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Specs for Sony PSP Handheld 497
doctor_no writes "Sony has announced the specs for its upcoming handheld gaming device,
the PSP, at their PlayStation Meeting 2003. Most interesting is that this device promises Playstation 2 level graphics, a compact 1.8GB media, Wireless 802.11, USB 2.0, 7.1 channel Audio, and a
24bit 16x9 screen TFT LCD screen. Sony has called this device the 'Walkman for the 21st Century', and plans to allow the user to enjoy
movies and music for the device, along with games. Full specs can be found at ZDNet Japan. The PSP will debut at next year's E3."
my dear lord.... (Score:5, Interesting)
the reason Sony does as well as it does in the videogame market is because it tries to find out what it's competitor does well, and improves upon it. I'm not saying this is going to be a GBA killer, (price is going to be a big factor) [slashdot.org] but it looks as if there is finally going to be a viable GBA competitor. (N-Gage [n-gage.com] eat your heart-out.)
but as we all know, it all comes down to software. personally, I'd love to be able to play Vice-City whenever and wherever I want.
Mike
Re:my dear lord.... (Score:5, Interesting)
It sounds like it might be good, but PS2 calibur graphics in a hand-held will either mean it's large, really expensive, or both. Neo-Geo suffered because of its outrageous price, and I'd imagine this one would, too, if they manage to shrink down the components enough to make it a nice little, durable handheld.
Re:my dear lord.... (Score:2, Interesting)
Re:my dear lord.... (Score:5, Insightful)
Re:my dear lord.... (Score:2, Interesting)
The UMD format was likely made specifically to reduce the size of the CD drive. The screen and battery don't need to take any more room than they do on the GBASP (which ain't much). So, then you've got ports... ummm... which aren't very big, really.
I think you're underestimating what can be crammed inside a little plastic box these days. Take a look at an iPod or a super-small DV cam... I think it can
Re:my dear lord.... (Score:3, Insightful)
What Nintendo waited for, and what cost Sega, TurboGrafx, Atari, Bandai, and others the handheld war, was twofold. One was console cost, but that's not as big a del as everyone makes i
Re:my dear lord.... (Score:5, Insightful)
I think most people would feel the same way. Do you really think Sony would spend zillions of dollars on developing the PSP without taking that into account? Sony isn't 100% successful at every prodcut they release of course, and I have plenty of beef with many of their *successful* products, but I find it hand to believe that they'd even consider releasing the PSP if they couldn't achieve a reasonable price point and form factor.
There is definitely a lot of horsepower under the hood of the PSP, but not much of the tech is *new stuff... it's more like a miniaturization/integration of existing tech. With Sony's deep pockets they should be able to achieve a really high level of integration, cramming all that functionality into a small number of chips. Expensive up front, but that would really help with manufacturing costs down the line and it would help with power consumption too.
Re:my dear lord.... (Score:3, Insightful)
You're forgetting another important reason. They have a lot of money, and already control a large protion of the consumer electronics market.
There are other issues beside
Re:my dear lord.... (Score:5, Interesting)
Right you are, but the type of games that are playable on a portable are different from those on a standard console - The [relatively] small screen of most portables can make it difficult for many gammers to play high-action and/or immersion type games. The GBA for example is very well suited to RPG games, but I do not think I could enjoy playing a sports game (since the players would have to be very small) or a vice city type game (i just think it would be difficult to play at ~4"x4"). That said, if the PSP really has a 16x9 screen and is large enough, it could be awesome for many type of games.
The downside to the large screen of coarse is shortened playtime and a larger overall system - the GBA SP is so ultra-portable that its almost scarry.
Will be interesting to see though....hope the price is right (or at least reasonable)
Re:my dear lord.... (Score:5, Informative)
The screen resolution is 480x272.
http://www.playstationportable.info/ima
For comparison the GBA resolution is 240x160.
The one slide they were missing: battery life.
That game scarred me forever (Score:4, Funny)
Re:my dear lord.... (Score:5, Insightful)
What I would like to see is... (Score:2)
Now what was it again...
Up, Up, Down, Up, Down, Left, Right, Left, Right, A, B, A, B, Select, Start?
