XGameStation Creator Quizzed on DIY Console 13
Jakob writes: "Boomtown.net has posted an interview with Andre LaMothe, the creator of the forthcoming XGameStation DIY-styled console. We discuss subjects like the number of consoles he expects to sell, why he created the console, his thoughts about hardware add-ons, and much more." We mentioned the intriguing-looking XGameStation a few days back.
Andre LeMothe? (Score:1, Offtopic)
Hmmm... That name... (Score:4, Funny)
Pretty weird interview... (Score:4, Insightful)
Still interesting. I may buy one of these.
Re:Pretty weird interview... (Score:3, Funny)
targeting the proto-geek market? (Score:3, Insightful)
From the marketing's slant, they're looking to build a lot of support for older console architectures (6250), they also mention the pheasability of emulators, and linux as well! (::insert 8-bit audio of penguins clapping::)
With the BASIC and C support, I can imagine a lot of people who are interested in programing for console hardware will want to sink their teeth into it.
Maybe the demo-scene will adore it and shower it with neat eye-candy.
Maybe the coders will make us a whole slew of new games.
Maybe the coders will make us a whole slew of FF-clones.
Maybe the lawyers will feast on the corpses.
Maybe I'll actually plunk down my own ~$99 and see if it would be a fun toy. It might even be better than watching pr0n! (j/k)
high-end? (Score:1)
The processor is a Motorola 68HCS12 (16-bit @ 25 MHz). According to Andre that means that the system will be about as powerful as an snes. Wouldn't call that high-end myself.
The graphics will hopefully be about half as good as the ones in snes, as far as functionality is concerned, but at least as good color- and resolutionwise. So don't expect a 3D support ;)
Maybe I'll actually plunk down my own ~$99 and see if it would be a fun toy. It might even be better than wat
Re: about as powerful as an snes (Score:2, Informative)
Peh. (Score:2)
Just don't see a niche (Score:2)
Then again, I know nothing about console programming.