Doom 3 Minimum Specs Revealed 100
Thanks to The Phobos Lab, a Doom fansite, for their info, directly from John Carmack, that the minimum specs for Doom 3 will be "1GHz CPU, 256MB RAM, GF1 or Radeon 7xxx series card." There's no word yet on recommended specs to get the best fidelity, but sites such as NewDoom.com and The Phobos Lab are keeping a close eye on the situation, including an interesting but very unconfirmed rumor that "a Doom 3 demo [will be available] for public playing at this year's QuakeCon" - probably wishful thinking, although Carmack is scheduled to speak there, and it's possible at least some new Doom details will be revealed.
w00t! (Score:1)
Unfortunatly I was happy with my new system. This is about time to go buy a G5, or just give up and go for an Xbox, so sick of upgrading, must have spend $3000 in the last 3 years, seems a wastte, no?
Re:w00t! (Score:3, Funny)
If you just spent $2k on computer parts and don't have a top of the line pc at least double the minimum spec, you're shopping in the wrong place!
Or did you spend all that on case mods?
must have spend $3000 in the last 3 years, seems a wastte, no?
Sounds like you've def
Re:w00t! (Score:1)
Re:w00t! (Score:1)
Re:w00t! (Score:1)
Re:w00t! (Score:1)
Re:w00t! (Score:2)
Re:w00t! (Score:1)
I don't know where you were shopping for an XP Pro OEM, but mine cost 189, at Fry's, at discount. The mobo was also roughly 189, which is close enough to 200 to me. I just get rid of a crap ECS, had to do VERY odd boot routines to get it to actually boot with mouse/keyboard functions, so I purposely bought the best mobo
Re:w00t! (Score:2)
Re:w00t! (Score:1)
Re:w00t! (Score:1)
Simple solution:
Buy game.
Invoice John Carmack the cost to upgrade your system. If he don't pay, sic a collection agency on'm.
Minimum? (Score:5, Informative)
You need at least a R9600/FX5600 to play at a descent frame rate [tomshardware.com].
Re:Minimum? (Score:4, Informative)
Sure... if you absolutely, positively have to play with the "Medium Quality, 1280x1024 / 32 bit" settings indicated in the image you linked to. The THG article mentions that there are several quality settings, and the resolution can surely be lowered, too. Therefore the minimum specs mentioned don't sound so far-fetched to me; a GF1 could probably handle (at least) "Low Quality, 640x480" settings.
-Janne
Descent (Score:2, Interesting)
Hey, I liked Descent's frame rates. That was a great game and it came with my Creative ModemBlaster.
On a related note, I've played a D3 alpha and it runs VERY slowly on my GeForce4 TI4400. I mean like 13fps standing looking at a door with smoke and stuff in between. When you start shooting a big drunk alabamaman up close and personal who looks like he just got out of a bar fight after beating his wife, then it slows
Re:Descent (Score:2)
This is one of the reasons I expect that companies don't like alphas/betas leaked - they are pretty crap in many areas usually, as they have not been fully optimised etc, and end up giving the wrong impression to people who tried them/had friends who tried them.
Of course, I didn't get the alpha... 1) I don't use warez (and
Re:Descent (Score:1)
Companies are not going to sell a software product that requires the newest video card/proc/
You probably had software rendering on. (Score:2)
I wasn't very surprised to find out I didn't have
my renderer specified right in doomconfig.cfg.
Suddenly I had 65fps with no issues.
Re:You probably had software rendering on. (Score:1)
What was the line. I'd like to install(copy the files over manually and run the exe) it again.
Chris
This is why I have a problem w/ "Minimum" specs (Score:2)
In my mind, the only way to do this is to give people some context. If someone said to me, "If you want to play at 640x480 at
Re:Minimum? (Score:1, Troll)
But what's the point of playing an engine tech demo if you're not going to turn it all the way up? ;)
Kidding...kinda...
play at a descent frame rate (Score:1)
But at least Loki ported Descent 3 to Linux.
Enough stupid snotty anal spelling jokes.
I'm just glad to see that for a change, I have a better-than-minimum system, though I'll have to buy more memory. (K7 2.1+, R8500LE, 128MB)
Killer App (Score:1)
Re:Killer App (Score:1)
Re:Killer App (Score:2)
Re:No windows required! (Score:1)
If I remember correct, Carmack is no big fan of Direct3D. He uses OpenGL so the chances are big [quake 3 was developed for linux first, remember?]
Re:No windows required! (Score:1)
I don't think so, but I may be wrong.
Re:No windows required! (Score:1)
im pretty sure that the final beta was released on linux first.
