Kirby Creator Leaves Company 32
Thanks to Gamers.com for their news that Masahiro Sakurai, creator of Super Smash Brothers and the Kirby series, announced his departure from developer HAL Labs in his latest column for the Japanese magazine Famitsu Weekly. Although an independent developer, HAL Laboratory is tied very closely to Nintendo, but Sakurai said that "...his departure was entirely amicable, and he is leaving with the approval of Nintendo president Satoru Iwata." Going forward, it's confirmed that "HAL will continue to develop games starring Kirby, although the fate of the Smash Brothers franchise remains uncertain", according to Sakurai's column.
Could be bad news... (Score:2)
Re:Could be bad news... (Score:1, Flamebait)
You guess correctly. SSB:M isn't half of what the original is. All the characters are nothing but doubles of eachother and you spend more time trying to keep yourself alive while the levels try ceaselessly to kill you than you do smashing your oppone
Re:Could be bad news... (Score:4, Insightful)
Are you sure you learned how to play the game? You clearly didn't spend more than five minutes trying it out.
I spend pleanty of time smashing people. A few of the levels are kind of annoying, but the majority of them aren't actively hostile. Personally i think it's a nice break to spend a round once in awhile trying to franticaly keep myself onscreen while also trying to do incidental damage to the other players and screw with their efforts to do the same. However if that totally puts you off, you can turn off the levels that do that move, spin, or whatever.
As for character doubling, all the original characters are there, so you certainly haven't lost anything. They've approximatly doubled the number of characters, and although about half the new ones are doubles of pre-existing characters, the other half aren't. If you are somehow offended that by the existance of doubles, just don't play with Bowser, Gannondorf, Marth(or Roy, pick one) Pichu, Falco, or Dr. Mario.
However just because some of the characters are doubles is no justification not to use the original characters, as well as Zelda, Peach, Roy (or Marth, pick one =) the Ice Climbers, Mewtwo, or Game & Watch. (I may have missed a few on either side, but the general rule holds true)
Melee is just as good as the original if not better. I like a lot of the quirky new characters, and a lot of the new mini games are cool and colleting trophies is an amusing diversion.
Re:Could be bad news... (Score:2)
Re:Could be bad news... (Score:2)
Re:Could be bad news... (Score:2)
I don't remember the exact count of the stages, but it's somewhere around 30. Maybe 5 of the levels you have to put some effort into ma
Kirby but no SSB? (Score:4, Insightful)
Re:Kirby but no SSB? (Score:2)
I suspect they know that. When has Nintendo ever given up on a franchise? It's quite possible the uncertainty of it's fate is the question of who will develop it, rather than if it will be developed.
Nintendo's got a lot of options, as they have been co-operating with other companies to make sequels for some of their franchises (Sega doing F-Zero GX, Capcom doing Legend of Zelda: Oracle of Ages/Seasons).
Re:Kirby but no SSB? (Score:1)
Re:Kirby but no SSB? (Score:2)
It's been well known that Nintendo has been in the works with a 3D Kirby game for a while. They probably weren't intending on making a Smash Bros sequel until the next console. There isn't really a need for a 2nd GameCube Smash Bros - it would just dilute the franchise. Online Smash Bros as a launch title for the next system would be a BIG seller, provided they don't rush out another Smash Bros towards the end of the GameCube'
Doesn't Nintendo own HAL ? (Score:4, Insightful)
Anyway, as to Smash Bros, there's no way Nintendo would stop further development of it. Smash Bros Melee is by far the top selling GameCube game. The N64 version was somewhere in the top 10 of the N64.
Re:Doesn't Nintendo own HAL ? (Score:2)
For a second... (Score:2)
I need more coffee.
No problem... (Score:5, Funny)
Kirby creator (Score:1, Offtopic)
That's too bad... (Score:2)
What ever happened to Tilt and Tumble? (Score:1)
Re:What ever happened to Tilt and Tumble? (Score:4, Informative)
Kirby's Tilt 'n Tumble just lost it's Kirby license (They didn't want to dilute the Kirby franchise, IIRC), and is now called Roll-O-Rama. The game has no release date in Japan, and hasn't been announced as an US or EU bound title AFAIK.
Re:What ever happened to Tilt and Tumble? (Score:1)
Re:What ever happened to Tilt and Tumble? (Score:2)
I meant, of course, the GCN version. The Kirby license did get removed from the game, even though it would use there Kriby's Tilt and Tumble cartdridge's motion sensor. I've not found an article [gamespot.com] about the game in about a year, but Nintendo still has a product page [nintendo.com] for it on their website. It's definetly not going to be a high profile game, but I doubt that Nintendo has canned it altogether.
Re:What ever happened to Tilt and Tumble? (Score:1)
Dang.. (Score:2)
Re:Dang.. (Score:2)
And I disagree with your comment about Zelda: Wind Waker, but
--Jeremy
Re:Dang.. (Score:2)
As for zelda, its ok to disagree. My friends disagree too. I just like the older, darker zelda as a personal preference. Cell shading irks me
A metaphysical crisis (Score:2)
Wait, I'm not that Kirby. Whew.
I guess I'm showing my age here... (Score:1)
... but whenever I hear about HAL Laboratory [hallab.co.jp], I immediately think of their old cartridge games for the Commodore Max Machine [google.com] (a predecessor to the C64)! Pitiful, I know.
very last post (Score:1)