XIII Shows Off Cel-Shading FPS Skills 49
Thanks to GameSpy for posting a developer diary for XIII, the multi-platform, cel-shaded FPS from UbiSoft that's now due to ship on the 9th October. The executive producer on this Unreal-engine title talks about some of the stylistic innovations, such as "pop-up windows to show major actions or headshots", and "onomatopoeias... to help [the player] like a form of sixth sense", Batman TV show-style. GameSpot also has some recent, guarded impressions of the title, which is "based on an immensely popular [French] graphic novel series", and features an intriguing soundtrack from San Francisco turntablists Future Primitive Sound.
I'll bite ... (Score:2, Interesting)
Re:I'll bite ... (Score:2)
Re:I'll bite ... (Score:5, Interesting)
what I find interesting (and somewhat off-topic) is the list of personnel working on the game (taken from the developer diary):
at least 3 of the lead designers/directors are female (unsure of the gender of the last 2 names). that seems a fairly high percentage in a field dominated by males...
Re:I'll bite ... (Score:2)
Re: (Score:2)
Demo (Score:2, Informative)
if they want it to be like a comic have the characters look like comic book characters.
for example take a look at the Dragonball Z budokai game for the PS2 cellshaded but it looks like the anime.
Or if you are into Naruto the japanese releases on Gamecube and the upcoming PS2 release of the Naruto fighting games.. Cell shaded but they look like the manga/anime.
Other than that the game play is
Me fail english? (Score:1)
While the comic book feel was nice, the cell shading for the characters was not impressive and (imo) could be done alot better.
also links to the Naruto and Dragonball games
Naruto PS2
http://www.narutofan.com/index.phtml?jutsu=i
Dragonball
http://www.us.atari.com/games/dbz_b
Re:Not suppose to have a space in the link.... (Score:1)
Re:Demo (Score:1)
Wouldn't it make more sense for the characters to look like the comic book characters in the actual comic the game is based on, rather than Japanese anime books?
A couple of images from the comics are available here:
http://membres.lycos.fr/tristram/bd/xiii.h t ml
(note, just the first page I found that actually worked for me)
It would seem that they tried to do a fairly good job of capturing the look of the comic in this
Re:Worst...name...ever (Score:1)
Hope it's not a long delay. (Score:1)
Pretty but... (Score:2)
Re:Pretty but... (Score:5, Interesting)
Having played the demo, I can say I really like the way it came together. I think it could be a lot better, but I really like the looks of it so far. It kind of took the comic book look and feel that I don't normally like, and made it work well in a video game setting...which is great in my opinion. I thought the comic book style story and "cutscene" aspect of Max Payne didn't work well, but otherwise it was good. XIII, though I'm not sure how it's pronounced properly (admittedly, sound card was busted on the machine I briefly played the demo on, so I don't know about an announcer booming "head shot" or "wicked sick," looks more story-based anyway), looks as if it'll be a real good one. It's certainly won it's fair share of awards, and my first impression was good. I may even be willing to shell out $50 for such a game. Doesn't suprise me though, last game I paid that much for was UT2k3 :). If it's cross platform, I will definitly give them my money, if it doesn't run on Linux...well, to hell with them.
Re:Pretty but... (Score:1)
Once you get so many crotch shots, you become the:
CrotchMaster!
I about peed my pants when I heard that....
Re:Pretty but... (Score:1)
Re:Pretty but... (Score:1)
As for the auto-taunts, thats ok but when half the people on the server use the same skins, models and voices the taunts get overused.
linux? (Score:2, Insightful)
It's based on the ut2k3 engine? so will there be a linux port?
Morality, WTF? (Score:2)
"It is not permitted:
- To make copies of XIII,
- To operate XIII commercially,
- To use it contrary to morality or the laws in force,
What on earth does that mean? Is UbiSoft going to attempt to describe all of the "moral" rules we're supposed to abide by? Wacky.
Re:Morality, WTF? (Score:2)
In France, artists have inalienable "moral rights" to their artwork. These rights are usually more powerful than copyright, and are established in their constitution.
The " - To operate XIII commercially" is idiotic, imho. They want to prohibit people from running servers for pay?
Re:Morality, WTF? (Score:2)
exactly. Ubisoft is paying for the game and licensing it to you for personal use. You want to make money off the game somehow, you have to negotiate that with Ubisoft. Same thing with just about any moddable software out there. IIRC, Blizzard went after the few "unofficial" expansions to Starcraft that were released retail. OTOH, a number of developers successfully negotiated with sierra/
Re:Morality, WTF? (Score:2)
They're saying you can't *run* the program and get paid for it. That's something I've never heard from another developer. For example, Valve isn't going after any of the folks that get paid to operate CounterStrike servers for clans stuck on cablemodems.
Re:Morality, WTF? (Score:1)
Re:Morality, WTF? (Score:2)
Re:Morality, WTF? (Score:2)
It's like they took the bad parts of a dungeon crawl and a console rpg and put out the most craptasstic game ever.
Re:Enough with the cell shading (Score:2, Insightful)
Yeah! (Score:1)
What's up with all the games where you have to shoot things? Seems like nearly every game is doing that just because it's cool. And all these damn RPGs, where you just wander around
Re:Yeah! (Score:5, Funny)
And, then, there's the side bonus: when the PETA people come for you, the first person shooter action is so realistic! I used the "super shotgun" (10Ga double barrel, 000 Buck magnum rounds -- WOOT!) to great effect, but I hear you can use just about anything on most of them. Only the boss battle was tough. Three hundred and fifty pounds of non-bathing, non-shaving butch bull hippie is nothing to sniff at! She almost got me, but I distracted her with a veggie burger and escaped through my kitchen window...
Re:Yeah! (while moderating) (Score:1)
hooks up to a bagel? Or your cat?
And I'm thinking +1 funny. I'm not willing to risk the Disagree metamoderate so I'll let someone else make the call. Just out of curiosity, were you being sarcastic/jerk or sarcastic/funny?
Re:Yeah! (while moderating) (Score:2, Interesting)
I got a kick out of his link to turn-based war games, too, but didn't bother to point it out the first time. Let's compare the total number of turn-based war games to the total number of cel-shaded games and see which is a more prevalent trend, eh?
And in the meantime, I will return to trying to figu
So many good games (Score:2)
But, back to the Cel-shaded FPS, it looks really interesting and at least worth a rental. Once again, the gamecube version does not have online capablility, but that shouldnt surprise anyone, either. But, I definetaly think it's worth a ren
Not too impressed (Score:1)
Re:Not too impressed (Score:1)
it definatly is a sneakyish type game. just read the description of the crossbow, that is not a weapon in a live a long time getting shot type of game. Also the comic book TAP TAP TAP of people walking is supposed ot act like seeing through walls. more sneakyness.
Re:Not too impressed (Score:2)
Re:Not too impressed (Score:1)
Re:Not too impressed (Score:2)
Are they owned by Microsoft? (Score:1)
Comix Zone [vgmuseum.com] by sega used the batman style "onomatopoeias..." all over the place.
next
Re:Are they owned by Microsoft? (Score:1)
Some slashdotters seem to think that because it's an cel shaded FPS based on a comic, it simply can't be innovative. Which is odd since there has never been a cel shade
future primitive (Score:2)
also: LFPSS 2 w/ z-trip and radar is pretty damn fine, as well.
Quite Interesting (Score:1)
I can't say that my first impres