Nintendo And Europe - Not Best Of Friends 56
Thanks to C+VG for their report revealing that Nintendo's e-Reader device for GBA will not be released in Europe. This official confirmation from Nintendo comes after "e-Reader was [originally] confirmed for Europe back in May", and adds to the pain of European gamers still waiting for the multi-language PAL version of Animal Crossing for the GameCube, despite the fact the PAL Australian release is now announced for October, and Aussies still get the e-Reader. Why does Nintendo continue to give consumers a raw deal in Europe?
why? a few guesses... (Score:4, Interesting)
2. less perceived market. this could affect the animal crossing decision specifically.
both of these come down to "risk" for releasing a product. there are costs for releasing a product -- returns, bugs, shelf-ware, etc. it's the reason "Futurama" isn't coming to the Cube (and they can bite my shiny metal ass over that one) -- the perceived risk for releasing the product was too high for the perceived rewards.
Re:why? a few guesses... (Score:1)
I think you're wrong about that... The GameCube, to my woe, is selling quite badly here in Australia. So the fact that they are releasing it here suggests that it has nothing to do with Nintendo perceiving less of a market for it.
I think it has more to do with Europe being so culturally diverse... They'd have to make so many localization changes (holidays and such) for every country they released it in Europe, that it
Re:why? a few guesses... (Score:1)
Re:why? a few guesses... (Score:1)
AC Based on Culture (Score:5, Insightful)
Re:AC Based on Culture (Score:2)
Re:AC Based on Culture (Score:1)
Or wait for the australien version. And since Australia is a PAL country, you can play the game on all TV's.
Re:AC Based on Culture (Score:1)
Re:AC Based on Culture (Score:4, Insightful)
The world today is far more global then you give people credit for. Don't forget that they also had to this work for the american version, there are a hell of a lot more differences between america and japan then between american and europe. If nintendo had a clue they would have could have done it at the same time.
As for multilingual, this is a valid point to a certain extent. Very few games are fully translated over here. Don't forget that most of us learn english as a second language early in school and that most of popular culture comes from the US.
Oh well great way to get people to buy your stuff. I guess they are okay with coming in third.
Re:AC Based on Culture (Score:2, Insightful)
I fully realize that not everything is taylored like that but this game is. Part of the fun of the game is celebrating the holidays and seeing what happens during them. (For the American Thanksgiving, you try to find a Turkey to get presents.) It's those little things that make the game special and enjoyable.
Re:AC Based on Culture (Score:2)
Re:AC Based on Culture (Score:1)
What I suspect is that we'll get the US version with maybe a few changes, there's a lot of people here who want to be american anyway...
Re:AC Based on Culture (Score:1)
some of us americans are forced to celebrate our independence,
I think that people in europe would have to get up in a really good mood to celebrate the 4th of july over there.
"good morning bed. good morning sun. good morning toothbrush"
either that or some damned dirty hippies
PAL: The anti-game (Score:1)
Re:PAL: The anti-game (Score:1)
Nintendo Hates Europe (Score:5, Insightful)
Nintendo has no reason to hate Europe:
Multi-language?
Five main languages isn't that hard, really. You'd need five translators on the payroll. The appliances company I worked for simply used their marketing departments overseas to do the translation of their web sites and sent the translations back to the UK for input. I don't see how hard/expensive Nintendo thinks translation must be.
Different display format?
Aussies are quite happy with PAL as well.
Different regional legislation?
Slap on a blood patch for Germany. Hang on, Nintendo haven't had any blood in their games in the UK since they begun. They haven't been censoring us have they?!
Different cultures
This argument I simply couldn't buy. Tastes are different everywhere. UK tastes are different to US, US is different to Japan. I can't name one country that has radically different games they enjoy than the rest of Europe.
There are only two answers. Nintendo is incompentant in Europe and arrogant towards Europe. It has always given Europe the shaft; it's not a new idea for them. Seeing as all the excuses they could come up with are as thin as Japanese paper walls, I have to say that the split must be 50:50 between the two issues. They don't need Europe, they're only the third biggest games market. They're a company trying to save cash, when in fact they're pushing themselves further over the edge by cutting out a major territory. Their business plan consists of: "If it ain't no work to convert, then ship it 6 months later and clamp down on importers in the mean time!" No joke, they sent cease and desist letters to all importers last month trying to get them all to stop selling the games that Euro Nintendo users want but can't get.
Total. Bloody. Genius.
Re:Nintendo Hates Europe (Score:4, Interesting)
It's an attitude from the entire industry that Europe doesn't really matter. Japan is the most important market and everyone else can suffer for all they care. Hell, the US gets shafted more often than not with the truly innovative or good games. It's all mindset-- the Japanese don't know or care what the rest of the world wants. They'll just release what they THINK will sell, because finding out what really WOULD sell is too much effort.
Re:Nintendo Hates Europe (Score:3, Interesting)
Do you not think that Microsoft, for all the Xboxes failings, have done a pretty decent job in getting games here in an almost reasonable time? I don't recall the last time I heard someone complain that such and such was out in the US, but the game's release in Europe was any greater than about three months. Xbox Live has gotton off to a decent
Re:Nintendo Hates Europe (Score:2)
For me, it really depends on the game. I'd be willing to wait up to about six months in some cases, but anything more than that means you're just getting scre
Re:Nintendo Hates Europe (Score:2, Interesting)
Five main languages isn't that hard, really. You'd need five translators on the payroll. The appliances company I worked for simply used their marketing departments overseas to do the translation of their web sites and sent the translations back to the UK for input. I don't see how hard/expensive Nintendo thinks translation must be.
