Doom 3 Deathmatch At QuakeCon 2003 34
SifuDave54 writes "There's a press release via Yahoo! reporting that id will bring DOOM 3 to QuakeCon 2003! - 'QuakeCon attendees will have the chance to play DOOM 3's four-player Deathmatch on a level co-developed by id Software and U.K.-based developer Splash Damage, Ltd. Splash Damage has most recently worked with id Software on Wolfenstein: Enemy Territory, and will be co-developing DOOM 3's multiplayer levels.' I wish I could go..."
Re:Lemee guess..... (Score:5, Interesting)
Re:Lemee guess..... (Score:2, Interesting)
Re:Lemee guess..... (Score:1)
Damn... (Score:2, Interesting)
So it looks like Doom 3 will have buggy multiplayer with blatant imbalances while never being patched. Hopefully the single-player game is a little better.
Re:Damn... (Score:1, Interesting)
Both sides have the equal weaponry...so...what's not balanced?
Re:Damn... (Score:4, Interesting)
But more importantly is the bullshit XP system they've implemented. If you're playing a three-map campaign and you join towards the end, you're faced with opponents who have skills much higher than you. Don't even bother playing a six-map campaign unless you start from the beginning.
Though the worst is really the class imbalances. Medics (after they get enough XP) are too powerful. Likewise for panzerfaust wielders. Weapons like the machinegun, mortar, and flamethrower are only useful in a few situations. This leads to a game of relatively few types of players going against each other in what ends up as boring and routine gunfights.
This game could have been great. The maps and in-game communications are well thought out. The level design is excellent. But in the end the polish is missing. I can't complain though, since it's a free game. But I hope Splash Damage is capable of more than this if they're working on Doom 3.
Re:Damn... (Score:1)
Re:Damn... (Score:3, Informative)
The Axis only has a severe map advantage on Battery. And I think that is offset with a longer spawn time. Most of the other maps are close enough that the difference is meaningless. Mind you 'map advantage' can translate into 'my team sucks' quite easily.
But more importantly is the bullshit XP system they'v
I don't think it's at all unbalanced (Score:3, Informative)
Axis static defense strategies can nearly always be defeated by the proper Allied class mix and proper teamwork.
Medics (after they get enough XP) are too powerful. Likewise for panzerfaust wielders. Weapons like the machinegun, mortar, and flamethrower are only useful in a few situations.
High-rank medics are q
Jebus (Score:4, Funny)
The problem is.. (Score:5, Interesting)
It will be wicked to actually see a level and see what all the hype and build up has been but at the end of the day we will all buy it just becuase it is doom3 no matter how it plays.
For gut never lies, and at the moment it is saying, leave work, kill the database and go home.
I know this will be trolled but i just know it will suck after all this time
Re:The problem is.. (Score:2, Funny)
How 'bout we call you call you hourglass-half-empty?
Re:The problem is.. (Score:1)
- shazow
Re:Splashdamage (Score:1)
What system? (Score:3, Interesting)
This also leads me to believe that the game might launch earlier than reports have said. If Carmack is willing to let kids play it in a sanctioned event, it must be near ready to ship. Could this mean that they will also be releasing a demo at the event? Perhaps only to attendees?
its all speculation, but who cares, its fun to.
Re:What system? (Score:4, Insightful)
Not necessarily. The code base is probably very close to done (if not 100% done), but that says nothing about the content. I imagine at this point that most of the work that remains is art, sound, and level design. Without a complete single player campaign, they could still let people try out the multiplayer.
Re:What system? (Score:1)
Re:What system? (Score:2, Interesting)
But Carmack probably hasn't even picked an 'official' prefered platform. If you check his latest
Forget the other replies (Score:2)
an ATI tech let that e3 demo get loose on the net.
They have been very friendly towards NVidia since.
Second of all, they ALWAYS release a demo before
the retail game comes out. Remember Doom3? How
about RTCW ET? They'll release a Doom3 multiplayer
demo, and probably a single player demo that they'll
watch like hawks for a good long time. That's how
they ALWAYS do it. Because it works. You get
millions of unpaid betatesters that way who don't
mind because they are pla
Splash Damage? (Score:4, Funny)
Nothing to see here (Score:1, Troll)
If the mod community comes out with the normal quake type mods then it will extend the life of D3. Rocket Arena D3, Instag
Re:Nothing to see here (Score:1)
Re:Nothing to see here (Score:3, Insightful)
Careful darlings, this game just may be different. (Score:5, Interesting)
And in anycase, it's all BS until you actually play the damn game!
Re:Careful darlings, this game just may be differe (Score:2, Insightful)
Re:Careful darlings, this game just may be differe (Score:1)
Re:Careful darlings, this game just may be differe (Score:1)
Remember good old Doom II deathmatch? On many, many maps, the game was more of a "cat and mouse" game, with only 4 players max and some really huge maps once you got past level 10 or so. I don't think that kind of multiplayer would be very popular with most people though.