Re:What I would like to see is... (Score:2)
Re:my dear lord.... (Score:4, Insightful)
Re:my dear lord.... (Score:5, Insightful)
Also, this thing is going to be rather large, just based on the physical requirements -- a widescreen display and buttons on the front/top, a speaker, a disk loading mechanism, a USB port, an IRDA port, some other port, a memory stick port, a headphone jack, and some place for the battery. There better also be a DC input jack and audio/video output jacks (although all 3 of these could be done via the unknown extention port). There's absolutely no reason for 7.1 sound if you can't output the sound to an external receiver. And if you can do that, you'd better be able to output the video too -- since I sure wouldn't play on a tiny little screen when my TV is right in front of me.
The specs do sound intriguing, but some of them also seem off kilter, like the 7.1 sound.
I'm definitely sticking to the "wait and see" camp.
Re:my dear lord.... (Score:2)
Perhaps this isn't what we think it is (Score:4, Interesting)
Given that, the psOne had a negligiable impact on the sales of the GBC or GBA. Very few people bought the psOne for its portability. But perhaps Sony is amending the mistakes that made this so by including a fliptop screen that was a popular bundle with the psOne.
Re:my dear lord.... (Score:4, Funny)
Re:my dear lord.... (Score:3, Interesting)
480x272, 2.9".
audio/video output jacks (although all 3 of these could be done via the unknown extention port).
And almost certainly will be. Jack consolidation has been a trend at Sony for a while. I wouldn't be at all surprised if the voltage suply comes from USB or Firewire, actually; if you have a playstation or a Vaio, you won't even need a power block, just a cable.
Video out? For a portable? Why? (though with ja
from the article (Score:4, Interesting)
That's quite some time for Nintendo to get serious with its Gameboy.
Re:my dear lord.... (Score:2)
Doesn't the specs sound similiar to the CLIE UX50 [cnet.com]? Also, with a boatload of features what kind of price point is Sony expecti
My dear lord, where's the MEANINGFUL specs? (Score:3, Interesting)
Honestly--I have an engineering degree and a fair bit of electronics knowledge under my belt and the stats made MY eyes glaze over. Dual MIPS4000 cores? 660nm laser diode to read a 60mm dual layer 1.8GB media disc?
Re:my dear lord.... (Score:3, Insightful)
Do people really want a 3D do-everything device? Gameboy Advance has some pretty fine games and they could be better if developers realized not all the market is kids. Personally I'm sick of everything having lens flare and transparent water and billions of triangles, a nice flat 2D strategy game like Advance Wars or Tactics Ogre is sometimes just what you want a
Re:my dear lord.... (Score:2, Insightful)
Re:my dear lord.... (Score:4, Informative)
Hurray, another zealot!
Did you read *his* post? Since you most clearly either did not, or failed to understand it, allow me to help - First, please read up on G-Protection [sony.com.ph]. Second, realize that if this device can deal with more than three laser-skipping impacts each second like their CD players, that it will be more than sufficient to deal with anything you would care to play a video game through.
Does "riding in a bumpy car" somehow generate more impacts than jogging? Well, no, it doesn't. So, what is your point, exactly?
Re:my dear lord.... (Score:5, Funny)
Tell that to every PSX owner who has to put their systems upside-down and then pray to get their game to work. Or the countless people (myself included) who's PS2s refuse to read any discs.
Yeah, their systems are great, until they stop working. I trust this company to make a quality portable system as much as I'd trust R Kelly with my 12 year old daughter.
Peanut Gallery (Score:4, Interesting)
Beyond your issues with that one product, I have to say that most of their electronics lines are very well made, from experience no less. I've owned at least three of their portable audio products and an array of headphones and the only times any of them have ever failed me was after I abused them in some extreme way (dropped from height onto a steel deck for instance). Sony isn't the only portable audio hardware I buy (price factors in), but it is on the short list of consideration.
Sorry, but Sony does produce great hardware in most cases. You seem to have run into problems, but considering the PSX and PS2 have been the best selling consoles world wide for over a decade now should clue you in to the fact they must be doing something right. A lot of something as a matter of fact.
Re:Peanut Gallery (Score:3, Informative)
"Playstation 2 graphics?" (Score:4, Troll)
Well after what they said about the Playstation 2 itself and its "Toy Story" graphics I would have to see it to believe it.