Re:No windows required! (Score:2, Informative)
I remember... (Score:5, Funny)
I got really upset when the next big game [heretic] required a minimum of 8MB. I had to pay $180 for that...
Re:I remember... (Score:2, Interesting)
Re:I remember... (Score:1)
Re:I remember... (Score:4, Interesting)
Same here. I had to learn about memory management before memmaker came out, but it was really handy and like a geeky challenge to do better without using something like QEMM.
I set up a little boot menu with different config.sys and autoexec.bat settings for XMS or EMS.
DOOM is where me and my friends learned the most about networking. Just about everything I ever needed to know about modems or network drivers I learned trying to get DOOM to work.
Re:I remember... (Score:1)
Re:I remember... (Score:2)
Re:I remember... (Score:1)
Re:I remember... (Score:1)
Re:I remember... (Score:1)
Re:I remember... (Score:2)
Heretic was fun times. Hexen was fantastic too.
The funniest parts of those games was when you tried to type a cheat from DOOM and the exact opposite happened :)
Trying to cheat? NOW YOU DIE!!!!
Re:I remember... (Score:1)
well based on the past (Score:1)
Whew! (Score:4, Interesting)
Seriously... while some people will gladly upgrade to be able to play, I wonder if this is the sort of thing that drives people to console systems. At least I know that when I buy a Playstation 2 game, it won't have to replace a section of it to be able to use it to its full potential.
Re:Whew! (Score:2)
Re:Whew! (Score:3, Insightful)
Console games offer gauranteed performance (Score:1)
I long ago fought the never ending battle to stay up to date with the latest PC gaming equipment. Now I spend money on raw processor power, hd space, and memory, because my computer is now used for research.
While it costs 50$ per game for the playstation 2 usually, it is much easier to budget for than the constantly increasing PC game system requirements.
By the way, Ace Combat 04 is
Re:Whew! (Score:2)
Aww, fooey. (Score:1)
DecafJedi
Re:Aww, fooey. (Score:1)
Re:Aww, fooey. (Score:1)
Basically, I spend my time playing whatever was cutting edge three or four years ago. It works out fairly well when you're too cheap to buy games when they first hit the shelves anyway. Unfortunately, even the bargain bin games are starting to exceed my specs. Oh, well... someday
Re:Aww, fooey. (Score:2)
I am currently playing Wolf:ET on my P3 450 with a crappy GF2 64MB. Put the settings down to minimum and it plays fine.
I also completed Vice City on the same setup. It's jumpy when it rains but still enjoyable.
Re:Aww, fooey. (Score:1)
Re:Aww, fooey. (Score:1)
Re:Aww, fooey. (Score:2)
Me, of course, speaking as a hypocrite, considering I have 3 old PCs under the 200Mhz mark. And I'm still waiting for my Athlon XP & mobo to come back. Thankfully, I'm not a big gamer.
And my PowerBook G4 is 667Mhz, with 512MB of RAM. (Full specs in my user bio, if you care) But I find it comforting that I get twice the number of keys/sec on distributed.net's RC5-72 project than my friends tricked-out gaming system with a 2.53Ghz P4.
Meh. (Score:4, Interesting)
Doom III looks shiny enough, but I doubt it'll revolutionize anything. I'm really waiting for Half-Life 2, which should run on slower computers no problem thanks to the engine's massive scalability; they have textures so large no video card can handle them at decent speeds, and they say they're going to release those well after the actual game, once the hardware exists.
Also, for people who complain about spending a lot, don't buy at the high end and make small upgrades regularly. There's a best buy in every generation. Right now the best buy is the Athlon XP 2500+ at $85, and until recently for video cards it was the Radeon 9500 Pro, which ATi stopped making because it was too fast. (The 9600 Pro is slower.) I've spent maybe $1200 over the last three years, a number I'm happy enough with, and my system is powerful enough.
Re:Meh. (Score:1)
Don't be mad at the specs (Score:3, Insightful)
On a related note, slashdotters are mad that they have to buy a ferrari to go 180mph in a car. Come on folks, these games are asking computers for some hefty calculations. Do you really think you can ask your computer to do five times as many polygons without better hardware?
Do you think carmack/id are releasing crappy code? Those guys are fanatics.
Apple Macintosh Specs? (Score:3, Interesting)
Isn't John Carmack a big NeXT and Apple OS X fan? I seem to remember that the first demo of Doom 3 was on Apple hardware [clanmacgaming.com].
If thats true, and going off of previous games requirements I would imagine the specs for an OS X version would be very similar to the PC version.
