F-Zero Breaks Freeloader - Intentionally? 44
Thanks to Gamers.com for their article pointing out that the Japanese release of Nintendo's hotly-awaited F-Zero GX is partially incompatible with the Datel Freeloader region-free disc for the GameCube, which "normally allows players to run Japanese games on American or European Cubes without difficulty", as it "refuses to display the select screens or the in-game interface overlays (such as the speedometer, placing indicator, and so forth)." Since this a major Nintendo-developed title, and one of the first to sport notable incompatibilities with Freeloader, could it be that Nintendo are deliberately releasing games to break region-free circumvention, or is this just a coincidence?
What did you expect? (Score:5, Informative)
Intentional? (Score:5, Insightful)
Anyway, had my Japanese GC since launch day and had it modded a couple of days after the mod was discovered so I'll be enjoying F-Zero in a couple of days!
Another article on it here [planetgamecube.com]
Re:Intentional? (Score:1)
The N64 itself was able to be modified to cut off a little tab that prevented the Japanese games from fitting inside the slot. This was also the same for the GameBoys if my memory still serves me.
To the topic of the Freeloader I would say great more power to Nintendo and let them do their thing. I would say that a better option though would be for Nintendo itself to release a Freeloader type disc and charge $50
Re:Intentional? (Score:1)
But I do remember now that you could just cut off the tab in the states, still got my n64 carts downstairs and the cart is just a different shape, the gameboy though is region free as it doesn't have to comply to any local standards like NTSC or PAL.
Re:Intentional? (Score:1)
Re:Intentional? (Score:1)
1. The GB-everything is free-region.
2. The SNES and N64 were region-protected by physical limitations. (Tho I think the N64 went a few steps further, the SNES's mod chip remains a sharp razor.)
3. The GameCube is MINIMALLY region-protecting. Three solder points, a couple of wires and a switch, costing you an astounding $3 in supplies at Radio Shack ($11 if you don'
Re:Intentional? (Score:1)
Sound like a localization bug... (Score:5, Interesting)
Re:Sound like a localization bug... (Score:3, Funny)
Re:Sound like a localization bug... (Score:2)
Re:Sound like a localization bug... (Score:2)
Re:Sound like a localization bug... (Score:3, Insightful)
We *all* know this post wouldn't have been taken seriously if this was about the X-BOX.
Why region-lock? (Score:3, Insightful)
Why do companies even try to region lock? What are they trying to do? They only seem to create a useless business niche dedicated to bypassing it.
Re:Why region-lock? (Score:1, Insightful)
Re:Why region-lock? (Score:2)
The region coding just enforces this control
Re:Why region-lock? (Score:2)
Re:Why region-lock? (Score:3, Informative)
If you were the publisher for a game in Europe, you'd sure as hell want to make sure that the Japan/US versions of the game (which might be out months before yours due to localization delay) can't be bulk imported by retailers and sold - cos that money won't go to you, it'll go to the overseas publisher.
Likewise, the original publishers that sell the rights to overseas publishers want region locks so that the
Re:Why region-lock? (Score:2, Insightful)
They'll spin you every which yarn they can think of to convince you otherwise. But in the end, it simply boils down to one of the oldest tricks in the book: divide and conquer.
From what I remember of economics theory, it has to do with something called market specialization. In other word, divide up the market and charge each piece whatever it can bear.
Take Asia and, say, the UK or example. Try to sell the same game for the same price in both regions and you will see substandard income in one of them; ei
Re:Why region-lock? (Score:4, Interesting)
Re:Why region-lock? (Score:3, Insightful)
Uhm, and? (Score:5, Insightful)
The thing doesn't work properly.
007 Nightfire doesn't go past the start screen.
Harry Potter, Chamber of Secrets is in black and white.
Luigis Mansion is in black and white.
Zelda doesn't load.
Super Monkey Ball 2 works perfectly!
So yeah, if there's anything to blame for not working as advertisied, it's the Freeloader itself.
Probably cheaper to buy a different region cube anyway
Re:Uhm, and? (Score:1)
I think the blame here should be placed on the Freeloader and Not Nintendo. Think about it if they wanted to block people from importing games don't you think they would have made it allot harder to mod your Cube? its only 4 wires and a switch to mod it.
I also personal
Re:Uhm, and? (Score:1)
Re:Uhm, and? (Score:1)
Re:Uhm, and? (Score:2, Informative)
If you are sure your TV does support that, have you tried holding 'B' when the game boots up? You usually get a 60mHz option appearing.
Of course this is assuming you have a PAL console.
Re:Uhm, and? (Score:1)
I've tried everything, it just doesn't work.
Anyway, if Super Monkey Ball 2 worked, and that was NTSC, then the rest should work also.
Pansies (Score:4, Funny)
Re:Pansies (Score:2)
I'm sure it was a coincidence (Score:1, Offtopic)
Just wait for the damn game... (Score:5, Interesting)
Of course, in Europe where everything seems to take forever to come out, I can understand it a little better.
Re:Just wait for the damn game... (Score:1)
Re:Just wait for the damn game... (Score:2)
Business Reasons (Score:1)
Lately, the weakness of the dollar (compared to the Eur