Fine for small screen (Score:2, Interesting)
Makes me think back to replaying Wolf 3D on the GBA, having a tiny screen sure helps make those low-res graphics more palatable...
Re:"Playstation 2 graphics?" (Score:5, Funny)
Sony reference dictionary
PS2 Toy Story graphics
--> PS1 enhanced graphics
1.8GB media
--> in option (default: 16 Ko)
Wireless 802.11, USB 2.0
--> when connected to the handheld port replicator base (if the option has been bought)
7.1 channel Audio
--> When at home with a 7.1 Kit (the cables will be incompatible with other brands so you will have to buy the Sony 7.1 Handheld Kit®, um any1 has experienced it with Vaios for external devices ?).
--> or you can buy our new Roswell haedphone kit with subwoofer integrated.
24bit 16x9 screen TFT LCD screen
--> TFT screen with a maximum resolution of 640x400 but every game will use 320 x 200 (well Playstaion 2 level graphics ?)
Re:"Playstation 2 graphics?" (Score:4, Funny)
7.1 audio is good for handhelds!
Re:"Playstation 2 graphics?" (Score:5, Funny)
Of course it has Toy Story graphics.
What they didn't tell you was that you had to have Toy Story on DVD to get said graphics....
Most important spec: (Score:2, Funny)
I just need one more OS to reach the "21+ - We don't believe you." level of the latest poll...
Re:Most important spec: (Score:4, Informative)
whee, movies (Score:3, Insightful)
Re:Most important spec: (Score:5, Funny)
Re:Most important spec: (Score:5, Funny)
Price (Score:3, Funny)
Re:Price (Score:2)
Of course a keyboard would be a little awkward...
My sentiments exactly. (Score:2, Insightful)
1) Only available in Japan, or
2) WAY too expensive
3) Hidden from the light of day forever. My nerd instincts tell me something like this is simply far too good to be true. And the sad thing is I don't need a justification other than that, and I'll probably still be right.
Erring on the side of pessimism with things like this is almost always the safe course to take. Why?
7.1 audio? Why? (Score:2, Redundant)
Re:7.1 audio? Why? (Score:4, Insightful)
PSP, also known as.... (Score:4, Funny)
Re: (Score:2)
Re:PSP, also known as.... (Score:3, Informative)
16:9 which is the wide screen ratio (TV is 4:1 or something like that, I'm too lazy to look it up)
They mention in one of the slides it's a ~4.5" display (about 2x the Gameboy's display)
And more, it uses a Li-ion battery that is rechargable. Also simular to the GameBoy Advanced SE, so figure with more display it will have a shorter life...maybe 4-6 hours?
At least the thing will be backlighted
http://www.playstationportable.info/images/playst a tionportable1.jpg
Other specs... (Score:5, Funny)
Re:Other specs... (Score:3, Funny)
Re:Other specs... (Score:2)
Re:Other specs... (Score:2)
Re:Other specs... (Score:2)
the specs of the sony psp sounds all good and stuff, but it sure does sound like it'll take a lot of juice.
another thing. form factor. The GB(A)s have been quite small. With all these features, can they make it small enough. Come to think of it. Knowing sony, yeah
So now.... (Score:5, Interesting)
Would it have been possible to make something that can take PS2 discs? I remember that portable PSX that guy made, it didn't seem too bad. Another idea would be to make a discman-like device you put in your pocket but it has a cable running to a screen/control pad thing. I saw a portable DVD player made by Sony at the Metreon last year based on that idea (although it was just a screen, no control pad).
Might actually be possible.... (Score:2)
Re:So now.... (Score:3, Insightful)
Yes, but for portables there are three problems. If you've seen the video of that guy putting CDs on a dremel and firing them into acrobatic feats, you realize the tremendous force that a spinning disc can contain. While a portable isn't likely to spin them that fast, consider the GameCube. Nintendo has frequently stated that the reason they waited so long to use disc media was because of the load times involved (though proper softwa
7.1 Audio? (Score:5, Funny)
Re:7.1 Audio? (Score:5, Funny)
Re:7.1 Audio? (Score:2, Insightful)
7.1 audio on a handheld? With headphones like that, you'll look like a cyborg.
True, but less because of what you wear on your head and more because of the sub-woofer you have to stuff down your underpants.
