Half-Life 2 Delayed? 47
Cirrus writes "Gamers had a bit of a disappointment when they found out that Doom III would not be available this year as previously hoped. Well, now it appears that Half-Life 2 will not be shipping until December. As a Half-Life fan, I can say that I would rather have to wait a couple months than sacrifice the quality just for an earlier release date." Update: 07/30 18:17 GMT by CN : There's an update over at Shacknews that says that Valve is still on schedule, so maybe I (and several other sites) totally jumped the gun on this one. Here's hoping.
When it's done (Score:2, Interesting)
I _loved_ HL, and still play new and evolving Mods for it constantly... not that one Counter-S something one. : )
September, December, it's still this year, and that'll be okay by me.
(But I'm still hoping for September)
Internet Journalism at its Finest (Score:3, Funny)
Give me a break! Rumors and
Re:Internet Journalism at its Finest (Score:4, Insightful)
Yeah, that's journalistic integrity right there!
Re:Duke Nukem Forever (Score:1)
Re:Duke Nukem Forever (Score:1)
Delay (Score:5, Informative)
We're just waiting on an official statement to make a follow-up post sealing the deal.
Yesterday (Score:4, Interesting)
Re:Yesterday (Score:1)
Use one hand maybe, but shoving things out of the way with your body mass (or kicking it) is better anyways. In real life would you really put your weapon down? no. You would rather have a little extra trouble and still be able to shoot someone in the face if you need to.
Admittedly, their posture models may need work, but putting yo
Re:Yesterday (Score:2)
I did notice a typo in my above post. I meant to write "stick his other hand out or lower his weapon a bit." However it is done though, I'd like to see some sort of animation acknowledging the physical reality of a body moving things. Having seen the movies -- including a new one today -- everything else to do with this looks so stunningly real that it's a shame not to have it. The physics engine in simpl
Re:Yesterday (Score:2)
Stick his WHAT out? O_o
Not true... (Score:5, Informative)
A number of gaming sites out there are carrying word of an alleged Half-Life 2 delay according to some folks at Vivendi Universal who are publishing the title retail for Valve Software. However word doesnt seem to have traveled down to Valve according to an email pulled from the Steam forums. (We havent been able to directly confirm or deny with anyone at Valve yet) who might know a thing or two about that. timm of Shacknews comments fame already pointed out this Gabe Newell response:
First time I've heard about this.
See the whole post here [shacknews.com].
As long as... (Score:2)
Gordon v. Duke (Score:1)
Better a delay... (Score:4, Insightful)
Re:Better a delay... (Score:2, Insightful)
I know why it's delayed... (Score:3, Funny)
Valve (Score:1)
again with the late articles (Score:2, Informative)
better writeup, too. *shrug*
Half-Life 2 Gameplay Video (Score:1, Redundant)
http://www.fileplanet.com/files/120000/123983.sht m l
One of the things that made the original Half-Life so much fun was the vast amount of creativity pumped into the game's story, weapons, and characters. After watching this video, it is clear that Valve has accomplished this yet again, except this time they also developed a new game engine that rivals that of Doom III (named "Source", *snicker*).
The clarity
Re:Half-Life 2 Gameplay Video (Score:2)
The data model was "easy". Implementing and optimising it in an engine capable of high FPS... that had to suck. This really had to have taken years. And I'll bet it'll still take a couple of patches to polish it. Everything is made out of materials, not shaded polygons. Shoot a board and it splinters. The allied AI looked gooooooood.
The mod and machinima communtities must be freaking out right now. I really hope this engine gets widely used.
Th
Timeframes and programming (Score:1)
As a programmer, I chafe whenever I'm asked to give a time frame, so I've started using the Scotty Rule (from Star Trek TOS) and taken the amount of time I think the project will take and doubled it. Worse case scenario- I'm a little late, while normall
Re:Timeframes and programming (Score:2)
You have to begin your marketing and show people why the game is cool at least 3 months before you put it on shelves, otherwise no-one will pay it a second glance. More importantly, retailer
Re:Timeframes and programming (Score:1)
Re:Timeframes and programming (Score:2)
As a concrete example, consider Def Jam Vendetta and Wakeboarding Unleashed, both on PS2. Both scored similarly in revi
Re:Timeframes and programming (Score:1)
My point is that good games sell themselves.
Confirmed!! (Score:2)
Graphics (Score:1)
or is Doom 3 going to look better (I find that hard to believe from what I have seen though)
Re:Graphics (Score:1)
Re:Graphics do not a game make (Score:2)
My question was about the engines and not the games themselves though.
Witchhunt? (Score:4, Funny)
I know why these delays... (Score:2)
Re:I know why these delays... (Score:2)
Info from VUG France (Score:1)
We (www.nofrag.com) sent an email to VUG France and they confirm that the game IS delayed. It's hard to conclude anything.
Re:Info from VUG France (Score:1)