Grant Morrison On Battlestar Galactica Game 24
Thanks to GameSpot for their interview with Grant Morrison regarding his writing on the new Battlestar Galactica game. Morrison is the noted British comic-book writer known for titles such as The Invisibles, and says of the Galactica re-imagining: "There seemed to be endless dramatic possibilities in the big biblical sweep of the Galactica concept, so I went with warrior-monks, high-tech cloisters, and the doom-laden struggle of man against pitiless machine." He also suggests that, in writing for videogames, "...the script format is quite different from a comic book script or a movie script... more 'fractal,' for want of a better word."
I wish... (Score:3, Interesting)
Wing Commander II drove me nuts with that when I reached a level I couldn't beat.
MMMmmmm. (Score:1)
A good story line does not always mean a good game (see Enter The Matrix)
Re:MMMmmmm. (Score:4, Funny)
Indeed. I wouldn't have enjoyed Tetris nearly as much if it hadn't been for that great story line...
Chris Mattern
Re:Robot Version of Tatoo (Score:1)
Grant Morrison (Score:3, Interesting)
Grant Morrison is an amazing writer. His talent lies in his ability to tie many, disparate story lines together with a psychedelic, post-modern bent that incorporates the outer fringes of knowledge and dadaist imaginings. His work in the Doom Patrol was particularly striking to me.
In that comic book, he had a character that I was believe called Johnny on the Street. He was the street, one that talked through the existance of what shops were at one time there, and the street roamed from cosmic location to location, a temporary autonomous zone of sorts.
I've been wondering what he has been up to, and it's good to know he's working on a video game. I'd be very interested to see how this turns out.
I was always hoping he'd start writing a TV show like Twin Peaks, or even more so in the current cultural climate of Six Feet Under and what have you; he could get away with making something very interesting.
Re:Grant Morrison (Score:1)
Well, he didn't do any of that in his run on JLA, in my view. Every JLA storyline was a climactic End-Of-The-World fightfest that got increasingly unbelievable... no characterization whatsoever. It's like somebody at DC told the guy "Please give us a regular series of big superhero event
Re:Grant Morrison (Score:2)
Re:Grant Morrison (Score:2)
Why Galactica? (Score:1)
"Writing" videogames (Score:2)
Writing a game is very very differnt than writing more traditional mediums. Each has their own language and style. I am always leary when I hear that "so and so" name writer has been brought in to "write" a videogame. It's also kind of sad that the videgame industry feels that they need to hire this outside talent rather than trust that people who make games fo
Re:"Writing" videogames (Score:1)
Maybe I'm wrong, but it seems that this started after it was hyped that Valve hired a writer to do the s
Strange ... possible inconsistency (Score:3, Insightful)
However, in the TV Show/Movie, the Exodus starts with the Cylon betrayal at Caprica, when the Galactica gathers the survivors and high-tails it out of there. Morrison surely can't be unaware of this, so I wonder how he's going to put the search for Earth that far back?
Hmmm. Well, at least this might go some distance to explaining Adama's almost fanatical faith that Earth exists and the the fleet will be able to find it one day. Too bad Galactica 1980 was waiting at the end of the journey.
I thought the Game was in the old continuity (Score:3, Informative)
According to this link above:
Your expectations are too high (Score:1)
On the one hand, it's a remake of a classic. On the other, tt's a licensed game. Both will suck by definition. Why work yourselves into a lather over it now? You'll only be more disappointed when it actually starts sucking later.
Re:Your expectations are too high (Score:2)
Re:Your expectations are too high (Score:1)
I think this could be cool, I've often wondered about the earlier conflicts in this war, and this could scratch my itch. But the ultimate end-all-be-all will be the game-play. If that sucks, the story means nothing.
Hurrah for mythos! (Score:2)
As someone stated earlier (let me fix the statement so that it is true) all games that have good stores are great games. Ultima is another RPG series without the Avatar and the symbolism he embodies. C&C is just anothe
Re:Hurrah for mythos! (Score:1)
Re:Hurrah for mythos! (Score:2)