Audio + Copyright (Score:5, Interesting)
Why?
It's a HANDHELD!!!
I can just imagine the proprietary headphone now... it's a wrap around band for your whole head, with a subwoofer on top.
Oh and the name... PSP?
I hate to say that this guy [classicgaming.com] is already using the name....
Oh and in case I haven't karma whored enough?
Here's pics of the presentation [digitalbackspin.com]
Re:Audio + Copyright (Score:2)
And these guys [jasc.com] using the acronym.
More details (Score:5, Informative)
Here is an article where this is all more clearly explained (and no Shift-JIS encoding, either):
http://pocket.ign.com/articles/430/430939p1.html
Walkman of this Century ? (Score:2)
leveraging existing library key (Score:3, Insightful)
Re:leveraging existing library key (Score:2)
Considering it doesn't take standard format CDs, that's pretty unlikely.
all about screen quality and -games- (Score:4, Interesting)
whereas nintendo basically rolled over and gave up in the console market; the gameboy has fought off hoards of similarly impressive technical specifications.
sony needs a solid price, a solid lineup, and a good darn screen (properly lit the first time would be nice).
nice specs - but how about we hear a list of developers and games planned for the psp? or even the dimensions of the screen, or the battery life/recharge time?
after that 98% dip in revenue last quarter, it'll be interesting to see where sony puts its continued marketing force.
What?? (Score:4, Funny)
IGN has a nice write-up as well (Score:4, Informative)
Check out the IGN article [ign.com] on the specs as well.
The device looks great, but how in the world will you power it all? Plus by including all the original buttons (although only one analog stick) this isn't going to be small by any means. This seems to be sized more like a micro laptop than anything else. However, using all the original controls lets them make it PSOne port friendly. In an ideal world you'd be able to rip PSOne cd's to this new format disc and just play them directly, but no way Sony would give up that much money in licensing.
Serious audio though, which hopefully will spur Nintendo to finally add dedicated audio hardware to future GBA's.
Impressive stats, we'll have to see how much they can deliver. But, hey, if they build a great portable with the same sort of size as my GBA SP, with a 10 hour battery, backlit screen, etc., I'd be glad to get one.
Re:IGN has a nice write-up as well (Score:2)
Maybe you are on to something here. What if they do exactly this? This would solve the problem of limited games at launch. I used to have a ton of PSOne games and I eventually sold most of them or traded them. If I could buy a portable that would let me play new games as well as my old PSOne fav's, I would start buying some of those games again.
The 7.1 Audio (Score:5, Insightful)
As sony as mentioned, this will be an all in one media device. Let's compare it with somewhat similar media devices like the portable Archos video jukebox. It plays videos on a tiny little screen but you can plug it to your tv and enjoy the full experience.
My guess is that the PSP will have audio and video out to. Problem with 7.1 Audio is that you need an optical audio out cable, and it's not like many people even have 5.1 audio, or even receivers that have an easily accessible dolby digital input.
Anyhow, I am betting that this feature won't actually be used, they are probably just using Ps2 compatible hardware that's CAPABLE of processing 7.1 audio, but will not actually do it or output it. It's just ridiculous.
Oh and don't forget... (Score:2)
There's still atleast 2 years until this puppy comes out, things are gonna change.
Difference in Market (Score:5, Insightful)
Playstation 2:
Plays DVD movies
Plays Audio CDs
Plays games
Gamecube:
Plays games
There are people who think that part of the reason why the Gamecube hasn't been doing so well is that it doesn't fill multiple niches. And after a *lot* of thought - I have to agree. If you're going to pay $150 for a game system, or $199 for a game/dvd player/cd player - which will you go for? I've often told people who ask me which console is the "best" that:
Playstation 2 has the most games.
Xbox has the nicest looking games.
Gamecube has the best games.