Given how long it takes for translations of most Japanese games, it sometimes seems like they have only 1 translator working on each game, but the reality is tha
Re:Nintendo Hates Europe (Score:2)
I can't say I agree with all your points, either through my own miseducation to not be able to comment further or simply don't agree as a matter of opinion, but your last comments about Nintendo Europe are interesting.
I think it might be a case of the left hand not knowing what the right hand is doing. I find it difficult to believe that the same Nintendo that has someone as inspired as Shiguru Mi
Re:Nintendo Hates Europe (Score:1)
Yet the 2 Pokemon games ARE still #2 and 3 on the UK charts, even if they have f
Re:Nintendo Hates Europe (Score:1)
I remember people begging them to release Pokemon games in the UK. Nintendo Europe told them that they probably never would, because "there is no market outside of Japan for Pokemon".
Then a television company picked up the rights to the cartoon as a schedule filler.
To be honest, I'm not so sure of the sequence of events, but thats how I remember it.
Any enquiry or suggestion about a game to Nintendo Europe gets stonewalled. "Check our website for updates", or som
Jump down off that high horse, son ... (Score:2)
So please, save the drama for your mama
Re:Jump down off that high horse, son ... (Score:2)
I agree that hate was too strong a word, but they must certainly dislike the territory, which I think is mostly their own doing. MS and Sony have never shown such contempt. They don't complain and fob off, they get it done, with or without EU legislation.
I think Nintendo is running a risky financial
Re:Nintendo Hates Europe (Score:2)
Five main languages isn't that hard, really. You'd need five translators on the payroll. The appliances company I worked for simply used their marketing departments overseas to do the translation of their web sites and sent the translations back to the UK for input. I don't see how hard/expensive Nintendo thinks translation must be.
I think Nintendo knows a little better than you seeing as they have been doing it for almost two decades. Localization of video game software is a few orders of
Re:Nintendo Hates Europe (Score:2)
There really aren't that many unique days in it, let alone country-specific. (Meteor Shower? Town day?) The special things that happen on the remaining days could easily be switched around; the 4th July fireworks on Coronation Day for example or some other equally irrelevant holiday
Switch a bit of code, rewrite some lines of text (which would have been occuring du
Re:Nintendo Hates Europe (Score:1)
You may think that there aren't that many American specific holidays in there but if you look at the Japanese version there are many. You are also failing to notice that there are many countries that do have many specific holidays that they feel aren't irrelevant. So, not only would they have to resea
Re:Nintendo Hates Europe (Score:1)
Re:Nintendo Hates Europe (Score:1)
Here's another clue: I'm not as stupid nor as ethnocentric as you think I am. If you took the time to actually read and digest my post, you would know that I was trying to say that other cultures and holidays are special and they should be recognized in the game as well. I'm sorry you are just too prejudice t
I know where to start. (Score:2)
Five main languages isn't that hard, really. You'd need five translators on the payroll. "
No, you'd need 5 translators plus 5 vetters (to check the translations) plus you'd need to localize all the various holidays, etc, and make sure no implied situations are missed which would offend certain cultures.
Look at European Telivision. It's a lot more than a language tranlation and some video format that makes or breaks a game in a market as diverse as Europe.
Too many cultures? (Score:2, Interesting)
Re:Too many cultures? (Score:2, Interesting)
Let's see: Microsoft decided to release untranslated (ie English-language) non-localized versions of X-Box games in Japan. Many people complain about bad PAL conversion of titles from any number of US and Japanese developers. Many companies other than Nintendo do
Re:Too many cultures? (Score:1)
You have no idea - no idea - just how badly Microsoft has fucked up in the Japanese market. X-Boxes are cheaper than Dreamcasts, and more shops sell DC games than X-Box games. Outside of Sega they have - basically - no developer support. Frankly they can't do anything to make the situation worse - I'd gamble that most people in Japan still buying X-Box games are from America originally.
Yes (Score:4, Insightful)
Knowing this, as soon as the cube was released in the US (more than half a year before it hit our shores, how's that for a warning sign?) I imported myself a JAP/US cube. Yeah, it's sort of a hassle having to import all my games, but there's a thriving [goblindirect.co.uk] industry [lik-sang.com] that's realized you can make a buck off this region bullshit. So now I'm a proud owner of Soul Calibur 2, F-Zero GX, Winning Eleven 6 and Mario Golf, neither of which are even CLOSE to releasing in Europe yet. Hell, WE6 probably won't even go outside Japan, seeing as footie games aren't very big in the US.
Nintendo are still bitter at the EU (Score:2)
Perhaps this is why they give Europe the cold shoulder. Because they don't have the freedom to shaft consumers financially, they're trying to convince consumers to pay higher prices anyway by starving the kiddies of their latest family-friendly fix until the pester-power meter builds up to MAX.
Profits (Score:2)
Really it's not worth it to translate 5 different languages and all this extra crap just for a couple thousand in sales. Europe doesn't buy enough games to make it worth while.
Australia, too.
Re:Profits (Score:1)
Finaly (Score:1)
E-Reader IS coming to Europe (Score:1)
Europe and Australia (Score:1)