your bluff succeeding, and add that to the odds of you hitting your out on the next card. At that point the calculation becomes the same pot-odds calculation described above. This involves some reading of your opponent; you have to know how often he will call, and how often the bluff will be sucessful. Luckily, computers can be pretty good at modeling and seeing patterns, probably much better than humans. It seems that Neural nets and other well-developed AI techniques would be very good at modeling these behaviors and predicting future ones. Calling bluffs will require the same type of knowledge.
Some have asked how it's possible to read patterns on the internet. Some people don't really have patterns in their game, they just call everything. These people will lose because they put too much money in the pot, they don't have the odds for the bets and calls they're making. Mostly, decent players have patterns in how they bet, for example they will bet when they only have 4 out of 5 flush cards. (A Semi-bluff). Computers have an advantage here because they can introduce a random element that humans cannot reproduce.
The recent winner of the World Series of Poker, Chris Moneymaker, had never played in a live game until the WSOP, he had only played internet games. This probably gave him good fundamentals in reading people based on their bets, and good math fundamentals.
Some have also questioned the wiseness of playing internet poker, since it is just "gambling". Well I'll tell you a little secret, poker isn't really gambling, poker is a skill game and especially with so many bad players out there who think it is just luck, hoping they'll get lucky, it's easy to win money. That's why the same players consistently win thousands of dollars online. For more information on poker strategy and reviews of online casinos, see this site: PokerTips.org [pokertips.org]
It could be harder than one could imagine... (Score:5, Funny)
A Poker Computer Program That Bluffs (Score:2)
In "Poker playing computer will take on the best," the Edmonton Journal wrote last June (the article is no longer available for free) that there was a new poker player in town "that never sweats, never gets tired, never tips a hand and can still bluff with the best of them.
University of Alberta artificial intelligence researchers bet their new poker computer program will be the best player in the world, perhaps within a year." And why will it the best player? Because it bluffs.
"You have to bluff," says Jo
Why Not Have the Computer Play for You Perfectly? (Score:2)
Start it with $50 bucks and let it play...
If the case is that you would always lose, even playing "perfectly" what are your chances playing imperfectly?
If you win more often than not... let it play nightly and up it's bets.
What am I missing?
Re:Why Not Have the Computer Play for You Perfectl (Score:3, Insightful)
1) It's a violation of the rules to do this on any of the online poker sites. If you're busted, you'll lose ALL of the money you've paid in. (buy in, registration, etc.) They might even press charges.
2) Perfect poker strategy is only perfect in a vacuum. When playing against real players, you can make more money by playing imperfectly. In fact, if you always play perfectly, the game will change to conpensate for you, and leave you playing poorly.
From the code download page (Score:2)
Not open source? <saltyPirateVoice>Man yer battlestation maties! We'll slashdot'em into submission </saltyPirateVoice>
please, please put down the computer! (Score:2, Funny)
Texas No-Limit Hold Em (Score:5, Informative)
Ro-Sham-Bo (Score:2, Insightful)
This reminds me of strategies for programming Ro-Sham-Bo (Rock, Scissors, Paper). The "safest" strategy would be to randomly choose rock, scissors, or paper every time. Your winning percentage would approach 50%, but so would your opponent's. Ah, but if you're competing against other pairs of players, and they're all following that strategy, then it's just dumb luck who will win. For there to be any point to the competition, you have to assume your opponent has some non-random strategy, such that you could
Does anyone play checkers anymore? (Score:3, Interesting)
But a few years ago, checkers was solved as a mathematical problem. There is a computer program that can play a perfect game of checkers, all the time. That project was headed by Jonathan Schaeffer, one of the people involved in this Poker AI project.
Just a footnote, to let you all know that this group has some serious history in gaming AI.
An advantage? (Score:2)
None of the other players would have had time to study him and know his habits, yet he would have alot of experience playing poker.
Then again I rarely play poker, so I could be missing something.
Thoughts?
God damn it, read the article before responding (Score:4, Insightful)
It's about low stakes Texas Hold'em [thepokerforum.com]. As I'm preaching to people who don't follow links, I'll explain that in hold'em, your hand is drawn from the best five out of your two personal ("pocket") cards, plus five common ("board") cards that everyone can see and use. You can even just play the five common cards if they're better than that 8 in your pocket. You tend to get strong hands, but then again so does everyone else. Hold'em is generally played with big tables, so chances are that someone has a strong hand each round. You don't get extended rounds of raising, and there are no huge wins to be made. Coming out on top of a night of hold'em involves long term risk management, not a single guts-or-glory Hollywood dramatic climax.
As for bluffing, go ahead and try. There are only four rounds of betting on each hand. Experienced players will fold early, so you won't get much of their money anyway, and excitable noobs will tend to stick it out and call you out with their regular full houses and flushes, making it expensive for you to try to bluff. You'll quickly find yourself playing to your hand, not to the other players, and you won't (indeed, can't) get yourself into a steely eyes, car-keys-in-the-pot ego clash.
I wish, I wish, oh how I wish people wouldn't predicate their discussions based on what they've learned from Mel Gibson movies.
better feature.. (Score:2)
Wow, that's kinda neat... (Score:3, Interesting)
Loki (Score:3, Informative)
Re:Tell me... (Score:4, Funny)
Re:Tell me... (Score:4, Interesting)
Now, they also say the machine has to be able to bluff, but the trick was to get it to do it the right amount, and at the right time postionally. Reading the opponent isn't as important as seeing the right situation in the cards.
Re:Tell me... (Score:5, Interesting)
Peter Muller, a friend of Mr. Rao's who has played against the same bot, said the approximations in the game-theory model left a weakness and limited the bot's chances to do more than break even. Game-theory models usually assume that every player uses the best possible strategy, something that rarely if ever happens with humans.
"An optimal game theoretic strategy might ensure that you don't lose, but it won't be effective at exploiting an opponent's weaknesses," Mr. Muller said. "The best players learn how to exploit predictability, but don't do it often enough so that the opponents catch on."
In other words, it's easy to bluff a computer; you just play strongly and it'll assume you have a good hand and probably fold to you. Unless it's got a good hand, in which case you're screwed. Or if it has adoptive modelling that remembers how often you bluff, then you're REALLY screwed. Generally, though, it sounds like the Alberta AI just plays tightly, using "classes" of hands to avoid getting confused by the billions of possible hands, which does limit losses, but doesn't generally win big.
Re:Tell me... (Score:3, Insightful)
Players would agree to play check-raise. check around the table (not bet) until an AI bet. Then they would progressivly raise until the AI folded. Annoying as all hell, no fun, and just made sure the twelve year olds got an ego boost from 'winning' a 50k pot.
A decent AI model for poker could be developed, but it lacks the fundamental strength of poker; the social
Re:Why poker? (Score:2, Interesting)
Look at "Positively Fifth Street" by James McManus. He talks a little bit about the Alberta project and
Re:The New York Times (Score:2)
Many news stories that normally require registration are available directly via the Google news search [google.com].
For example, reading this New York Times poker story without registering is as easy as searching for "poker new york times" [google.com] and clicking on the third search result.
Re:Never knew how many people don't RTFA... (Score:2)
I didn't realize just how bad the problem was..
Well... Did you just RTFA for the first time and found out?
I have seen you around and read your previous postings Mr Anonymous Coward, and you dont seem to RTFA yourself very often.
Re:Rubbish (Score:2)