But - that's not enough. And if you look at the PSP versus Gameboy Advance, notice an interesting trend:
PSP:
Plays games
1.8 G cartridge - could play MPEG-4 movies (more than enough space for that + subtitle/language track at MPEG-4)
Plays music (again - at 1.8 G, more than enough space)
802.11 - can play games via network, possibly Internet
Playstation 2 graphics - I'll say "Playstation 1.5", which means that we could get Final Fantasy VII on the PSP (would not surprise me as a "launch title" - that would ensure a million sales right there), or Suikoden I & II Collectors PSP game
Gameboy Advance:
Plays games
Sony's may be more expensive, but if they get the price at around $150 (yeah, I'm stretching, but you never know), and if they start to offer movies, I can see myself getting one. Perfect for riding the train, flying on a long plane flight (and I don't have to pay the annoying $5 for a set of headphones), I can be sitting in the living room while my wife watches TV, my kids are playing at my feet, and I'm weeping as Aerith gets killed again. (Hey - I'm a sensitive guy!)
What will be interesting to see is what "other uses" Sony has for the PSP. Nintendo's "Connectivity" between the GBA/Gamecube has been pretty good at times (Zelda being the best, and at least the Metroid additions were worth buying both games). If Sony can play up the memory stick issue, you could have a game you could have 2 copies of - one for the road, when you get home, stick in the memory stick and play on the "big screen".
At least it's competition - and most of you know how much I like to see that happen.
Re:Difference in Market (Score:2)
Sony won't have any handheld market to leverag
Awesome! 7.1 channel sound... (Score:2, Redundant)
you forgot DRM (Score:2)
Sony has shown signs of openness with some of their efforts, but I think they are just so powerful and like to control things so much that if we end up with a world where Sony c
Re:you forgot DRM (Score:2)
They are a smart company and will give the consumers what they want. The Clie is on the Palm OS, so in theory there shouldn't be any problems. If there are, then clearly there is something wrong with the MP3 player or with Clie breaking some Palm OS licence.
Why wouldn't Sony want to use their own MiniDISC? It is theirs and they want to keep the money within the company. Sounds fair enough to me. They're there to make money.
battery life? (Score:3, Insightful)
Perhaps Sony can pull of a miracle and make this thing successful, but I think it'll be too much, too soon, for too much money and without enough software to challenge the GBA's expanding library.
UMD (Score:2)
this will not be successful... (Score:2, Insightful)
Sure, whatever (Score:5, Insightful)
Now, let me tell you a story. Once upon a time there was a thing called a Game Boy. The Game Boy was a complete and total hunk of junk. It had an unlit screen that displayed four shades of burnt yellow, unspeakably tinny sound, a limited processor, and limited ability to display large or numerous sprites at any given moment. After the Game Boy had been out a while, a couple of competitors were released: the Sega Whatsit, the Atari Lynx, and the Whatsit By Whoever Made the TurboGraphics 16. Now, these were really impressive little machines. They had lighted LCDs with bright, eye-catching colors. They had the ability to have large things moving. They had deep sound. The Sega handheld had a Sonic game that was almost as impressive as what you might find on the genesis at that time.
The Sega, Atari, and TG16 handhelds all crashed and burned violently, and the 4-shades-of-yellow hunk of junk went on to be one of the most successful video game consoles of all time. Why? Because everyone but the Game Boy tried to do too much. All the more powerful handhelds were bulky as hell, didn't fit in your hand or pocket as easily, cost twice as much (bad for something like a handheld, which is usually an impulse purchase), and most damning of all SUCKED BATTERIES LIKE THERE WAS NO TOMORROW. Meanwhile, the 4-color, dinky, tinny games for the gameboy just somehow wound up being really fun.
Now, is the point of me bringing this up to say that the PSP is going to crash and burn, or that I think Nintendo will crush Sony mercilessly because I am a nintendo fanboy and think Sony can do nothing good? No. Not at all. Sony is smart, and what they are describing is a kick-ass little machine. However, I do really have to wonder about what kinds of tradeoffs they're making to fit this in there-- because there WILL be some. How expensive is it going to be? Most importantly, how much *battery life* will this thing have?? I really have to wonder about the minidiscy optical drive; if ANYONE could pull off a CD-based handheld game system, it would be sony, but is that going to have any impact on the battery?