I doubt very much if it will ever see the light of day on MacOS 9 though :)
Re:Apple Macintosh Specs? (Score:2)
Sheez. It's like saying "I bet D3 won't run on windows 95!"
(Entire post tongue-in-cheek; too much peanut butter)
Hmm, "interesting" specs dilemma. (Score:1)
But, the reason I've not bothered upgrading my CPU is because I play most of my games on my Xbox. Which only contains a 700MHz Celeron (or was it even slower? I can't remember).
So am I really waiting for Xbox release, because the significantly faster processor in the PC is actually not good enough? Weird.
Re:Hmm, "interesting" specs dilemma. (Score:1)
What's with this "minimum" thing? (Score:4, Interesting)
I think game makers/distributors are sacrificing gameplay and quality in the effort to not lock out as many buyers and therefore increase sales.
Besides, everybody knows the minimum specs required to actually USE a piece of software are the "recommended" specs. The stated "minimum" specs are just the specs it takes to keep the EXE from CRAPPING OUT before or immediately after loading.
Re:What's with this "minimum" thing? (Score:4, Interesting)
"I think game makers/distributors are sacrificing gameplay and quality in the effort to not lock out as many buyers and therefore increase sales."
And that's a good thing! How many copies of Half-Life 3 and Doom 3 would sell if the reference platform was a 4-CPU workstation with a professional-quality video card?
Re:What's with this "minimum" thing? (Score:2)
Probably just as many.
Re:What's with this "minimum" thing? (Score:2)
Re:What's with this "minimum" thing? (Score:2)
And since I don't need a faster video card right now, if I wait a few months, I may be able to pick up something better for the same $50 that I'd spend now.
Re:What's with this "minimum" thing? (Score:1)
Re:What's with this "minimum" thing? (Score:2)
Re:What's with this "minimum" thing? (Score:1)
On Ghost Recon for Mac, the Minimum Reqirements were above my 5-year old Mac's hardware specs. But it still runs like a champ, on the highest settings (or near-highest, can't remember). Soldier of Fortune 2 is a complete waste of time (10fps), even set to lowest settings across the board. And it has Minimum Reqs LOWER than Ghost Recon (if I remember correctly).
I think it has more to do with the intelligence of the coding team than anything. That's why I hold out faith that the MinReqs might
Re:Ids Marketing (Score:3, Insightful)
Some of us gamers actually make our own money and decide that a spiffy new computer would be a good use of that money. Rather than wasting it all on perishable stuff like going to the movie theater and buying $10 popcorn, going to the bar and wasting money on alcohol or any of the million other ways to waste your money, we buy hardware. At least I have something to show for the $1000 I spent building my "tricked out computer". Meanwhile, all you have to show for
Re:Ids Marketing (Score:1)
Dude, your mom doesn't count...
Re:Ids Marketing (Score:2)
Re:Ids Marketing (Score:1)
It's called..maybe..having a job?
I'm 19 - and a strong supporter of id Software. I worked for 2 months to save up enough money..and am now running a $500 FX 5900 to achieve smooth framerates in Doom3.
I cant stand people that bitch about not wanting to upgrade..and think game developers should somehow limit the quality/effects of their games to gratify them. People like you are the reason this country has been in such a hard ecomonic slump.
sigh..
Why they do it that way (Score:2, Informative)
Re: (Score:2)
Re:Xbox version... (Score:4, Interesting)
You don't have to do any anti-alaising due to how tv's work.
You only have to run at around 640x480 (actually less than that, but it's a good rough estimate)
only have to run at 30 fps, cause that's all a TV can handle
It's a set hardware standard. Carmack said if he has a set HW standard, he can sqeeze 50% more performance out of his engines by hard coding to that set HW spec.
Re:Xbox version... (Score:1)
mmmm...Doom 3 on a High-Def big screen TV... Now if someone will finally release a frickin' keyboard and mouse for the system.
Re:Xbox version... (Score:1)
Xbox can run in High-Def (Score:2)
Nope I didn't forget, I just thought it was irrelevant. Not many games support it and not many people have hi-def TV's. Until hi-def tv's come down to a reasonable price, not many people will buy them. I mean sure they're cool and all, but for $2500 I might as well just buy a spiffy keen new computer with a new 21 inch monitor and play the PC version of Doom III.
New Specifications Label (Score:1)
GF1 ? (Score:2)
I don't think you mean an original GeForce or GeForce 256 ...
Is GF1 shorthand for GeForce FX?
And here I thought my Ti 4200 was pretty good ... bah!
Sooo... (Score:1)