Basically the only reason i'm going on about all this is to counteract the inevitable group of people that (i'm guessing; there's probably like a hundred more comments in this story right now then there were when I started typing) are going to say this is going to be Nintendo's doom. Unless Sony does the x-box thing and dumps on the market to kill Nintendo, I don't quite think so. Better is not always better with handhelds, and in terms of Games, Sony has a rediculously uphill battle. The Game Boy game library is one of the biggest and best ever, rivalling even the PS1's, and the fact you can hop on ebay and get a bunch of dinky but fun gameboy-1 games for $5 a pop is nice. Moreover, Nintendo *really* understands how to build a good game library, the same way Sony *really* understands how to build gaming hardware. Sony is still mostly dependent on third-parties. And note that despite LOTS of talk about specs, Sony's said *nothing* about games. I predict that the first we hear about the GBA2, the first thing we're going to see, before we hear about polygons or anything else, is videos of games.
Here is my prediction: all the golden ages of video games have happened when there was healthy competition between two big consoles. Not like today, when the PS2 is all-owning and the other two are fighting over the "distant second" title; real, healthy competition. I think the PSP and the GBA/GBA2 (whenever and whatever that is; hopefully nintendo's been working on such a thing since well before the PSP announcement) are going to have one such healt
Anyone concerned about the reliability of this? (Score:4, Interesting)
How often are GBAs given to young kids? Most of the time they are.
How often do young kids take care of thier stuff? Consider that I NEVER give my GBA to a young kid, and I cringe as I hand them a PS2 contoller...
Take this device that has a rotating optical media. Take it for a drop. Is the head still going to be aligned? If yes, repeat 200 times. You just simulated a weeks worth of use. Also, what parent is going to buy thier kids this thing? That's like sending your kid to school with a laptop.
PS2 quality graphics are nice, but when they're applied to such a tiny screen, who's going to be able to read anything?
Battery life? Consider that the day they release this thing is the day that Duracell and Energizer's stock split 3 times in one day.
I think they're missing the market.
Old School Success (Score:2)
Not a GBA competitor (Score:4, Interesting)
Just like the SUV doesn't compete in the same market as "trucks" or "station wagons," the SUV created it's own market. And unlike the in the car industry, the PSP and GBA will not be chasing the same dollars nearly as much.
In fact, there may instead be three classes here as the NGage seems to lie somewhere between the GBA and the PSP in terms of cost and capabilities.
Bullshit (Score:3, Insightful)
Clamshell PSP..? (Score:3, Interesting)
Then I remembered my trusty Sharp Wizard [underwooddist.com] organizer that solves the problem nicely. My OZ-9500 (not pictured) is about 4x6 inches and sports a nice wide screen (16:9?). This would provide any gamer with acceptable portablility (albeit not pocket) without sacrificing screen size or hardware. There aren't too many other ways to configue the unit without giving it a large footprint...
Remember, you heard it here first
Re:7.1 Channel Audio? (Score:3, Funny)
Dolby 7.1 audio....and one itty-bitty speaker!
Re:7.1 Channel Audio? (Score:5, Funny)
Re:7.1 Channel Audio? (Score:2)
Interestingly, a version of the game for females is in the concept stages - rumour has it the subwoofer will be mounted on the front of the player, thus enabling pregnancy simulations, with the vibrations from the subwoofer simulating various things like a kicking baby, or contractions (when you play Britney Spears on your PSP). Yay.
Re:7.1 Channel Audio? (Score:2)
Re:7.1 Channel Audio? (Score:2)
Re:Walkman for the 21st Century (Score:3, Interesting)
Re:Ouch (Score:2)
Playstation two graphics on a handheld... (Score:2)
*cuts self on razor sharp jaggy*
Re:Why should anyone believe them? (Score:2, Interesting)
Re:Why should anyone believe them? (Score:3, Informative)
Re:Why should anyone believe them? (Score:2)
I think he was speaking about people who has the same ISP and live really near, so the traffic do not goes outside from the ISP and stays in the local loop.
When I lived in NYC, I was playing CS on servers which were not in LAN and I got pings of about 40ms for the nearest server. And for the '160ms', I would never play with more than 90ms, apart for games where ping does not alter the gameplay
Re:Why should anyone believe them? (Score:2)
That's all well and good, but they were talking about using P2P for rendering the display. Which would mean that they'd need approximately 1.5MB of data to be transferred every 30ms with less than 30ms latency (otherwise you get framedrops).
They were NOT talking about sending some kind of pissant little state-info t
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re:Sony will cripple with DRM (Score:5, Informative)